Dwarf Fortress > DF Modding

I am very confused

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IncompetentFortressMaker:
A custom entity of mine doesn't have working positions aside from one; more specifically, any positions descending from the "Ruler" or "Expedition Overseer" positions totally fail to appear (have never controlled this entity, so that may be the reason for the second failure). The working position is "Religious Communicator", the only position that isn't descending from anything else and isn't a site position. Even stranger, a dwarf in a fortress of mine somehow had a relation that was justice's hand (akauti equivalent of dwarven hammerer, but should hopefully use all weapon skills) of a group show up, the odd thing being that the group in question belonged to my (dwarven) civilization! Maybe it's somehow an akauti group? Admittedly it's the only custom entity with defined positions that uses custom weapons... *shrugs* Entity raw below:
Spoiler (click to show/hide)
--- Code: ---entity_akauti

[OBJECT:ENTITY]

[ENTITY:AKAUTI]
normally you can't embark from an akauti civ, but they have positions that should allow embarking from an akauti civ to be feasible - add ] to the end of the line 2 lines below to enable embarking from akauti civs
they do have the (possible) advantage of using all custom weapons besides Lucerne hammer and military fork though (no entity added by this mod uses those two)
[SITE_CONTROLLABLE
actually not recommended to play as in adventurer mode right now, akautis seem to be rather bugged when controlled in adventurer mode
[ALL_MAIN_POPS_CONTROLLABLE]
[CREATURE:AKAUTI]
[TRANSLATION:AKAUTI]
[DIGGER:ITEM_WEAPON_PICK]
[WEAPON:ITEM_WEAPON_WHIP]
[WEAPON:ITEM_WEAPON_AXE_BATTLE]
[WEAPON:ITEM_WEAPON_HAMMER_WAR]
[WEAPON:ITEM_WEAPON_SWORD_SHORT]
[WEAPON:ITEM_WEAPON_SPEAR]
[WEAPON:ITEM_WEAPON_MACE]
[WEAPON:ITEM_WEAPON_CROSSBOW]
[AMMO:ITEM_AMMO_BOLTS]
[WEAPON:ITEM_WEAPON_BOW]
[AMMO:ITEM_AMMO_ARROWS]
[WEAPON:ITEM_WEAPON_PIKE]
[WEAPON:ITEM_WEAPON_HALBERD]
[WEAPON:ITEM_WEAPON_SWORD_2H]
[WEAPON:ITEM_WEAPON_SWORD_LONG]
[WEAPON:ITEM_WEAPON_MAUL]
[WEAPON:ITEM_WEAPON_AXE_GREAT]
[WEAPON:ITEM_WEAPON_FLAIL]
[WEAPON:ITEM_WEAPON_MORNINGSTAR]
[WEAPON:ITEM_WEAPON_SCIMITAR]
[WEAPON:ITEM_WEAPON_HORSEMANS_PICK]
[WEAPON:ITEM_WEAPON_SHEPHERDS_AXE]
[WEAPON:ITEM_WEAPON_PLANCON_A_PICOT]
[WEAPON:ITEM_WEAPON_QUARTERSTAFF]
[WEAPON:ITEM_WEAPON_SWORDSTAFF]
[WEAPON:ITEM_WEAPON_ESTOC]
[WEAPON:ITEM_WEAPON_AXE_TRAINING]
[WEAPON:ITEM_WEAPON_SWORD_SHORT_TRAINING]
[WEAPON:ITEM_WEAPON_SPEAR_TRAINING]
[SIEGEAMMO:ITEM_SIEGEAMMO_BALLISTA]
[ARMOR:ITEM_ARMOR_BREASTPLATE:UNCOMMON]
[ARMOR:ITEM_ARMOR_MAIL_SHIRT:COMMON]
[ARMOR:ITEM_ARMOR_LEATHER:UNCOMMON]
[ARMOR:ITEM_ARMOR_COAT:UNCOMMON]
[ARMOR:ITEM_ARMOR_SHIRT:COMMON]
[ARMOR:ITEM_ARMOR_CLOAK:COMMON]
[ARMOR:ITEM_ARMOR_TUNIC:UNCOMMON]
[ARMOR:ITEM_ARMOR_TOGA:RARE]
[ARMOR:ITEM_ARMOR_CAPE:UNCOMMON]
[ARMOR:ITEM_ARMOR_VEST:UNCOMMON]
[ARMOR:ITEM_ARMOR_ROBE:COMMON]
[HELM:ITEM_HELM_HELM:COMMON]
[HELM:ITEM_HELM_CAP:COMMON]
[HELM:ITEM_HELM_HOOD:COMMON]
[HELM:ITEM_HELM_TURBAN:RARE]
[HELM:ITEM_HELM_MASK:UNCOMMON]
[HELM:ITEM_HELM_VEIL_HEAD:RARE]
[HELM:ITEM_HELM_VEIL_FACE:RARE]
[HELM:ITEM_HELM_SCARF_HEAD:COMMON]
[GLOVES:ITEM_GLOVES_GAUNTLETS:COMMON]
[GLOVES:ITEM_GLOVES_GLOVES:UNCOMMON]
[SHOES:ITEM_SHOES_BOOTS:COMMON]
[SHOES:ITEM_SHOES_BOOTS_LOW:COMMON]
[SHOES:ITEM_SHOES_SOCKS:COMMON]
[SHOES:ITEM_SHOES_SHOES:RARE]
[PANTS:ITEM_PANTS_PANTS:COMMON]
[PANTS:ITEM_PANTS_GREAVES:UNCOMMON]
[PANTS:ITEM_PANTS_LEGGINGS:COMMON]
[SHIELD:ITEM_SHIELD_SHIELD]
[SHIELD:ITEM_SHIELD_BUCKLER]
[TRAPCOMP:ITEM_TRAPCOMP_GIANTAXEBLADE]
[TRAPCOMP:ITEM_TRAPCOMP_ENORMOUSCORKSCREW]
[TRAPCOMP:ITEM_TRAPCOMP_SPIKEDBALL]
[TRAPCOMP:ITEM_TRAPCOMP_LARGESERRATEDDISC]
[TRAPCOMP:ITEM_TRAPCOMP_MENACINGSPIKE]
[TOY:ITEM_TOY_PUZZLEBOX]
[TOY:ITEM_TOY_BOAT]
[TOY:ITEM_TOY_HAMMER]
[TOY:ITEM_TOY_AXE]
[TOOL:ITEM_TOOL_MINECART]
[TOOL:ITEM_TOOL_STEPLADDER]
[TOOL:ITEM_TOOL_BOOKCASE]
[TOOL:ITEM_TOOL_PEDESTAL]
[TOOL:ITEM_TOOL_DISPLAY_CASE]
[TOOL:ITEM_TOOL_CAULDRON]
[TOOL:ITEM_TOOL_LADLE]
[TOOL:ITEM_TOOL_BOWL]
[TOOL:ITEM_TOOL_MORTAR]
[TOOL:ITEM_TOOL_PESTLE]
[TOOL:ITEM_TOOL_KNIFE_CARVING]
[TOOL:ITEM_TOOL_KNIFE_BONING]
[TOOL:ITEM_TOOL_KNIFE_SLICING]
[TOOL:ITEM_TOOL_KNIFE_MEAT_CLEAVER]
[TOOL:ITEM_TOOL_FORK_CARVING]
[TOOL:ITEM_TOOL_NEST_BOX]
[TOOL:ITEM_TOOL_JUG]
[TOOL:ITEM_TOOL_LARGE_POT]
[TOOL:ITEM_TOOL_HIVE]
[TOOL:ITEM_TOOL_POUCH]
[TOOL:ITEM_TOOL_WHEELBARROW]
[TOOL:ITEM_TOOL_SCROLL_ROLLERS]
[TOOL:ITEM_TOOL_BOOK_BINDING]
[TOOL:ITEM_TOOL_SCROLL]
[TOOL:ITEM_TOOL_QUIRE]
[CLOTHING]
[SUBTERRANEAN_CLOTHING]
[CURRENCY_BY_YEAR]
[CURRENCY:COPPER:1]
[CURRENCY:SILVER:5]
[CURRENCY:GOLD:15]
[SELECT_SYMBOL:WAR:NAME_WAR]
[SUBSELECT_SYMBOL:WAR:VIOLENT]
[SELECT_SYMBOL:BATTLE:NAME_BATTLE]
[SUBSELECT_SYMBOL:BATTLE:VIOLENT]
[SELECT_SYMBOL:SIEGE:NAME_SIEGE]
[SUBSELECT_SYMBOL:SIEGE:VIOLENT]
[SELECT_SYMBOL:ROAD:NAME_ROAD]
[SELECT_SYMBOL:TUNNEL:NAME_TUNNEL]
[SELECT_SYMBOL:BRIDGE:NAME_BRIDGE]
[SELECT_SYMBOL:WALL:NAME_WALL]
