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Author Topic: Roguelegends: Dark Realms Alpha release (roguelike with procedural everything)  (Read 10056 times)

IndigoFenix

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    • Boundworlds: A Browser-Based Multiverse Creation and Exploration Game

Any way of making the window size adjustable?

Untrustedlife

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Any way of making the window size adjustable?
Not yet, sorry, right now it just chooses the font it thinks will fit your resolution best. Ill expand on it and allow swapping between them eventually.
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Untrustedlife

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Untrustedlife

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Untrustedlife

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Gornova

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I've tried last version and found a little bit confusing: I wandered a bit around in search for exit, window size and tile colors does not help on this side.
Aboud ui/ux and graphics: roguelike can be also improved on this side, like https://www.gridsagegames.com/ is doing.

One thing your game can be improved is using tooltips: simply on over an element and get the description could help players immerse more in the game, instead trying to understand everything.

Creatures and random generation is funny, in my run I've found strange creature made of energy with tentacles.. that cannot be turned undead (lol!).

I will see potential here not in a dungeon/under/dungeon levels, but more an open-world roguelike, do you consider this scenario ?
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Untrustedlife

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the plan is for it to go open world eventually, also whats confusing? Use the interact menu to drink from fountains and stuff and you can examine anything with x or a right click thats on your screen. (You can literlaly examien anything on the screen, doors, monsters anything), maybe i should adds a tip at the beginning that says "hey press x and you can select anything on the screen to examine it" or right click on anything to examine it".
« Last Edit: September 02, 2018, 06:34:55 pm by Untrustedlife »
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Gornova

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the plan is for it to go open world eventually, also whats confusing? Use the interact menu to drink from fountains and stuff and you can examine anything with x or a right click thats on your screen. (You can literlaly examien anything on the screen, doors, monsters anything), maybe i should adds a tip at the beginning that says "hey press x and you can select anything on the screen to examine it" or right click on anything to examine it".

Good for open world, choose which dungeon, go back, go for another and so on.. is really cool!

Well at first sight seems to be confusing how to use keyboard and mouse: seems to be a mix between them, but for me should be more clear to have a "keyboard only" interface and
"mouse only" one or maybe anything can be done using keyboard should be doable with mouse too ?
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Untrustedlife

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But that is the case, anything doable with the keyboard is doable with the mouse. And likewise the other way.  It has full support. The most confusing bit i guess is going down stairs, to do that you just click your character while on the stairs. To attack an enemy you click it (or bump it with keyboard), to use inventory, just click them (or use the letters/numbers indicated on them) etc.
« Last Edit: September 07, 2018, 02:18:57 pm by Untrustedlife »
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Untrustedlife

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I added a new tier on my patreon that grants early access to pre-release versions of RLDR , and have a new version for those who choose that tier to try out!
https://www.patreon.com/Untrustedlife
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Untrustedlife

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