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Author Topic: Rune Race: Loji Thread  (Read 32197 times)

Madman198237

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Re: Rune Race: Loji Thread
« Reply #210 on: December 20, 2018, 09:31:14 am »

-snip-
Actually, in that regard, Jilladilla's suggestion makes a lot of sense. Shape earth for protection, and Ward Earth and Fire for more protections.

Double-voting again, joy. Anyway, that may not really be what's going to happen. I'm not actually sure what might happen, since it's an Inscription, and neither should you be thinking in terms of the descriptions. The importance is NOT the aspects of the element but rather how those aspects apply to a material using a given method of application.

I am still going to stand by improving our knowledge of Fire---it will strengthen and/or generally improve Wind of Flame, possibly (but not necessarily) give us a new form of applying Runes or magic, and probably unlock knowledge of a new Celestial Element. Probably.. If I was going to back a second option it'd be the transferal of the Runes that make up Wind of Flame directly to an Inscription.
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Jilladilla

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Re: Rune Race: Loji Thread
« Reply #211 on: December 20, 2018, 10:21:29 am »

I am still going to stand by improving our knowledge of Fire---it will strengthen and/or generally improve Wind of Flame, possibly (but not necessarily) give us a new form of applying Runes or magic, and probably unlock knowledge of a new Celestial Element. Probably.. If I was going to back a second option it'd be the transferal of the Runes that make up Wind of Flame directly to an Inscription.

Precedent with Air implies that we'll get a Celestial Element when we reach Master with a Terrestrial Element; and that is when we got the 'the winds flow how our chanters want' thing as well. Our chants would've been strictly directly away without that bit.

We'll probably get a new method of applying magic from it though providing that precedent with Air and Wood is maintained.
Would rather go for Earth honestly, most of the same immediate benefits + the fact it was implied we could get another Ore out of it (I will admit that personal bias is playing a small role as well). We don't have a lot of ore.

Now, granted, Mastery of Fire is probably going to benefit our magic, as it stands at the moment, over Mastery of Earth; but both are two actions away from that.
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Madman198237

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Re: Rune Race: Loji Thread
« Reply #212 on: December 25, 2018, 12:03:12 am »

Quote from: Votebox
Inscription- Shape(Air) Attack (Air) Ward(Fate): (1) Tricmagic <----Really need to clarify whether you want an Inscription or a Chant here

Chant: Shape(Air) Attack(Fate) Ward(Fire): (1) AC

Inscription: Shape(Earth) Ward(Earth) Ward(Fire): (2) Jilladilla, TricMagic

Inscription: Shape(Air) Attack(Air) Ward(Fire): (1) Madman
Doing the Wind of Flame enchantment as an Inscription should give us a better idea of how Runes behave in Inscriptions. Maybe it'll also get us a larger majority than we have now.
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Atomic Chicken

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Re: Rune Race: Loji Thread
« Reply #213 on: December 25, 2018, 05:24:38 am »

Quote from: Votebox
Inscription- Shape(Air) Attack (Air) Ward(Fate): (1) Tricmagic

Chant: Shape(Air) Attack(Fate) Ward(Fire): (0)

Inscription: Shape(Earth) Ward(Earth) Ward(Fire): (2) Jilladilla, TricMagic

Inscription: Shape(Air) Attack(Air) Ward(Fire): (2) Madman, AC

Seems reasonable enough. I'm still wary of the unconventional double Ward experiment at this stage; it might result in a frizzle for all we know.
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Doomblade187

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Re: Rune Race: Loji Thread
« Reply #214 on: January 05, 2019, 04:30:56 am »

Quote from: Votebox
Inscription- Shape(Air) Attack (Air) Ward(Fate): (1) Tricmagic

Chant: Shape(Air) Attack(Fate) Ward(Fire): (0)

Inscription: Shape(Earth) Ward(Earth) Ward(Fire): (3) Jilladilla, TricMagic, Doomblade

Inscription: Shape(Air) Attack(Air) Ward(Fire): (2) Madman, AC
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Talion

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Re: Rune Race: Loji Thread
« Reply #215 on: January 05, 2019, 07:54:42 am »

Discovery Phase

Runic System Experiment (Inscription): Shape(Earth) Ward(Earth) Ward(Fire) - Fizzle
The elemental overlap within this inscription caused no difficulties, however the same can not be said for the overlapping of meanings. What this experiment has made clear is that the secret to empowerment must be three identical runes as no other configuration would seem to provide that function.

It is now Autumn, Turn 2 Design Phase
Spoiler: Discoveries (click to show/hide)
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TricMagic

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Re: Rune Race: Loji Thread
« Reply #216 on: January 05, 2019, 01:24:45 pm »

Maybe...

