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Author Topic: Steam Official Announcement Thread (50.11 Edition!)  (Read 398154 times)

kitfoxgames

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Re: Steam Official Announcement Thread (50.01 Edition!)
« Reply #510 on: February 02, 2023, 03:47:21 pm »

Steam Community Update 2 February 2023: Arena Mode Preview

https://store.steampowered.com/news/app/975370/view/3665402557258815315

Full text:

Hello!  We should have the arena mode patch together early next week.  The arena is a great place to test out creature, tree, material, and certain item mods before publishing them, and it's also a place where you can have some sandbox-style fun with the vanilla stuff as well.

The main thing you can do is place creatures with skills, equipment, and teams, as well as special conditions like "necromancer", and set them upon each other.





You can also place liquids, snow, and mud, change the temperature and weather, and grow trees.

We have a few basic arena maps available on top of the Classic one, and are hoping to add an editor and save/load/sharing capabilities for these maps in the future as well.  You can already save and load arena games while you are playing them.

-Tarn
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clinodev

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Re: Steam Official Announcement Thread (50.07 Edition!)
« Reply #511 on: February 07, 2023, 05:22:59 pm »

(This is a sort of composite announcement. There were two patches in short order. --clinodev)


Patch notes v50.07 (Feb 7, 2023)

Arena mode and new crop sprites!

https://steamcommunity.com/games/975370/announcements/detail/3665402557276275546

Full text:

Arena mode is here which means you can new test out creatures, trees, materials and certain item mods before publishing them! Also notably we've added new sprites to show the growth progression of crops so now you'll be able to see where and what you plant!


New stuff

    Arena mode is back, with an updated interface.


Major bug fixes

    Stopped new timelines from always saving into region1.
    Fixed crash when copying trade information like ownership on certain items.
    Fixed crash from giant/diagonal activity zones.



Graphics additions/changes

    Underground crops now have sprouting textures.
    Added planted soil texture and updated farmplot texture.
    Fixed list icons for several creatures.
    Updated designation textures.
    Updated statue textures.



Audio additions/changes

    Made ambiences continue from where they left off rather than starting at the beginning each time.
    Now only plays a few random cards for a song on subsequent playthroughs rather than playing them in order each time.
    Added neutral cavern ambience.
    Replaced wild ambience with the biome-specific ambiences (and the existing wild sounds).
    Updated thunderstorm ambience.



Other bug fixes/tweaks

    Stopped dragons and other megabeasts from appearing as relatives of random dwarves in the fort.
    Allowed emotionless creatures to satisfy needs if they still have them.
    Added a few additional embark warnings.
    Added culling of certain dead units to help with performance.
    Made invader summons parts of the invasion.



-Alexandra from Kitfox
--Wayne Gretzky
---Michael Scott

----clinodev
« Last Edit: February 07, 2023, 05:32:55 pm by clinodev »
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clinodev

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Re: Steam Official Announcement Thread (50.01 Edition!)
« Reply #512 on: March 02, 2023, 06:26:04 pm »

Dwarf Fortress @ Pax East + We won an award 🏆 Dwarf Fortress Update News

Party and a panel!

https://steamcommunity.com/games/975370/announcements/detail/3648516594229150167

Hey Urists!

It's Alexandra here with a few community updates! With GDC and Pax East coming up, the team is quite busy with traveling this month. This means that we will be a little slow on game updates for a few weeks. But not to fear because we have some exciting community events planned!

Pax East After-Party!



You are invited to the first gathering of the Fey Mood Society, a gathering of Dwarf Fortress fans to celebrate the launch of Dwarf Fortress on Steam and all things fortress-related! Meet Tarn and Zach Adams, enjoy some delicious food and drink and meet other Urists at Lucky Strike Fenway. We will be in the Polo Room with pool tables, dart boards and a shuffleboard.

