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Author Topic: Rune Race: Loji Thread  (Read 32163 times)

TricMagic

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Re: Rune Race: Loji Thread
« Reply #435 on: April 02, 2020, 03:41:18 pm »

Hero of the Sword, Saber
Your Fate(Doom) lies in my blade.

The Hero of the Sword comes from our ranks, one who is particularly adept at using the long-sword. She has long trained on her own in an army that prefers long range magic and other weapons. She has been noticed and given the title, Hero of the Sword, Saber, as well as trained in the art of the High-powered Doom Chant.

Wile her skills at combat are quite exceptional, there is a good reason why the Loji have given her that title. She is to be the first to use a Demi-Artifact. Right now though, she is receiving personal training in the Stillborn Air against the Jarls to improve herself, and training to use the Psalmfounts and Doom Chant in combat.


For her gear, there are two pieces. The first is Fortress, Stillborn Steel Ingots mixed with the White Jade Dust during it's forging into a set of armor. It protects the torso, shoulders, and has greaves for the hands and boots, with a skirt of plating hanging from the hips to protect the legs from attack. It is a defense which can stop nearly anything and grants a surety of weight to the user's movements in battle.

The second is Windshear. Using Stillborn Ingots and Windforged Ingots, it is a Longsword of impeccable craftsmenship, with Blue and White Jade Dust used in it's construction. Wind circles around it almost like a sheathe, and that wind can be discharged in a hammer blow against enemy forces, sending them back. Moreover, it's construction makes it light in one's hands while shattering the defenses of the enemy with it's true weight.

In both cases, Doom has been used to grant them their names via the Jade Dust used. In both cases, their nature as works of Demi-Artifice renders them fragile, requiring careful short term deployment and recharging the Demi-Artifacts. However, Saber is not an Army Killer, but a Hero Killer, a counter to the strongest forces the enemy can deploy, using Doom on them, rather than the rank and fire of our enemies, to draw them into close-range single combat and cut them down with her skills with the blade. Adding the Demi-Artifacts simply makes the conclusion inevitable.


In case the sword and/or armor ends up destroyed, she can use the Windforged Longsword she already knows how to use and a set of regular Stillborne armor based upon Fortress, and those items are the one she uses in training anyway. Granted, if their is no enemy hero, she doesn't really need her Demi-Artifacts to cause a lot of trouble, as she still knows the Doom Chant for when she needs it, and has the skills to back up her image.



K. Saber is very skilled with the blade, obviously. Has been trained to use the x3 Doom Chant, and has the Psalmfront. Doom Chant is to be used sparingly, mostly to force the enemy hero into combat. A Fate to be Doomed to face her in single close combat, which would then let her reach the enemy hero.

For training, she has the Longsword, which we already have, and a copy of the armor artifact, only in plain Stillborn Steel.

So the artifacts.
Fortress is the best Defense, like striking at a fortress wall. Which can and will bowl right through you should she decide to go somewhere. Made simply, for all that artifice may not be so simple, by mixing the Doom-imbued WJD with the name of Fortress into Stillborn Steel, and forged into the artifact armor.

Windshear is more complex. Windforged Steel is noted to be capable of being made lighter. Effectively, Windsheer is an Alloy made of Windforged Steel, Stillborn Steel, and the Jade Dust, with Doom granting the Dust the same Name. Forged into a Longsword, it's an artifact that is both easy to wield, and weighty enough to cause serious damages when swung.

Granted, this isn't a valid design, but still nice to write it.
« Last Edit: April 02, 2020, 04:21:18 pm by TricMagic »
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Jilladilla

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Re: Rune Race: Loji Thread
« Reply #436 on: April 02, 2020, 04:15:22 pm »

Horizon's Edge
As time passes, so to does our knowledge. And as our knowledge grows, the masterpieces of the past become commonplace or backwards. But always, new masterpieces will rise to take their place on the top, standing on a tower built from the lessons of the past. The Horizon's Edge will stand in that place of honor for the upcoming future until it is, in time, replaced in turn with something greater built with the lessons it taught.