Firesteel & Phazesteel: Forging with Magic and the Elements; The Creation of the Starforge

By taking Fire Iron and Inscripting Phase onto it, we can then reforge it with water and air, slowly beating out the impurities of the resulting item using it's own heat, and trapping the magic inside the Steel.

The resulting Phazesteel will cut through anything with a bit of force, passing through flesh and steel as easily as air and flame, leaving a molten gouge in it's wake..


This effect comes from the magic forged steel itself. Most objects have empty space between them, and the edge of Phazesteel parts these empty spaces with heat and magic, both Fire and Air, severing the bond of objects and turning the result into two well defined halves as it passes through.

We can make our blades out of it easily enough, or make arrows out of it.


As for how, we need to build the Starforge, a space heated by tons of Fire Iron to keep the Fire Iron we forge hot enough to mold into Fire Steel and the magical Phazesteel.

A circular forge, with a central waterspring fed from the river's cold water outside before flowing back out. Take the iron we work with, inscript it then and their, and get to work on melding the spell with the iron to create a magical steel. Using water to trap the spell into the Iron, and Heat and air to reheat the Fire Iron agian so as to work it. Repeat as necessary, and you have a magical steel.

This process could also be used to work regular Fire Iron into Fire Steel as well.



Phase War Axe

The Phase Inscription is added to our axes. This is applied with the intention to allow the axes to pass through the empty space and air in all objects, greatly increasing their cutting power. Being made of our Windforged Steel, this Air Inscript should show great effect in hacking straight through our enemies shields, armor, and flesh. The fact that Air has the concept of Separation does not hurt at all either, since we know just what to focus on. To Hack all things into two pieces, or more..

Quote from: Votes
Firesteel & Phazesteel; the Starforge (-)
Phase War Axe (1) TricMagic
« Last Edit: January 05, 2019, 04:46:31 pm by TricMagic »
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Madman198237

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Re: Rune Race: Loji Thread
« Reply #217 on: January 05, 2019, 04:48:39 pm »

If you make the steel phase through air, it will not interact with the air WHATSOEVER. This means that you cannot burn away impurities and make weapons-grade steel---you'd only ever be able to make more and more brittle steel, riddled with crack-causing impurities. In other words, useless.

Also, why a "z" instead of an "s"? And why make a new special forge project, we don't need one to make that stuff.

Numenorean Steelbows Northwind Bow
The Northwind Bow is a rather large bow standing as tall as the men who fire it. Dug into the ground with a spade-shaped spike on the bottom of the bow, the arms are most unusual in that they are made of Windsteel, not wood. With an extremely heavy draw weight, the bow imparts an awe-inspiring amount of force to its projectiles, so much so that only those with very sharp eyes, trained from youth to draw the heavy bows, can use them with accuracy at their great range.

Firing arrows with shafts of Fire Iron and razor-sharp Windsteel points, the Northwind Bow has a deadly bite. In addition, every archer has a small supply of a different kind of arrow. Silent in flight, without vanes, and constructed lighter than the other arrows, these are made to fly far. Their accuracy comes from the enchantment laid on them---each one is Inscribed with Air Phasing. Arrows that don't interact with the air never deviate from their course, and fire in perfectly predictable arcs every time. These arrows are reserved for the opening stages of any archery duel, when the enemy doesn't believe that our men could possibly be ready to fire. With the aid of our Wind Chants, we can reach good ground before the enemy army can, set the field of battle, and hit the enemy with perfect accuracy at ranges they cannot hope to match.
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Talion

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Re: Rune Race: Loji Thread
« Reply #218 on: January 11, 2019, 07:27:18 am »

This is your reminder that you haven't voted. Please vote if you wish this game to keep going.
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Madman198237

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Re: Rune Race: Loji Thread
« Reply #219 on: January 11, 2019, 06:06:18 pm »

OK, so, we won last turn, and our troops are about to all be equipped with improved Scale Armor...I really see no urgent adjustments that need to be made. Maybe a revision to axes to make a two-handed axe or halberd (or pollaxe) for our Jarls.

We've presently hit on a really good combination. Axes are a good weapon when fighting against or in a disrupted formation, ESPECIALLY against spear-and-shield or pike users.

We could transfer Wind of Flame to Inscription, or try replacing Ward(Fire) in Wind of Flame with Ward(Earth), for kicks and giggles.

We could also do an Infrastructure or Hero design.
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TricMagic

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Re: Rune Race: Loji Thread
« Reply #220 on: January 11, 2019, 06:45:54 pm »

Inscription experiment: Ward(Air), Shape(Air), Attack(Air)

We are unfocused.. We have Enchantment, but we do not enchant. We have unlocked the secrets of Fate, but we do not progress.. Why is this..


