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Author Topic: Xenomorph DF [v1a] [44.12]  (Read 5697 times)

GM-X

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Xenomorph DF [v1a] [44.12]
« on: October 23, 2018, 04:09:24 pm »


[v1a] Download Here (SpaceFox)-> (15MB)
[v1a] Download Here (Wanderlust ASCII)-> (14MB)

Xenomorph Dwarf Fortress:
Face one of the most Deadly Aliens in the Universe, inside a Dwarf, Human, Elf, Kobold, or Goblin Fortress...

[v1a] Release Notes: The version [1a] update dramatically increases the number of Xenomorph civilizations that spawn during world generation. Making it much more likely to encounter Xenomorph throughout the world map. 

Backstory: An ancient star vessel crash landed in the tundras bearing a cargo of alien lifeforms which are gradually infesting the world of Dwarf Fortress.   
Spoiler (click to show/hide)

Core Features
  • Add-on. No changes to Vanilla
  • All Races Playable mod (Xenomorph Adventurers only)
  • Xenomorph graphics (Spacefox only)
  • Xenomorph Sieges & Civilizations (Based on embark location)
  • Wild Xenomorphs roam the Cavern Depths
  • Worker, Drone, and Queen Xenomorphs: Toxic Blood, Great Speed, Secondary High Velocity Bite Attack
  • Xenomorph Material Weakness vs. Lead
  • DA:III: Plants & Drinks
  • DA:III: Pets & Enhanced Deeper Dwarven Domestic Animals
  • DA:III: Classic Hero Classes: Fighter, Cleric, Paladin, Cleric, Rogue and more
  • DA:III: Creepy Caverns (select)
  • DA:III: 3-types of Vanilla style Necromancers
  • DA:III: Half-Vampires
  • DA:III: Dragons: Silver, Black, and Undead.
  • DA:III: Expanded Dwarf Buildings & Adventure Crafting

Credits & Thanks
All Races Playable mod by Lovechild
Creepy Caverns by godlysockpuppet (select refit)
Deeper Dwarven Domesticated by Wannabehero (select)
Lucelle Weapons by Lucelle (select with some renaming)
H.R. Giger and Bay 12 Games


Moonbase Down: Help support the mods! Get Moonbase Down on Steam.
« Last Edit: November 06, 2018, 03:54:01 am by GM-X »
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GM-X

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Xenomorph DF [v1a] released [44.12]
« Reply #1 on: October 27, 2018, 06:47:45 pm »



Xenomorph Dwarf Fortress:
Face one of the most Deadly Aliens in the Universe, inside a Dwarf, Human, Elf, Kobold, or Goblin Fortress...

[v1a] Release Notes: The version [1a] update dramatically increases the number of Xenomorph civilizations that spawn during world generation. Making it much more likely to encounter Xenomorph throughout the world map. 

[Report bugs or any recommendations you have for future updates.
« Last Edit: November 03, 2018, 07:18:49 am by GM-X »
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GM-X

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Xenomorph DF [v1a] [44.12] Poll!
« Reply #2 on: January 18, 2019, 05:40:30 am »

While I'm not planning to add a huge amount to this mod, I just added a poll to get some feel for the communities impression. It's a fairly small mod except for all of the Dark Ages content that was merged into it. Xenomorph DF took about 50+ hours to produce. Any reactions or thoughts about it are welcome!
« Last Edit: January 18, 2019, 05:42:30 am by GM-X »
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Dark Ages IV: DF & Skyrim mods + Survival Sims 
http://AdventRPG.com/