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Author Topic: Gridhood without a grid  (Read 2208 times)

Screech9791

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Re: Gridhood without a grid
« Reply #30 on: September 13, 2018, 02:41:38 pm »

I was trying to research better foraging techniques... You mean that isn't a thing in this game? What the hell!

If you want better foraging, research toolmaking. End of discussion.
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TricMagic

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Re: Gridhood without a grid
« Reply #31 on: September 13, 2018, 02:55:26 pm »

1 Worker forages Northeast for food.
1 Worker Forages North for food.

3 research toolmaking.


Also, thank you GM.
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King Zultan

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Re: Gridhood without a grid
« Reply #32 on: September 14, 2018, 04:36:00 am »

Blarg creates a mangrove forest to the right of the swamp.
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dgr11897

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Re: Gridhood without a grid
« Reply #33 on: September 14, 2018, 08:26:26 am »

Clank clonk rests again
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KittyTac

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Re: Gridhood without a grid
« Reply #34 on: September 14, 2018, 08:41:13 am »

Felius takes a catnap.
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Elvish Miner

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Re: Gridhood without a grid
« Reply #35 on: September 14, 2018, 09:51:36 am »

Na desires more life! Expand the rainforest to the west!

((Yes. The height of trees is to my satisfaction))
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Screech9791

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Re: Gridhood without a grid
« Reply #36 on: September 14, 2018, 02:44:14 pm »

Turn 3

Spoiler: Map (click to show/hide)

Remember, items have no effect unless you specifically state so in an action using them. I don't want bitching about items not being used because they weren't mentioned in a civilization action, so please mention any tools you plan on using.

God actions:

Sisslak creates a desert in the center of the map.

Blarg creates a mangrove forest near his swamp. Of course it HAS to be something I can't draw to save my own life.

Na expands the rainforest to the west.

Clak Clonk and Felius rest.

Civilization actions:
The Arclings
1 worker forages the northeast of the Skull Island Nose, gathering 2 food.
Another worker forages the north of the Skull Island Nose, bringing back 1 food.
Three workers research toolmaking, granting 3 + 1 (Technology) research, plus 6 extra research points just so that the first turn wasn't wasted for The Arclings, going past the 8 point requirement.

The Pakii
3 workers forage the nearby grasslands for food, bringing back 5 food.
2 workers research something that forced the GM to google something just to find out what the fuck the research topic is, and get 2 + 1 (Seafaring) RP in Dugout Canoes.
1 new worker is born.

Spoiler: Gods (click to show/hide)
Spoiler: Civilizations (click to show/hide)
« Last Edit: September 14, 2018, 04:10:19 pm by 0cra_tr0per »
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Detoxicated

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Re: Gridhood without a grid
« Reply #37 on: September 14, 2018, 02:46:34 pm »

Sisslak creates a mountain range seperating the rainforest the wetlands and the desert.
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Nirur Torir

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Re: Gridhood without a grid
« Reply #38 on: September 14, 2018, 03:49:49 pm »

(I'm listed as having 10 food, despite only harvesting 5 and growing my pop.)

Pakii
3x workers forage the nearby grasslands
1x worker forages along the nearby coast, looking for edible clams or life isolated in tidepools at low tide.
2x workers research dugout canoes.

+1 new pop

The Pakii will rule the waves, and profit greatly through trade. That or we'll just eat lots of fish.
« Last Edit: September 14, 2018, 04:13:52 pm by Nirur Torir »
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Screech9791

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Re: Gridhood without a grid
« Reply #39 on: September 14, 2018, 04:09:52 pm »

(I'm listed as having 10 food, despite only harvesting 5 and growing my pop.)

fixed
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Nirur Torir

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Re: Gridhood without a grid
« Reply #40 on: September 14, 2018, 04:15:40 pm »

Grr, it's not a good idea while I don't know what my local forage cap is, but I can't resist going up one pop.
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dgr11897

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Re: Gridhood without a grid
« Reply #41 on: September 14, 2018, 05:36:32 pm »

In a moment of Idealism, clak clonk begins the creation of a network of portals, starting with the isles (however much FP I can give)
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Quote from: evicted Saint on discord
Weaponizing Jesus isn't something you do turn 4
Quote from: Alice on a different discord, to iridium, kind of.
hold on, let me keep blowing kisses at him until he stops
My Power armor arms race

TricMagic

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Re: Gridhood without a grid
« Reply #42 on: September 14, 2018, 06:13:39 pm »

The Arclings
2 workers forage to the southeast.
3 workers make 3 primitive tools.
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King Zultan

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Re: Gridhood without a grid
« Reply #43 on: September 15, 2018, 01:29:36 am »

Blarg sits and does nothing for a bit.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

KittyTac

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Re: Gridhood without a grid
« Reply #44 on: September 15, 2018, 01:30:30 am »

Felius sleeps.
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Don't trust this toaster that much, it could be a villain in disguise.
Mostly phone-posting, sorry for any typos or autocorrect hijinks.
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