While Loji as a whole may value Strength of Arms and Spirit over raw Skill, those who follow the path of mastery are still respected greatly; and when one looks upon the 165 centimeter blade of a Horizon's Edge, they will know that this is not just a weapon of Skill and Technique like other blades, no; this is a weapon of Strength. A Horizon's Edge is predominantly a stark white blade; owing to the infusion of White Jade Dust in its forging, lending the blade an unnatural weight to its strikes, but the edge of the blade is a rich sky colored blue due to the infusion of Elemental Air into the material, from which the supernaturally sharp edge of the blade, able to split apart and Separate nearly anything it comes into contact with, owes it's existence to. Much like the horizon itself, the divide between these colors is a sharp contrast.

When faced against a Horizon's Edge, there is little that can resist being sliced in two or battered aside, such is the skill of our craftspeople and the Strength of Arms of our soldiers.

TL;DR:
1.65 meter long greatsword
Imbued with White Jade Dust for Weight
Utilizing Elemental Materials (Air) to add Separation for a magically enhanced cutting edge
Is white with a blue edge. (Very Important)
Is not a Demi-Artifact
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TricMagic

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Re: Rune Race: Loji Thread
« Reply #437 on: April 02, 2020, 05:21:08 pm »

Infrastructure/Demi-Artifact: Forge of Dawn

The Forge of Dawn is unique, in that it's entire purpose is the construction of the supports for ships. For it is constructed out of steel mixed with Blue Jade Dust, given a Name through Doom as the Forge of Dawn, which will be the cornerstone that brings about flight, with stone used as well during it's construction, set up as to see from Sunrise to Sunset.

Granted, the forge of Dawn is primarily dedicated to the production of a specific material. Taking BJD that has been enhanced with the aspect of Flight, along with a large amount of Windforged Ingots, they are combined to form the Metal of Flight. This molten metal is then shaped into rings, which are then fitted onto a mast and small logs and cooled using the Wind of Cold to contract them to their new home.

This mast then has the platform built around them, and walls to prevent falling off. Unlike the Sail Cart, it has no wheels. Instead, the aspect as the Metal Flight comes into play. When the Wind Chant is used, this metal created from the Demi-Artifact comes alive to cause that which it is attached to to take Flight.

And so, our Sail carts can finally take flight, free of the world below, moving aloft smoothly on the winds lifting the bottom.

Granted, it's not all smooth sailing. While our new Sky Carts can be fitted to allow the Conflagration Ballista on board, I'm sure we all know of the fact Artifacts are very mana hungry. Therefore we've set up shop in an area a bit away from our city.(On the map, 1 tile to the left on the shoreline). However, the Forge of Dawn can be used for other projects as well, though it will always be best at creating mana-heavy items from refined materials, and such all will have it's touch on them.


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Naturegirl1999

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Re: Rune Race: Loji Thread
« Reply #438 on: April 02, 2020, 05:22:40 pm »

Infrastructure/Demi-Artifact: Forge of Dawn

The Forge of Dawn is unique, in that it's entire purpose is the construction of the supports for ships. For it is constructed out of steel mixed with Blue Jade Dust, given a Name through Doom as the Forge of Dawn, which will be the cornerstone that brings about flight, with stone used as well during it's construction, set up as to see from Sunrise to Sunset.

Granted, the forge of Dawn is primarily dedicated to the production of a specific material. Taking BJD that has been enhanced with the aspect of Flight, along with a large amount of Windforged Ingots, they are combined to form the Metal of Flight. This molten metal is then shaped into rings, which are then fitted onto a mast and small logs and cooled using the Wind of Cold to contract them to their new home.

This mast then has the platform built around them, and walls to prevent falling off. Unlike the Sail Cart, it has no wheels. Instead, the aspect as the Metal Flight comes into play. When the Wind Chant is used, this metal created from the Demi-Artifact comes alive to cause that which it is attached to to take Flight.

And so, our Sail carts can finally take flight, free of the world below, moving aloft smoothly on the winds lifting the bottom.

Granted, it's not all smooth sailing. While our new Sky Carts can be fitted to allow the Conflagration Ballista on board, I'm sure we all know of the fact Artifacts are very mana hungry. Therefore we've set up shop in an area a bit away from our city.(On the map, 1 tile to the left on the shoreline). However, the Forge of Dawn can be used for other projects as well, though it will always be best at creating mana-heavy items from refined materials, and such all will have it's touch on them.
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TricMagic

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Re: Rune Race: Loji Thread
« Reply #439 on: April 02, 2020, 05:34:45 pm »

I do need to ask Talion if that is a Valid Artifact design. It's a Demi-Artifact which is effectively an entire forge, which in turn will produce as the first product the Metal of Flight.

