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Author Topic: Interplanetary Arms Race: The Network  (Read 26353 times)

Carefulrogue

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Re: Interplanetary Arms Race: Side One
« Reply #60 on: July 05, 2019, 05:32:43 pm »

Quote from: VoteBox
ORIGIN:
Medula's Log: (0)
Death World: (4) Twinwolf, TFF, Taricus, Carefulrogue
Odyssey of Steel: (4) MoP, Powder Miner, Rockeater, Doomblade
Rise of Machines:

DESIGN (x2):
3D Foundry: (2) Twinwolf, TheRedwolf
Composite Bath Factories: (0)
CRISP: (1) Powder Miner
Magnetic Flechette Rifle: (7) Twinwolf, MoP, TheRedwolf, TFF, Doomblade, Powder Miner, Carefulrogue
E-YES: (1) Nirur
Steeljay: (1) Nirur
OOPS: (1) MoP
NASH: (0)
SAIF: (4) Taricus, Carefulrogue, Rockeater, TFF
IM: (1) Doomblade
Logged
I never thought genocide would look so cute. . .
No reason someone can be dorfed only once. An entire army of Carefulrogue! All in one coffin, it seems.
"Guys if you say 'oops sorry' afterwards it's not a war crime, right?"

Man of Paper

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Re: Interplanetary Arms Race: Side One
« Reply #61 on: July 05, 2019, 07:57:11 pm »

Quote from: Photoreactive Particle Pulse Drive - "Eos"
The discovery of Hyperium, a viscous liquid in it's unaltered form that expresses electromagnetic properties at a quantum level, led to sweeping advancements in all sorts of fields. Testing showed particles with lower mass were affected by a Hyperium Field, the general term for the space and forces active within hyperium itself, at exponentially greater levels than heavier ones. Firing photons (one of two known massless particles) through a Hyperium Field resulted with the particles seemingly acquiring mass by passing through the field, applying a force on objects on the other side of the field at greater levels than ever measured with unmodified radiation forces, though notably the photons do slow down, resulting in odd visual effects if one directly observes light that passed through Hyperium. The first successful experiment took place in a Blackroom and involved a thin beam of photons firing through a hardened glass-like piece of Hyperium placed in front of a plate of 3.5mm suspended from the ceiling. The plate was knocked away by the amplification of photonic force. Once outside Hyperium the photons

The "Eos" Drive was [man/robot]kind's first major step in utilizing Hyperium on a large scale. The drive is built around the Photonic Resonation Chamber. The Chamber utilizes a Photon Generator to "spray" photons, with the forward half of the chamber layered with solidified Hyperium while the rear section of the chamber has a nozzle opening to allow excess particles to escape as relatively harmless light. The metal within the chamber is reflective to maximize use of photons, though the Generator pulses as opposed to remaining on constantly to prevent overheating or overloading the system. This results in a strobing effect emanating from the nozzle of the drive. As the Eos Drive is forward-thrusting only, smaller Photoreactive Particle Pulse or chemical engines should be used to facilitate maneuvering, or else the mount the drive is housed in should allow movement of the drive as a whole.

A light engine that may fit madman's requirements while also giving us the potential to make spaceships with "rear-wheel" drive and flashlights for propulsion.
« Last Edit: July 05, 2019, 10:10:22 pm by Man of Paper »
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Doomblade187

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Re: Interplanetary Arms Race: Side One
« Reply #62 on: July 05, 2019, 11:27:17 pm »

Quote from: VoteBox
ORIGIN:
Medula's Log: (0)
Death World: (4) Twinwolf, TFF, Taricus, Carefulrogue
Odyssey of Steel: (4) MoP, Powder Miner, Rockeater, Doomblade
Rise of Machines:

