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Author Topic: Necromancy? 5E  (Read 96247 times)

Superdorf

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Re: Necromancy? 5E
« Reply #1635 on: October 03, 2019, 04:52:29 pm »

Well if they don't, then the mage-types can just hurl cantrips at 'em until they die. We'll see.
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Falling angel met the rising ape, and the sound it made was

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Naturegirl1999

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Re: Necromancy? 5E
« Reply #1636 on: October 03, 2019, 04:53:52 pm »

Ok
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March

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Re: Necromancy? 5E
« Reply #1637 on: October 03, 2019, 09:30:26 pm »

You ready an attack with your maul if a gargoyle gets within range of you.

Guul and Hikdun outstretch their stone wings and you remember something... gargoyles can fly.
Aviial and the three peasants make desperate attacks on the distancing elementals;(2+7misses), (9+5misses), (7+5misses), (20+5crits, 6 slashing 1 radiant) only one of the peasants manages to hit one but it's on Hikdun's wing, still the attack is minor and unphases him.
Code: [Select]
√╚═══╬╬╬═══╝√
Ω√░░░░░¿░░░░░√Ω
 √ÄÜö░░░░░☺ÜÜ√
 √░░Ü░░░░░░░░√
 √░░░░æ░Ü░░░░√
 √░░░░░H░░░░░√
 √░░░░░░░$░░░√
 √░░░è░░░░░░░√
 √░░░ùùùùù░░░√
 √░░░░░░░░░░░√
 √░░░░░░░░░░░√

The gargoyles then begin to make an attack run on the top of the ridge, Sylvan uses his prepared action to make a jumping attack on Hikdun with his footbow from above (15+11hits +sneak, 10+42 piercing 1 radiant) Hikdun is pierced through and becomes a shower of debris falling down from the sky! Hikdun's death sends the taut wires flying, everyone dodges to try to avoid them. (++++++-+++--+-++-, 7 slashing) you, Makdt, Aviial, the elf cleric and one of the human clerics all get hit by one of the strings. "Hikdun? Brother? NO!?" Guul screams and flies overhead towards Sylvan, and slamming down attacks with the string whips (+) Sylvan deftly dodges the invisible strings and despite wearing bells on his attire makes not a single sound.

Code: [Select]
√╚═══╬╬╬═══╝√
√░░░░░¿░░░░░√¿
√ÄÜö░░░░░☺ÜÜ√
√░░Ü░░░░░░░░√
√░░░░æ░Ü░░░░√
√░░░░░H░░░░░√
√░░░░░░░$Ω░░√
√░░░è░░░░░░░√
√░░░ùùùùù░░░√
√░░░░░░░░░░░√
√░░░░░░░░░░░√

The peasants are stunned but recover to perform javelin attacks on the remaining gargoyle (4+5misses),(9+5misses),(8+5misses),(19+5hits, 2 piercing 1 radiant),(4+5misses) only one actually hits to crack a bit off the irate elemental.

The clerics ready for another volley of Sacred Flames (+-++- 14 radiant) the blazing light finishes the elemental, causing it to crumble to bits.
Code: [Select]
√╚═══╬╬╬═══╝√
√░░░░░¿░░░░░√¿
√ÄÜö░░░░░☺ÜÜ√
√░░Ü░░░░░░░░√
√░░░░æ░Ü░░░░√
√░░░░░H░░░░░√
√░░░░░░░$¿░░√
√░░░è░░░░░░░√
√░░░ùùùùù░░░√
√░░░░░░░░░░░√
√░░░░░░░░░░░√

The fight being done everyone regroups to head inside, Sylvan separates to take up a guard position to protect the gate, Hedra addresses the group, "We have taken the gate, but steel your resolves for the heretics within will not die easy but we will show them the strength of the light!"
Everyone but Sylvan begins making their way into the gate.
(What do you wish to do?)
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Superdorf

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Re: Necromancy? 5E
« Reply #1638 on: October 03, 2019, 09:37:31 pm »

Head over to Makdt. "Bah, I am not of much help in such fight as this... are you well?"
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Falling angel met the rising ape, and the sound it made was

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March

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Re: Necromancy? 5E
« Reply #1639 on: October 03, 2019, 10:01:11 pm »

You head over to Makdt. "Bah, I am not of much help in such fight as this... are you well?", "I'm fine, we're not done fighting yet, we should go inside and keep at it." Makdt tells you.
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Superdorf

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Re: Necromancy? 5E
« Reply #1640 on: October 03, 2019, 10:03:35 pm »

"Aye, that we will..."

