Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Starting Early - Will vampires and necro towers spawn?  (Read 877 times)

Badargo

  • Bay Watcher
    • View Profile
Starting Early - Will vampires and necro towers spawn?
« on: October 02, 2018, 12:09:39 pm »

Hello!

I like the idea of starting very early but I know I will be missing on vampires and necromancers, right?

If I play for long enough, would they be generated over the years? Could villages, cities and towers and civilizations be "born" or they only spawn during world generation?
Logged

《monty》

  • Bay Watcher
    • View Profile
Re: Starting Early - Will vampires and necro towers spawn?
« Reply #1 on: October 02, 2018, 04:49:55 pm »

I've seen necromancer towers pop up within the first couple decades before but you may need some editing to get them to spawn reliably in a very early start. Setting [Number of Secret Types] to 0 in advanced generation results in no necromancers, so presumably you could get the opposite effect by increasing that.
Logged

Weizen1988

  • Bay Watcher
    • View Profile
Re: Starting Early - Will vampires and necro towers spawn?
« Reply #2 on: October 03, 2018, 08:17:01 am »

I got a necro tower in year 40 on a pocket world, but i had to mod dwarves to have a god of death. I suspect vampires have popped up somewhere as well, but havent looked.
Logged