DESIGN (x2):
3D Foundry: (2) Twinwolf, TheRedwolf
Composite Bath Factories: (0)
CRISP: (1) Powder Miner
Magnetic Flechette Rifle: (7) Twinwolf, MoP, TheRedwolf, TFF, Doomblade, Powder Miner, Carefulrogue
E-YES: (1) Nirur
Steeljay: (1) Nirur
OOPS: (1) MoP
NASH: (0)
SAIF: (4) Taricus, Carefulrogue, Rockeater, TFF
IM: (0)
Eos Drive: (1) Doomblade
Logged
In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Man of Paper

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Re: Interplanetary Arms Race: Side One
« Reply #63 on: July 06, 2019, 12:19:47 pm »

Quote from: VoteBox
ORIGIN:
Medula's Log: (0)
Death World: (4) Twinwolf, TFF, Taricus, Carefulrogue
Odyssey of Steel: (4) MoP, Powder Miner, Rockeater, Doomblade
Rise of Machines:

DESIGN (x2):
3D Foundry: (2) Twinwolf, TheRedwolf
Composite Bath Factories: (0)
CRISP: (1) Powder Miner
Magnetic Flechette Rifle: (7) Twinwolf, MoP, TheRedwolf, TFF, Doomblade, Powder Miner, Carefulrogue
E-YES: (1) Nirur
Steeljay: (1) Nirur
OOPS: (0)
NASH: (0)
SAIF: (4) Taricus, Carefulrogue, Rockeater, TFF
IM: (0)
Eos Drive: (2) Doomblade, MoP


The sooner we start working with a special material the more we can integrate it without making older actions obsolete. And the sooner we work on an engine the more time we have to revise it if it sucks, and the more time we have to build and potentially fix our ships before the game actually starts.
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Taricus

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Re: Interplanetary Arms Race: Side One
« Reply #64 on: July 06, 2019, 12:22:16 pm »

It's not a particularly.... cool special material though. I dunno, it just seems pretty limited.
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We sided with the holocaust for a fucking +1 roll

Twinwolf

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Re: Interplanetary Arms Race: Side One
« Reply #65 on: July 06, 2019, 12:33:02 pm »

Yeah - I'm fine with light manipulation and even suggested it, but as presented it's going to be good for solar sails and... not all that much else. Considering the first resource is the physics bending one, we really should do more with it.
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Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

Doomblade187

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Re: Interplanetary Arms Race: Side One
« Reply #66 on: July 06, 2019, 03:25:50 pm »

Magnetic Sabot Rifle

The bulk of the Magnetic Sabot Rifle's length is taken up by the barrel and the magnetic rails on which the ammunition is propelled. The gun loads a magnetic sabot composed of rare-earth infused polymer composite. The shot contained in the sabot is a 10mm diameter hardened ceramic rod, sharpened and with small flights that pop out once free from the sabot. The gun has a trigger and a fire select switch. The fire select switch determines whether or not the gun automatically charges the firing supercapacitor. If not on, the trigger must be held to charge up the electromagnets, and after a few seconds charge, the trigger is pulled again to fire the sabot.
« Last Edit: July 06, 2019, 05:17:38 pm by Doomblade187 »
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Twinwolf

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Re: Interplanetary Arms Race: Side One
« Reply #67 on: July 06, 2019, 05:05:18 pm »

I'm changing vote because I think we'd be better served by the normal rifle as a base.

Quote from: VoteBox
ORIGIN:
Medula's Log: (0)
Death World: (4) Twinwolf, TFF, Taricus, Carefulrogue
Odyssey of Steel: (4) MoP, Powder Miner, Rockeater, Doomblade
Rise of Machines:

DESIGN (x2):
3D Foundry: (2) Twinwolf, TheRedwolf
Composite Bath Factories: (0)
CRISP: (1) Powder Miner
Magnetic Flechette Rifle: (6) MoP, TheRedwolf, TFF, Doomblade, Powder Miner, Carefulrogue
E-YES: (1) Nirur
Steeljay: (1) Nirur
OOPS: (0)
NASH: (0)
SAIF: (4) Taricus, Carefulrogue, Rockeater, TFF
IM: (0)
Eos Drive: (2) Doomblade, MoP
Magnetic Sabot Rifle: (1): Twinwolf
Logged
Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