So Making Metals which have an aspect themselves which can be activated. It kinda sounds like Demi-Enchanting, where the metal itself has a natural enchantment effect. *Though I'm assuming Enchantment is something like that.*


update, not really.

Revision: Heroic Standard

The pole is made up of Windforged Steel Ingots mixed with BJD. The BJD has been empowered with the Doom Nature, Heroic. As ever, the banner showcases our symbol.

As for what the Heroic Standard does, it inspires Heroes when lifted up with a roar, tied to the Morale of the army. Those Heroes affected by it find their movements swifter, more deft, and more likely to emerge victorious in combat. The higher their Morale, the better the effect, and the more Morale will rise.

Another thing is the fact that dependent on the number of them, they stack, though it does require they be raised. Given we have the Voiceguard and Jarls of the Maelstrom, this only means bad times ahead for Loji's Enemies, though we ourselves will need to take advantage of this.



Demi-Artifact: Ore Scales

Ore Scales is made up of Windforged Steel and Stillborn Steel, each mixed with White Jade Dust during forging to produce a pyramid, made up of shifting metal parts.

It's Effect broken down.

Wind Element, Separation. This effect is tied to some parts made up of Stillborne Steel and the WJD through which it is applied. It's effect ties to the next part.
Wind Element, Flight. Tied to some parts made up of Windforged Steel and the WJD. Together, the two lend weight, separating earth and stone and lifting ore out of the ground.

Doom Element, Defining. Tied to the core of the artifact, made up of a central dome on the same flat base as the outer pyramid of shifting metal. The Definition is Synergy. With the Stillborne Steel and WJD granting weight to this definition, it empowers the Artifact in it's task.
Doom Element, Planning. The eight pointed star atop the dome, as the Pyramid shifts around it. Made up of the Windforged Steel with WJD, combined with the Definition the entire artifact works together in it's Effect.

The First Work of Loji, which was made to be carried atop a cart and placed on the ground. With a skilled operator from the Voiceguard directing it, it can be used to lift Ore up from the earth to the surface, grinding anything of stone or dirt apart in that task though constant shifting not unlike how the Pyramid itself moves when active.

It was designed to collect Ore from underground in the mountains. That is it's purpose. And it makes use of everything we know in the matter to create it.



Quote from: Voting Edge
Horizon's Edge: (1) TricMagic

Ore Scales: ()
Experiment: Earth(Shape), Earth(Control), Earth(Ward): (1) TricMagic

These are the only two designs right now. Being able to get Ore will help in keeping our Improved Scale Mail in production, and let us switch over to a 2 Ore discount to Horizon's Edge. Which it will likely need for large deployment numbers.

That and seeing an Artifact in action for a design. It won't hit the Frontlines, so the chances of it breaking should be low to none. Not that I know that given there are no previous examples.


Chant Experiment: Shape(Earth), Control(Earth), Ward(Earth)

This would also be good, since if Control means what one would think it means... We can use this to imbue Refinements with an Aspect of Earth. WJD, and Stillborne Steel in revision phase to create good light armor. Likewise using it to make an Ore Collection design too.
« Last Edit: April 06, 2020, 10:30:31 am by TricMagic »
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Madman198237

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Re: Rune Race: Loji Thread
« Reply #440 on: April 05, 2020, 11:10:23 pm »

Quote
Bluescale Armor
Improvements to our present equipment are desperately needed, for our everyday soldier cannot be allowed to be overcome by the enemy's potions and fearmongering. Therefore, as an improvement to Improved Scale Armor, we will work magic into our soldiers' armor. The use of small amounts of Blue Jade Dust is known to cause a speed-enhancing effect, and we know that if a Wind chant is applied to the material it will increase the swiftness of the wearer. Therefore, brilliant shards of Blue Jade Dust are hammered into every scale of Improved Scale Armor, a tiny amount of BJD used per set of armor, and a weak Wind chant used while it is created. This produces a set of armor with a minimal cost in mana but a maximally effective benefit to our troops.