Friday March 24th 6-9pm ET

Tickets: $5

RSVP on Eventbrite https://www.eventbrite.ca/e/dwarf-fortress-pax-east-after-party-tickets-567073541227

PAX East Panel

Don't miss our Pax East panel where Tarn and Zach will be discussing their experiences with procedural generation in some of their favourite games. It takes place Saturday March 25th from 2-3pm ET in the Albatross Theatre.



For those who are unable to attend Pax East, the panel will also be streamed on
pax2 https://steamcommunity.com/linkfilter/?url=https://www.twitch.tv/pax2


Best Strategy/Sim Game

This past weekend Dwarf Fortress was awarded Best Strategy/Sim Game at the DICE awards! It's an incredible honor especially amoungst all the amazing nominees this year. You can watch Tarn and Zach's acceptance speech in full on Youtube https://youtube.com/shorts/bKuXGx3akv8



That's from me today! If you're going to PAX East I shall see you there and in the meantime, happy diggin'

-Alexandra
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scriver

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Re: Steam Official Announcement Thread (50.01 Edition!)
« Reply #513 on: March 03, 2023, 08:47:00 am »

:sad eurotrash noices:
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kitfoxgames

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Re: Steam Official Announcement Thread (50.01 Edition!)
« Reply #514 on: March 15, 2023, 04:15:42 pm »

Baby Update Preview 👶 Dwarf Fortress Update News

Everything will be baby

https://store.steampowered.com/news/app/975370/view/3682294856281092000

Hey Urists!

It's Alexandra back again for another update from the Dwarf Fortress team! Tarn and Zach will be at GDC and PAX East while the art team have been busy the past month working on baby sprites for dwarves, animals, plants and monsters.   
 
The Baby Update

 
This might be the cutest update we ever have for Dwarf Fortress. Every living thing will be getting a baby form (and in some cases, child forms). This will make it much easier to identify units and what stage of life they are currently in. We know this is especially important for child dwarves who are currently depicted as adult dwarves with red shirts.

Here's a sneak peek at some of the sprites:


There’s still a few more sprites to do so we don’t have an exact ETA on the baby update but we will know more in the coming weeks! We really appreciate your patience between these updates as Tarn and Zach finish with their post-launch work. 
 
PAX East Party and Panel

We are going to Pax East with Tarn and Zach and if you’re going to be there Friday and Saturday, you won’t want to miss our Dwarf Fortress events!

There are tickets still available for our after party on Friday March 24th. There will be food, drinks and games and you’ll be able to meet all of us!

RSVP on Eventbrite now to avoid disappointment: https://www.eventbrite.ca/manage/events/567073541227/details

Tarn and Zach are hosting a panel about some of their favourite games on Saturday March 25th Learn about the design inspirations that led to the creation of Dwarf Fortress and get the chance to ask the brothers your questions!




For those who are unable to attend Pax East, the panel will also be streamed on https://www.twitch.tv/pax2. We will also make sure to upload the VOD to Youtube when it’s available.

We will see some of you next week so until then!

-Alexandra
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clinodev

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Re: Steam Community Official Announcement Thread
« Reply #515 on: April 13, 2023, 03:47:14 pm »

Try the beta branch for babies & sprouts 🌱
There's a fancy new public beta branch! Check it out!
Tarn's about to be traveling for a little bit but in the meantime, there's a fancy new public beta branch on Steam for folks to try the following fixes for 50.08:

Major bug fixes

    Cleaned out lingering data from autosaves and manual saves that could cause corruption if multiple worlds were active.



Graphics additions/changes

    Added graphics for many child/baby creatures.
    Added hatchling state for dragons.
    Added crop/sprout pictures for outdoor plants.
    Added outdoor sapling graphics.
    Added palettized boulders.
    Ice wall graphics updated.
    Smooth ice wall graphics added.
    Added more fortification images to indicate direction and material.



