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Tempo?

Slower
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No change
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Author Topic: Diplomacy -- Movement phase, Spring 1903  (Read 7258 times)

Kilojoule Proton

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Diplomacy -- Movement phase, Spring 1903
« on: December 04, 2018, 02:58:15 am »





Rules

The full rules can be found here. A list of provinces and their abbreviations can be found in the back.

Here is a brief summary of the relevant details:

Game flow:

The overall goal is to control 18 out of the 34 supply centers. Allied supply centers can be counted toward this by explicit approval (PM or public) sent by each confederate to the GM.

Spring:
  • Diplomacy phase (~24-48h, but can be extended/shortened by vote): Anything goes. Coördinate with allies, trick enemies, post public announcements. There is no need to keep the GM in the loop during this time, but surely he'll enjoy a spot of subterfuge now and then, no?
  • Order-writing+resolution phase (Ideally instant): PM your orders to the GM, who will resolve them as detailed in the section on orders. Orders can only ever be direct/unconditional
  • Retreat/disbanding phase (<24h): PM retreat orders for dislodged/defeated units to the GM. If the orders fail or send them to provinces previously occupied by the attacker during the turn, said units are disbanded.

Fall:
  • Diplomatic phase (~24-48h but can be extended/shortened): As before
  • Order-writing+resolution phase (Ideally instant): As before
  • Retreat/disbanding phase (<24h): As before
  • Build/disband phase (<24h): Build/disband units until the number of units matches the number of controlled supply centers.

Orders

Hold: The default order, this keeps the unit in question in its current province.
Move: This moves army units between adjacent land/coastal provinces or fleet units between adjacent sea/coastal provinces. In cases where the moving units are weaker or equal in support to the units in or bound for the destination, the order fails and creates a standoff in the targeted province, rendering it temporarily inaccessible to all parties. Units also can't trade places directly without a convoy, but 3+ can cycle provinces. When the incoming army has a higher support level, the unit in the destination is dislodged.
Support: This adds to the strength of a targeted unit, enabling it to dislodge other units or resist being dislodged. Support on moving units must correctly identify the destination to work as more than a fancy hold. Support can be provided without consent and cannot be refused but can be cut off by any attack, even failed ones. Supporters do not move with their targets.
Convoy: This action allows an army unit to be transported across up to one sea province per fleet unit in an intervening sea province participating in the convoy. The convoy order must match the army unit's move order. Dislodging convoying fleets or causing a standoff at the destination will cause a convoy to fail. Support cannot be convoyed.

Orders are resolved simultaneously. Since there can only ever be one unit in a province at a time, it generally suffices to specify the starting province and the destination.



Nations
Austria: Haspen
England: Rockeater
France: IcyTea31
Germany: evictedSaint
Italy: Pavellius
Russia: Kashyyk
Turkey: micelus



Spoiler: Useful additional maps (click to show/hide)
« Last Edit: January 28, 2019, 04:48:45 pm by Kilojoule Proton »
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micelus

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Re: Diplomacy -- Sign-ups (0/7, newbies welcome!)
« Reply #1 on: December 04, 2018, 03:07:18 am »

Turkey.
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Rockeater

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Re: Diplomacy -- Sign-ups (1/7, newbies welcome!)
« Reply #2 on: December 04, 2018, 04:00:36 am »

England
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
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IcyTea31

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Re: Diplomacy -- Sign-ups (2/7, newbies welcome!)
« Reply #3 on: December 04, 2018, 05:35:47 am »

Vive la France!
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Kashyyk

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Re: Diplomacy -- Sign-ups (3/7, newbies welcome!)
« Reply #4 on: December 04, 2018, 07:22:25 am »

Russia please
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Pavellius

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Re: Diplomacy -- Sign-ups (3/7, newbies welcome!)
« Reply #5 on: December 04, 2018, 02:12:25 pm »

Italy!
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Haspen

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Re: Diplomacy -- Sign-ups (5/7, newbies welcome!)
« Reply #6 on: December 04, 2018, 02:42:54 pm »

Because I'm obviously super good at diplomacy, gib me that Hapsburg throne pls :)
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evictedSaint

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Re: Diplomacy -- Sign-ups (6/7, newbies welcome!)
« Reply #7 on: December 04, 2018, 03:37:57 pm »

GERMANY, please.