[SELECT_SYMBOL:TEMPLE:NAME_BUILDING_TEMPLE]
[SELECT_SYMBOL:LIBRARY:NAME_BUILDING_LIBRARY]
[SELECT_SYMBOL:REMAINING:EARTH]
[SELECT_SYMBOL:REMAINING:ARTIFICE]
[SELECT_SYMBOL:REMAINING:NEW]
[SELECT_SYMBOL:REMAINING:MYTHIC]
[SELECT_SYMBOL:REMAINING:ARTIFICE]
[SELECT_SYMBOL:REMAINING:COLOR]
[SELECT_SYMBOL:REMAINING:MYSTERY]
[SELECT_SYMBOL:REMAINING:ASSERTIVE]
[SELECT_SYMBOL:REMAINING:PROTECT]
[SELECT_SYMBOL:REMAINING:DARKNESS]
[SELECT_SYMBOL:REMAINING:LIGHT]
[SELECT_SYMBOL:REMAINING:LUCK]
[SELECT_SYMBOL:REMAINING:SKY]
[CULL_SYMBOL:ALL:SUBORDINATE]
[CULL_SYMBOL:ALL:NEGATIVE]
[CULL_SYMBOL:ALL:NEGATOR]
[METAL_PREF]
[STONE_PREF]
[GEM_PREF]
[OUTDOOR_WOOD]
[INDOOR_WOOD]
[OUTDOOR_FARMING]
[INDOOR_FARMING]
[OUTDOOR_GARDENS]
[INDOOR_GARDENS]
[OUTDOOR_ORCHARDS]
[INDOOR_ORCHARDS]
[USE_ANY_PET_RACE]
Their corrupted counterparts the ulleids can use evil but not good things
[USE_GOOD_ANIMALS]
[USE_GOOD_PLANTS]
[USE_GOOD_WOOD]
[USE_CAVE_ANIMALS]
[USE_ANIMAL_PRODUCTS]
[COMMON_DOMESTIC_PACK]
[COMMON_DOMESTIC_PULL]
[COMMON_DOMESTIC_MOUNT]
[COMMON_DOMESTIC_PET]
[RIVER_PRODUCTS]
[OCEAN_PRODUCTS]
[USE_MISC_PROCESSED_WOOD_PRODUCTS]
[EQUIPMENT_IMPROVEMENTS]
[IMPROVED_BOWS]
[SCHOLAR:ALL]
[SIEGER]
[AMBUSHER]
[PROGRESS_TRIGGER_TRADE:2]
[PROGRESS_TRIGGER_POPULATION:4]
[PROGRESS_TRIGGER_PROD_SIEGE:3]
[MERCHANT_BODYGUARDS]
[DIPLOMAT_BODYGUARDS]
[INVADERS_IGNORE_NEUTRALS]
[ACTIVE_SEASON:WINTER]
[WANDERER]
[BEAST_HUNTER]
[SCOUT]
[MERCENARY]
[ART_FACET_MODIFIER:OWN_RACE:512]
[ART_FACET_MODIFIER:FANCIFUL:256]
[ART_FACET_MODIFIER:EVIL:256]
[ART_FACET_MODIFIER:GOOD:256]
[ITEM_IMPROVEMENT_MODIFIER:ART_IMAGE:512]
[ITEM_IMPROVEMENT_MODIFIER:COVERED:256]
[ITEM_IMPROVEMENT_MODIFIER:RINGS_HANGING:256]
[ITEM_IMPROVEMENT_MODIFIER:BANDS:256]
[ITEM_IMPROVEMENT_MODIFIER:SPIKES:128]
[ITEM_IMPROVEMENT_MODIFIER:ITEMSPECIFIC:320]
[ITEM_IMPROVEMENT_MODIFIER:THREAD:320]
[ITEM_IMPROVEMENT_MODIFIER:CLOTH:320]
[ITEM_IMPROVEMENT_MODIFIER:SEWN_IMAGE:320]
[DEFAULT_SITE_TYPE:CAVE_DETAILED]
[LIKES_SITE:CAVE_DETAILED]
[TOLERATES_SITE:CAVE_DETAILED]
[TOLERATES_SITE:CITY]
[TOLERATES_SITE:TREE_CITY]
[EXCLUSIVE_START_BIOME:MOUNTAIN]
[SETTLEMENT_BIOME:ANY_FOREST]
[SETTLEMENT_BIOME:ANY_DESERT]
[SETTLEMENT_BIOME:ANY_TROPICAL]
[SETTLEMENT_BIOME:ANY_TEMPERATE]
[SETTLEMENT_BIOME:ANY_RIVER]
[SETTLEMENT_BIOME:ANY_POOL]
[SETTLEMENT_BIOME:ANY_LAKE]
[SETTLEMENT_BIOME:ANY_SHRUBLAND]
[SETTLEMENT_BIOME:ANY_GRASSLAND]
[SETTLEMENT_BIOME:ANY_WETLAND]
[SETTLEMENT_BIOME:ANY_SAVANNA]
[SETTLEMENT_BIOME:FOREST_TAIGA]
[BIOME_SUPPORT:MOUNTAIN:6]
[BIOME_SUPPORT:ANY_FOREST:2]
[BIOME_SUPPORT:ANY_DESERT:2]
[BIOME_SUPPORT:ANY_TROPICAL:2]
[BIOME_SUPPORT:ANY_TEMPERATE:2]
[BIOME_SUPPORT:ANY_RIVER:2]
[BIOME_SUPPORT:ANY_POOL:2]
[BIOME_SUPPORT:ANY_LAKE:2]
[BIOME_SUPPORT:ANY_SHRUBLAND:2]
[BIOME_SUPPORT:ANY_GRASSLAND:2]
[BIOME_SUPPORT:ANY_WETLAND:2]
[BIOME_SUPPORT:ANY_SAVANNA:2]
[BIOME_SUPPORT:FOREST_TAIGA:2]
[FRIENDLY_COLOR:6:0:1]
[RELIGION:REGIONAL_FORCE]
[WILL_ACCEPT_TRIBUTE]
[GENERATE_MUSICAL_FORMS]
[GENERATE_POETIC_FORMS]
[GENERATE_DANCE_FORMS]
[GENERATE_STRINGED_INSTRUMENTS]
[GENERATE_PERCUSSION_INSTRUMENTS]
[GENERATE_WIND_INSTRUMENTS]
[GENERATE_KEYBOARD_INSTRUMENTS]
[MAX_STARTING_CIV_NUMBER:25]
[MAX_POP_NUMBER:5000]
[MAX_SITE_POP_NUMBER:260]
[PERMITTED_JOB:MINER]
[PERMITTED_JOB:CARPENTER]
[PERMITTED_JOB:BOWYER]
[PERMITTED_JOB:WOODCUTTER]
[PERMITTED_JOB:ENGRAVER]
[PERMITTED_JOB:MASON]
[PERMITTED_JOB:ANIMAL_CARETAKER]
[PERMITTED_JOB:ANIMAL_TRAINER]
[PERMITTED_JOB:HUNTER]
[PERMITTED_JOB:TRAPPER]
[PERMITTED_JOB:ANIMAL_DISSECTOR]
[PERMITTED_JOB:FURNACE_OPERATOR]
[PERMITTED_JOB:WEAPONSMITH]
[PERMITTED_JOB:ARMORER]
[PERMITTED_JOB:BLACKSMITH]
[PERMITTED_JOB:METALCRAFTER]
[PERMITTED_JOB:GEM_CUTTER]
[PERMITTED_JOB:GEM_SETTER]
[PERMITTED_JOB:WOODCRAFTER]
[PERMITTED_JOB:STONECRAFTER]
[PERMITTED_JOB:LEATHERWORKER]
[PERMITTED_JOB:BONE_CARVER]
[PERMITTED_JOB:WEAVER]
[PERMITTED_JOB:CLOTHIER]
[PERMITTED_JOB:GLASSMAKER]
[PERMITTED_JOB:FISHERMAN]
[PERMITTED_JOB:FISH_DISSECTOR]
[PERMITTED_JOB:FISH_CLEANER]
[PERMITTED_JOB:CHEESE_MAKER]
[PERMITTED_JOB:MILKER]
[PERMITTED_JOB:SHEARER]
[PERMITTED_JOB:SPINNER]
[PERMITTED_JOB:GELDER]
[PERMITTED_JOB:COOK]
[PERMITTED_JOB:THRESHER]
[PERMITTED_JOB:MILLER]
[PERMITTED_JOB:BUTCHER]
[PERMITTED_JOB:TANNER]
[PERMITTED_JOB:DYER]
[PERMITTED_JOB:PLANTER]
[PERMITTED_JOB:HERBALIST]
[PERMITTED_JOB:BREWER]
[PERMITTED_JOB:SOAP_MAKER]
[PERMITTED_JOB:POTASH_MAKER]
[PERMITTED_JOB:LYE_MAKER]
[PERMITTED_JOB:WOOD_BURNER]
[PERMITTED_JOB:MECHANIC]
[PERMITTED_JOB:SIEGE_ENGINEER]
[PERMITTED_JOB:SIEGE_OPERATOR]
[PERMITTED_JOB:PUMP_OPERATOR]
[PERMITTED_JOB:CLERK]
[PERMITTED_JOB:ADMINISTRATOR]
[PERMITTED_JOB:TRADER]
[PERMITTED_JOB:ARCHITECT]
[PERMITTED_JOB:DIAGNOSER]
[PERMITTED_JOB:BONE_SETTER]
[PERMITTED_JOB:SUTURER]
[PERMITTED_JOB:SURGEON]
[PERMITTED_JOB:GLAZER]
[PERMITTED_JOB:POTTER]
[PERMITTED_JOB:PRESSER]
[PERMITTED_JOB:BEEKEEPER]
[PERMITTED_JOB:WAX_WORKER]
[PERMITTED_JOB:PAPERMAKER]
[PERMITTED_JOB:BOOKBINDER]
[PERMITTED_BUILDING:SOAP_MAKER]
