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Author Topic: Tomb Space: Free Runners:  (Read 1252 times)

Jerick

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Re: Tomb Space: Free Runners:
« Reply #15 on: July 06, 2019, 11:25:23 am »

Loadout

Leader
-War Hawk: 20
-Combat Wear: free
-Knife: free

Carver (The Adamant Order)
-Knife: free
-Combat Wear: free
-Healing Powder: 40
-Warhawk: 20

Elite (Cult of Change)
-Tactical Shotgun: 40
-Carapace Armor: 50
-Knife: free

Caster (Neo Human)
-Warhawk: 20
-Combat Wear: free
-Knife: free

Brute (Cult of Change)
-Heavy Machine Gun:150
-Carapace Armour: 50
-Knife: free

Engineer (Adamant Order)
-Tactical Shotgun: 40
-Combat Wear: free
-Fixer: 70
-Knife: free


Total:500
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TheRedwolf

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Re: Tomb Space: Free Runners:
« Reply #16 on: July 06, 2019, 11:39:26 am »

Reminder that I also give everyone the knife and combat armor
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King Zultan

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Re: Tomb Space: Free Runners:
« Reply #17 on: July 07, 2019, 05:24:45 am »

Hopefully I got my math right and can afford this stuff.

Leader:
 Carapace Armor
 knife
 Assault Rifle

Elite:
 Combat Wear
 knife
 Tactical Shotgun

Brute:
 Combat Wear
 Normal Weapon (War hammer)
 Tactical Shotgun

Engineer:
 Combat Wear
 knife
 Tactical Shotgun
 Fixer

Carver:
 Combat Wear
 knife
 War Hawk
 Healing Powder
 Healing Powder

Minion:
 Combat Wear
 knife
 Tactical Shotgun

Total: 495
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Tyrant Leviathan

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Re: Tomb Space: Free Runners:
« Reply #18 on: July 08, 2019, 12:12:30 am »

Alrighty will do stats of the mixed team, All is well and after that, beginning the mission hub thing.

Tyrant Leviathan

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Re: Tomb Space: Free Runners:
« Reply #19 on: July 09, 2019, 05:16:54 pm »

Loadout

Leader
-War Hawk: 20
-Combat Wear: free
-Knife: free

Carver (The Adamant Order)
-Knife: free
-Combat Wear: free
-Healing Powder: 40
-Warhawk: 20

Elite (Cult of Change)
-Tactical Shotgun: 40
-Carapace Armor: 50
-Knife: free

Caster (Neo Human)
-Warhawk: 20
-Combat Wear: free
-Knife: free

Brute (Cult of Change)
-Heavy Machine Gun:150
-Carapace Armour: 50
-Knife: free

Engineer (Adamant Order)
-Tactical Shotgun: 40
-Combat Wear: free
-Fixer: 70
-Knife: free


Total:500

Alright for Adamant Order squaddies Pick two from following.

Mecha Hands: Bugger, stronger hands for Melee damage and carry stuff.

Lightning Reflexes: Bonys to dodge.

Data Jack: Access robotic minds/cpus viabtouch.

Re Enforced body:Extea hp/defense.

Auto organ: Something to depend on Should first fail.


Cult of Change Picks: Pick from one of the four gene splicing options.

Mammals:

Retractable Weapons: Extra Sharp teeth, claws, etc.

Super Speed: Based off mongoose. For brief moments at a time have super speed.

Dermal Thickening: Be like elephant or rhino, tough skin to damage.

Aquatic Mammals:

Enduring: Take off some hp lose, as your tough/extra healthy.

Echolocation: Can do bar/submarine finding stupid, move just fine without light and can tag stealthbunits with ease.

Sonic Blast: Based off Speem Whales, they hunt squid by zapping. And stunning them, so a roar  blast to stun targets.

Octopi:
Tentacles: Have System ifctentacles To move, grab, grapple Tether, and melee.

Cameo: Hold style, vanish.

Toxic: Now can deal Melee attack with poison.

Insects:
Body armor due to Carapace.
Scale surfaces spider man style.
Have four arms.



Psionics: For Your Caster, Pick 1 theme.

Telekinesis: In General use, pull, push and pick up.
Far Arms:Using tk to use items.
Shield: Thickening the air so acts like a mild force field.

Telepathy: Mind Stuff, in this case Mental talk with allies
Fear: Dwell in targets mind trying to scare them.
Vanish:?Trick their senses and make yourself invisible.

Jerick

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Re: Tomb Space: Free Runners:
« Reply #20 on: July 09, 2019, 05:37:05 pm »

Carver
-Lightning Reflexes
-Auto organ

Engineer
-Data Jack
-Re Enforced body

Brute
-Insects

Elite
-Octopi

Caster
-Telekinesis
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Tyrant Leviathan

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Re: Tomb Space: Free Runners:
« Reply #21 on: July 09, 2019, 07:41:38 pm »

Four missions:

-

On the Hub, or where most of Free Runners hang out are four things of interest. In the metallic hull of a vast craft that houses people who value freedom, at the cost of rent. There are things to note.

- Planetary Ruins: Rumors day on the planet below are newly found ruins of alien technology, best to get down there and get the toys before the Feds do (!Free Runner vs Feds, loot war.)

- Entertainment of the Masses: Hull Kong Brandon is hosting gladiator games. Winner left standing gets new custom made toys.

- New Codex?: At the Catina, is supposedly a pariah who holds map to big star map. Problem is he is currently hold up at a place that turns off Weapons.

- Spaceward Ho!: To the distance a Strange light show occurs, afterwards a chunk of rock and metal appears. Want to go exploring?

TheRedwolf

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Re: Tomb Space: Free Runners:
« Reply #22 on: July 09, 2019, 08:24:39 pm »

I’ll go after the Ruins
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King Zultan

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Re: Tomb Space: Free Runners:
« Reply #23 on: July 10, 2019, 03:03:34 am »

I'll explore this one:
- Spaceward Ho!: To the distance a Strange light show occurs, afterwards a chunk of rock and metal appears. Want to go exploring?
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Jerick

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Re: Tomb Space: Free Runners:
« Reply #24 on: July 10, 2019, 12:00:16 pm »

I'll take New Codex?
I think my guys are the best here in a melee brawl.
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Tyrant Leviathan

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Re: Tomb Space: Free Runners:
« Reply #25 on: July 11, 2019, 08:17:09 pm »

Oh hell yes. As it will be a bar room brawl.

No guns but everything else is legal, and improvised weapons.

Tomorrow posting up missions.
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