If this proposal has any obvious, glaring flaws, somebody please tell me. I accidentally managed to delete it unrecoverably and had to rapidly rewrite it at midnight. And would somebody who remembers what's up with the system double-check my math on the costs? The cost needs to be less than 3 Mana in order for this to remain Cheap. And if we can conclusively say it'll remain cheap, then I'll add some extra improvements to it (since the Windforges are presently providing an extra discount to Improved Scale Armor, i.e. right now ISA is at a -1 Deficit, i.e. it could gain 1 expense without going Expensive (and this isn't including the fact that we have 2 Mana available and the armor presently has no Mana cost, which is where the factor of "3 Mana at most" comes from, since if this works we're going to immediately substitute It in for our normal armor in the Windforges.

Quote from: Voting Edge
Horizon's Edge: (2) TricMagic, Madman

Ore Scales: ()
Experiment: Earth(Shape), Earth(Control), Earth(Ward): (1) TricMagic
Bluescale Armor: (1) Madman
« Last Edit: April 05, 2020, 11:18:55 pm by Madman198237 »
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We shall make the highest quality of quality quantities of soldiers with quantities of quality.

Naturegirl1999

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Re: Rune Race: Loji Thread
« Reply #441 on: April 06, 2020, 06:02:27 am »

Quote from: Voting
Horizon's Edge: (2) TricMagic, Madman

Ore Scales: ()
Experiment: Earth(Shape), Earth(Control), Earth(Ward): (1) TricMagic
Bluescale Armor: (2) Madman, NG1999
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TricMagic

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Re: Rune Race: Loji Thread
« Reply #442 on: April 06, 2020, 07:37:58 am »

Cost, obviously. We need Ore if we are to be able to cheapen Mana costs with the Windforges. That and speed is of limited effectiveness against spear walls, along with us often moving on our Sail Carts. As well following the Fragile Speedster typing.

Another issue is how much is needed for every scale of armor? Likewise, why would small amounts be any more effective spread out so much, we could just create an item which confers Speed to the user, which we could give to every solider.

Quote
Psalmfounts: A talisman the deep metallic blue of a clear sky. It grants wearers the ability to chant more rapidly, at the cost of greater physical exhaustion. Chants are less burdensome to the wearer’s personal mana supply and the wearer will move a little more rapidly than normal.

This is with just a small amount. We could afford just to give them to everyone.


Doing the experiment means we can create an item which boosts the endurance of our soldiers. Which means such Chanters can likely chant for longer before being exhausted, and our soldiers can keep up against that brew the enemy made. Likewise other aspects.

Last, just adding Speed-Aspect BJD to a piece of armor's forging is more a revision, since we already have both things.



Quote from: Vote
Horizon's Edge: (2) TricMagic, Madman

Ore Scales: ()
Chant Experiment: Shape(Earth), Control(Earth), Ward(Earth): (1) TricMagic
Bluescale Armor: (2) Madman, NG1999

Fixed the order of the Chant.


Also, potential revision.

Northman’s Shield: A round wooden shield with a metal spiked boss. This shield is reinforced with metal around the edges. These shields are carefully painted with unique designs to help identify the hero who wields it.
Cheap (Land 2, Ore 1)

Revision: Earthen Shield

A round wooden shield, reinforced with metal around the edges and a layer of said metal atop the shield.

The main difference is in the use of WJD in the metal. The WJD used was made with two Aspects, that of Weight and Endurance. Earthen Shields are rather expensive in mana costs, but they prove their worth in shield charges, easily overpowering their targets and opening holes in the lines. Likewise, they are perfect for shield bashes and defense against Blademonks. Those hit by this juggernaut of a shield will find themselves on the ground in short order, followed by an end to their life. One note of this shield that if swung, the flat edge of the shield will tear the target's head off through brute force.

[WJD+Weight Aspect] + [WJD+Endurance Aspect]=4 Mana Cost after Meaning Skill discounts.


Revision: Amulet of Endurance

The Amulet of Endurance is comprised of Metal, mixed with WJD that has had the aspect of Endurance added. Those who wear it will find their strikes having a little more weight and power behind them. They will also be able to move, act, and exert themselves for longer.

Unlike the Psalmfronts, the Mana inside is used for this purpose, in boosting the wearer's Endurance. Which naturally improves just about every aspect of themselves that requires stamina. The WJD meanwhile does have a small effect on the wearer's ability to exert force, which combined with endurance equates a small strength boost, even if their physical strength haven't changed at all. With the Strength of the Earth to endure, they are useful for soldiers, chanters, and laborers all.


