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Author Topic: units teleporting through wall and fighting in mid air?!  (Read 1542 times)

Romi

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units teleporting through wall and fighting in mid air?!
« on: January 12, 2019, 08:23:11 am »



Whats going on? I have built a curtain wall, with archer towers and broad ditch 3-5 wide and 4z high that goes into the stone layer, with smoothed bottom layer to avoid climbers. So how did their units flew to the walls  and now seem to melee fight with my archer in mid air?!
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trib

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Re: units teleporting through wall and fighting in mid air?!
« Reply #1 on: January 12, 2019, 10:41:10 am »

Is it covered? If not, they probably climbed over and are fighting while climbing. Another possibility is the dodge bug which sometimes causes the dwarfs to dodge through walls, though this happens mostly with training IIRC, but this is most likely is just archers being stupid and climbing walls to go melee things with their crossbows.

The enemy unit jumped from the ground and grabbed onto the wall.
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Romi

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Re: units teleporting through wall and fighting in mid air?!
« Reply #2 on: January 12, 2019, 02:38:25 pm »

But how can they climb? I have read that if you smooth the bottom layer it is impossible.

Spoiler (click to show/hide)

This ruins my first top side playthrough, as I have never expected that anyone can come from here. This whole section is cosmetic sort of castle cliff side, with even bigger silly non functional grandiose late game stuff planned there.
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trib

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Re: units teleporting through wall and fighting in mid air?!
« Reply #3 on: January 12, 2019, 06:13:52 pm »

Smooth walls aren't impossible to climb, just harder. And they didn't climb from the bottom, that curtain wall is close enough to the ground before your ditch that they can sprint and just jump across and grab onto the curtain wall.
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Romi

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Re: units teleporting through wall and fighting in mid air?!
« Reply #4 on: January 12, 2019, 06:52:55 pm »

How far can one sprint/jump? I remember reading that ditches only need to be 2 wide, mine is 3-5 wide.. And are you sure about smoothed walls? according to the wiki: "Climbing smoothed natural stone walls is impossible".

Overall what should I do to prevent my "cliff side" wall from being accessible? 
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PatrikLundell

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Re: units teleporting through wall and fighting in mid air?!
« Reply #5 on: January 13, 2019, 02:10:36 am »

A floor jutting out from the wall blocks climbing (but not jumping down, of course). If you find the looks silly (as I do), and want a wall, it will have to jut out two tiles (i.e. a wall outside of the floor) as climbers can climb outwards one tile, but not two.

It should be noted, however, that fliers don't care about whether something can be climbed or not, so the safe option is a roof (which will also block suicidal x-bow dorfs from climbing out).
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Romi

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Re: units teleporting through wall and fighting in mid air?!
« Reply #6 on: January 13, 2019, 05:57:29 am »

That is an option, but before I start making vast changes can anyone confirm whether climbing smoothed natural stone walls is possible. I want to make sure I am not missing something.
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Sarmatian123

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Re: units teleporting through wall and fighting in mid air?!
« Reply #7 on: January 13, 2019, 06:37:43 am »

I never did see a cat climbing a constructed wall. However cats as legendary climbers have no problems traversing even smoothed/constructed walls in horizontal direction. I can't explain how that works, but I have seen cats doing it. Some dwarves too.

Double walls will fix any issue with dodging bug & make building higher levels faster due broader traveling path for Dwarves.
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Bumber

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Re: units teleporting through wall and fighting in mid air?!
« Reply #8 on: January 13, 2019, 11:07:55 am »

However cats as legendary climbers have no problems traversing even smoothed/constructed walls in horizontal direction. I can't explain how that works, but I have seen cats doing it. Some dwarves too.
Constructed walls are possible to climb. Cats will easily climb them since they're natural legendary climbers. Only smoothed natural stone should be impossible.
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Reading his name would trigger it. Thinking of him would trigger it. No other circumstances would trigger it- it was strictly related to the concept of Bill Clinton entering the conscious mind.

