"I hope there's something interesting out here."
Take the eye out of my bag and show it the place from this side.
Then put it back, make sure it's secure, and head across the line.
Name: Ailn
Appearance: Wrinkly, frail, and raggedy. She's actually not very old, and much faster than she looks, but certainly has an unhealthy look about her. Dark hair and eyes.
Backstory: Child of wealth, persistent illness, oddly unbreakable will. She left, of course. She doesn't see much use in money, though her family makes sure she has plenty of it. She'd like to be able to cure her illness, and maybe make some sense of this crazy world. Maybe going a little crazy will help, if that's what it takes.
Physical stats:
Strength: d6
Dexterity: d8
Speed: d8
Endurance: d6
Awareness: d6
Guile: d10
Knowledge: d6
Willpower: d12
Occult stats:
Corruption: 0
Madness: d4
Favor: d8
World Stats:
Connections: d4
Possessions: d6
Money: d12
Standing: d4
Inventory:
old messenger bag
coffee mug
pair of dice
notebook
pen
key ring
key to a Chevrolet Camaro
surgical tools (v. sharp and professional!)
regrettably fuzzy handcuffs
trash bags
double-edged knife
7 harnesses + carriage + carabiners
$224
The Eye
You show the place to the Eye. You feel uneasy, but at the same time interested.
Power up. Spend four points of favor to increase dexterity by two and speed and awareness by one.
Use the zipline when everyone is ready.
Name: Richard Reed
Appearance: A well dressed man in his mid-twenties, he sports short brown hair and a well kempt mustache.
Backstory: Richard discovered the cult when one of his less prestigious connections informed him about otherwordly beings and of the knowledge these beings possess. Intent to learn this secret knowledge, he set out to join the cult.
Physical stats:
Strength: d4
Dexterity: d6
Speed: d6
Endurance: d6
Awareness: d8
Guile: d12
Knowledge: d10
Willpower: d8
Occult stats:
Corruption: 0
Madness: 0
Favor: d12
World Stats:
Connections: d12
Possessions: d4
Money: d6
Standing: d8
Inventory:
Notebook
Pen
Drawing of the sigil, my visions and the visions from the bookshop lady.
Sedatives
Revolver
Box of Revolver ammunition (50 rounds total)
$599
You feel yourself becoming quicker. It tingles and your limbs feel sort of noodle like for a moment.
"Could you just leave that there a sec, Ailn?"
While the eye is watching, find out what human meat tastes like, both raw, and after firebreath testing, cooked.
Also, stand well back and find a barren looking area to test my firebreath. Start by seeing what the least amount I can bring forward is like, and then try larger amounts until I'm maxed or it's starting to get dangerous. Do stand well away for this.
Then proceed to the town via the zipline.
Name: Sean O'Malley, Phd.
Appearance: A trim, short man in his mid-40s, who looks noticeably reptilian, with long sharp teeth, a forked, snake-like tongue, scale-like flesh, and slitted yellow eyes. He has a hissing voice tone and smoke drifts from his nose and mouth.
Backstory: After completing his doctorate in Philosophy, he found his life unexpectedly limited after promoting some rather nonstandard views, after discovering and investigating some minor secrets. His position was since removed, and he no longer commands the respect he once had among his peers.
Physical stats: (list in order)
Strength: d4
Dexterity: d6
Speed: d8
Endurance: d8
Awareness: d10
Guile: d8
Knowledge: d12
Willpower: d8
Occult stats:
Corruption: 1d4 (1)
Madness: 0
Favor: 1
World Stats:
Connections: d6
Possessions: d6
Money: d6
Standing: d6
Inventory:
$1390
Bicycle
Drafting Board
Datsun Maxima
Metal Rod
Green Moth.
Human flesh uncooked is terrible. Its tough while also being squishy, very stringy and just unpleasant on all accounts from taste to texture. Cooked (which is hard to do with puffs of fire) it tastes something like pork but a bit off. Not bad but a little strange.
I won't bother to roll for this but in general the longest shot you can do is maybe 100 feet. You breath out in one of two ways; a sort of jet of flame and a napalm like blast that throws a burning fluid out. The jet is powerful but short range and the napalm is less immediately damaging but can be shot longer distances.
