Anath once more descends to visit his creation with gifts of knowledge and skill. A new magical art has been forged by his will, and so have invisible rivers of mystical power that now flow through the earth, the surface and caves and tunnels alike. This new magical art, the art of magical architecture, or Land Magic as Anath calls it when teaching it, is the art of, in short, magical buildings. To build is to cast in this art, which is both its power and its weakness. Because it's kind of hard to build a building in the middle of a fight, but by the same time, a city sized labyrinth that traps all outsiders whom invade in an inescapable maze of tunnels, all alike, but let's the actual citizens treat it like a normal city is a very useful thing to have built before the invaders arrive. For in Land Magic, the land is the magic, and with properly designed, scaled, and furnished structures of stone, wood, bone, and metal the land can be shaped to cause useful effects. Whether through taping into leylines, filtering the light of the moon and stars, or refining the light of the constellations, Land Magic serves to use the power innate to the world to cause useful end results.
And however expensive, in materials and labor alike, it can be to craft a city or island or normal building sized magical item, the ability of a building sized magic item is not to be scoffed at.
And so it is that
Anath visits the Star Elves and teaches them this art, showing them how to use to build useful structures for their tribes. Usually by guiding them through building a temple to him, granted, but a temple that can do some sort of locally useful magical effect, from one that condenses the moonlight into crystal to a henge that serves as a powerful amplifier for divining the stars to a lighthouse that channels the light of the Constellation of Destruction into anti-dragon beamy death beams to a dam and a lock upon a river to control its flow and filter out any carp larva that try to pass.
And unto these most loyal Star Elves that
Anath taught these arts, Anath pronounces them his first priests, whom are to represent his will and power to his children, the Star Elves, and any later creations he should make, whom have the duty to guide and protect. And to these priests, already trained in land magic, Anath bestows but the smallest part of his own might to allow for direct clerical invocation, when needed. Such as when some poor soul gets infested by the carp and need to be healed of that plague.
Anath spends 7 DE to make the art of Land Magic and establish Leylines throughout both the world all the attention is on and the other bodies in the solar system to serve as power for that art, as well as the magics ability to tap into moonlight, starlight, constellational power, or other natural power sources such as volcanoes, and then descends into the world with avatars to teach loyal smart star elves how to use land magic and guide them through using the magic to build his first temples. These chosen star elves are then marked as his first priests, and will gain priestly magic powered by 1 point of Anath's power income. Anathian clerical magic always defaults to considering carp infestation of another intelligent being a disease to be healed.