Honestly, why spread to other disciplines if we never explore them, to expand our gear to include new, more powerful spells and equipment..

Instead, we got fire that burns our own. While it does deal with the Blademonks, that advantage won't last. At the least, they wave water, and so can devise a likely spell against us.


Honestly, there is likely a ward against flame we can create using fate as a base for the Inscription. For now though, we might as well go through the inscriptions while we have the advantage, so we can Empower our Voice. A generalist revision if we do happen across it will be a simple thing.
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Madman198237

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Re: Rune Race: Loji Thread
« Reply #221 on: January 12, 2019, 03:00:57 am »

"What this experiment has made clear is that the secret to empowerment must be three identical runes as no other configuration would seem to provide that function."

The Inscription to empower Chanting cannot be that one. It uses three different Runes.


If you want to use Fate, well, try Shape(Air) Attack(Air) Ward(Fate), and see what happens. Or do Shape(Fate)x3, or Ward(Fate)x3, etc. If you want to find the Chant-empowering thing, try Inscript Ward(Air)x3. I doubt it'll work, but it might tell us a bit about how a pure-Ward inscription works.

I'm too tired right now to figure out a course of action, but I'll decide on which Chant/Inscription I want to vote for in the morning, unless some interesting idea is proposed or the votes start coming soon.
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Atomic Chicken

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Re: Rune Race: Loji Thread
« Reply #222 on: January 12, 2019, 05:57:44 am »

Quote from: Votebox
Inscription: Ward(Air) Ward(Air) Ward(Air): (1) AC


I think we should have a go at discovering the chant empowerment inscription. It's the most straightforward way to ramp up the efficacy of all our useful spells (as well as any other chant we develop in the future) at one go, and should be relatively simple to apply as a revision; just slap an inscribed amulet or whatever onto Voiceguard graduates and you're good to go. Even if Ward doesn't turn out to be correct meaning, we're still more likely to gain something usable than we were with the previous experiment.

Inscription experiment: Ward(Air), Shape(Air), Attack(Air)

These are the exact same runes used in the air phasing inscription, with Shape(Air) and Ward(Air) swapped in position. Since we don't know whether or not rune order affects anything (and I'm inclined to believe it does not), I do not consider this experiment to be worth the risk of providing us with a repeated result when so many other rune combinations with unknown effects are waiting to be explored.
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TricMagic

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Re: Rune Race: Loji Thread
« Reply #223 on: January 12, 2019, 08:19:38 am »

**flinches*

Really MM..... Have you forgotten that we did that already..

Quote
Inscription Words
Ward(Air) - Fizzle (Rule of 3)
Shape(Earth) Ward(Earth) Ward(Fire) - Fizzle (Double Meaning)

We need only check discovery to see what we've discovered. And we already discover that 2 of the same does not work. A Triple Meaning of Ward would also likely fail, as it is still only a single meaning.

A single element however-
Quote
Shape(Air), Ward(Air), Attack(Air) - Air Phasing
This inscription etches the word Phasing in our own language into an item. They can activate the item causing the letters etched to glow blue. Once active the item travels through the air without being impeded by it.

does work...

That is for you too AC..

Quote
Inscription Secrets
Empowered Voice - An inscription exists that can enhance the power of a chant for a speaker carrying an appropriately inscribed object.
- The inscription requires Element x3

So it must be a combination of Air.

Quote from: votes
Inscription experiment: Ward(Air), Shape(Air), Attack(Air)

SWA>done, Air Phasing

WSA-Current Proposal

Possible at the moment
SAW
WAS
ASW
AWS

1 out of 5, but we do have revision if we get a good inscript.(Note this doesn't include the other two, for one because it greatly increases the number of meanings, and two, we got the secret while we only had the 3.)
« Last Edit: January 12, 2019, 08:23:20 am by TricMagic »
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Madman198237

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Re: Rune Race: Loji Thread
« Reply #224 on: January 12, 2019, 12:40:01 pm »

Based on what we've seen in Chants, Rune order does not matter. Allow me to repeat myself, AGAIN.

"What this experiment has made clear is that the secret to empowerment must be three identical runes as no other configuration would seem to provide that function." - GM, in the latest Inscription fizzle.
Three IDENTICAL RUNES. Air is not a rune, it's an Element. Ward is a Rune, for example. So, three identical Runes all of which are using the same Element, Air.


Now then, how about a nice chant?

Quote from: Votebox
Inscription: Ward(Air) Ward(Air) Ward(Air): (1) AC
Chant: Shape(Air) Attack(Air) Ward(Earth): (1) Madman
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