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Author Topic: [44.12] Domestication Mod by DerMeister  (Read 3269 times)

DerMeister

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[44.12] Domestication Mod by DerMeister
« on: June 21, 2019, 08:36:09 pm »

No cheating or stupid creatures. Just a little rework of vanilla.

 Now only really cosmopolite animals is common domestic, so humans will have domestic animals from biome. Goblin sieges will be more fun with new creatures. And raid to goblin sites will give more useful pets.

 Dwarves will embark with cave animals, but the best of it is exotic.

http://dffd.bay12games.com/file.php?id=14425
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DerMeister

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Re: [44.12] Domestication Mod by DerMeister
« Reply #1 on: June 23, 2019, 12:13:59 am »

Also more animals are trainable or hunts vermin. Evil and good immortal sapients can be heroes. Any other ideas?
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DerMeister

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Re: [44.12] Domestication Mod by DerMeister
« Reply #2 on: September 01, 2019, 11:27:10 am »

Bump
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DerMeister

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Re: [44.12] Domestication Mod by DerMeister
« Reply #3 on: September 25, 2019, 05:47:25 pm »

Bump
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Asin

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Re: [44.12] Domestication Mod by DerMeister
« Reply #4 on: September 25, 2019, 06:07:37 pm »

Bump

Are you going to update it, or just bump it for no reason?

DerMeister

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Re: [44.12] Domestication Mod by DerMeister
« Reply #5 on: September 25, 2019, 06:36:12 pm »

Bump

Are you going to update it, or just bump it for no reason?
You need update?
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Asin

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Re: [44.12] Domestication Mod by DerMeister
« Reply #6 on: September 26, 2019, 01:56:05 pm »

Bump

Are you going to update it, or just bump it for no reason?
You need update?
Well, no. You keep bumping it for no reason.

DerMeister

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Re: [44.12] Domestication Mod by DerMeister
« Reply #7 on: September 26, 2019, 02:17:10 pm »

Bump

Are you going to update it, or just bump it for no reason?
You need update?
Well, no. You keep bumping it for no reason.
Reason: I want testers.
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