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Author Topic: Mook: Break Room  (Read 21640 times)

Radio Controlled

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Re: Mook: Break Room
« Reply #165 on: April 28, 2019, 03:24:25 am »

Always a solid call.

That said, don't we have a backup gooper somewhere?
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Egan_BW

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Re: Mook: Break Room
« Reply #166 on: April 28, 2019, 03:30:20 am »

If he didn't post last turn, he doesn't exist. This is the rule of the player who doesn't really care.
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Leodanny

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Re: Mook: Break Room
« Reply #167 on: July 01, 2019, 07:57:53 am »

PTW
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Devastator

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Re: Mook: Break Room
« Reply #168 on: July 01, 2019, 11:57:46 am »

(I would also recommend someone with a non d4 technology take the pilot's seat, but since we're literally aimless atm, may as well trust to fate.  Of course, the janitor is doing things instead of waiting, so...)
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syvarris

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Re: Mook: Break Room
« Reply #169 on: July 02, 2019, 07:37:47 pm »

You really want to shoot everything else not outside the ship? That includes everyone inside the ship

That's a good point, I hadn't considered that my action could be interpreted to mean "shoot everything else, including things which aren't outside."  Thanks!

Tavik Toth

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Re: Mook: Break Room
« Reply #170 on: July 03, 2019, 08:48:30 am »

Who does have the highest technology skill anyway?
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Ozarck

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Re: Mook: Break Room
« Reply #171 on: July 03, 2019, 08:51:58 am »

Murder pot, I believe.

Tavik Toth

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Re: Mook: Break Room
« Reply #172 on: July 03, 2019, 10:11:22 am »

Anyone with more than D6 tech? Since that's what I have.
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Devastator

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Re: Mook: Break Room
« Reply #173 on: July 03, 2019, 11:42:32 am »

Nope.
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Devastator

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Re: Mook: Break Room
« Reply #174 on: July 03, 2019, 03:20:14 pm »

I recommend we limit the number of people going in the cockpit, to avoid the writhing piles of man-flesh that ensue with Piecewise-based multiple melee combat.  As the best melee combatant, Spuds will try and remove the pilot.  Maybe someone else can help with Jon's body, but no more than that.
« Last Edit: July 03, 2019, 06:52:32 pm by Devastator »
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f13

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Re: Mook: Break Room
« Reply #175 on: July 03, 2019, 04:26:01 pm »

And I just discovered that this thread existed... So tech is what is used for piloting? If so, I can strike that out of my action. It seems reasonable, but since when has that ever meant anything. And although I said something about it IC, in hindsight having rezel shoot jon is probably even more of a bad idea than I thought when I said it.

EDIT: to answer above question about highest tech level, Pathos (parisbee56) has d12 tech.
« Last Edit: July 03, 2019, 04:28:56 pm by f13 »
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Devastator

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Re: Mook: Break Room
« Reply #176 on: July 03, 2019, 06:35:47 pm »

Well, I should have the murder sorted, but it isn't guaranteed.  Don't mind having one guy backing me up with a bullet.  I will change my orders if Jon leaves the seat.  And if there'd been less crazed ranting, maybe go for something less-lethal.
« Last Edit: July 03, 2019, 06:52:16 pm by Devastator »
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Ozarck

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Re: Mook: Break Room
« Reply #177 on: July 03, 2019, 10:42:55 pm »

Nothing brings a team together like risk of total annihilation at the hands of ... what was it? "an uncooperative maniac janitor turned suicidal pilot" in the electric expanse of indeterminate nothingness.

Devastator

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Re: Mook: Break Room
« Reply #178 on: July 03, 2019, 11:17:44 pm »

I suspect they just want the loot from the dead body.

I'm calling dibs, but only until we land this shuttle.  We can have fights over the dead body when we aren't likely to die.  Spuds won't take anything.
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Ozarck

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Re: Mook: Break Room
« Reply #179 on: July 03, 2019, 11:28:05 pm »

Oh no. Most of them (probably) just want to survive. Sy and Egan, at least, will definitely take a visceral satisfaction in killing me Jon.

The loot would be nice too, of course.
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