Sean, Richard and Ailn all zipline over the river without incident. The town that greets them is a shadow of its former self, almost entirely lost to time and nature save for a few buildings along the main street that are still somewhat intact. Its hard to tell but they look like homes; no sign of any obvious shops or other kinds of buildings. Outside of the largest one there are crates and supplies that are very clearly newer than the rest of the town, though there's no noise or other signs of inhabitants...though the rushing of the river makes hearing anything difficult.
"Ah, it's quite an interesting centerpiece of this hospital and an interesting history behind it. I can understand why this director moved the Moon; it's quite beautiful."
Attempt to 'get lost' from the tour to study the Moon Pool more closely, maybe even gain access to the thing hiding underneath the pool/ Think of a clever excuse if caught.
(( I think you'll want to have a sheet and redo this action ))
Have a quick look around the room to make sure there isn't something I missed. Then activate the camera so that it will record our conversation, go sit down next to him and gently wake him up. If possible, try to move the call nurse button out of his reach before waking him, in case he panics and tries to press it immediately.
Dunno if you want me to RP this or not, but my aim with this is basically this (I don't expect this all to be resolved in a turn, I'm just giving you my thoughts/plan):
1. Introduce myself, say that I was in the room next to him and called the cops to save him when I realized he was in trouble. This should help explain who I am and hopefully make him feel some gratitude if he isn't a complete asshole.
2. If he asks how I got in here, tell him the truth: I merely called and asked and got lucky with the password. Express how impressed I am with the fact that they got an entire hospital for themselves.
3. If he asks why I came here, tell him the truth: I'm curious and want to learn more. I also have information I could offer them in return. I figured talking to the man I saved would be the easiest way to do so, since he would probably be more inclined to trust me.
4. Express interest in what this "Flux" thing they were asking him about is. What is it and what is his relationship to it? I am very interested in learning more and maybe even joining. After all, if it is powerful enough to cause those floods and important enough to endure such torture, then it must really be worth it. My aim here is to get in Flux's organization and learn more about it. Or at least have a more friendly relationship with Flux's organization.
5. Inquire about who those people that kidnapped him were. Are they government or another organization similar to his? They must have connections in high places given what I've seen of them. Offer to share more in exchange for what he knows. I'm thinking I could tell them about this corporate exec that prevented this thing from getting to the news and the fact that those people were never arrested.
If rolling is involved use that mechanic where I also roll the fate die and take the best roll. This conversation is important enough to risk losing favor. Maybe I could use my observation skills and the fact that he's connected to a heart rate monitor to better judge his mental state and hopefully gain an advantage?
Name: Helen Hywater, though she insists on calling herself "The Recorder" during cult related activities
Appearance: A young girl (that looks more like she's in her late 20s) with short dark hair and green eyes. Tends to wear a dark brown trenchcoat and fedora during cult related activities to avoid suspicion.
Backstory: Has a fascination with recording stuff for posterity and specifically cameras. Makes her way through life doing odd jobs and videotaping things, sometimes things she probably shouldn't record. She's even managed to make some short films. She's a bit weird and she knows it but she doesn't care. As for why she's with the cult, she mostly just wants to record stuff and then sell them for fame and loads of money. Maybe she can make the world's first real found footage film.
Physical stats:
Strength: d4
Dexterity: d6
Speed: d10
Endurance: d8
Awareness: d12
Guile: d8
Knowledge: d6
Willpower: d6
Occult stats:
Corruption: 0
Madness: 0
Favor: d6 (The Scholar in Red)
World Stats:
Connections: d10
Possessions: d4
Money: d4
Standing: d8
Inventory:
Clothes
A high-end handheld camcorder with flashlight and infrared nightvision capability
Rented grey sedan (5 days left)
1 tape copy
3165$
You get as far in your plan as waking the man before a hitch comes in. When you wake him, once the initial grogginess is passed, he focuses on you and just sort of stares. Not in fear or anger or confusion just...stares. Like he's looking at something very far away. You tell him that you were the one that saved him from the attack, that you were in the room next to him. He stares. You wait. He just keeps staring. There's something very odd about his gaze. You feel it is far too intent and penetrating for a normal man.