[PERMITTED_BUILDING:SCREW_PRESS]
[PERMITTED_REACTION:TAN_A_HIDE]
[PERMITTED_REACTION:RENDER_FAT]
[PERMITTED_REACTION:MAKE_SOAP_FROM_TALLOW]
[PERMITTED_REACTION:MAKE_SOAP_FROM_OIL]
[PERMITTED_REACTION:MILL_SEEDS_NUTS_TO_PASTE]
[PERMITTED_REACTION:MAKE_CLAY_JUG]
[PERMITTED_REACTION:MAKE_CLAY_BRICKS]
[PERMITTED_REACTION:MAKE_CLAY_STATUE]
[PERMITTED_REACTION:MAKE_LARGE_CLAY_POT]
[PERMITTED_REACTION:MAKE_CLAY_CRAFTS]
[PERMITTED_REACTION:MAKE_QUICKLIME]
[PERMITTED_REACTION:MAKE_MILK_OF_LIME]
[PERMITTED_REACTION:MAKE_PARCHMENT]
[PERMITTED_REACTION:MAKE_SCROLL]
[PERMITTED_REACTION:MAKE_QUIRE]
[PERMITTED_REACTION:MAKE_SHEET_FROM_PLANT]
[PERMITTED_REACTION:MAKE_SLURRY_FROM_PLANT]
[PERMITTED_REACTION:PRESS_PLANT_PAPER]
[PERMITTED_REACTION:BIND_BOOK]
[PERMITTED_REACTION:GLAZE_JUG]
[PERMITTED_REACTION:GLAZE_STATUE]
[PERMITTED_REACTION:GLAZE_LARGE_POT]
[PERMITTED_REACTION:GLAZE_CRAFT]
[PERMITTED_REACTION:PRESS_OIL]
[PERMITTED_REACTION:PRESS_OIL_FRUIT]
[PERMITTED_REACTION:MAKE_CLAY_HIVE]
[PERMITTED_REACTION:PRESS_HONEYCOMB]
[PERMITTED_REACTION:MAKE_WAX_CRAFTS]
[PERMITTED_REACTION:BREW_DRINK_FROM_PLANT]
[PERMITTED_REACTION:BREW_DRINK_FROM_PLANT_GROWTH]
[PERMITTED_REACTION:MAKE_MEAD]
[PERMITTED_REACTION:PROCESS_PLANT_TO_BAG]
[PERMITTED_REACTION:BRASS_MAKING]
[PERMITTED_REACTION:BRASS_MAKING2]
[PERMITTED_REACTION:BRONZE_MAKING]
[PERMITTED_REACTION:BRONZE_MAKING2]
[PERMITTED_REACTION:ELECTRUM_MAKING]
[PERMITTED_REACTION:ELECTRUM_MAKING2]
[PERMITTED_REACTION:BILLON_MAKING]
[PERMITTED_REACTION:BILLON_MAKING2]
[PERMITTED_REACTION:PEWTER_FINE_MAKING]
[PERMITTED_REACTION:PEWTER_FINE_MAKING2]
[PERMITTED_REACTION:PEWTER_TRIFLE_MAKING]
[PERMITTED_REACTION:PEWTER_TRIFLE_MAKING2]
[PERMITTED_REACTION:PEWTER_LAY_MAKING]
[PERMITTED_REACTION:BLACK_BRONZE_MAKING]
[PERMITTED_REACTION:STERLING_SILVER_MAKING]
[PERMITTED_REACTION:ROSE_GOLD_MAKING]
[WORLD_CONSTRUCTION:WALL]
[WORLD_CONSTRUCTION:BRIDGE]
[WORLD_CONSTRUCTION:ROAD]
[WORLD_CONSTRUCTION:TUNNEL]
[GEM_SHAPE:OCTAGON_CUT_GEM]
[GEM_SHAPE:OVAL_CABOCHON]
[GEM_SHAPE:RECTANGULAR_CABOCHON]
[GEM_SHAPE:CUSHION_CUT_GEM]
[GEM_SHAPE:CUSHION_CABOCHON]
[GEM_SHAPE:SQUARE_CUT_GEM]
[GEM_SHAPE:SQUARE_BRILLIANT_CUT_GEM]
[GEM_SHAPE:ROUND_CABOCHON]
[GEM_SHAPE:ROUND_BRILLIANT_CUT_GEM]
[GEM_SHAPE:OVAL_CUT_GEM]
[GEM_SHAPE:TABLE_CUT_GEM]
[GEM_SHAPE:RADIANT_CUT_GEM]
[ETHIC:ASSAULT:PUNISH_REPRIMAND]
[ETHIC:EAT_SAPIENT_KILL:MISGUIDED]
[ETHIC:EAT_SAPIENT_OTHER:MISGUIDED]
[ETHIC:KILL_ANIMAL:ACCEPTABLE]
[ETHIC:KILL_ENEMY:ACCEPTABLE]
[ETHIC:KILL_PLANT:ACCEPTABLE]
[ETHIC:KILL_ENTITY_MEMBER:PUNISH_SERIOUS]
[ETHIC:KILL_NEUTRAL:JUSTIFIED_IF_NO_REPERCUSSIONS]
[ETHIC:LYING:PUNISH_REPRIMAND]
[ETHIC:MAKE_TROPHY_ANIMAL:MISGUIDED]
[ETHIC:MAKE_TROPHY_SAPIENT:MISGUIDED]
[ETHIC:MAKE_TROPHY_SAME_RACE:UNTHINKABLE]
[ETHIC:OATH_BREAKING:PUNISH_REPRIMAND]
[ETHIC:SLAVERY:UNTHINKABLE]
[ETHIC:THEFT:MISGUIDED]
[ETHIC:TORTURE_ANIMALS:PUNISH_SERIOUS]
[ETHIC:TORTURE_AS_EXAMPLE:UNTHINKABLE]
[ETHIC:TORTURE_FOR_FUN:UNTHINKABLE]
[ETHIC:TORTURE_FOR_INFORMATION:PUNISH_SERIOUS]
[ETHIC:TREASON:PUNISH_EXILE]
[ETHIC:TRESPASSING:PERSONAL_MATTER]
[ETHIC:VANDALISM:PUNISH_REPRIMAND]
[VALUE:LAW:0]
[VALUE:LOYALTY:0]
[VALUE:FAMILY:-15]
[VALUE:FRIENDSHIP:0]
[VALUE:POWER:-30]
[VALUE:TRUTH:0]
[VALUE:CUNNING:-15]
[VALUE:ELOQUENCE:-50]
[VALUE:FAIRNESS:0]
[VALUE:DECORUM:-50]
[VALUE:TRADITION:-15]
[VALUE:ARTWORK:15]
[VALUE:COOPERATION:0]
[VALUE:INDEPENDENCE:30]
[VALUE:STOICISM:0]
[VALUE:INTROSPECTION:-15]
[VALUE:SELF_CONTROL:-15]
[VALUE:TRANQUILITY:-15]
[VALUE:HARMONY:-15]
[VALUE:MERRIMENT:0]
[VALUE:CRAFTSMANSHIP:15]
[VALUE:MARTIAL_PROWESS:0]
[VALUE:SKILL:30]
[VALUE:HARD_WORK:30]
[VALUE:SACRIFICE:-15]
[VALUE:COMPETITION:0]
[VALUE:PERSEVERANCE:15]
[VALUE:LEISURE_TIME:-15]
[VALUE:COMMERCE:0]
[VALUE:ROMANCE:0]
[VALUE:NATURE:-30]
[VALUE:PEACE:30]
[VALUE:KNOWLEDGE:15]
[POSITION:RULER]
[GENDER:FEMALE]
[BRAG_ON_KILL]
[CHAT_WORTHY]
[KILL_QUEST]
[EXPORTED_IN_LEGENDS]
[MENIAL_WORK_EXEMPTION]
[MENIAL_WORK_EXEMPTION_SPOUSE]
[DETERMINES_COIN_DESIGN]
[NAME:ruler:rulers]
[NAME_SPOUSE:ruler consort:ruler consorts]
[NUMBER:1]
[PRECEDENCE:1]
[QUEST_GIVER]
[REQUIRES_MARKET]
[DO_NOT_CULL]
[FLASHES]
[DUTY_BOUND]
[SPECIAL_BURIAL]
[SUCCESSION:BY_HEIR]
[RESPONSIBILITY:LAW_MAKING]
[RESPONSIBILITY:RECEIVE_DIPLOMATS]
[RESPONSIBILITY:MILITARY_GOALS]
[DEMAND_MAX:5]
[MANDATE_MAX:5]
[REQUIRED_BOXES:2]
[REQUIRED_CABINETS:2]
[REQUIRED_RACKS:1]
[REQUIRED_STANDS:1]
[REQUIRED_OFFICE:10000]
[REQUIRED_BEDROOM:10000]
[REQUIRED_DINING:10000]
[REQUIRED_TOMB:10000]
[COLOR:1:0:0]
[ACCOUNT_EXEMPT]
[ELECTED]
[POSITION:ARMY_COMMANDER]
mainly added so that ruler doesn't lead battles, therefore making her less likely to die
[NAME:army commander:army commanders]
[NUMBER:1]
[RESPONSIBILITY:MILITARY_STRATEGY]
[GENDER:FEMALE]
[APPOINTED_BY:RULER]
[DUTY_BOUND]
[DO_NOT_CULL]
[FLASHES]
[CHAT_WORTHY]
[BRAG_ON_KILL]
[KILL_QUEST]
[DEMAND_MAX:2]
[REQUIRED_BOXES:2]
[REQUIRED_CABINETS:1]
[REQUIRED_RACKS:1]
[REQUIRED_STANDS:1]
[REQUIRED_OFFICE:500]
[REQUIRED_BEDROOM:500]
