I want a mod that provides easy data entry that allows me to create or update a race make it available in a new world-gen.
Phase 1. Create race X, a duplicate of race A.
Phase 2. Modify text descriptions for race X.
Phase 3. Modify traits race X while providing available options for other races.
Phase 4. Modify stats of race X.
Phase 5. Modify technology (workshops, reactions, weapons).
Phase 6. Add or modify noble positions of race X.
Here's my thoughts.
I am familiar with playing dwarfs.
But then I want to play in a themed world like Westeros from Game of Thrones.
So (phase 1), can I play humans (race Starks), differs from race Dwarf in the same world. I want a mod that lets me create this, so a world-gen shows up civ Start and civ Dwarf.
Next iteration (phase 2), I want to edit some descriptions of the Starks. It's mostly text flavor changes, and I want to edit all of it in one area.
In Phase 3, if possible I want the Starks to prefer cold biomes, is that possible? I am thinking how dwarf needing alcohol. What other "traits" are there that I can update and change for the Starks? Or at least no cave adapt sickness.
For Phase 4, I've seen the raws for stat ranges. I'd like a better UI to modify and tweak those stats, if possible.
Ooh yeah, phase 5. If I want the Starks to have access to direwolf domestic pets and war trainable. Or give them 2-handed swords also. Maybe no camel for pack animals. Lots of possible options here, maybe break it into different phases of mods.
Phase 6. I've read somewhere about noble positions. It's like a UI to easily define these for the Starks.
I'm sure there are more. Because I do not plan to stop at the Starks, as there are other houses in the Westeros world.
Likewise, there are plenty of other themes and inspirations that this can do.