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Author Topic: Modding Question on Ammo  (Read 594 times)

draconis

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Modding Question on Ammo
« on: January 10, 2019, 01:52:30 pm »

quick question is it possible to have a weapon take in multiple ammo inputs?

for example lets say i want to add slings which historically were used to fire not just rocks or other hard objects but also war darts (think of arrows without the shaft an fletching)

or add in a Atlati spear thrower for javelins an war darts

is it possible to get the weapons to accept two different ammo tokens?
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Ulfarr

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Re: Modding Question on Ammo
« Reply #1 on: January 10, 2019, 02:24:28 pm »

I haven't tested it but I think the game doesn't care what your various ammo types are called as long as they belong to the same ammo class as specified in the raws.
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Bring Kobold Kamp to LNP! graphics compatibility fix.

So the conclusion I'm getting here is that we use QSPs because dwarves can't pilot submarines.