[REQUIRED_TOMB:1]
[SPECIAL_BURIAL]
[PRECEDENCE:100]
[SQUAD:10:army soldier:army soldiers]
[POSITION:RELIGIOUS_COMMUNICATOR]
[GENDER:FEMALE]
[BRAG_ON_KILL]
[CHAT_WORTHY]
[DO_NOT_CULL]
[EXPORTED_IN_LEGENDS]
[ELECTED]
[FLASHES]
[NUMBER:1]
[PRECEDENCE:50]
[MENIAL_WORK_EXEMPTION]
[NAME:religious communicator:religious communicators]
[COLOR:6:0:1]
[DUTY_BOUND]
[RESPONSIBILITY:RELIGION]
[ACCOUNT_EXEMPT]
[POSITION:FOREIGN_AFFAIRS_DIPLOMAT]
[NAME:foreign affairs diplomat:foreign affairs diplomats]
[NUMBER:1]
[RESPONSIBILITY:MAKE_INTRODUCTIONS]
[RESPONSIBILITY:MAKE_PEACE_AGREEMENTS]
[RESPONSIBILITY:MAKE_TOPIC_AGREEMENTS]
[APPOINTED_BY:RULER]
[PRECEDENCE:150]
[FLASHES]
[DO_NOT_CULL]
[MENIAL_WORK_EXEMPTION]
[DUTY_BOUND]
[GENDER:FEMALE]
[COLOR:3:0:0]
[DEMAND_MAX:1]
[MANDATE_MAX:1]
[REQUIRED_BOXES:2]
[REQUIRED_CABINETS:1]
[REQUIRED_OFFICE:250]
[REQUIRED_BEDROOM:250]
[POSITION:INTERNAL_AFFAIRS_DIPLOMAT]
[NAME:internal affairs diplomat:internal affairs diplomats]
[NUMBER:1]
[RESPONSIBILITY:MEET_WORKERS]
[RESPONSIBILITY:RECEIVE_DIPLOMATS]
[RESPONSIBILITY:MILITARY_GOALS]
[REQUIRES_POPULATION:60]
[GENDER:FEMALE]
[DUTY_BOUND]
[DO_NOT_CULL]
[FLASHES]
[BRAG_ON_KILL]
[ELECTED]
[KILL_QUEST]
[CHAT_WORTHY]
[REQUIRES_MARKET]
[PRECEDENCE:250]
[COLOR:7:0:1]
[DEMAND_MAX:1]
[MANDATE_MAX:1]
[REQUIRED_BOXES:2]
[REQUIRED_CABINETS:1]
[REQUIRED_OFFICE:250]
[REQUIRED_BEDROOM:250]
[SITE]
[POSITION:EXPEDITION_OVERSEER]
[NAME:expedition overseer:expedition overseers]
[NUMBER:1]
[RESPONSIBILITY:MEET_WORKERS]
[RESPONSIBILITY:RECEIVE_DIPLOMATS]
[RESPONSIBILITY:MILITARY_GOALS]
[DUTY_BOUND]
[DO_NOT_CULL]
[REQUIRES_MARKET]
[PRECEDENCE:250]
[SITE]
[REPLACED_BY:INTERNAL_AFFAIRS_DIPLOMAT]
[POSITION:JUSTICES_HAND]
[NAME:justice's hand:justice's hands]
[NUMBER:1]
[RESPONSIBILITY:EXECUTIONS]
[EXECUTION_SKILL:MACE]
[EXECUTION_SKILL:HAMMER]
[EXECUTION_SKILL:SWORD]
[EXECUTION_SKILL:AXE]
[EXECUTION_SKILL:DAGGER]
[EXECUTION_SKILL:SPEAR]
[EXECUTION_SKILL:PIKE]
[EXECUTION_SKILL:WHIP]
[REQUIRES_MARKET]
[APPOINTED_BY:INTERNAL_AFFAIRS_DIPLOMAT]
[DUTY_BOUND]
[DO_NOT_CULL]
[PRECEDENCE:350]
[FLASHES]
[COLOR:2:0:0]
[SITE]
[POSITION:TRADE_OVERSEER]
[NAME:trade overseer:trade overseers]
[NUMBER:1]
[RESPONSIBILITY:TRADE]
[REQUIRES_MARKET]
[APPOINTED_BY:INTERNAL_AFFAIRS_DIPLOMAT]
[APPOINTED_BY:EXPEDITION_OVERSEER]
[DUTY_BOUND]
[DO_NOT_CULL]
[PRECEDENCE:600]
[COLOR:2:0:0]
[SITE]
[POSITION:PRODUCTION_OVERSEER]
[NAME:production overseer:production overseers]
[NUMBER:1]
[RESPONSIBILITY:MANAGE_PRODUCTION]
[REQUIRES_MARKET]
[APPOINTED_BY:INTERNAL_AFFAIRS_DIPLOMAT]
[APPOINTED_BY:EXPEDITION_OVERSEER]
[DUTY_BOUND]
[DO_NOT_CULL]
[REQUIRED_OFFICE:1]
[PRECEDENCE:450]
[COLOR:2:0:0]
[SITE]
[POSITION:HEALTH_OVERSEER]
[NAME:health overseer:health overseers]
[NUMBER:1]
[RESPONSIBILITY:HEALTH_MANAGEMENT]
[REQUIRES_MARKET]
[APPOINTED_BY:INTERNAL_AFFAIRS_DIPLOMAT]
[APPOINTED_BY:EXPEDITION_OVERSEER]
[DUTY_BOUND]
[DO_NOT_CULL]
[PRECEDENCE:400]
[COLOR:2:0:0]
[SITE]
[POSITION:ACCOUNTING_OVERSEER]
[NAME:accounting overseer:accounting overseers]
[NUMBER:1]
[RESPONSIBILITY:ACCOUNTING]
[REQUIRES_MARKET]
[APPOINTED_BY:INTERNAL_AFFAIRS_DIPLOMAT]
[APPOINTED_BY:EXPEDITION_OVERSEER]
[DUTY_BOUND]
[DO_NOT_CULL]
[REQUIRED_OFFICE:1]
[PRECEDENCE:550]
[COLOR:2:0:0]
[SITE]
[POSITION:OUTPOST_AFFAIRS_DIPLOMAT]
[NAME:outpost affairs diplomat:outpost affairs diplomats]
[NUMBER:1]
[RESPONSIBILITY:ESTABLISH_COLONY_TRADE_AGREEMENTS]
[APPOINTED_BY:RULER]
[DUTY_BOUND]
[DO_NOT_CULL]
[PRECEDENCE:200]
[FLASHES]
[COLOR:7:0:0]
[DEMAND_MAX:1]
[MANDATE_MAX:1]
[REQUIRED_BOXES:2]
[REQUIRED_CABINETS:1]
[REQUIRED_BEDROOM:250]
[REQUIRED_OFFICE:250]
[POSITION:HEAD_SQUAD_COMMANDER]
similar to dwarven militia commander, so if you do choose to embark from an akauti civ at least you can have a military
[NAME:head squad commander:head squad commanders]
[NUMBER:1]
[RESPONSIBILITY:MILITARY_STRATEGY]
[REQUIRES_MARKET]
[APPOINTED_BY:INTERNAL_AFFAIRS_DIPLOMAT]
[APPOINTED_BY:EXPEDITION_OVERSEER]
[GENDER:FEMALE]
[DUTY_BOUND]
[DO_NOT_CULL]
[PRECEDENCE:300]
[COLOR:2:0:0]
[SQUAD:10:soldier:soldiers]
[COMMANDER:SQUAD_COMMANDER:ALL]
[SITE]
[POSITION:SQUAD_COMMANDER]
similar to dwarven militia captain
[NAME:squad commander:squad commanders]
[NUMBER:AS_NEEDED]
[REQUIRES_MARKET]
[APPOINTED_BY:HEAD_SQUAD_COMMANDER]
[DUTY_BOUND]
[DO_NOT_CULL]
[PRECEDENCE:650]
[SQUAD:10:soldier:soldiers]
[MILITARY_SCREEN_ONLY]
[SITE]
[POSITION:PUNISHMENT_OVERSEER]
[NAME:punishment overseer:punishment overseers]
[NUMBER:1]
[RESPONSIBILITY:LAW_ENFORCEMENT]
[REQUIRES_MARKET]
[APPOINTED_BY:INTERNAL_AFFAIRS_DIPLOMAT]
[APPOINTED_BY:EXPEDITION_OVERSEER]
[DUTY_BOUND]
[DO_NOT_CULL]
[PRECENDENCE:500]
[REQUIRED_BOXES:1]
[REQUIRED_CABINETS:1]
[REQUIRED_OFFICE:1]
[REQUIRED_BEDROOM:1]
[SITE]
--- End code ---
Extra weapons raw (miscellaneous fact: plançon à picot displays oddly in-game; the ç displays as something else entirely, while the à has another symbol joined behind it):
Spoiler (click to show/hide)
--- Code: ---item_weapon_extra

