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Author Topic: [47.04] Bones for carnivores adventure  (Read 1295 times)

Iä! RIAKTOR!

  • Bay Watcher
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[47.04] Bones for carnivores adventure
« on: August 01, 2020, 12:53:42 am »

In vanilla, bonecarn creatures can eat fresh bones in fortress mode. But as adventurer they can only lick bones. I have a solving for this problem. Just reaction, that turn bone into edible item.

Add into reaction_other.ini
Code: [Select]
[REACTION:EDIBLE_BONE]
[NAME:clean bone for food]
[ADVENTURE_MODE_ENABLED]
[REAGENT:bone:1:NONE:NONE:NONE:NONE]
[USE_BODY_COMPONENT][ANY_BONE_MATERIAL][UNROTTEN]
[PRODUCT:100:1:PLANT:NONE:GET_MATERIAL_FROM_REAGENT:bone:NONE]
[SKILL:BONECARVE]

Changed bone will have one new space before point in description. They will be unusable for bone carving, but edible for most of carnivores.
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GM-X

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[47.04] Bones for carnivores adventure
« Reply #1 on: August 04, 2020, 06:32:59 pm »

I like how you think.  :)
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Dark Ages IV: DF & Skyrim mods + Survival Sims 
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