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Author Topic: Land Wars: nnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnngh  (Read 8922 times)

Supernerd

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Re: Land Wars: Day 0
« Reply #30 on: January 17, 2019, 05:11:25 pm »

So... Is this game actually going to be a thing? Its been a couple of days already.
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You arrive at a mysterious castle filled with people whose statements are always false. Which one do you vote for?

piratejoe

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Re: Land Wars: Day 0
« Reply #31 on: January 17, 2019, 05:36:24 pm »

He's working on the map but using one of the internets worst image creation/editing tools...
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coleslaw35

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Re: Land Wars: Day 0
« Reply #32 on: January 17, 2019, 05:41:05 pm »

Yeah, evidently there's been a bit of a hiccup with how the map is being developed so alternatives are being investigated and considered.
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Happy Demon

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Re: Land Wars: Day 0
« Reply #33 on: January 18, 2019, 02:30:51 pm »

Also, there's only 5 sheets posted so far.
I think the GM would appreciate more, so he has more terrain to slot together. Thus reducing the amount of filler required to complete the map.
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High tyrol

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Re: Land Wars: Day 0
« Reply #34 on: January 18, 2019, 03:14:42 pm »

I still want to play, but I can't think of any hero ideas. I have everything else for my nation done. It has been frustrating being unable to come up with character ideas.
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Screech9791

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Re: Land Wars: IT BEGINS!
« Reply #35 on: January 21, 2019, 07:35:21 am »

The map is finally finished, if you count the text in the blue blank space constituting unowned land in the map.

Spoiler: Map (click to show/hide)

With that said, it is now Day 1!

You may now start spending project points on whatever you please (Max 2 total per day, Industry focused kingdoms have 75% project point costs rounded down) and start recruiting troops (Amount is 200/day, +100 for every additional kingdom owned, and a flat +100 for having the Force focus.)

If you have any questions, ask me via PMs or the Discord Server.
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coleslaw35

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Re: Land Wars: Revised first post edition.
« Reply #36 on: January 21, 2019, 02:45:18 pm »

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Happy Demon

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Re: Land Wars: IT BEGINS!
« Reply #37 on: January 21, 2019, 03:21:09 pm »

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Supernerd

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Re: Land Wars: IT BEGINS!
« Reply #38 on: January 21, 2019, 06:16:02 pm »

Spoiler: Woodrock Estate: Day 1 (click to show/hide)

« Last Edit: January 23, 2019, 08:37:03 pm by Supernerd »
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You arrive at a mysterious castle filled with people whose statements are always false. Which one do you vote for?

Failbird105

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Re: Land Wars: Not even 12 hours and there's already fourth wall breaks.
« Reply #39 on: January 21, 2019, 10:00:04 pm »

Spoiler: Cookie Kingdom: Day 1 (click to show/hide)

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coleslaw35

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Re: Land Wars: IT BEGINS!
« Reply #40 on: January 22, 2019, 12:25:55 am »


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Happy Demon

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Re: Land Wars: Not even 12 hours and there's already fourth wall breaks.
« Reply #41 on: January 22, 2019, 04:58:52 am »

[The Schwartzwald External Affairs Room]
Spoiler: Log (click to show/hide)


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piratejoe

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Re: Land Wars: Not even 12 hours and there's already fourth wall breaks.
« Reply #42 on: January 22, 2019, 10:02:51 am »



Spoiler: Letter to Steelhold? (click to show/hide)


« Last Edit: January 22, 2019, 10:18:39 am by piratejoe »
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Battleships Hurl insults from behind thick walls, Destroyers beat up small children, Carriers stay back in the kitchen, and Cruisers are a bunch of tryhards who pretend to be loners.

coleslaw35

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Re: Land Wars: Not even 12 hours and there's already fourth wall breaks.
« Reply #43 on: January 22, 2019, 07:01:52 pm »


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Screech9791

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Re: Land Wars: Not even 12 hours and there's already fourth wall breaks.
« Reply #44 on: January 22, 2019, 07:21:54 pm »

I just would like to make it clear, whenever it's midnight EST, it's counted as a new day.
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