[OBJECT:ITEM]

These are all real-life medieval weapons
Sizes are likely inaccurate to their real-life counterparts
Lucerne hammers and military forks aren't used in any entities added by this mod, but you could easily add them to your own modded entities if this file is present

[ITEM_WEAPON:ITEM_WEAPON_HORSEMANS_PICK]
Not actually a pickaxe, but its spike is shaped similarly to the one on a miner's pickaxe
[NAME:horseman's pick:horseman's picks]
[SIZE:400]
[SKILL:HAMMER]
[TWO_HANDED:37500]
[MINIMUM_SIZE:32500]
[MATERIAL_SIZE:3]
[ATTACK:BLUNT:10:200:bash:bashes:head flat:2000]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:EDGE:50:2000:stab:stabs:head spike:1000]
[ATTACK_PREPARE_AND_RECOVER:3:3]

[ITEM_WEAPON:ITEM_WEAPON_SHEPHERDS_AXE]
[NAME:shepherd's axe:shepherd's axes]
[SIZE:600]
[SKILL:AXE]
[TWO_HANDED:47500]
[MINIMUM_SIZE:42500]
[MATERIAL_SIZE:4]
[ATTACK:EDGE:36000:5400:hack:hacks:headpiece blade edge:1250]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:BLUNT:36000:5400:slap:slaps:headpiece blade flat:1250]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:BLUNT:20:250:bash:bashes:headpiece flat:2000]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:BLUNT:80:860:strike:strikes:pommel:1000]
[ATTACK_PREPARE_AND_RECOVER:3:3]

Named as it is because it was discovered in Lucerne, Switzerland
[ITEM_WEAPON:ITEM_WEAPON_LUCERNE_HAMMER]
[NAME:Lucerne hammer:Lucerne hammers]
[SKILL:HAMMER]
[SIZE:500]
[TWO_HANDED:37500]
[MINIMUM_SIZE:32500]
[MATERIAL_SIZE:3]
[ATTACK:EDGE:10:30:stab:stabs:head back spike:2000]
[ATTACK_PREPARE_AND_RECOVER:4:4]
[ATTACK:EDGE:1:10:stab:stabs:head top spike:3500]
[ATTACK_PREPARE_AND_RECOVER:4:4]
[ATTACK:BLUNT:20:250:bash:bashes:head front:2000]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:BLUNT:100:1000:strike:strikes:pommel:1000]
[ATTACK_PREPARE_AND_RECOVER:3:3]

Yes, militaries have actually used forks, albeit modified ones looking more like pitchforks than utensils
[ITEM_WEAPON:ITEM_WEAPON_MILITARY_FORK]
[NAME:military fork:military forks]
[SKILL:SPEAR]
[SIZE:600]
[TWO_HANDED:47500]
[MINIMUM_SIZE:42500]
[MATERIAL_SIZE:3]
[ATTACK:EDGE:60:2100:stab:stabs:tines:1250]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:BLUNT:80000:4000:bash:bashes:handle:1000]
[ATTACK_PREPARE_AND_RECOVER:3:3]

[ITEM_WEAPON:ITEM_WEAPON_PLANCON_A_PICOT]
[NAME:plançon à picot:plançon à picots]
[SKILL:SPEAR]
[SIZE:800]
[TWO_HANDED:47500]
[MINIMUM_SIZE:42500]
[MATERIAL_SIZE:3]
[ATTACK:EDGE:40:200:thrust:thrusts:top spike:2000]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:BLUNT:10500:6050:smash:smashes:handle:1250]
[ATTACK_PREPARE_AND_RECOVER:3:3]

[ITEM_WEAPON:ITEM_WEAPON_QUARTERSTAFF]
[NAME:quarterstaff:quarterstaffs]
[SKILL:MACE]
[SIZE:1000]
[TWO_HANDED:77500]
[MINIMUM_SIZE:62500]
[MATERIAL_SIZE:5]
[TRAINING]
[ATTACK:BLUNT:200:300:bash:bashes:top:3500]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:BLUNT:20000:10150:bash:bashes:side:1250]
[ATTACK_PREPARE_AND_RECOVER:3:3]

[ITEM_WEAPON:ITEM_WEAPON_SWORDSTAFF]
[NAME:swordstaff:swordstaffs]
[SKILL:SWORD]
[SIZE:1000]
[TWO_HANDED:77500]
[MINIMUM_SIZE:62500]
[MATERIAL_SIZE:5]
[ATTACK:EDGE:20000:4000:slash:slashes:blade edge:1250]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:EDGE:50:2000:stab:stabs:blade point:1000]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:BLUNT:20000:4000:slap:slaps:blade flat:1250]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:BLUNT:20000:10150:bash:bashes:staff:1250]
[ATTACK_PREPARE_AND_RECOVER:3:3]

Borrows size/size requirements of longsword. "The estoc was a variation of the longsword designed for fighting against mail or plate armour. It was long, straight and stiff with no cutting edge, just a point." - Wikipedia
As such its point is made more effective at getting through armor (via contact area) than a DF longsword's is, but as payback it has less penetration size
[ITEM_WEAPON:ITEM_WEAPON_ESTOC]
French for "thrust" ---->^
[NAME:estoc:estocs]
[SKILL:SWORD]
[SIZE:700]
[TWO_HANDED:57500]
[MINIMUM_SIZE:52500]
[MATERIAL_SIZE:4]
[ATTACK:EDGE:10:2500:stab:stabs:NO_SUB:1000]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:BLUNT:55000:5500:slap:slaps:flat:1250]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:BLUNT:100:1000:strike:strikes:pommel:1000]
[ATTACK_PREPARE_AND_RECOVER:3:3]
--- End code ---

IncompetentFortressMaker:
Had to add to the previous message in another post due to exceeding one-post character limit; anyway, here's creature raw if needed (the creatures themselves are bugged, if you control an individual in either adventure mode or the object testing arena querying the temperature always displays "It is deathly cold." and eating any food is impossible, but drinking is fine if the water in question isn't frozen):
Spoiler (click to show/hide)
--- Code: ---creature_akauti

[OBJECT:CREATURE]

