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Author Topic: Terrible Suggestions Thread  (Read 476630 times)

ChaosPotato

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Re: Terrible Suggestions Thread
« Reply #2205 on: September 25, 2020, 03:50:15 pm »

And a fourth set that turns the dwarf in question into an elf.
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BigUglyWorm

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Re: Terrible Suggestions Thread
« Reply #2206 on: September 25, 2020, 04:03:38 pm »

And a fifth that consists of a full set of masterwork steel armor.  No amount of finagling will convince them to wear this.
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ChaosPotato

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Re: Terrible Suggestions Thread
« Reply #2207 on: September 25, 2020, 04:56:40 pm »

A sixth set that makes all creatures around the dwarf go insane.
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muldrake

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Re: Terrible Suggestions Thread
« Reply #2208 on: September 25, 2020, 06:26:39 pm »

Dwarves now insist on continually wearing T-shirts with the name of the musical group they love most.  This T-shirt guarantees they will never reproduce, as it repels members of the opposite sex.
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King Zultan

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Re: Terrible Suggestions Thread
« Reply #2209 on: September 26, 2020, 05:32:11 am »

Dwarves are now scared of sex and get bad thoughts when ever anything that has to do with sex is mentioned his includes children and dwarves.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

nezclaw

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Re: Terrible Suggestions Thread
« Reply #2210 on: September 26, 2020, 09:15:06 pm »

Dwarves are now scared of sex and get bad thoughts when ever anything that has to do with sex is mentioned his includes children and dwarves.
the worst thoughts are thoughts about sex matching their orientation. this also extends to all reproduction.
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Dawnthunder: It menaces with spikes of tetanus
After the fire had burned down all of the wooden next boxes on the surface, Mottled Petrel was reluctant to replace them with more wooden nest boxes. Instead, he placed the remaining store of wooden nest boxes in the dormitory for any aspiring koopa mothers.

The nest boxes were immediately overrun by helmet snakes.

Fikilili

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Re: Terrible Suggestions Thread
« Reply #2211 on: September 27, 2020, 07:41:17 am »

Make Siege Operators able to get special "moods" to create their own, randomly generated, !!FUN!! war machines. So instead of just having your boring catapults and ballistas, now you have huge, boulder throwing, multi-launching catapults that can be dragged by horses. Or your ballistic flame-arrow throwing hawchas and two-cannon operating, dwarf powered tanks.
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A_Curious_Cat

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Re: Terrible Suggestions Thread
« Reply #2212 on: September 27, 2020, 07:59:43 am »

Make Siege Operators able to get special "moods" to create their own, randomly generated, !!FUN!! war machines. So instead of just having your boring catapults and ballistas, now you have huge, boulder throwing, multi-launching catapults that can be dragged by horses. Or your ballistic flame-arrow throwing hawchas and two-cannon operating, dwarf powered tanks.

You seem to have the wrong thread...
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King Zultan

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Re: Terrible Suggestions Thread
« Reply #2213 on: September 27, 2020, 11:31:12 am »

This thread has attracted some good ideas recently for some reason.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

muldrake

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Re: Terrible Suggestions Thread
« Reply #2214 on: September 27, 2020, 12:22:34 pm »

Siege engines that launch dwarves, damage from impact determined by their weight.
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Starver

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Re: Terrible Suggestions Thread
« Reply #2215 on: September 27, 2020, 12:42:12 pm »

Dwarves that throw siege engines, damage from impact determined by principal MAT colour-index.
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Azerty

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Re: Terrible Suggestions Thread
« Reply #2216 on: September 27, 2020, 01:21:15 pm »

Make Siege Operators able to get special "moods" to create their own, randomly generated, !!FUN!! war machines. So instead of just having your boring catapults and ballistas, now you have huge, boulder throwing, multi-launching catapults that can be dragged by horses. Or your ballistic flame-arrow throwing hawchas and two-cannon operating, dwarf powered tanks.

To qualify for this thread, these dwarves should have tested their devices on their fortress.
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Fikilili

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Re: Terrible Suggestions Thread
« Reply #2217 on: September 27, 2020, 01:45:17 pm »

Make Siege Operators able to get special "moods" to create their own, randomly generated, !!FUN!! war machines. So instead of just having your boring catapults and ballistas, now you have huge, boulder throwing, multi-launching catapults that can be dragged by horses. Or your ballistic flame-arrow throwing hawchas and two-cannon operating, dwarf powered tanks.

You seem to have the wrong thread...
Spoiler (click to show/hide)
Do you really think it's that good? I was thinking of it as kinda OP, even for 3x3 buildings or "wagon-like vehicles". I mean I guess to balance it all out, you could have a limited about of elements and stuff, but other than that, it could be very OP.
And for my most sincere opinion, I think Siege Operators/Engineers are kinda underused. Which is why I kinda had this idea in mind, but no, that would be too crazy.
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King Zultan

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Re: Terrible Suggestions Thread
« Reply #2218 on: September 28, 2020, 02:22:28 am »

I know what we could do to make siege operators more useful, lets have them be constantly on fire.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

BigUglyWorm

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Re: Terrible Suggestions Thread
« Reply #2219 on: September 29, 2020, 08:50:54 am »

In addition to mugs, dwarves demand straws when consuming drinks.  These can only be crafted from specific types of grass, are single-use, and decay rapidly once made.  Dwarves will drop used straws wherever, cluttering up your fort.
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