Haspen

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Re: Diplomacy -- Sign-ups (6/7, newbies welcome!)
« Reply #8 on: December 04, 2018, 03:43:12 pm »

Can we use full names for lands/seas/units because I will never remember all the abbreviations I'm sure ;v
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Quote from: Draignean@Spamkingdom+
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Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Kilojoule Proton

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Re: Diplomacy -- Diplomacy phase, Spring 1901
« Reply #9 on: December 04, 2018, 04:26:19 pm »

Spring 1901: Diplomacy phase


An uneasy peace comes to a close after freak accidents remove the old leaders of seven great nations. These new leaders of seven great nations now meet to discuss the fate of Europe. In no particular order, they are
  • 🇹🇷 Sultan micelus
  • 🇬🇧󠁧󠁢󠁥󠁮󠁧󠁿 Rockeater, King of England
  • 🇫🇷 President IcyTea31
  • 🇷🇺 Tsar Kashyyk
  • 🇮🇹 Pavellius, King of Italy
  • 🇦🇹 Emperor-King Haspen
  • 🇩🇪 Kaiser evictedSaint
They are gathered today to speak (and whisper) of alliances and enemies, of demands and concessions, and of armies and of fleets. ((48h without extend/shorten votes))



Here is Diplomacy-Archive's hub for strategy articles. Many of the more common openings are explained along with the motivations behind them.

Can we use full names for lands/seas/units because I will never remember all the abbreviations I'm sure ;v
Using the long-form names is perfectly fine, yes

Spoiler: Unclarified map (click to show/hide)
« Last Edit: December 06, 2018, 03:51:08 pm by Kilojoule Proton »
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Rockeater

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Re: Diplomacy -- Diplomacy phase, Spring 1901
« Reply #10 on: December 04, 2018, 04:38:18 pm »

Why my flag is black?
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

IcyTea31

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Re: Diplomacy -- Diplomacy phase, Spring 1901
« Reply #11 on: December 04, 2018, 04:51:16 pm »

Oh, starting so soon? Well then, I suppose I'll get to spreading democracy all across Europe right away.

KJP, could you add notes for the separate coasts of Spa, Stp and Bul to the map, as well as the waterway in Kie, just so they won't go forgotten?
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Kilojoule Proton

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Re: Diplomacy -- Diplomacy phase, Spring 1901
« Reply #12 on: December 04, 2018, 05:19:32 pm »

Why my flag is black?
Spoiler (click to show/hide)
Assuming you're using Chrome, it appears to be a browser-specific thing when rendering emojis, unfortunately. I'll look for little actually accurate flags and use them in future posts

Oh, starting so soon? Well then, I suppose I'll get to spreading democracy all across Europe right away.

KJP, could you add notes for the separate coasts of Spa, Stp and Bul to the map, as well as the waterway in Kie, just so they won't go forgotten?
I've added a layer with the separate coasts/waterways
Spoiler: Maps (click to show/hide)
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micelus

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Re: Diplomacy -- Diplomacy phase, Spring 1901
« Reply #13 on: December 04, 2018, 10:44:44 pm »

The Glorious and Most Moustached and Regaled Sultan, Caliph, Kaiser, Imperator and Protector of the City of the World's Desire reinforces the perfectly fine state of the Turkish goat beard industry.
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You win Nakeen
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Inanna is my husbando

IcyTea31

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Re: Diplomacy -- Diplomacy phase, Spring 1901
« Reply #14 on: December 05, 2018, 04:06:41 pm »

The public thread doesn't seem to be very popular. Apathy or need for secrecy?
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