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Author Topic: Added three new entities, game seems to be crashing more  (Read 580 times)

Nirekin

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Added three new entities, game seems to be crashing more
« on: April 16, 2019, 02:06:20 am »

Hello! I am pretty novice at this stuff, but I've added three new entities to a mod that I've been developing (look at sigtext). So far, replacing the main Dwarves, Elves and Goblins with Human cultures has been pretty easy and has faced no problems. However, when I added these three new entities (with their own Human creatures), Dwarf Fortress seems to be more inclined to crash upon exporting legends and retiring adventurers/forts. Now I've been messing about it for quite some time and I don't really have a good guess on why it does that; hope you guys can help. :'(

The entities in question
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Pseudo-Romans! Totally-not Slavic cultures! All here!: Mortal Castle!