Revision: Windforged- The Metal of Earth, Mountain Steel

While stillborn steel is great to have, with refinement we can improve upon the material. By adding WJD enhanced with the aspect of Endurance to the batches of metal, we create Mountain Steel. Like Stillborn Steel, Mountain Steel is very durable against damage, and it greatly reduces incoming force. Which we already knew. It simply does so far better.

Mountain Steel adds +2 Mana cost to whatever it is used for. (Which for now happens to be all our shields, the War Axe/Longsword, and some sets of Improved Scale Armor.) This does not actually remove the original designs though, as it is simply using the new material as needed.

The main focus of this project is expanding the Windforges to include a Refinery Area in which the Refinements occur to produce the materials. It is then given to the Windforges to be turned into Mountain Steel, which is then used where it is needed like Windforged Steel, Fire Steel, and Stillborn Steel. Though the last is likely to end up just going out of production, as Mountain Steel surpasses it in every way other than cost.
« Last Edit: April 06, 2020, 11:19:43 am by TricMagic »
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Madman198237

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Re: Rune Race: Loji Thread
« Reply #443 on: April 06, 2020, 12:45:57 pm »

Quote
Low Passes Mining Operations
Right now we're not actually extracting anything from the Low Passes, which is unfortunate. There is certainly material available there, if we are willing to put in the effort to extract it. We'll be instituting mining operations to extract Ore from the area as soon as possible, but in order to do that, we'll be issuing some....advantages to the miners.

Enchanted picks, made with White Jade Dust to give them additional striking power, and made with the Separation effect of a Wind chant, encouraging chips of rock to break and fall, allowing miners to cut through vastly more rock than ever before. We will also make use of our Windcarts and Chanters in these mines, deploying some Chanters using Wind of Fire and some using Wind of Cold, alternating effects on the rocks to be mined, the stresses induced making the rock even easier and faster to break through. The Carts will be used to hasten the transport of men and materials back and forth from the Passes.

We will also a couple picks for lead miners, again using small amounts of White Jade Dust, but instead with Doom cast over them to aid in our plans. These lead miners will be the scouts sent out to find new spots for mining and the ones who pick the directions that new tunnels will head in.

Combined with the focused effort to find minable deposits in the Low Passes, we expect to be able to extract meaningful and useful amounts of Ore to aid our metal-starved war effort.


Quote from: Votebox
Horizon's Edge: (2) TricMagic, Madman
Ore Scales: ()
Chant Experiment: Shape(Earth), Control(Earth), Ward(Earth): (1) TricMagic
Bluescale Armor: (1) NG1999
Low Passes Mining Operations: (1) Madman
« Last Edit: April 06, 2020, 01:29:31 pm by Madman198237 »
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We shall make the highest quality of quality quantities of soldiers with quantities of quality.

Atomic Chicken

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Re: Rune Race: Loji Thread
« Reply #444 on: April 06, 2020, 01:07:31 pm »

Quote from: Votebox
Horizon's Edge: (3) TricMagic, Madman, AC
Ore Scales: ()
Chant Experiment: Shape(Earth), Control(Earth), Ward(Earth): (1) TricMagic
Bluescale Armor: (1) NG1999
Low Passes Mining Operations: (2) Madman, AC
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As mentioned in the previous turn, the most exciting field of battle this year will be in the Arstotzkan capitol, with plenty of close-quarter fighting and siege warfare.  Arstotzka, accordingly, spent their design phase developing a high-altitude tactical bomber. 

TricMagic

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Re: Rune Race: Loji Thread
« Reply #445 on: April 06, 2020, 01:17:48 pm »

Earthworks Operations

We have long been starved for metal, bound by an inability to acquire it from underground other than digging down. Now, with [Earth Control Chant Name here], we have all we need to imitate full-scale ore acquisition in the long term.

To help with this, we have a few items.

WJD, Aspect of Fate-Planning: They are Pens of Planning, made up of WJD Elemental Materials. These are used along with parchment to draft plans for digging, as well as to keep well-written records. This will improve the successes of the Operations.

[Earth Control Chant] x3: The Strongest Version, and Specialists. Their jobs include prospecting Ore deposits, and working together to Shape the Earth. Most specifically, they are available for earthworks projects, as well as collecting Ore on according to plan.
They are known as Earthsingers, Shapers of Earth. Duties are twofold. The collection of ore, and shaping of earth.

