Hi!
I run for last week my 15 year old fortress on 0.44.12 version and got myself a surprise. In past on 0.44.06 and earlier, I removed meeting area outside from my fortress, because human diplomat had tendency to smack my Dwarves and break their teeth for some unknown (men being too rude? lol) reason. During sieges I just moved the pasture underground. Once, I forgot to move it to outside and all my diplomats got cave adaptation. My bad. However living at pasture at door to my fortress cured them all. 0.44.12 introduced psychological trauma from rain it seems. Human diplomat panicked and run blindly around. So, I redesigned my dinning hall inside as meeting area. However human diplomat grew annoyed for some reason, threw few tantrums, which costed one Dwarf a tooth and some quickly fixed wound on neck. Then human diplomat grew depressed and become melancholic. In the end diplomat died of thirst.
However I suspect issue is not the rain, but that all my locations are set only to citizens and long term visitors. Diplomats take about 3 seasons long stays and in my fortress they are barred from them. Accidentally the diplomat died of thirst inside of my fortress's temple. If locations are not available and meeting took place, then how hard is for the diplomat to simply take a hike home? It is not like I am providing beds to rent for diplomats and their escorts.
This human diplomat was a human female bard, whom become a law-giver and for 15 years was visiting my fortress. She was ruler of entire human civilization. So why stay for 3/4th year in pasture before my fortress among all those other diplomats? If she wanted to sing in my tavern, then why not PETITION for it, like it suppose to work, but ending in insanity-drama inside my temple?
Insane and illogical ingame mechanics causing ingame diplomatic insanity. Is DF in Fortress Mode oriented now only for never ending wars? What will happen when Dwarven liaison will die too?
Also... Diplomats did not suppose to feel thirst during their stay. Insanity mood bug?
I think, I will miss her... It shouldn't end like that... It wasn't fun. Needless death from stress mechanics, which don't take consideration to weird stay-behavior of diplomats. Sad.