[CREATURE:AKAUTI]
[DESCRIPTION:A creature that resembles a dragon, but human-sized, humanoid, and partially made of solid, hard-as-iron gold. Unlike some mythical dragons, it is wingless. Can live as long a dwarf if the individual in question is fortunate.]
[NAME:akauti:akautis:akauti]
[CASTE_NAME:akauti:akautis:akauti]
[CREATURE_TILE:'a'][COLOR:6:0:1]
[INTELLIGENT]
[CANOPENDOORS]
[BENIGN]
[PREFSTRING:wealthy looks]
[BODY:HUMANOID_NECK:TAIL:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:5FINGERS:5TOES:MOUTH:TONGUE:GENERIC_TEETH_WITH_LARGE_EYE_TEETH:RIBCAGE]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[USE_MATERIAL_TEMPLATE:SCALE:SCALE_TEMPLATE]
[USE_MATERIAL_TEMPLATE:CLAW:NAIL_TEMPLATE]
[USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[USE_MATERIAL_TEMPLATE:SPIT:SPIT_TEMPLATE]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[REMOVE_MATERIAL:SKIN]
[REMOVE_MATERIAL:FAT]
[REMOVE_MATERIAL:HAIR]
[REMOVE_MATERIAL:GIZZARD]
[REMOVE_MATERIAL:LEATHER]
[REMOVE_MATERIAL:PARCHMENT]
[REMOVE_MATERIAL:TALLOW]
[REMOVE_MATERIAL:SOAP]
[REMOVE_TISSUE:SKIN]
[REMOVE_TISSUE:FAT]
[REMOVE_TISSUE:HAIR]
[REMOVE_TISSUE:GIZZARD]
[REMOVE_TISSUE:MUSCLE]
[REMOVE_TISSUE:BONE]
[REMOVE_TISSUE:CARTILAGE]
[REMOVE_TISSUE:TOOTH]
[SELECT_MATERIAL:SCALE]
[STATE_COLOR:ALL_SOLID:GOLD]
[STATE_NAME:ALL_SOLID:scale]
[STATE_ADJ:ALL_SOLID:scale]
[STATE_COLOR:LIQUID:GOLD]
[STATE_NAME:LIQUID:molten scale]
[STATE_ADJ:LIQUID:molten scale]
[STATE_COLOR:GAS:GOLD]
[STATE_NAME:GAS:boiling scale]
[STATE_ADJ:GAS:boiling scale]
[DISPLAY_COLOR:6:6:1]
[MATERIAL_VALUE:30]
[IGNITE_POINT:NONE]
[MELTING_POINT:11915]
[BOILING_POINT:15141]
[HEATDAM_POINT:11915]
[COLDDAM_POINT:NONE]
[SOLID_DENSITY:19320]
[LIQUID_DENSITY:17310]
[MOLAR_MASS:196967]
[IMPACT_YIELD:542500] copied from iron mat
[IMPACT_FRACTURE:1085000] copied from iron mat
[IMPACT_STRAIN_AT_YIELD:319] copied from iron mat
[COMPRESSIVE_YIELD:542500] copied from iron mat
[COMPRESSIVE_FRACTURE:1085000] copied from iron mat
[COMPRESSIVE_STRAIN_AT_YIELD:319] copied from iron mat
[TENSILE_YIELD:155000] copied from iron mat
[TENSILE_FRACTURE:310000] copied from iron mat
[TENSILE_STRAIN_AT_YIELD:73] copied from iron mat
[TORSION_YIELD:155000] copied from iron mat
[TORSION_FRACTURE:310000] copied from iron mat
[TORSION_STRAIN_AT_YIELD:189] copied from iron mat
[SHEAR_YIELD:155000] copied from iron mat
[SHEAR_FRACTURE:310000] copied from iron mat
[SHEAR_STRAIN_AT_YIELD:189] copied from iron mat
[BENDING_YIELD:155000] copied from iron mat
[BENDING_FRACTURE:310000] copied from iron mat
[BENDING_STRAIN_AT_YIELD:73] copied from iron mat
[ITEMS_HARD]
[ITEMS_METAL]
[IS_METAL]
[SELECT_MATERIAL:CLAW]
[STATE_COLOR:ALL_SOLID:GOLD]
[STATE_NAME:ALL_SOLID:claw]
[STATE_ADJ:ALL_SOLID:claw]
[STATE_COLOR:LIQUID:GOLD]
[STATE_NAME:LIQUID:molten claw]
[STATE_ADJ:LIQUID:molten claw]
[STATE_COLOR:GAS:GOLD]
[STATE_NAME:GAS:boiling claw]
[STATE_ADJ:GAS:boiling claw]
[DISPLAY_COLOR:6:6:1]
[MATERIAL_VALUE:30]
[IGNITE_POINT:NONE]
[MELTING_POINT:11915]
[BOILING_POINT:15141]
[HEATDAM_POINT:11915]
[COLDDAM_POINT:NONE]
[SOLID_DENSITY:19320]
[LIQUID_DENSITY:17310]
[MOLAR_MASS:196967]
[IMPACT_YIELD:542500] copied from iron mat
[IMPACT_FRACTURE:1085000] copied from iron mat
[IMPACT_STRAIN_AT_YIELD:319] copied from iron mat
[COMPRESSIVE_YIELD:542500] copied from iron mat
[COMPRESSIVE_FRACTURE:1085000] copied from iron mat
[COMPRESSIVE_STRAIN_AT_YIELD:319] copied from iron mat
[TENSILE_YIELD:155000] copied from iron mat
[TENSILE_FRACTURE:310000] copied from iron mat
[TENSILE_STRAIN_AT_YIELD:73] copied from iron mat
[TORSION_YIELD:155000] copied from iron mat
[TORSION_FRACTURE:310000] copied from iron mat
[TORSION_STRAIN_AT_YIELD:189] copied from iron mat
[SHEAR_YIELD:155000] copied from iron mat
[SHEAR_FRACTURE:310000] copied from iron mat
[SHEAR_STRAIN_AT_YIELD:189] copied from iron mat
[BENDING_YIELD:155000] copied from iron mat
[BENDING_FRACTURE:310000] copied from iron mat
[BENDING_STRAIN_AT_YIELD:73] copied from iron mat
[MAX_EDGE:10000]
[ITEMS_HARD]
[ITEMS_METAL]
[IS_METAL]
[SELECT_MATERIAL:NAIL]
[STATE_COLOR:ALL_SOLID:GOLD]
[STATE_NAME:ALL_SOLID:nail]
[STATE_ADJ:ALL_SOLID:nail]
[STATE_COLOR:LIQUID:GOLD]
[STATE_NAME:LIQUID:molten nail]
[STATE_ADJ:LIQUID:molten nail]
[STATE_COLOR:GAS:GOLD]
[STATE_NAME:GAS:boiling nail]
[STATE_ADJ:GAS:boiling nail]
[DISPLAY_COLOR:6:6:1]
[MATERIAL_VALUE:30]
[IGNITE_POINT:NONE]
[MELTING_POINT:11915]
[BOILING_POINT:15141]
[HEATDAM_POINT:11915]
[COLDDAM_POINT:NONE]
[SOLID_DENSITY:19320]
[LIQUID_DENSITY:17310]
[MOLAR_MASS:196967]
[IMPACT_YIELD:542500] copied from iron mat
[IMPACT_FRACTURE:1085000] copied from iron mat
[IMPACT_STRAIN_AT_YIELD:319] copied from iron mat
[COMPRESSIVE_YIELD:542500] copied from iron mat
[COMPRESSIVE_FRACTURE:1085000] copied from iron mat
[COMPRESSIVE_STRAIN_AT_YIELD:319] copied from iron mat
[TENSILE_YIELD:155000] copied from iron mat
[TENSILE_FRACTURE:310000] copied from iron mat
[TENSILE_STRAIN_AT_YIELD:73] copied from iron mat
[TORSION_YIELD:155000] copied from iron mat
[TORSION_FRACTURE:310000] copied from iron mat
[TORSION_STRAIN_AT_YIELD:189] copied from iron mat
[SHEAR_YIELD:155000] copied from iron mat
[SHEAR_FRACTURE:310000] copied from iron mat
[SHEAR_STRAIN_AT_YIELD:189] copied from iron mat
[BENDING_YIELD:155000] copied from iron mat
[BENDING_FRACTURE:310000] copied from iron mat
[BENDING_STRAIN_AT_YIELD:73] copied from iron mat
[MAX_EDGE:10000]
[ITEMS_HARD]
[ITEMS_METAL]
[IS_METAL]
[SELECT_MATERIAL:SINEW]
[STATE_COLOR:ALL_SOLID:GOLD]
[STATE_NAME:ALL_SOLID:sinew]
[STATE_ADJ:ALL_SOLID:sinew]
[STATE_COLOR:LIQUID:GOLD]
[STATE_NAME:LIQUID:molten sinew]
[STATE_ADJ:LIQUID:molten sinew]
[STATE_COLOR:GAS:GOLD]
[STATE_NAME:GAS:boiling sinew]
[STATE_ADJ:GAS:boiling sinew]
[DISPLAY_COLOR:6:6:1]
[MATERIAL_VALUE:30]
[IGNITE_POINT:NONE]
[MELTING_POINT:11915]
[BOILING_POINT:15141]
[HEATDAM_POINT:11915]
[COLDDAM_POINT:NONE]
[SOLID_DENSITY:19320]
[LIQUID_DENSITY:17310]
[MOLAR_MASS:196967]
[IMPACT_YIELD:175000]
[IMPACT_FRACTURE:350000]
[IMPACT_STRAIN_AT_YIELD:97]
[COMPRESSIVE_YIELD:175000]
[COMPRESSIVE_FRACTURE:350000]
[COMPRESSIVE_STRAIN_AT_YIELD:97] bulk modulus 180 GPa
[TENSILE_YIELD:50000]
[TENSILE_FRACTURE:100000]
[TENSILE_STRAIN_AT_YIELD:64] young's modulus 78 GPa
[TORSION_YIELD:50000]
[TORSION_FRACTURE:100000]
[TORSION_STRAIN_AT_YIELD:185]
[SHEAR_YIELD:50000]
[SHEAR_FRACTURE:100000]
[SHEAR_STRAIN_AT_YIELD:185] shear modulus 27 GPa
[BENDING_YIELD:50000]
[BENDING_FRACTURE:100000]
[BENDING_STRAIN_AT_YIELD:64]
[ITEMS_HARD]
[ITEMS_METAL]
[IS_METAL]
[SELECT_MATERIAL:SPIT]
[STATE_COLOR:ALL_SOLID:GOLD]
[STATE_NAME:ALL_SOLID:frozen spit]
[STATE_ADJ:ALL_SOLID:frozen spit]
[STATE_COLOR:LIQUID:GOLD]
[STATE_NAME:LIQUID:spit]
[STATE_ADJ:LIQUID:spit]
[STATE_COLOR:GAS:GOLD]
[STATE_NAME:GAS:boiling spit]
[STATE_ADJ:GAS:boiling spit]
[DISPLAY_COLOR:6:6:1]
[MATERIAL_VALUE:30]
[IGNITE_POINT:NONE]
[MAT_FIXED_TEMP:20500]
[MELTING_POINT:18915]
[BOILING_POINT:22141]
[HEATDAM_POINT:NONE]
[COLDDAM_POINT:NONE]
[SOLID_DENSITY:19320]
[LIQUID_DENSITY:17310]
[SELECT_MATERIAL:BLOOD]
[STATE_COLOR:ALL_SOLID:GOLD]
[STATE_NAME:ALL_SOLID:frozen blood]
[STATE_ADJ:ALL_SOLID:frozen blood]
