Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 28 29 [30] 31 32 ... 390

Author Topic: Terrible Suggestions Thread  (Read 463989 times)

methylatedspirit

  • Bay Watcher
  • it/its
    • View Profile
Re: Terrible Suggestions Thread
« Reply #435 on: March 22, 2019, 04:42:31 am »

Goblin babysnatchers will come with goblin invaders to lay cage traps. Anyone unlucky enough to get caught will be taken away and will become prisoners of the goblins.
Logged

Criperum

  • Bay Watcher
    • View Profile
Re: Terrible Suggestions Thread
« Reply #436 on: March 22, 2019, 04:46:32 am »

Massively increase the flammability of booze, to the point where drunk dwarves will routinely undergo spontaneous combustion, especially near magma or in hot weather.
Alternatively, tie the flammability of booze to its quality: low-value, low-proof beers just evaporate, while more exotic liquor burns fiercely, and SunShine practically explodes if overheated or handled incorrectly.

Oh.Oh. I know. If a dwarf drinks that booze then goes outside he vomits with highly flamable vomit. An that can be turned into a weapon like firebreathing dwarfes.
Logged

methylatedspirit

  • Bay Watcher
  • it/its
    • View Profile
Re: Terrible Suggestions Thread
« Reply #437 on: March 22, 2019, 05:00:15 am »

Vomitpocalypse 2: Electric Boogaloo, right there.
Logged

BigUglyWorm

  • Bay Watcher
    • View Profile
Re: Terrible Suggestions Thread
« Reply #438 on: March 22, 2019, 07:26:43 am »

Hope you like green floors burned dwarves (and making taverns exclusively from magma-safe materials)!
« Last Edit: March 22, 2019, 07:31:47 am by BigUglyWorm »
Logged
We must prepare for the Vomitpocalypse.

Urist McUristUrist

  • Bay Watcher
    • View Profile
Re: Terrible Suggestions Thread
« Reply #439 on: March 22, 2019, 09:51:25 am »

Dwarf fortress now sends your entire hard drive to the NSA whenever you generate a world as part of an effort to test the dangers of chinese espionage methods.
Logged

spazyak

  • Bay Watcher
  • Imagine a working link to Rickroll here
    • View Profile
Re: Terrible Suggestions Thread
« Reply #440 on: March 22, 2019, 12:53:31 pm »

Dwarf fortress now sends your entire hard drive to the NSA whenever you generate a world as part of an effort to test the dangers of chinese espionage methods.
What, are the Chinese going to run dwarf fortress on government computers to slow them down?
Logged
GENERATION 31:
The first time you see this, copy it into your signature on any forum and add 1 to the generation. Social experiment.
Ravioli Ravioli, the old broad died so now I play a Demon Loli.
Sig-texts!

Urist McUristUrist

  • Bay Watcher
    • View Profile
Re: Terrible Suggestions Thread
« Reply #441 on: March 22, 2019, 05:04:51 pm »

Dwarf fortress now sends your entire hard drive to the NSA whenever you generate a world as part of an effort to test the dangers of chinese espionage methods.
What, are the Chinese going to run dwarf fortress on government computers to slow them down?
Epic Games was recently accused of using their launcher to spy for China after some people found out that Epic Launcher was collecting a lot of data. https://www.reddit.com/r/PhoenixPoint/comments/b0rxdq/epic_game_store_spyware_tracking_and_you/
« Last Edit: March 22, 2019, 05:13:19 pm by Urist McUristUrist »
Logged

Bumber

  • Bay Watcher
  • REMOVE KOBOLD
    • View Profile
Re: Terrible Suggestions Thread
« Reply #442 on: March 23, 2019, 01:17:02 am »

Well, at least he's not like the fisherdwarf who walked into a tripwire and got shot to death by ten pre-loaded crossbows shotguns.
FTFY
Logged
Reading his name would trigger it. Thinking of him would trigger it. No other circumstances would trigger it- it was strictly related to the concept of Bill Clinton entering the conscious mind.

THE xTROLL FUR SOCKx RUSE WAS A........... DISTACTION        the carp HAVE the wagon

A wizard has turned you into a wagon. This was inevitable (Y/y)?

