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Author Topic: MOOK: Such sights to see  (Read 451481 times)

piecewise

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Re: MOOK: Fire Walk With Me
« Reply #2595 on: September 17, 2020, 10:22:12 am »

Do any of these people have one of those earpieces that previous thralls had?

If we escorted these people back through the darkness sector to the sector with the security brobots, would they be safe there? They all have their employee card still to identify themselves?

Look for the door to the next sector, don't open anything yet or anything, just see how it is locked.


"I'd suggest we keep going as we are, we don't have enough space suits for all of us, and while splitting up has certain advantages, I'd rather not if we can help it."

Spoiler: Yagyu d'Aubigny (click to show/hide)
Yagyu asks about earpieces but the locals tell him they don't have such things.

He asks about employee IDs and finds that everyone either still has their identification or knows their ID number. They seem to think that this knowledge is life or death or something. Can't imagine why.  As per safety, he thinks they'd be as safe as anywhere else. The bots would probably be effective guards vs any sort of armed incursion. Though if the sector got lit on fire they'd probably just stand around. They're murderbots, not babysitters after all. Well...maybe just really bad babysitters.

The door to the next sector is locked and welded shut, but thats it. Should be easy enough to cut through.


Well, look at the ammo then. In any case, stow it for now.

”Well team, we’ve got two options. We could go the way that’s definitely dangerous, but also quite possibly more safe, where we don’t know what we’ll find, but we know it will probably try to kill us. Or we could go the way that is theoretically more straight forward, but totally unknown, and likely much more dangerous, with fewer things trying to kill us, again theoretically of course. So, what’s it gonna be? I vote we stay the path we’re headed, but I’m open to suggestions.”
Spoiler: JiBot (click to show/hide)
Bob seems to still have all the ammo....somewhere on his person. Hard to say where.  Maybe he left it outside of the pool before he got in? [3] Nope. Well, time to get the long rubber glove.

Vote straight ahead. Pull Linda aside, and talk her into to trying to get her memory back from the missing time. If she says yes, then get her to sign a waiver, and then zap her with with the memory eradicator - set to one day (or three days, if they've been free for a day or more) and record the results for science.

Spoiler (click to show/hide)
Janet considers her situation. Linda is ignoring her requests. She begins to wonder: Is silence the same thing as consent?  [5] She checks her PR manual. Hmmm... Apparently it can be but only when there are no cameras or witnesses.  Damn, there are witnesses here....Hmm. She checks the manual again: Do employees count as witnesses?....Hmmm See bribery.

Bob: bob.
Spoiler: Oh Buoy (click to show/hide)
Bob.


Vote straight ahead. Pull Linda aside, and talk her into to trying to get her memory back from the missing time. If she says yes, then get her to sign a waiver, and then zap her with with the memory eradicator - set to one day (or three days, if they've been free for a day or more) and record the results for science.

Spoiler (click to show/hide)
"Oxygen is one of the things I need to continue to be alive, so I don't want to go into the superstructure."
I vote NO on superstructure.
Spoiler: Dead man walking (click to show/hide)
"Does someone mind explaining to me in a moderate level of detail why we need to go through this "superstructure" and can't just stay here?"

Shuffle to somewhere near the middle-rear of the blob of idiots. Slightly to the left. Safest spot to be.

Spoiler (click to show/hide)
Everyone seems to favor pushing ahead as usual as opposed to trying to brave the superstructure. Its a classic case of the death room you know is better than the death room you don't.



ANGRY_DEMON_NOISES

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Re: MOOK: Fire Walk With Me
« Reply #2596 on: September 18, 2020, 01:23:52 am »

"Tekeli-li! Tekeli-li! Tekeli-li! Tekeli-li! Tekeli-li! Tekeli-li! Tekeli-li! Tekeli-li!"

With a mighty war cry Larry opens the door using W I C K E D  W O R L D to perform some sort of rush attack.

Spoiler (click to show/hide)
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Radio Controlled

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Re: MOOK: Fire Walk With Me
« Reply #2597 on: September 18, 2020, 02:20:07 am »

Quote
He asks about employee IDs and finds that everyone either still has their identification or knows their ID number. They seem to think that this knowledge is life or death or something. Can't imagine why.  As per safety, he thinks they'd be as safe as anywhere else. The bots would probably be effective guards vs any sort of armed incursion. Though if the sector got lit on fire they'd probably just stand around. They're murderbots, not babysitters after all. Well...maybe just really bad babysitters.