[STATE_COLOR:LIQUID:GOLD]
[STATE_NAME:LIQUID:blood]
[STATE_ADJ:LIQUID:blood]
[STATE_COLOR:GAS:GOLD]
[STATE_NAME:GAS:boiling blood]
[STATE_ADJ:GAS:boiling blood]
[DISPLAY_COLOR:6:6:1]
[BASIC_COLOR:6:1]
[MATERIAL_VALUE:30]
[IGNITE_POINT:NONE]
[MELTING_POINT:18915]
[BOILING_POINT:22141]
[HEATDAM_POINT:NONE]
[COLDDAM_POINT:NONE]
[SOLID_DENSITY:19320]
[LIQUID_DENSITY:17310]
[SELECT_MATERIAL:PUS]
[STATE_COLOR:ALL_SOLID:GOLD]
[STATE_NAME:ALL_SOLID:frozen pus]
[STATE_ADJ:ALL_SOLID:frozen pus]
[STATE_COLOR:LIQUID:GOLD]
[STATE_NAME:LIQUID:pus]
[STATE_ADJ:LIQUID:pus]
[STATE_COLOR:GAS:GOLD]
[STATE_NAME:GAS:boiling pus]
[STATE_ADJ:GAS:boiling pus]
[DISPLAY_COLOR:6:6:1]
[BASIC_COLOR:6:1]
[MATERIAL_VALUE:30]
[IGNITE_POINT:NONE]
[MELTING_POINT:18915]
[BOILING_POINT:22141]
[HEATDAM_POINT:NONE]
[COLDDAM_POINT:NONE]
[SOLID_DENSITY:19320]
[LIQUID_DENSITY:17310]
[SELECT_MATERIAL:MUSCLE]
[STATE_COLOR:ALL_SOLID:GOLD]
[STATE_NAME:ALL_SOLID:muscle]
[STATE_ADJ:ALL_SOLID:muscle]
[STATE_COLOR:LIQUID:GOLD]
[STATE_NAME:LIQUID:molten muscle]
[STATE_ADJ:LIQUID:molten muscle]
[STATE_COLOR:GAS:GOLD]
[STATE_NAME:GAS:boiling muscle]
[STATE_ADJ:GAS:boiling muscle]
[DISPLAY_COLOR:6:6:1]
[MATERIAL_VALUE:30]
[IGNITE_POINT:NONE]
[MELTING_POINT:11915]
[BOILING_POINT:15141]
[HEATDAM_POINT:11915]
[COLDDAM_POINT:NONE]
[SOLID_DENSITY:19320]
[LIQUID_DENSITY:17310]
[MOLAR_MASS:196967]
[IMPACT_YIELD:175000]
[IMPACT_FRACTURE:350000]
[IMPACT_STRAIN_AT_YIELD:97]
[COMPRESSIVE_YIELD:175000]
[COMPRESSIVE_FRACTURE:350000]
[COMPRESSIVE_STRAIN_AT_YIELD:97] bulk modulus 180 GPa
[TENSILE_YIELD:50000]
[TENSILE_FRACTURE:100000]
[TENSILE_STRAIN_AT_YIELD:64] young's modulus 78 GPa
[TORSION_YIELD:50000]
[TORSION_FRACTURE:100000]
[TORSION_STRAIN_AT_YIELD:185]
[SHEAR_YIELD:50000]
[SHEAR_FRACTURE:100000]
[SHEAR_STRAIN_AT_YIELD:185] shear modulus 27 GPa
[BENDING_YIELD:50000]
[BENDING_FRACTURE:100000]
[BENDING_STRAIN_AT_YIELD:64]
[ITEMS_HARD]
[ITEMS_METAL]
[IS_METAL]
[SELECT_MATERIAL:BONE]
[STATE_COLOR:ALL_SOLID:GOLD]
[STATE_NAME:ALL_SOLID:bone]
[STATE_ADJ:ALL_SOLID:bone]
[STATE_COLOR:LIQUID:GOLD]
[STATE_NAME:LIQUID:molten bone]
[STATE_ADJ:LIQUID:molten bone]
[STATE_COLOR:GAS:GOLD]
[STATE_NAME:GAS:boiling bone]
[STATE_ADJ:GAS:boiling bone]
[DISPLAY_COLOR:6:6:1]
[MATERIAL_VALUE:30]
[IGNITE_POINT:NONE]
[MELTING_POINT:11915]
[BOILING_POINT:15141]
[HEATDAM_POINT:11915]
[COLDDAM_POINT:NONE]
[SOLID_DENSITY:19320]
[LIQUID_DENSITY:17310]
[MOLAR_MASS:196967]
[IMPACT_YIELD:542500] copied from iron mat
[IMPACT_FRACTURE:1085000] copied from iron mat
[IMPACT_STRAIN_AT_YIELD:319] copied from iron mat
[COMPRESSIVE_YIELD:542500] copied from iron mat
[COMPRESSIVE_FRACTURE:1085000] copied from iron mat
[COMPRESSIVE_STRAIN_AT_YIELD:319] copied from iron mat
[TENSILE_YIELD:155000] copied from iron mat
[TENSILE_FRACTURE:310000] copied from iron mat
[TENSILE_STRAIN_AT_YIELD:73] copied from iron mat
[TORSION_YIELD:155000] copied from iron mat
[TORSION_FRACTURE:310000] copied from iron mat
[TORSION_STRAIN_AT_YIELD:189] copied from iron mat
[SHEAR_YIELD:155000] copied from iron mat
[SHEAR_FRACTURE:310000] copied from iron mat
[SHEAR_STRAIN_AT_YIELD:189] copied from iron mat
[BENDING_YIELD:155000] copied from iron mat
[BENDING_FRACTURE:310000] copied from iron mat
[BENDING_STRAIN_AT_YIELD:73] copied from iron mat
[ITEMS_HARD]
[ITEMS_METAL]
[IS_METAL]
[SELECT_MATERIAL:CARTILAGE]
[STATE_COLOR:ALL_SOLID:GOLD]
[STATE_NAME:ALL_SOLID:cartilage]
[STATE_ADJ:ALL_SOLID:cartilage]
[STATE_COLOR:LIQUID:GOLD]
[STATE_NAME:LIQUID:molten cartilage]
[STATE_ADJ:LIQUID:molten cartilage]
[STATE_COLOR:GAS:GOLD]
[STATE_NAME:GAS:boiling cartilage]
[STATE_ADJ:GAS:boiling cartilage]
[DISPLAY_COLOR:6:6:1]
[MATERIAL_VALUE:30]
[IGNITE_POINT:NONE]
[MELTING_POINT:11915]
[BOILING_POINT:15141]
[HEATDAM_POINT:11915]
[COLDDAM_POINT:NONE]
[SOLID_DENSITY:19320]
[LIQUID_DENSITY:17310]
[MOLAR_MASS:196967]
[IMPACT_YIELD:175000]
[IMPACT_FRACTURE:350000]
[IMPACT_STRAIN_AT_YIELD:97]
[COMPRESSIVE_YIELD:175000]
[COMPRESSIVE_FRACTURE:350000]
[COMPRESSIVE_STRAIN_AT_YIELD:97] bulk modulus 180 GPa
[TENSILE_YIELD:50000]
[TENSILE_FRACTURE:100000]
[TENSILE_STRAIN_AT_YIELD:64] young's modulus 78 GPa
[TORSION_YIELD:50000]
[TORSION_FRACTURE:100000]
[TORSION_STRAIN_AT_YIELD:185]
[SHEAR_YIELD:50000]
[SHEAR_FRACTURE:100000]
[SHEAR_STRAIN_AT_YIELD:185] shear modulus 27 GPa
[BENDING_YIELD:50000]
[BENDING_FRACTURE:100000]
[BENDING_STRAIN_AT_YIELD:64]
[ITEMS_HARD]
[ITEMS_METAL]
[IS_METAL]
[SELECT_MATERIAL:TOOTH]
[STATE_COLOR:ALL_SOLID:GOLD]
[STATE_NAME:ALL_SOLID:tooth]
[STATE_ADJ:ALL_SOLID:tooth]
[STATE_COLOR:LIQUID:GOLD]
[STATE_NAME:LIQUID:molten tooth]
[STATE_ADJ:LIQUID:molten tooth]
[STATE_COLOR:GAS:GOLD]
[STATE_NAME:GAS:boiling tooth]
[STATE_ADJ:GAS:boiling tooth]
[DISPLAY_COLOR:6:6:1]
[MATERIAL_VALUE:30]
[IGNITE_POINT:NONE]
[MELTING_POINT:11915]
[BOILING_POINT:15141]
[HEATDAM_POINT:11915]
[COLDDAM_POINT:NONE]
[SOLID_DENSITY:19320]
[LIQUID_DENSITY:17310]
[MOLAR_MASS:196967]
[IMPACT_YIELD:542500] copied from iron mat
[IMPACT_FRACTURE:1085000] copied from iron mat
[IMPACT_STRAIN_AT_YIELD:319] copied from iron mat
[COMPRESSIVE_YIELD:542500] copied from iron mat
[COMPRESSIVE_FRACTURE:1085000] copied from iron mat
[COMPRESSIVE_STRAIN_AT_YIELD:319] copied from iron mat
[TENSILE_YIELD:155000] copied from iron mat
[TENSILE_FRACTURE:310000] copied from iron mat
[TENSILE_STRAIN_AT_YIELD:73] copied from iron mat
[TORSION_YIELD:155000] copied from iron mat
[TORSION_FRACTURE:310000] copied from iron mat
[TORSION_STRAIN_AT_YIELD:189] copied from iron mat
[SHEAR_YIELD:155000] copied from iron mat
[SHEAR_FRACTURE:310000] copied from iron mat
[SHEAR_STRAIN_AT_YIELD:189] copied from iron mat
[BENDING_YIELD:155000] copied from iron mat
[BENDING_FRACTURE:310000] copied from iron mat
[BENDING_STRAIN_AT_YIELD:73] copied from iron mat
[ITEMS_HARD]
[ITEMS_METAL]
[IS_METAL]
[TISSUE:SCALE]
[TISSUE_NAME:golden scale:STP]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:SCALE]
[SCARS]
[RELATIVE_THICKNESS:1]
[HEALING_RATE:500]
[VASCULAR:1]
[PAIN_RECEPTORS:5]
[CONNECTS]
[TISSUE_SHAPE:SCALES]
[TISSUE:CLAW]
[TISSUE_NAME:golden claw:NP]
[STRUCTURAL]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:CLAW]
[RELATIVE_THICKNESS:2]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE:NAIL]
[TISSUE_NAME:golden nail:NP]
[STRUCTURAL]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:NAIL]
[RELATIVE_THICKNESS:2]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE:MUSCLE]
[TISSUE_NAME:golden muscle:STP]
[THICKENS_ON_STRENGTH]
[ARTERIES]
[SCARS]
[MUSCULAR]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:MUSCLE]
[RELATIVE_THICKNESS:3]
[HEALING_RATE:500]
[VASCULAR:5]
[PAIN_RECEPTORS:5]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE:BONE]
[TISSUE_NAME:golden bone:NP] Whether it has a plural depends on exact part
[STRUCTURAL]
[CONNECTIVE_TISSUE_ANCHOR]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:BONE]
[RELATIVE_THICKNESS:2]
[HEALING_RATE:5000]
[VASCULAR:3]
[PAIN_RECEPTORS:50]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[SETTABLE]
[SPLINTABLE]
[TISSUE:CARTILAGE]
[TISSUE_NAME:golden cartilage:NP]
[STRUCTURAL]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:CARTILAGE]
