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Author Topic: The 'Banishment' of a Cloner(SG)  (Read 3783 times)

MonkeyMarkMario

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The 'Banishment' of a Cloner(SG)
« on: September 05, 2018, 01:56:37 pm »

Before we begin first the rules and mechanics:

Spoiler: Rule/Mechanics (click to show/hide)


The date is 2100. The planet is Betelgeuse Prime. You are a scientist from Earth, you crashed onto the planet Betelgeuse Prime. Of your machines and supplies only 4 machines survived and there blueprints. The machines/blueprints: ration masher, cloning vat, reprocessor, and printing machine. The ration masher converts biomatter into ration bars. The cloning vat takes biomatter and grows a clone. The reprocessor take biomatter and converts it into building materials. The printing machine will print things with building materials, if you know about them. Unfortunately when you crashed your communications array disintegrated. Your cloning tech has made some enemies it seems. So now you are here. A ‘virgin’ planet 3 time the size of Earth with no intelligent life on it, that anyone on Earth is aware of. plenty of animals and vegetation on this planet. It will take a while but you have no doubt that you will be able to set up a viable and self sufficient base on this planet and who knows after that.

Here is what you are left with:
1 ration masher
1 cloning vat
100 biomatter
1 reprocessor
20 building materials
1 printing machine
100 rations
1 set of basic hand tools
1 clone

But first who are you: ???
What is your age:: 25-50
Are you: male or female
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My Forum game(s):
World of Monsters
Clone Wars Take 2
The 'Banishment' of a Cloner(SG)

I have Discord for my games now(not necessary to play, tho might be easier to contact me): https://discord.gg/DuaARAZ

MonkeyMarkMario

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Re: The 'Banishment' of a Cloner(SG)
« Reply #1 on: September 05, 2018, 05:56:29 pm »

Just a friendly bump(I know a couple of you wanted to play this)
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My Forum game(s):
World of Monsters
Clone Wars Take 2
The 'Banishment' of a Cloner(SG)

I have Discord for my games now(not necessary to play, tho might be easier to contact me): https://discord.gg/DuaARAZ

Funk

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Re: The 'Banishment' of a Cloner(SG)
« Reply #2 on: September 05, 2018, 09:22:02 pm »


But first who are you: Eva Prime
What is your age:: 28
Are you: Female

We should build a sheller and grow some more clones.
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

VoidSlayer

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Re: The 'Banishment' of a Cloner(SG)
« Reply #3 on: September 06, 2018, 01:33:51 am »

But first who are you:  Nathan Rose
What is your age:: 32
Are you: male

Basil ii

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Re: The 'Banishment' of a Cloner(SG)
« Reply #4 on: September 06, 2018, 08:38:43 am »

But first who are you:  Nathan Rose
What is your age:: 32
Are you: male
1+
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piratejoe

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Re: The 'Banishment' of a Cloner(SG)
« Reply #5 on: September 06, 2018, 08:47:23 am »

But first who are you: Eva Prime
What is your age:: 28
Are you: Female
+1
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Battleships Hurl insults from behind thick walls, Destroyers beat up small children, Carriers stay back in the kitchen, and Cruisers are a bunch of tryhards who pretend to be loners.

MonkeyMarkMario

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Re: The 'Banishment' of a Cloner(SG)
« Reply #6 on: September 06, 2018, 10:36:55 am »

Need a tie breaker.
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My Forum game(s):
World of Monsters
Clone Wars Take 2
The 'Banishment' of a Cloner(SG)

I have Discord for my games now(not necessary to play, tho might be easier to contact me): https://discord.gg/DuaARAZ

Glass

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Re: The 'Banishment' of a Cloner(SG)
« Reply #7 on: September 06, 2018, 10:48:38 am »

Flipping a coin, Eva is heads. Gimme a moment.

EDIT: Heads. +1 to Eva.
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Is your role just to +1 whatever Glass says.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

MonkeyMarkMario

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Re: The 'Banishment' of a Cloner(SG)
« Reply #8 on: September 06, 2018, 11:00:00 am »

You are Eva Prime, your 28 years old(at least that is what you tell people), and are a female.

Now that that is out of the way, what region where you able to steer towards at the last minute:
A)The Far Southern Ice Caps, there is nothing there it is just an icy wasteland (Impossible)
B)The Far Northern continent, there is no vegetation and very few animals (Hard)
C)The Southern continent, lots of vegetation and animals (Easy?)
D)The Northern islands, some vegetation and animals (Normal)
E)The equatorial belt, some vegetation and lots of animals (Easy? Hard?)
Logged
My Forum game(s):
World of Monsters
Clone Wars Take 2
The 'Banishment' of a Cloner(SG)

I have Discord for my games now(not necessary to play, tho might be easier to contact me): https://discord.gg/DuaARAZ

piratejoe

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Re: The 'Banishment' of a Cloner(SG)
« Reply #9 on: September 06, 2018, 11:04:01 am »

Chose b or Siberia is waiting. I'm evil
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Battleships Hurl insults from behind thick walls, Destroyers beat up small children, Carriers stay back in the kitchen, and Cruisers are a bunch of tryhards who pretend to be loners.

Funk

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Re: The 'Banishment' of a Cloner(SG)
« Reply #10 on: September 06, 2018, 11:11:31 am »

C we need the matter.
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

King Zultan

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Re: The 'Banishment' of a Cloner(SG)
« Reply #12 on: September 06, 2018, 11:33:58 am »

C
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Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
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Kashyyk

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Re: The 'Banishment' of a Cloner(SG)
« Reply #13 on: September 06, 2018, 12:18:20 pm »

C
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Glass

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Re: The 'Banishment' of a Cloner(SG)
« Reply #14 on: September 06, 2018, 02:45:52 pm »

Sure, C.

I'd rather a place with lots of vegetation and some animals, but lots of both is probably our best bet.
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Is your role just to +1 whatever Glass says.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.
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