Sail Carts: We have them, and they have carts behind them to transport Ore. Earthsingers and the Planners have also created roads as part of their duties to make transporting said Ore quick and simple.

BJD, Aspect of Earth- Endurance: Bracers of Fine Effort. The playfulness of wind, with the endurance of earth, allows for finer detail work as well as increasing the wearer's endurance. In most cases, while the ore can be brought up, it is often needed to take picks to it to remove it from it's rocky prison. Or at times the collection of stone itself requires some care.


The Earthworks Operations will give us plenty of Ore in time, letting us open new sites for it's collection. And the Earthsingers themselves will make building Earthworks easier when they are assigned to do so. Such large Operations were guaranteed to have issues, but with the Pens of Planning those issues should be resolved before they even become a problem in the first place, enhancing our efforts.



The above requires the Earth Chant, and is more likely to give us plenty of Ore.

I'm pretty sure those spades which make Earthworks appear for the Xi Shan are an example of a Chant through an object? Might be different though.

Quote from: Votebox
Horizon's Edge: (3) TricMagic, Madman, AC
Ore Scales: ()
Chant Experiment: Shape(Earth), Control(Earth), Ward(Earth): () 
Bluescale Armor: (1) NG1999
Low Passes Mining Operations: (3) Madman, AC, TricMagic

Yeah, still sticking to Earth. I would want Endurance since mixing Speed, Endurance, and W/B JD would make for a great set of armor. This is an issue where having both would be useful.

Granted, others can vote for Mining, but discussion is ongoing.


I am confused. I'd rather not upgrade our armor this turn and wait to have an earth chant to make the best armor set. [BJD+Speed] + [WJD+Endurance]



Skyfold Steel Longsword

While some may call Windforged Steel a Demi-Refinement, an improper creation, it does not escape notice that the Windforges came to be around this metal, and such methods continue in use. Windforged Steel is one of the most common metals that make up our weapons.

However, our chanters once said that it was possible to lighten it. Now, we know that to be true, but how we do so remains.

So, we have taken 3 samples of Blue Jade Dust, applied Speed, Seperation, & Flight to the three's creation creation. And we used it during the normal creation of Windforged Steel, Chant and all, removing impurities to create a high-grade steel. And then it was folded thrice to form a long double edged blade before being cooled through Wind of Cold.

The result is a metal blade of purest blue, which seems to cut the sky itself in the speed of it's swings. It's light as a feather to the user, incredibly strong against physical damage, and as mentioned simply cuts through objects as a knife through butter. Ordinary steel is of no match against it, and even Stillborn Steel can be cut without chipping.

Also of note is the mana within the created Longsword, which can be tapped to extend the cutting edge to cut through fire, water, and earth with a blade of wind. These are weapons of incredible potency, though the skill needed to wield them requires very skilled swordsmen.



Well, that happened. Kinda sounds like an Artifact more than an average sword. Oh well.


Wind Wall Shield

Made through the process which creates Windforged Steel, with WJD having the Aspect of Separation being used, these metal shields have a trick to them. When the user desires, they can form a wall of wind mana by holding it in front of them, which blocks all magical attacks. They can also be linked with others in a shield wall to extend the effect even further beyond them, strengthening the barrier with each one.

This works by creating said barrier through the Weight of Separation. What is on one side cannot cross to the other. While it is possible for people to break through the wind wall covered in cuts, these walls knock aside arrows with ease. Moreover, Magic like the Iqua's Mire Monks and the Scrolls of Fear, both will be blocked due to the simple fact that they are comprised primarily of mana. While a physical object can potentially pass with enough effort, the mana cannot. And so the spell is blocked, and the mana holding it together dispersed.

Granted, a single shield can only block weak magic on their own. But they are meant to link together, becoming more than the sum of their parts.
« Last Edit: April 06, 2020, 02:30:49 pm by TricMagic »
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Naturegirl1999

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Re: Rune Race: Loji Thread
« Reply #446 on: April 06, 2020, 03:10:38 pm »

Quote from: Votebox
Horizon's Edge: (4) TricMagic, Madman, AC, NG1999
Ore Scales: ()
Chant Experiment: Shape(Earth), Control(Earth), Ward(Earth): () 
Bluescale Armor: (0)
Low Passes Mining Operations: (4) Madman, AC, TricMagic, NG1999
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TricMagic

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Re: Rune Race: Loji Thread
« Reply #447 on: April 06, 2020, 04:38:32 pm »

Heavy Crossbow

Next in the series, the Heavy Crossbow adds WJD Elemental Materials, imbued with the concept of Separation. The metal parts are stronger thanks to it's inclusion, and the crossbow easier to crank. Also, it's firing power is enhanced as well. Despite being easy to crank and the similar size, the total power in the crossbow is higher than the previous version as well.