[RELATIVE_THICKNESS:2]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE:TOOTH]
[TISSUE_NAME:golden tooth:NP]
[STRUCTURAL]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:TOOTH]
[RELATIVE_THICKNESS:2]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[BODY_DETAIL_PLAN:AKAUTI_TISSUE_LAYERS]
[TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT]
[TISSUE_LAYER:BY_CATEGORY:TOE:CLAW:FRONT]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SCALE:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RELSIZES]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:1000]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:1000]
[HAS_NERVES]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
[CDI:ADV_NAME:Spit]
[CDI:USAGE_HINT:NEGATIVE_SOCIAL_RESPONSE]
[CDI:USAGE_HINT:TORMENT]
[CDI:BP_REQUIRED:BY_CATEGORY:MOUTH]
[CDI:MATERIAL:LOCAL_CREATURE_MAT:SPIT:LIQUID_GLOB]
[CDI:VERB:spit:spits:NA]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:C:15]
[CDI:MAX_TARGET_NUMBER:C:1]
[CDI:WAIT_PERIOD:30]
[PHYS_ATT_RANGE:STRENGTH:0:400:600:750:800:900:1100]                    --
[PHYS_ATT_RANGE:ENDURANCE:700:1200:1400:1500:1600:1800:2500]            ++
[PHYS_ATT_RANGE:RECUPERATION:450:950:1150:1250:1350:1550:2250]          +
[MENT_ATT_RANGE:ANALYTICAL_ABILITY:700:1200:1400:1500:1600:1800:2500]   ++
[MENT_ATT_RANGE:FOCUS:700:1200:1400:1500:1600:1800:2500]                ++
[MENT_ATT_RANGE:PATIENCE:0:100:200:300:400:450:500]                     ---
[MENT_ATT_RANGE:MEMORY:700:1200:1400:1500:1600:1800:2500]               ++
[MENT_ATT_RANGE:SPATIAL_SENSE:700:1200:1400:1500:1600:1800:2500]      ++
[MENT_ATT_RANGE:LINGUISTIC_ABILITY:700:1200:1400:1500:1600:1800:2500]   ++
[BODY_SIZE:0:0:4000]
[BODY_SIZE:3:0:17500]
[BODY_SIZE:14:178:70000]
[REMAINS_COLOR:6:0:1]
[SET_TL_GROUP:BY_CATEGORY:ALL:SCALE]
[TL_COLOR_MODIFIER:GOLD:1]
[TLCM_NOUN:scales:PLURAL]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:IRIS_EYE_BLACK:1:IRIS_EYE_YELLOW:1:IRIS_EYE_GREEN:1:IRIS_EYE_GREEN-YELLOW:1]
[TLCM_NOUN:eyes:PLURAL]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:105:110:125:130:135:140]
[APP_MOD_IMPORTANCE:500]
[BODY_APPEARANCE_MODIFIER:BROADNESS:40:60:80:100:102:105:110]
[APP_MOD_IMPORTANCE:500]
[SET_BP_GROUP:BY_CATEGORY:THROAT]
[BP_APPEARANCE_MODIFIER:DEEP_VOICE:0:50:70:80:90:110:180]
[BP_APPEARANCE_MODIFIER:RASPY_VOICE:0:50:70:80:90:110:180]
[SET_BP_GROUP:BY_CATEGORY:EYE]
[BP_APPEARANCE_MODIFIER:LARGE_IRIS:80:100:110:120:135:160:180]
[APP_MOD_NOUN:eyes:PLURAL]
[APP_MOD_DESC_RANGE:80:100:110:135:160:180]
[MAXAGE:100:170]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:4:4]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_BAD_MULTIATTACK]
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:GRASP:BY_CATEGORY:FINGER:NAIL]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:scratch:scratches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:SECOND]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_CANLATCH]
[BABY:3]
[GENERAL_BABY_NAME:akauti baby:akauti babies]
[BABYNAME:akauti baby:akauti babies]
[CHILD:18]
[GENERAL_CHILD_NAME:akauti child:akauti children]
[CHILDNAME:akauti child:akauti children]
[EQUIPS]
[NOCTURNAL]
[VESPERTINE]
[SMELL_TRIGGER:75]
[HOMEOTHERM:10067]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:327:218:109:1900:2900] 80 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:900:711:521:293:1900:2900] 30 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:900:683:468:237:1900:2900] 37 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:900:537:358:179:1900:2900] 49 kph
[SWIMS_INNATE]
[MANNERISM_FINGERS:finger:fingers]
[MANNERISM_NOSE:nose]
[MANNERISM_EAR:ear]
[MANNERISM_HEAD:head]
[MANNERISM_EYES:eyes]
[MANNERISM_MOUTH:mouth]
[MANNERISM_HAIR:hair]
[MANNERISM_KNUCKLES:knuckles]
[MANNERISM_LIPS:lips]
[MANNERISM_CHEEK:cheek]
[MANNERISM_NAILS:nails]
[MANNERISM_FEET:feet]
[MANNERISM_ARMS:arms]
[MANNERISM_HANDS:hands]
[MANNERISM_TONGUE:tongue]
[MANNERISM_LEG:leg]
[MANNERISM_LAUGH]
[MANNERISM_WALK]
[MANNERISM_SIT]
[MANNERISM_BREATH]
[MANNERISM_POSTURE]
[MANNERISM_STRETCH]
[MANNERISM_EYELIDS]
[ODOR_STRING:mix of metal and living flesh]
[LOW_LIGHT_VISION:10000]
[PROFESSION_NAME:CRAFTSMAN:craftsmaker:craftsmakers]
[PROFESSION_NAME:FISHERMAN:fisher:fishers]
[PROFESSION_NAME:HAMMERMAN:hammeruser:hammerusers]
[PROFESSION_NAME:SPEARMAN:spearuser:spearusers]
[PROFESSION_NAME:CROSSBOWMAN:crossbowuser:crossbowusers]
[PROFESSION_NAME:AXEMAN:axeuser:axeusers]
[PROFESSION_NAME:SWORDSMAN:sworduser:swordusers]
[PROFESSION_NAME:MACEMAN:maceuser:maceusers]
[PROFESSION_NAME:PIKEMAN:pikeuser:pikeusers]
[PROFESSION_NAME:BOWMAN:bowuser:bowusers]
[PROFESSION_NAME:MASTER_CROSSBOWMAN:Master Crossbowuser:Master Crossbowusers]
[PROFESSION_NAME:MASTER_BOWMAN:Master Bowuser:Master Bowusers]
[PROFESSION_NAME:MASTER_HAMMERMAN:hammerlord:hammerlords]
[PROFESSION_NAME:MASTER_SPEARMAN:Master Spearuser:Master Spearusers]
[PROFESSION_NAME:MASTER_AXEMAN:axelord:axelords]
[PROFESSION_NAME:MASTER_SWORDSMAN:Master Sworduser:Master Swordusers]
[PROFESSION_NAME:MASTER_PIKEMAN:Master Pikeuser:Master Pikeusers]
[PROFESSION_NAME:MASTER_MACEMAN:macelord:macelords]
[PROFESSION_NAME:MASTER_WRESTLER:Master Wrestler:Master Wrestlers]
[PERSONALITY:STRESS_VULNERABILITY:0:0:0] totally invulnerable to stress
[PERSONALITY:GREED:0:15:40] not very greedy
[PERSONALITY:HATE_PROPENSITY:0:15:40] see language_AKAUTI.txt -> Find -> HATE or language_AKAUTI.txt -> Find -> HATRED
[PERSONALITY:ANXIETY_PROPENSITY:0:30:75]
[CASTE:FEMALE]
[FEMALE]
[MULTIPLE_LITTER_RARE]
[CASTE:MALE]
[MALE]
[SET_BP_GROUP:BY_TYPE:LOWERBODY][BP_ADD_TYPE:GELDABLE]
--- End code ---
I should probably also mention that no other organic creature will literally melt (amethyst men presumably do, but hey, they're made of rock). Maybe that's why the temperature reading is bugged for akautis, as controlling a human in the OJA displayed "It is warm." as expected, unlike controlling an akauti, which displayed "It is deathly cold." as detailed above. Language raw shouldn't matter (and may exceed the one-post character limit all by itself...)

Roses:
What does your error log say?

GoblinCookie:
What may be going on is that liquid parts (blood, spit) are being made of gold.  If you define a substance as liquid or gas, it is automatically set to the temperature at which it is liquid.  You would be cold because the difference between your ambient temperature defined by molten gold and the external environment is so great. 

IncompetentFortressMaker:
Hmm hmm hmm... that does make sense. Well, as for positions, apparently I misspelled "precedence" and the tag for naming the spouse of a position in my entity file. As the latter was in the ruler position, that's likely my problem, but IDK yet (would have to generate a new world and make an akauti civ show up in civs list in fort mode to find out). Unless... do you not need to re-generate a world if positions are modified this (potentially) extremely?
But wait - the homeotherm temperature is the same as a human's. Doesn't this affect my creature problem in some way?

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