Doomblade187

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Re: Interplanetary Arms Race: Side One
« Reply #68 on: July 06, 2019, 05:26:54 pm »

Quote from: VoteBox
ORIGIN:
Medula's Log: (0)
Death World: (4) Twinwolf, TFF, Taricus, Carefulrogue
Odyssey of Steel: (4) MoP, Powder Miner, Rockeater, Doomblade
Rise of Machines:

DESIGN (x2):
3D Foundry: (2) Twinwolf, TheRedwolf
Composite Bath Factories: (0)
CRISP: (1) Powder Miner
Magnetic Flechette Rifle: (5) MoP, TheRedwolf, TFF, Powder Miner, Carefulrogue
E-YES: (1) Nirur
Steeljay: (1) Nirur
OOPS: (0)
NASH: (0)
SAIF: (4) Taricus, Carefulrogue, Rockeater, TFF
IM: (0)
Eos Drive: (2) Doomblade, MoP
Magnetic Sabot Rifle: (2): Twinwolf, Doomblade
Logged
In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Carefulrogue

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Re: Interplanetary Arms Race: Side One
« Reply #69 on: July 06, 2019, 06:20:12 pm »

Quote from: VoteBox
ORIGIN:
Medula's Log: (0)
Death World: (4) Twinwolf, TFF, Taricus, Carefulrogue
Odyssey of Steel: (4) MoP, Powder Miner, Rockeater, Doomblade
Rise of Machines:

DESIGN (x2):
3D Foundry: (2) Twinwolf, TheRedwolf
Composite Bath Factories: (0)
CRISP: (1) Powder Miner
Magnetic Flechette Rifle: (4) MoP, TheRedwolf, TFF, Powder Miner
E-YES: (1) Nirur
Steeljay: (1) Nirur
OOPS: (0)
NASH: (0)
SAIF: (4) Taricus, Carefulrogue, Rockeater, TFF
IM: (0)
Eos Drive: (2) Doomblade, MoP
Magnetic Sabot Rifle: (2): Twinwolf, Doomblade, Carefulrogue
Logged
I never thought genocide would look so cute. . .
No reason someone can be dorfed only once. An entire army of Carefulrogue! All in one coffin, it seems.
"Guys if you say 'oops sorry' afterwards it's not a war crime, right?"

Man of Paper

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Re: Interplanetary Arms Race: Side One
« Reply #70 on: July 06, 2019, 06:32:50 pm »

Quote from: VoteBot
ORIGIN:
Medula's Log: (0)
Death World: (4) Twinwolf, TFF, Taricus, Carefulrogue
Odyssey of Steel: (4) MoP, Powder Miner, Rockeater, Doomblade
Rise of Machines:

DESIGN (x2):
3D Foundry: (2) Twinwolf, TheRedwolf
Composite Bath Factories: (0)
CRISP: (1) Powder Miner
Magnetic Flechette Rifle: (3) TheRedwolf, TFF, Powder Miner
E-YES: (1) Nirur
Steeljay: (1) Nirur
OOPS: (0)
NASH: (0)
SAIF: (4) Taricus, Carefulrogue, Rockeater, TFF
IM: (0)
Eos Drive: (2) Doomblade, MoP
Magnetic Sabot Rifle: (4) Twinwolf, Doomblade, Carefulrogue, MoP
Logged

Taricus

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Re: Interplanetary Arms Race: Side One
« Reply #71 on: July 06, 2019, 06:45:08 pm »

Quote from: VoteBot
ORIGIN:
Medula's Log: (0)
Death World: (4) Twinwolf, TFF, Taricus, Carefulrogue
Odyssey of Steel: (4) MoP, Powder Miner, Rockeater, Doomblade
Rise of Machines:

DESIGN (x2):
3D Foundry: (2) Twinwolf, TheRedwolf
Composite Bath Factories: (0)
CRISP: (1) Powder Miner
Magnetic Flechette Rifle: (3) TheRedwolf, TFF, Powder Miner
E-YES: (1) Nirur
Steeljay: (1) Nirur
OOPS: (0)
NASH: (0)
SAIF: (4) Taricus, Carefulrogue, Rockeater, TFF
IM: (0)
Eos Drive: (2) Doomblade, MoP
Magnetic Sabot Rifle: (5) Twinwolf, Doomblade, Carefulrogue, MoP, Taricus
Logged
Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Madman198237

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Re: Interplanetary Arms Race: Side One
« Reply #72 on: July 07, 2019, 02:04:44 pm »

Semi Autonomous Industrial Facilities:
An ambitious up-scaling of our industrial capability that has not yet been done until now, the SAIF represents a huge shift in design and production philosophy. Effectively network a large, semi-automated factories (Crewed by robots with human overseers) connected by high-speed rail to mines and processing facilities, the paradigm shift the network represents is a massive change to our production capabilities; no longer will we rely on 3D printers to make unsafe weaponry at a sluggish rate or be as harshly restricted in manpower for our industrial production. We will ground our foes to dust under the bootheel of superior industrial might. (Ground Production Facility)

Quote
Semi-Autonomous Industrial Facilities
Difficulty: Normal
Roll: 3+2-0 = 5 = Average

Industry has, historically, been more of a corporate thing. One group makes one thing then sells it to another group who makes it into something else, and so on. Integrating every factory across a large portion of a planet is not a normal procedure, but it IS a logical evolution to maximize efficiency and speed of production. It took some work to begin replacing old factories with this large network of new, larger, automated ones, and it required some bureaucratic tape-cutting to move all the old workers out and replace them with specialized machines (Lunatic's Note: not having even a name for you guys is making this difficult I must say), and a little more to authorize the expenditure of valuable materials, but in the end it worked out fairly well. We believe that by the time the war starts the SAIF Network will be capable of providing us 2 GPP worth of new production compared to the previous network of factories and production facilities.



Magnetic Sabot Rifle

The bulk of the Magnetic Sabot Rifle's length is taken up by the barrel and the magnetic rails on which the ammunition is propelled. The gun loads a magnetic sabot composed of rare-earth infused polymer composite. The shot contained in the sabot is a 10mm diameter hardened ceramic rod, sharpened and with small flights that pop out once free from the sabot. The gun has a trigger and a fire select switch. The fire select switch determines whether or not the gun automatically charges the firing supercapacitor. If not on, the trigger must be held to charge up the electromagnets, and after a few seconds charge, the trigger is pulled again to fire the sabot.

Quote
Magnetic Sabot Rifle
Difficulty: Normal
Roll: 1+1-0 = 2 = Utter Failure

We...um....well.....yeah. The Engineering Department begs your forgiveness and asks if you would please not execute them, they were too busy working on the massive SAIF project to get anything done on the rifle. They're truly really sorry, though. The interns have results, though!

Oh. The interns are kind of dead, actually. It appears that they attempted to build the rifle to specifications, a simple set of rails about 11-12mm apart to fit a sabot-enclosed ceramic projectile. Then they got bored, and built a 15mm bore rifle with a larger sabot and a ridiculous amount of power, and the sabot was apparently supposed to be deployed explosively---when the round left the barrel, the final electrical arc was going to set off what was, according to the remaining design plans, supposed to be an "impressive blast of fireworks". However, it would appear that they built a prototype and while testing a capacitor, they had an electrical arc from the capacitor to the stack of projectiles on a nearby table, which exploded said fireworks and destroyed their entire lab (and themselves) in a big and colorful explosion.

The Department of the Army sends their deepest condolences on the deaths of our interns. Oh, and they're also demanding that we pull it together and get them something workable before we declare war, or they're going to stage a hostile takeover of our department. We would prefer not to fight them, mostly because those things are super inaccurate and we'd likely all end up going home covered in plastic shards from our exploding handguns, and nobody wants that.