Other bug fixes/tweaks

    Stopped dwarves without working grasps from trying to get goblets to drink, failing, and dying of thirst.
    Allowed most water-based jobs that use buckets to use partially-filled water buckets in addition to empty buckets.
    Made stocks screen open faster.
    Made all stockpiles not include the refuse option.
    Stopped refuse piles that also have armor/finished good settings from degrading contents.



If that sounds interesting to you, right-click on the game in your Steam library and choose Properties -> Betas -> click the None dropdown to pick public beta. And let us know in all the usual places whether you see a disaster in the making. If all goes well, this patch will be out in a couple of weeks!

In the meantime, if I understand correctly, DFHack ("the Dwarf Fortress Modding Engine") is launching literally tomorrow on Steam! That team of volunteers is entirely independent from Kitfox and Bay 12, but have our blessing to keep working their magic as best as we can without stepping on each others' toes. It has a lot of interesting extensions and tools for different user experiences, and is planned to be totally free. So keep an eye on it if you're curious.



Thanks to all who came to the PAX East panel and/or party. I heard Tarn and Zach had an excellent time, so I hope ya'll did too, minus one known decency violation from the bouncer (we're still agitating angrily about this to the management btw). Relatedly, if you heard or saw anything problematic about the Lucky Strike staff's conduct, please do let us know so we have the full picture of what happened at the venue.

Have a great day!
Tanya
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Telgin

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Re: Steam Official Announcement Thread (50.01 Edition!)
« Reply #517 on: April 13, 2023, 07:40:46 pm »

I feel kind of dumb, but did dwarves, goblins and so on get baby graphics too?  I haven't tried starting a fort and waiting for a migrant wave to check yet, but I haven't found anything in the graphics files or graphics configs for it.
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Criperum

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Re: Steam Official Announcement Thread (50.01 Edition!)
« Reply #518 on: April 14, 2023, 10:44:05 am »

What exactly we should pay attention on playing beta? Graphics glitches?
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kitfoxgames

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Re: Steam Official Announcement Thread (50.01 Edition!)
« Reply #519 on: May 02, 2023, 02:22:27 pm »

Steam Community Update May 2 2023: The babies are here! Patch notes v50.08

https://store.steampowered.com/news/app/975370/view/3683424562655660575?

Full text:

Hey Urists,

Today's patch features the much-anticipated baby update including sprites for children and babies for many of the creatures and outdoor plants. This also includes dragon hatchings! How cute! Other important fixes for buckets and refuse stockpiles.

New stuff
  • XML export is back in legends mode.


Major bug fixes
  • Cleaned out lingering data from autosaves and manual saves that could cause corruption if multiple worlds were active.


Graphics additions/changes
  • Added graphics for many child/baby creatures.
    Added hatchling state for dragons.
    Added crop/sprout pictures for outdoor plants.
    Added outdoor sapling graphics.
    Added palettized boulders.
    Ice wall graphics updated.
    Smooth ice wall graphics added.
    Added more fortification images to indicate direction and material.


Other bug fixes/tweaks
  • Stopped dwarves without working grasps from trying to get goblets to drink, failing, and dying of thirst.
    Allowed most water-based jobs that use buckets to use partially-filled water buckets in addition to empty buckets.
    Made stocks screen open faster.
    Made all stockpiles not include the refuse option.
    Stopped refuse piles that also have armor/finished good settings from degrading contents.


-Alexandra
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clinodev

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Re: Steam Official Announcement Thread (50.01 Edition!)
« Reply #520 on: May 02, 2023, 07:02:39 pm »

I feel kind of dumb, but did dwarves, goblins and so on get baby graphics too?  I haven't tried starting a fort and waiting for a migrant wave to check yet, but I haven't found anything in the graphics files or graphics configs for it.