This is mostly due to the concept of Separation, combined with the Draw Weight of the bow being quite higher thanks to the WJD. The claw which draws it back Separates the string from it's base position, while when fired, the crossbow lets loose the bolt from itself. Overall it's a major boost from the old, and should outperform it. The fact that it only requires a little Dust for the metal parts being used means it's costs shouldn't change either, other than the additional cost of Mana we can afford.

Note that while it is easier to crank, that is offset by the Draw Weight being increased, so the actual effort needed isn't likely to change.



Heavy Crossbow, just adding an upgrade to the current Medium Crossbow.

Doom would be rather deadly on Archers, wouldn't it? Also likely need Dreki Bolts for the range the Crossbow can reach. With Sky Carts, nowhere will be safe.


Hmm. I'll write something else that would need Pure Fire Chant.

Dreki Hell Fang

Relentless, Consumption, Destruction. These three aspects are used on three batches of Blue Jade Dust. They are then mixed into a Fire Steel batch and then turned into arrows, before being inscribed with Air Phasing.

The total cost is 7, however the use of Jade Dust is that it produces a large amount that is to be mixed, so the arrows are more plentiful, enough that everyone can have one in a special case. Which is good since a Dreki Hell Bolt has a number of nasty effects.

The first is that whatever is hit by it, isn't. Rather, being struck is a death sentence, as the arrow not only melts through you, but also turns your body to ash. This is then followed by the air nearby catching alight in a fiery superheated explosion which flash-boils those near it. This does not include the light blue trail it leaves in it's flight once it's traveled some ways from the bow, which leaves a firebloom as the air ignites from the ambient heat trail.

On inanimate targets like earth walls, you can expect the hit to turn the target to molten glass in an area around the impact point. Along with the rest of the above listed effects. This is mostly due to the target not having an easily consumed material, so you just end up with heat and destruction.

A Dreki Hell Fang is very dangerous and very powerful. So that would also limit their deployment to trusted archers. Their impact cannot be denied though, especially if the Archer is a Doombringer Archer.
« Last Edit: April 06, 2020, 05:00:40 pm by TricMagic »
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Talion

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Re: Rune Race: Loji Thread
« Reply #448 on: June 09, 2020, 10:17:47 am »

Design Phase

Horizon's Edge
Quote
As time passes, so to does our knowledge. And as our knowledge grows, the masterpieces of the past become commonplace or backwards. But always, new masterpieces will rise to take their place on the top, standing on a tower built from the lessons of the past. The Horizon's Edge will stand in that place of honor for the upcoming future until it is, in time, replaced in turn with something greater built with the lessons it taught.

While Loji as a whole may value Strength of Arms and Spirit over raw Skill, those who follow the path of mastery are still respected greatly; and when one looks upon the 165 centimeter blade of a Horizon's Edge, they will know that this is not just a weapon of Skill and Technique like other blades, no; this is a weapon of Strength. A Horizon's Edge is predominantly a stark white blade; owing to the infusion of White Jade Dust in its forging, lending the blade an unnatural weight to its strikes, but the edge of the blade is a rich sky colored blue due to the infusion of Elemental Air into the material, from which the supernaturally sharp edge of the blade, able to split apart and Separate nearly anything it comes into contact with, owes it's existence to. Much like the horizon itself, the divide between these colors is a sharp contrast.

When faced against a Horizon's Edge, there is little that can resist being sliced in two or battered aside, such is the skill of our craftspeople and the Strength of Arms of our soldiers.

Normal: 4

The Horizon’s Edge greatsword is a weapon for the ages. Worthy to wield instead of the more traditional axe. Each strike is unstoppable, beyond the capabilities of a mortal defender to halt and even deflection is no easy task. The Separating effect of the blade serves to knock aside an angled weapon before it can be used to press the blade away from its path.