Offer to the survivors to escort them to the brobot sector so that they won't be in threatened by whatever is in the next sector over. Do so for those that accept the offer, but don't force anyone to (carefully stick to the path we marked!).

After that, if people are ready, cut open the door to the next sector.



Spoiler: Yagyu d'Aubigny (click to show/hide)
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21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

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Re: MOOK: Fire Walk With Me
« Reply #2598 on: September 18, 2020, 06:14:17 am »

While everyone's opening doors, moving people, and not really paying any attention to me I'll look around this area for stuff to loot.
Spoiler: Dead man walking (click to show/hide)
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
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NAV

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Re: MOOK: Fire Walk With Me
« Reply #2599 on: September 18, 2020, 09:25:05 am »

Edward acts more NPC than the NPCs themselves.

Spoiler (click to show/hide)
« Last Edit: September 18, 2020, 09:40:25 am by NAV »
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

The Lupanian

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Re: MOOK: Fire Walk With Me
« Reply #2600 on: September 20, 2020, 12:07:22 pm »

Wait for the door to open
Spoiler: JiBot (click to show/hide)
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I only ate a few vampire hearts. Like, three tops. I'm sure it'll be fine.

Go check out Shadow of the Void!

Pancaek

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Re: MOOK: Fire Walk With Me
« Reply #2601 on: September 20, 2020, 01:34:58 pm »

Stick with Yagyu for now, in case any of these refugees get any ideas while he's leading them to the brobot area.

Spoiler: Richter (click to show/hide)
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Parisbre56

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Re: MOOK: Fire Walk With Me
« Reply #2602 on: September 20, 2020, 01:41:39 pm »

If Larry doesn't manage to open the door, stick my universal adapter into the door's access panel and whisper sweetly to its machine spirit until it unlocks.

If the door remains closed, knock politely.
Hey, doesn't hurt to try!




« Last Edit: September 20, 2020, 01:45:15 pm by Parisbre56 »
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The Lupanian

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Re: MOOK: Fire Walk With Me
« Reply #2603 on: September 20, 2020, 04:51:08 pm »

((Anyone wanna try to get the quarantine cannon off that turret back by the ammo storage while you're there?))
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I only ate a few vampire hearts. Like, three tops. I'm sure it'll be fine.

Go check out Shadow of the Void!

piecewise

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Re: MOOK: Fire Walk With Me
« Reply #2604 on: September 21, 2020, 11:34:54 am »

While everyone's opening doors, moving people, and not really paying any attention to me I'll look around this area for stuff to loot.
Spoiler: Dead man walking (click to show/hide)
Burt discovers a box of protein bars!


If Larry doesn't manage to open the door, stick my universal adapter into the door's access panel and whisper sweetly to its machine spirit until it unlocks.

If the door remains closed, knock politely.
Hey, doesn't hurt to try!





Stick with Yagyu for now, in case any of these refugees get any ideas while he's leading them to the brobot area.

Spoiler: Richter (click to show/hide)

Wait for the door to open
Spoiler: JiBot (click to show/hide)
Edward acts more NPC than the NPCs themselves.

Spoiler (click to show/hide)
Quote
He asks about employee IDs and finds that everyone either still has their identification or knows their ID number. They seem to think that this knowledge is life or death or something. Can't imagine why.  As per safety, he thinks they'd be as safe as anywhere else. The bots would probably be effective guards vs any sort of armed incursion. Though if the sector got lit on fire they'd probably just stand around. They're murderbots, not babysitters after all. Well...maybe just really bad babysitters.

Offer to the survivors to escort them to the brobot sector so that they won't be in threatened by whatever is in the next sector over. Do so for those that accept the offer, but don't force anyone to (carefully stick to the path we marked!).

After that, if people are ready, cut open the door to the next sector.



Spoiler: Yagyu d'Aubigny (click to show/hide)
"Tekeli-li! Tekeli-li! Tekeli-li! Tekeli-li! Tekeli-li! Tekeli-li! Tekeli-li! Tekeli-li!"

