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Author Topic: Terrible Suggestions Thread  (Read 464304 times)

BlueManedHawk

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Re: Terrible Suggestions Thread
« Reply #4635 on: June 30, 2022, 06:02:03 pm »

I have a feeling that y'all are referencing something i don't know.
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brewer bob

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Re: Terrible Suggestions Thread
« Reply #4636 on: June 30, 2022, 06:38:12 pm »

A milkable con will summon the legendary creature know as DerMeister who will complain about the lack of milkable humanoids of various kinds.

Said creature will also try to geld females, and when realizing it's not possible, more complaining commences.

King Zultan

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Re: Terrible Suggestions Thread
« Reply #4637 on: July 01, 2022, 02:33:27 am »

I have a feeling that y'all are referencing something i don't know.
We're referencing a guy named DerMeister that didn't like mods, really needed to be able to milk ogres, and just really liked to complain about everything. Also he eventually got banned for this.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
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PlumpHelmetMan

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Re: Terrible Suggestions Thread
« Reply #4638 on: July 02, 2022, 11:54:56 am »

It's less that he hated mods on principle and more just that he had really exacting and arbitrary standards for mods and would go out of his way to criticize mods that didn't live up to them. Basically attempting to police what other people did with DF based on his own subjective preferences.

Anyway, no need to resurrect a dead horse just so we can beat it all over again. Best end the discussion here.
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A_Curious_Cat

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Re: Terrible Suggestions Thread
« Reply #4639 on: July 02, 2022, 04:27:43 pm »

Necromancers frequently resurrect dead horses for people to do unmentionable things with.
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brewer bob

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Re: Terrible Suggestions Thread
« Reply #4640 on: July 02, 2022, 05:26:51 pm »

Some necromancers have a habit of delving deep into the stockpiles of dwarven fortresses and waving their hand at old, long-forgotten threads, which then shudder and begin to move. All types of thread (plant, silk, yarn, metal, etc.) can be animated by them.

Eric Blank

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Re: Terrible Suggestions Thread
« Reply #4641 on: July 02, 2022, 06:52:12 pm »

Some secrets can animate clothing and armor, strangling or controlling the wearer

Oh wait that would be awesome

...but that is basically the plot of kill la kill...
« Last Edit: July 02, 2022, 06:53:49 pm by Eric Blank »
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King Zultan

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Re: Terrible Suggestions Thread
« Reply #4642 on: July 03, 2022, 01:39:06 am »

There should be a secret that gives people the power over sand art, and the quality of their sand art is determined by a sand art skill.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

brewer bob

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Re: Terrible Suggestions Thread
« Reply #4643 on: July 03, 2022, 07:17:42 am »

There should be a secret that gives people the power over sand art, and the quality of their sand art is determined by a sand art skill.

At the same time wind should be implemented properly into the game, with wind gusts blowing small objects, sand and fallen tree leaves everywhere. Wind could also enter the mines/fortress through unsealed doors and such. However, due to an oversight, even the smallest of gusts will blow sand around and destroy sand art, which will cause lots of bad thoughts when the masterwork sand art of dwarves gets defaced by it.

Also, walking over sand art destroys it.

...And also, also, cats will use the sand art as a litter box.

Uthimienure

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Re: Terrible Suggestions Thread
« Reply #4644 on: July 03, 2022, 07:37:44 pm »

All dwarves standing in water should be taxed.
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"I've never really had issues with the old DF interface (I mean, I loved even 'umkh'!)" ... brewer bob
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PlumpHelmetMan

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Re: Terrible Suggestions Thread
« Reply #4645 on: July 03, 2022, 08:19:21 pm »

Give each dwarf a procedurally-generated silly walk.
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☼Obsidian Short Sword☼

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Re: Terrible Suggestions Thread
« Reply #4646 on: July 03, 2022, 08:32:40 pm »

Dwarves can brew Alcohol from wood, And die from methanol poisoning after drinking it.
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A_Curious_Cat

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Re: Terrible Suggestions Thread
« Reply #4647 on: July 04, 2022, 02:02:23 am »

Remove cats from DF.
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King Zultan

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Re: Terrible Suggestions Thread
« Reply #4648 on: July 04, 2022, 02:22:01 am »

Remove dwarves from Dwarf Fortress.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

BlueManedHawk

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Re: Terrible Suggestions Thread
« Reply #4649 on: July 04, 2022, 06:21:12 am »

Remove all code from Dwarf Fortress.  No code, no bugs, no problems!
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