The blade isn’t perfect, however. The edge of the blade has a tendency to knock foes away before it can effectively cut into them. Once driven to the ground or against another barrier the fell swing will reliably cut through them but the difficulties with the blade have led our warriors to favour downward swings. This reduced variety of attack options can leave our warriors somewhat predictable.

Expensive (Land 2, Ore 2, Mana 2)

Low Passes Mining Operations
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Right now we're not actually extracting anything from the Low Passes, which is unfortunate. There is certainly material available there, if we are willing to put in the effort to extract it. We'll be instituting mining operations to extract Ore from the area as soon as possible, but in order to do that, we'll be issuing some....advantages to the miners.

Enchanted picks, made with White Jade Dust to give them additional striking power, and made with the Separation effect of a Wind chant, encouraging chips of rock to break and fall, allowing miners to cut through vastly more rock than ever before. We will also make use of our Windcarts and Chanters in these mines, deploying some Chanters using Wind of Fire and some using Wind of Cold, alternating effects on the rocks to be mined, the stresses induced making the rock even easier and faster to break through. The Carts will be used to hasten the transport of men and materials back and forth from the Passes.

We will also a couple picks for lead miners, again using small amounts of White Jade Dust, but instead with Doom cast over them to aid in our plans. These lead miners will be the scouts sent out to find new spots for mining and the ones who pick the directions that new tunnels will head in.

Combined with the focused effort to find minable deposits in the Low Passes, we expect to be able to extract meaningful and useful amounts of Ore to aid our metal-starved war effort.

Normal: 1

Everything we tried failed. Our picks, far from delivering a precision blow instead deliver a large blunt force that is ineffective at breaking ground. The fire chant did not get hot enough to affect the rock overmuch and the cold chant seemed to leave rocks more settled and stable than before. The cursed picks helped us find several spots that look promising, at the cost of getting those who wielded them killed.
Everyone agrees it was a good idea to restrict these operations to the Low Passes as it makes it easier to cover up this abysmal failure.

It is now Autumn, Turn 6 Revision Phase

Spoiler: Equipment (click to show/hide)
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TricMagic

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Re: Rune Race: Loji Thread
« Reply #449 on: June 09, 2020, 10:29:58 am »

All for a Earth chant in the future given that did not go well. We now know the spots, so more direct control of the earth would make it go smoother. Mostly so Endurance can be given to our soldiers through a revision, though creation of fortifications is also an idea.


Frozen Earth Enchanter

Through the use of Powerful Wind of Cold and a Medium Empowerment, a Chanter is created with a focus on settling the manipulation of earth, shutting earth-based chants down cold. Additionally, this chanter is a master of manipulating air and water to cold winds and ice, freezing a wide area of the battlefield, specifically our enemies. Where the Enchanter of Cold steps, Winter comes early to the battlefield.

One can thank this idea coming from the Mining Operation in which the Wind of Cold simply left the earth more settled, rather than broken. This Chant was designed for the elite who practiced day in and day out, rather than the many as the Cone of Cold was developed for.


Wind of Cold x3 Cost, 7. Medium Empowerment Cost, 3. Total 10(2 Mana, for a total of 8 Deficiency), NE.

Alternative would be a medium rune scheme, which would cost 4+3 out of our 2, making them VE. Likewise, one could simply pick another chant.

Granted, this probably won't get picked at all. Might be better as a hero design given it's cost.




Swift Scale Armor

By mixing Blue Jade Dust into ore as it is turned into iron, the result can only be described as a mess. The Blue Jade Dust shows no sign of changing, melding, or heating in this state. However, by applying the Wind of Cold in the forging process, the iron and Blue Jade Dust can in fact be made to meld together. Going through the process to remove impurities and a combination of melting and cooling, it becomes a Swiftsteel Ingot, granting items made with it the aspect of Swiftness to movements.

This Ingot is then used to improve the Improved Scale Armor further. The result is an armor that makes dodging attacks and movement as if a breeze, and improves performance as such. A well balanced improvement to our armor, survival, and fighting potential.

The Loji call this method the creation of Demi-Dust items and gear. Undoubtedly weaker than a pure Blue Jade item would be if we could make it, but a viable way to making use of the Dust.
« Last Edit: June 09, 2020, 09:16:42 pm by TricMagic »
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