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Author Topic: Vampire: The Masquerade - Bloodlines 2  (Read 15871 times)

Iduno

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Re: Vampire: The Masquerade - Bloodlines 2
« Reply #165 on: June 20, 2019, 08:24:24 am »

Whilst I don't think the melee combat looks amazing I think a lot of it is down to the skill of the player making it look way worse than it is - they're constantly leaping past them and looking the wrong way which makes the combat movement look worse than it is.

Wait, did they put in Witcher combat?
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nenjin

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Re: Vampire: The Masquerade - Bloodlines 2
« Reply #166 on: June 20, 2019, 12:07:06 pm »

I was always kind of disappointed with the clubs in BL1. They clearly wanted to do more with them but there was like one thing going on in each of them, and due to the technological limitations it always looked like a Monday night in them, to me.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Majestic7

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Re: Vampire: The Masquerade - Bloodlines 2
« Reply #167 on: June 20, 2019, 02:17:07 pm »

Clearly the strange dancing is part of the plot, which has to do with the Dancing Plague of Prague that was caused by Malkavians.
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ChairmanPoo

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Re: Vampire: The Masquerade - Bloodlines 2
« Reply #168 on: June 20, 2019, 03:47:49 pm »

I've been playing Vampyr as of late, I was sold on the concept when I read that the main character was a young specialist in blood transfusion who is turned into a vampire to fight an ancient evil... TBH I think I enjoy the setting more than VTM
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There's two kinds of performance reviews: the one you make they don't read, the one they make whilst they sharpen their daggers
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Rolan7

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Re: Vampire: The Masquerade - Bloodlines 2
« Reply #169 on: June 20, 2019, 03:52:40 pm »

The uncannyness of the dance should reflect your humanity score please and thank you
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She/they
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This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.

Majestic7

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Re: Vampire: The Masquerade - Bloodlines 2
« Reply #170 on: June 21, 2019, 04:54:27 am »

MAybe we get Hitman crossover, where we have a dance off with Agent 47.
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nenjin

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Re: Vampire: The Masquerade - Bloodlines 2
« Reply #171 on: June 21, 2019, 12:11:10 pm »

Careful. Keep up with that line of thinking and we'll end up with John Wick, then we'll all be fucked.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

thegoatgod_pan

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Re: Vampire: The Masquerade - Bloodlines 2
« Reply #172 on: July 16, 2019, 01:13:09 pm »

I bounced off Vampyr hard because:

A. Utterly boring protagonist (Character creation choices in an rpg? Never! You are and always will be a white dude with a beard but no personality. Never mind that the setting is World War I where literally any ethnicity would make sense, being involved in the conflict and refugee crisis. Similarly, as would playing a woman/nurse, but no, it is frowny the beard or bust for Vampyr. He frowns at things—watch him frown at things!)

B. Self-serious tone mismatched with the actual game—this is all so tragic, all life is precious, this realism, oh wait here are twelve infected people and three vampire hunters (who are on you literally before you’ve even drunk blood for the first time—apparently the got the memo about your vampirism before you did)—now beat all of them to death with your bare hands!

Also this vampire hunter who is human and pretty much can’t help but die (having spawned in the part of the game world where there is no talking allowed)—you can’t feed from him, not while there are starving orphans or suffering patients or irreplaceable nurses relying on your care and humanity around.

I’d consider it playable if they completely removed the combat sections and all minor vampires-zombies from the game, made it so it is just you, regular human beings, the plague and the evil you bring.
« Last Edit: July 16, 2019, 01:26:19 pm by thegoatgod_pan »
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More ridiculous than reindeer?  Where you think you supercool and is you things the girls where I honestly like I is then why are humans on their as my people or what would you?
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