The "playable races" type tiles are made up of many layers that go together and he didn't have time to do good testing on them, so not this update.
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Telgin

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Re: Steam Official Announcement Thread (50.01 Edition!)
« Reply #521 on: May 02, 2023, 11:26:02 pm »

Disappointing but it makes sense.  I was hoping there would at least be an example to work from for mods for layered creatures, but I can probably figure it out from the examples for other creatures if there isn't some missing new feature needed to make it work for layered creatures.
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kitfoxgames

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Re: Steam Official Announcement Thread (50.01 Edition!)
« Reply #522 on: May 16, 2023, 02:49:51 pm »

Hey Urists,

Alexandra here with a big community update but first, a dev update from Tarn:

(Last) week has been going well! The experimental SDL2 branch is stabilizing after a few patches, and this should pave the way for some speed increases as well as the Linux and Mac versions. Putnam got me through setting up the Windows Subsystem for Linux and it's mostly playing nice with everything, so there's some hope that I'll just be able to compile from within MSVC itself to make the Linux builds.

We're having our first meeting for the adventure mode sound effects tomorrow, and I'll need to get an adventurer running around soon for that and for upcoming artwork, so that's a simultaneous thing going on. And 50.09 is also in progress - the return of the game log and we're working toward report/announcement persistence and some archery fixes/changes as well.

Dwarf Gear

We are so excited to share that the Dwarf Fortress FanGamer collection is now live! There is a very metal shirt, a pint glass with a fort design and a high-quality pin to represent your love of all things dorf. This is the first wave of the collection so expect to hear more merch news in the future!



Tarn and Zach say, “If you think losing is fun, buy this shirt. You’ll look like a total loser… and win!”

Store link: https://www.fangamer.com/collections/dwarf-fortress

Tarn and Zach on Stream



For those who missed our 10th anniversary stream, we have uploaded the VOD to Youtube. Watch Tarn and Zach review a community -made fort live and hear them answer some of chat’s questions along the way. Watch: https://youtu.be/svx5_98F3vM

Dwarf Fortress at Gamescom 2023

Attention European Urists! We are coming to Cologne, Germany for Gamescom from August 23-27th and are looking for volunteers with convention experience who want to help out at our booth. If this is something you’d be interested in please email me at alexandra@kitfoxgames.com (Bonus points if you speak German)

Sheet Music and Tabs

The composer of the Dwarf Fortress soundtrack, Dabu is working on some exciting but secret new things for Adventure Mode and more. In the meantime, we wanted to share the tabs and sheet music for Strike the Earth! Looking forward to hearing your covers!

Sheet music and tabs: https://drive.google.com/drive/folders/1o9FVaX97mVxPNNOK4IMC-c6EcgUG-9uW?usp=share_link


-Alexandra
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kitfoxgames

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Re: Steam Official Announcement Thread (50.01 Edition!)
« Reply #523 on: July 19, 2023, 01:06:52 pm »

Steam Community Update July 19 2023: Procedural Faces + Adventure Mode Progress

https://store.steampowered.com/news/app/975370/view/3660914173080246172?l=english

Full text:

Hey Urists,

It's Alexandra here from Kitfox with a seasonal video update from Tarn. We have updates on the art and programming side of development as Adventure Mode work continues. Watch the full video on Youtube: https://www.youtube.com/watch?v=6s5uijK6_6A

One of the most exciting new updates is that we have started creating procedural dwarf faces. This means that a dwarf's appearance will reflect the personality from their description. Here are some of the prototypes that our artist Carolyn has been making:



Watch the full video to hear about updates to Adventure Mode, the Linux version and to see a Giant Capybara!

We are also working on a new beginner-friendly tutorial series with Dwarf Fortress creator BlindiRL. We have a complete starter guide and a tutorial on making wells with more to come. It's never been easier to learn how to play Dwarf Fortress! Watch on Youtube: https://youtu.be/a_oKQDSWw-s

To discuss all the latest with your fellow urists, please join our Discord.

-Alexandra + Bay12


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Telgin

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Re: Steam Official Announcement Thread (50.01 Edition!)
« Reply #524 on: July 19, 2023, 02:03:45 pm »

That's really cool.  I wonder if other sapient species will be getting those too, or only dwarves.
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