THE xTROLL FUR SOCKx RUSE WAS A........... DISTACTION        the carp HAVE the wagon

A wizard has turned you into a wagon. This was inevitable (Y/y)?

Saiko Kila

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Re: units teleporting through wall and fighting in mid air?!
« Reply #9 on: January 14, 2019, 05:56:13 pm »

How far can one sprint/jump? I remember reading that ditches only need to be 2 wide, mine is 3-5 wide..

Without sprinting it's possible to jump 2 tiles (start on 0, fly over 1, land on 2; 1 can be ).  With sprinting - more, depending on critter's speed, encumbrance and maybe size, usually 4 to 5. But I haven't seen AI enemies knowing that, yet. However, they know that it is possible to hang on tiles above, and on diagonals. Maybe one of these tiles you think are natural walls aren't natural, but constructed (filling a void for example)? I know this tileset, and both types look the same.

Also this yellow X... Is this a cursor, or a staircase? How does your archer stand in the air? Or maybe he's on a floor?
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Romi

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Re: units teleporting through wall and fighting in mid air?!
« Reply #10 on: January 15, 2019, 06:43:13 am »

It is the cursor. no floors or anything else, that whole side has been channeled down into the rock layer and smoothed. I even smoothed over gems and metals to keep the shape along the whole perimeter. The wall/fortifications on top (several z higher) are built from common shale blocks.
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Saiko Kila

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Re: units teleporting through wall and fighting in mid air?!
« Reply #11 on: January 15, 2019, 09:00:06 am »

They can jump through fortifications. In my previous reply there was a word deleted in one place, it should be "(start on 0, fly over 1, land on 2; 1 can be fortification)." So that's probably how the archer teleported. The others could, theoretically (it is possible in adventurer mode) jump from behind the moat and hang onto the walls, after sprinting. Though I haven't seen it in such big numbers, at the same time, in fortress mode. Maybe it is a bug.
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Romi

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Re: units teleporting through wall and fighting in mid air?!
« Reply #12 on: January 18, 2019, 06:55:02 pm »

After putting a little more play time, smoothed natural stone definitely can be climbed. Enemy siege troops consistently walk to the walls and climb them.

Here is some images: https://imgur.com/a/IvAL6mi
You can see the goblin spearmen at bottom left of z3.
The curving designation on z0 is to show its indeed all smoothed natural stone.

Also enemy crossbowmen love to turn the fortification against me. I think this ability to operate a crossbow while scaling the wall and use the embrasure from the opposite side seem a little bit too amazing. Only rivaled to the mid air fighting (I avoid this by limiting access to everywhere but the tower.)
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Bumber

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Re: units teleporting through wall and fighting in mid air?!
« Reply #13 on: January 18, 2019, 08:50:50 pm »

After putting a little more play time, smoothed natural stone definitely can be climbed. Enemy siege troops consistently walk to the walls and climb them.

Here is some images: https://imgur.com/a/IvAL6mi
You can see the goblin spearmen at bottom left of z3.
The curving designation on z0 is to show its indeed all smoothed natural stone.

Also enemy crossbowmen love to turn the fortification against me. I think this ability to operate a crossbow while scaling the wall and use the embrasure from the opposite side seem a little bit too amazing. Only rivaled to the mid air fighting (I avoid this by limiting access to everywhere but the tower.)
Got a save? I want to check it out.

You can upload DFFD here, or somewhere that doesn't require an account like here.
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Reading his name would trigger it. Thinking of him would trigger it. No other circumstances would trigger it- it was strictly related to the concept of Bill Clinton entering the conscious mind.

THE xTROLL FUR SOCKx RUSE WAS A........... DISTACTION        the carp HAVE the wagon

A wizard has turned you into a wagon. This was inevitable (Y/y)?

Romi

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Re: units teleporting through wall and fighting in mid air?!
« Reply #14 on: January 19, 2019, 05:37:47 am »

Sure, i'll give it a try. Though if its really big it will have to wait till next month, I almost reached my data cap.
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