BigUglyWorm

  • Bay Watcher
    • View Profile
Re: Terrible Suggestions Thread
« Reply #443 on: March 23, 2019, 06:08:10 am »

Well, at least he's not like the fisherdwarf who walked into a tripwire and got shot to death by ten pre-loaded crossbows shotguns.
FTFY
:D
Logged
We must prepare for the Vomitpocalypse.

BigUglyWorm

  • Bay Watcher
    • View Profile
Re: Terrible Suggestions Thread
« Reply #444 on: March 23, 2019, 06:14:29 am »

Dwarf fortress now sends your entire hard drive to the NSA whenever you generate a world as part of an effort to test the dangers of chinese espionage methods.
I would think the US government would, if anything, want to research DF players' habits as reference for world domination expanding democracy.
I would almost be more amused than terrified to see DARPA attempt to recreate Operation Fuck The World.
Logged
We must prepare for the Vomitpocalypse.

methylatedspirit

  • Bay Watcher
  • it/its
    • View Profile
Re: Terrible Suggestions Thread
« Reply #445 on: March 23, 2019, 06:51:16 am »

Magma Stills are now in the game. They are much faster than normal stills, but produce pure alcohol instead of the normal drinks. Dwarves will drink pure alcohol first if it is available, producing a very strong positive thought once inebriated. The major drawback is that pure alcohol is so concentrated that it causes dwarves to pass out and non-dwarves to outright die.
Logged

Azerty

  • Bay Watcher
    • View Profile
Re: Terrible Suggestions Thread
« Reply #446 on: March 23, 2019, 01:15:32 pm »

Magma Stills are now in the game. They are much faster than normal stills, but produce pure alcohol instead of the normal drinks. Dwarves will drink pure alcohol first if it is available, producing a very strong positive thought once inebriated. The major drawback is that pure alcohol is so concentrated that it causes dwarves to pass out and non-dwarves to outright die.

Dividing alcohols in fermented and distilled, along making stills require fuel, might make things more realistic.
Logged
"Just tell me about the bits with the forest-defending part, the sociopath part is pretty normal dwarf behavior."

Urist McUristUrist

  • Bay Watcher
    • View Profile
Re: Terrible Suggestions Thread
« Reply #447 on: March 24, 2019, 05:36:35 pm »

Dwarves can now hold grudges againts eachother. This is represented as "hated enemy" in the relationships screen. A dwarf will hate dwarves if they know that they killed a member of their family or one of their friends. This will extend to the murderer's close family if the grudge holder has certain character traits.
If a dwarf gets the "start fist fight" job, they will prioritize hated enemies. If a dwarf sees their hated enemy fighting, they will immediatelly attack them. If a dwarf sees a friend or a family member fighting someone who is not at least an aquintance to them, they will join and attack any dwarf fighting that friend or family member.
With certain character traits, a dwarf may assasinate a hated enemy by taking a weapon and attacking them with it once they find themselves in a room that has no other dwarves in it.
If a dwarf has a lot of hated enemies, they will also prioritize them during tantrums. Having hated enemies increases stress.
A dwarf hating their spouse causes a divorce.
A dwarf catching their spouse cheating(for dwarves, this is a depravity sphere alligned biome exclusive feature) will start to consider both of the dwarves caught to be their hated enemies and get the start fist fight job.

TL;DR Slaves to Armok: God of Blood: Chapter II: Dwarf Fortress: Histories of murder, hammerings, and murdering the hammerer
Logged

BigUglyWorm

  • Bay Watcher
    • View Profile
Re: Terrible Suggestions Thread
« Reply #448 on: March 24, 2019, 08:50:55 pm »

George R. R. Martin's A Song of Greed and Toil.
Logged
We must prepare for the Vomitpocalypse.

Criperum

  • Bay Watcher
    • View Profile
Re: Terrible Suggestions Thread
« Reply #449 on: March 25, 2019, 03:40:05 am »

The most thing i like about this thread is how some people suggest terrible things that appear to be already planned or most probably will be planned and implemented in future.
Logged
Pages: 1 ... 28 29 [30] 31 32 ... 390