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Poll

DFHack can raise the cap on animals. How many ducks can we handle?

50 (Normal)
- 0 (0%)
75
- 0 (0%)
100
- 2 (18.2%)
150
- 0 (0%)
200
- 5 (45.5%)
250
- 0 (0%)
Unlimited Duckage
- 4 (36.4%)

Total Members Voted: 11

Voting closed: May 26, 2019, 07:50:41 pm


Pages: 1 ... 3 4 [5]

Author Topic: Duck Fortress: Seaside Absurdity  (Read 2018 times)

gchristopher

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Re: Duck Fortress: Seaside Absurdity
« Reply #60 on: June 22, 2019, 01:16:27 am »

If you're short on ducks, I bet there's a place to find plenty more perfectly normal ducks.

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applet

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Re: Duck Fortress: Seaside Absurdity
« Reply #61 on: June 23, 2019, 07:27:03 am »

Official records of Ukerlanlar - 'Wavebirds'
By Duck secretary zum

Following his appointment, the duckverseer went straight to work implementing Icy Teas orders. Set up defences and add bedrooms in the lower levels.

Although I personally wonder if the original plans called for wooden walls - but I guess the builders were in a bit of a hurry with the duckverseer quacking them on day and most of the night.

At least the walls were slightly higher than minimum, a 'lip' was also ordered to prevent climbing would-be invaders.

Spoiler: New fortifactions (click to show/hide)

* * *


"Quack quack quack. Quack!"

"What do you mean I can't write personal notes in the official records?"

"Quack!"

"I write what I damn well please!"

"Quack. Quack quack."

"Fine, I'll use another title." Huh, I guess he can read.

* * *

[The document suddenly has a new title, the previous section ending abruptly]

Unofficial records of Ukerlanlar - 'Wavebirds'
By Duck secretary zum

I'm not sure what enemies we even have. Who can hate a duck anyway? Even the elves came here to admire our ducks. They said it was to trade. And we did trade. 2 bone crafts for all the food. So I'm pretty sure that was not the reason they came.

The duckverseer made us dig a well, tapping water from the river. I must say it is a very useful addition to the fort. I hope the other changes he brings will be in the same spirit.

Some efficiency enhancers were also made. The smelters now have dedicated stockpiles - so that the smeltery workers don't have to go fetch the ores themselves from the mines. The farm has a dedicated seed stockpile right next to it.

Spoiler (click to show/hide)

Some migrants were assigned to the militia. The duckverseer didn't care if they had no experience or anything. "They'll get the experience they need" the duckverseer said - or quacked I guess. Not sure what he meant though.

Next was digging of cassiterite - it seems this drake knows a bit or two about metals.

* * *


"Quack quack!"

"This meeting is now in session" - translates the CMD for the duck-talk-deficient in the room.


"Quack quack quack."

"Straight to the point eh? More digging."


"Quack!"

"I don't understand that."


"Quack quack. Quack."

"Gold? Dig more gold? But what does microcline have to do with it?"


"Quack!"

I start to realize where this is heading..

"Gold like microcline? I don't know of.. any.. ore like that...."


"QUACK QUACK!"

"Meeting adjourned. Best get to digging you lot."

Oh god.
Logged
Ledpaddled
Meanwhile in the background, some migrant brought a cat! The first cat in Whisperwhip for a few years now, actually. The local population accidentally died of exploding over the years.

After 3 days, the new cat explodes.

gchristopher

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Re: Duck Fortress: Seaside Absurdity
« Reply #62 on: June 23, 2019, 08:08:31 pm »

In addition to making all of the clowns into duck-based forms, you should also add [ADOPTS_OWNER] to all ducks, and add Ducks to the liked preference list of all dwarves.
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Spriggans

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Re: Duck Fortress: Seaside Absurdity
« Reply #63 on: Today at 02:43:20 am »

I just tried my first drawing of a duck just now. At work.

I have no idea WHY I did that. I just had to.
I guess this is the power of this fort. Making people love these little feathered buddies.

I followed a tutorial because I suck at drawing.
How to draw ducks for noobies

My duck (I need to improve, maybe I'll try 3d modelling ducks. That'd be better) :

Spoiler: I suck at drawing (click to show/hide)
« Last Edit: Today at 03:06:27 am by Spriggans »
Logged
[ETHIC:MURDERING_DWARVES:UNTHINKABLE]
[ETHIC:CUTTING_TREES:REQUIRED]
[ETHIC:USING_EXPLOITS:JUSTIFIED_IF_GOOD_REASON]

Spriggans

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Re: Duck Fortress: Seaside Absurdity
« Reply #64 on: Today at 02:55:15 am »

Sorry for the double post, but I just found our anthem guys.

The Duck song

* waddle waddle *
Logged
[ETHIC:MURDERING_DWARVES:UNTHINKABLE]
[ETHIC:CUTTING_TREES:REQUIRED]
[ETHIC:USING_EXPLOITS:JUSTIFIED_IF_GOOD_REASON]
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