Cost: Please don't try to make this.


It is now the Turn -1 Revision Phase, you have two revisions.


Spoiler: Side One Tech (click to show/hide)

Spoiler: Side One Logistics (click to show/hide)
« Last Edit: July 07, 2019, 02:09:48 pm by Madman198237 »
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We shall make the highest quality of quality quantities of soldiers with quantities of quality.

Man of Paper

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Re: Interplanetary Arms Race: Side One
« Reply #73 on: July 07, 2019, 07:16:42 pm »

AUTHOR'S NOTE: These revisions are being proposed as a pair in order to reduce the impact of any additional step or two in difficulty mentioned by Madman in Discord in regard to utilizing a revision to actually make a working weapon. As such I ask that votes are for both or neither, since that would undo the whole "split across two revisions for difficulty reasons" thing. It also attempts to actually give the thing a name. I'm also writing it as if we've gone robots not because I'm a piece of shit but because some of the argument against robots was the lack of personality and whatnot. If someone wishes to rewrite these more to fit boring humans then go ahead, but it's just the fluffy bits.


Proposal: MSR-1 'Trephine' Resizing and Readjustment
The first issue with the Trephine was the assembly unit's attempt to increase the size of the proposed round past designated parameters, heavily impacting both the power draw of the weapon as well as it's stability and reliability. After a few sessions of debugging the assembly units were deemed fit to go back to work on the Trephine R&R.

This project is meant to recreate the mechanical components of the Trephine, namely the frame, stock, trigger mechanism, and rails that are actually spaced 12mm apart within a plastic barrel housing. The ring-sabot is also redesigned to carry the 10mm sharpened, finned rod through the barrel and is meant to break away once it exits the weapon. There is space for the superconductor and integrated circuitry, but those are part of a different overhaul. A trigger installed on the weapon's foregrip will provide power to the rails when held.

Overall the weapon boxy but not cumbersome, and should be fairly light-weight save for the magnetic rails.

The rounds themselves are composed of tungsten-tipped hardened ceramic. This should penetrate softly-cased units with relative ease, and should inflict significant damage on the internal components of uncased targets.


Proposal: MSR-1 'Trephine' Recalibration
The second stage to rebuilding the Trephine is recalibrating the electronic components. With the reduced size of the round (and the use of a lightly magnetic metal in the round itself) we are able to make a smaller superconductor battery to be housed within the stock of the weapon. Power flow is properly regulate to the magnetic accelerator rods, and can be precisely controlled by the weapon's operating unit. With the sabot no longer requiring a massive explosive discharge to break away from the round, we're able to tone down (read: completely remove) the fireworks addition provided by the malfunctioning units.

The weight of the superconductor battery and related installed electronics should provide some balance to the front-heavy frame of the Trephine.

Standard Testing Procedure also now states that all munitions not currently loaded in the weapon being test-fired shall be stored outside of the room testing is to occur in. This should prevent our Testing Units from incurring critical damage from this extremely preventable circumstance in the future.

----------------

I just want to note that this gun fits very well with a, say, metal-based species who have no experience fighting anything other than things made with some sort of shell. Imagine a bunch of face-melted Terminators coming at you with these things, man.
« Last Edit: July 07, 2019, 09:01:12 pm by Man of Paper »
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Man of Paper

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Re: Interplanetary Arms Race: Side One
« Reply #74 on: July 08, 2019, 08:20:51 pm »

Quote from: VoteBot
ORIGIN:
Medula's Log: (0)
Death World: (4) Twinwolf, TFF, Taricus, Carefulrogue
Odyssey of Steel: (3) Powder Miner, Rockeater, Doomblade
Rise of Machines: (1) MoP

REVISION 1:
MSR-1 'Trephine' Resizing and Readjustment: (1) MoP
MSR-1 'Trephine' Recalibration: (0)

REVISION 2:
MSR-1 'Trephine' Resizing and Readjustment: (0)
MSR-1 'Trephine' Recalibration: (1) MoP
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