With a mighty war cry Larry opens the door using W I C K E D  W O R L D to perform some sort of rush attack.

Spoiler (click to show/hide)

Alright so I'm just gonna summarize several days worth of script here.  First the murderball gathers everyone up and transports them back to the robot sector!  Unfortunately they have forgotten that the robot sector now has all its robots set to "Shove all humans out of the sector". As such any attempts to get in are repulsed in a very literal and physical way.  *turns page* There are arguments between the unofficial team leaders as to how best to fix this. Some want to simply destroy the robots blocking the way, others want to hack them, and still others want to just go back.  After much debate and asking the survivors themselves the group decides to simply return to the sector they started in, leave the survivors there, and press on.

The door is punched open by Larry's big floppy friend, and everyone sticks their heads inside to see what waits beyond. What waits beyond is...well...plants. The door opens up into what might as well be a green house for as warm and humid it is, with waist high grass  filling the hall and creeping vines along the walls. What look like tree roots are piercing through the metal wall to the left and the metal itself looks corroded or rusted. The hall looks like something out of a long abandoned industrial building being retaken by nature, inorganic spaces choked with expanding greenery.  Its very odd.

Naturegirl1999

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Re: MOOK: Fire Walk With Me
« Reply #2605 on: September 21, 2020, 12:05:00 pm »

Spoiler (click to show/hide)
Code: (senses and blocking of them) [Select]
Sight: Blindfold
Smell: Isolation Suit, Sensory Deprivation Suit
Hearing:Text to Speech Earplugs, Sensory Deprivation Suit
Taste:Isolation Suit, Sensory Deprivation Suit
Touch:Human Flesh Gloves, Isolation Suit, Sensory Deprivation Suit
Explore the plant filled sector, search for interesting specimens, hopefully don’t get killed in the process
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Re: MOOK: Fire Walk With Me
« Reply #2606 on: September 21, 2020, 02:11:24 pm »

Poke the grass and trees a bit with whatever poking stick I have on hand (scrounge one from the previous sector if needed). If the grass doesn't retaliate then explore the sector, looking for the door to the next sector and any interesting/valuable doodads along the way. Use my scanner to hopefully detect gribblies hidden in the grass or airborne toxins or other shenanigans before they can harm or impede us.


Spoiler: Yagyu d'Aubigny (click to show/hide)
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Einsteinian Roulette Wiki
Quote from: you know who you are
21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

The Lupanian

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Re: MOOK: Fire Walk With Me
« Reply #2607 on: September 21, 2020, 03:07:27 pm »

Forge ahead and look for the door. Keep a suspicious eye on the plants with my rifle ready.
Spoiler: JiBot (click to show/hide)
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I only ate a few vampire hearts. Like, three tops. I'm sure it'll be fine.

Go check out Shadow of the Void!

Xantalos

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Re: MOOK: Fire Walk With Me
« Reply #2608 on: September 21, 2020, 03:57:35 pm »

EEED walks out from among the group of survivors in the last room, though it's unclear if he was there the whole time or if he just caught up to the group somehow. "Hello, soon-to-be valued friends! I am EEED, and I am here to assist all your spinal health needs! I also offer musculature rehabilitation services, acupuncture therapy, and a sympathetic ear to relieve mental stress! Please note that any violation of my terms of service will result in denial of treatment."

Having spoken up until now in a smooth baritone that's clearly rehearsed or imprinted in some way, he continues in a voice that sounds like he's not quite sure how to move his mouth into the shape of words. "Any of yous back hurty? I fix, okay? Okay."

Find people suffering from poor health! Fix with spinal adjustment. This includes Larry, who clearly needs treatment of some sort. If no other patients found, defer to whoever seems in charge here.

Spoiler: EEED (click to show/hide)
« Last Edit: September 21, 2020, 05:27:28 pm by Xantalos »
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XANTALOS, THE KARATEBOMINATION
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Ozarck

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Re: MOOK: Hello~
« Reply #2609 on: September 21, 2020, 04:10:40 pm »

Gurgle at EEED from the pool. If he does not provide snacks, thrash ominously.
Spoiler: Oh Buoy (click to show/hide)
« Last Edit: September 22, 2020, 08:48:18 am by Ozarck »
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