Keep a couple guys in front of us-- we don't want to be the one walking into the invisible wire-blades or whatever-- but stay fairly near the front, so we have room to fight once the fighting starts.
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Falling angel met the rising ape, and the sound it made was

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tormenting the player is important
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March

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Re: Necromancy? 5E
« Reply #1641 on: October 03, 2019, 11:06:05 pm »

"Aye, that we will..." you say and move to be near the middle of the group.
The assembled group moves into the gateroom and before you realize they have clogged up as it seems they are trying to force their way through a barricade.

You see the lizardman shaman making a retreat, and it seems like he has set the deathdogs free.
Code: [Select]
╔═════════╗
║▒▒▒±░╬   ║
║▒¶▒±░│   ║
║±±±±L│   ║
║░dd░d│  ≤║
║░d░dd└───║
║░dd░d░░░░║
║╬─┐±±±┌─╬║
║  │ÄÜÜ│  ║
║≥ │ÜÜÜ│ ≥║
╚═══☺░░═══╝
░░░░░H░æ░░░
░░úúú░éúú░░
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Superdorf

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Re: Necromancy? 5E
« Reply #1642 on: October 03, 2019, 11:09:38 pm »

"Clear a-side."
Step forth, and strike at the barricade with all the might of our maul!
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
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King Zultan

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Re: Necromancy? 5E
« Reply #1643 on: October 04, 2019, 07:11:24 am »

"Clear a-side."
Step forth, and strike at the barricade with all the might of our maul!

+1
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Naturegirl1999

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Re: Necromancy? 5E
« Reply #1644 on: October 04, 2019, 08:16:08 am »

"Clear a-side."
Step forth, and strike at the barricade with all the might of our maul!

+1
+1
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March

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Re: Necromancy? 5E
« Reply #1645 on: October 04, 2019, 09:55:50 pm »

"Clear a-side." you order the peasants, who having little effect on the barricade with their weapons back up.
You make you way forward to see Aviial has got his greatsword stuck in the old wooden portcullis.
Code: [Select]
╔═════════╗
║▒▒▒±░L   ║
║▒¶▒±░│   ║
║±±±±░│   ║
║░dd░d│  ≤║
║░d░dd└───║
║░dd░d░░░░║
║╬─┐±±±┌─╬║
║  │Ä☺Ü│  ║
║≥ │░░Ü│ ≥║
╚═══ÜÜÜ═══╝
░░░░öH░æ░░░
░░úúú░éúú░░

You maul at the barricade with all your might; (+) you open a hole large enough for one person to fit into at a time.

Code: [Select]
╔═════════╗
║▒▒▒±░±   ║
║▒¶▒±░│   ║
║±±±±░│   ║
║░dd░d│  ≤║
║░d░dd└───║
║░dd░d░░░░║
║╬─┐±╫±┌─╬║
║  │Ä☺Ü│  ║
║≥ │░ÜÜ│ ≥║
╚═══ÜÜö═══╝
░░░ú░Hæé░░░
░░░úú░úú░░░

The deathdogs rush the gate and one is immediately attacking you; (10+4hits piercing immune +, 5misses) the death bites into your midsection but it feels like its done nothing to you.

The orc moves up and readys to attack.
Code: [Select]
╔═════════╗
║▒▒▒±░±   ║
║▒¶▒±░│   ║
║±±±±░│   ║
║░░░dd│  ≤║
║░░ddd└───║
║░░░ddd░░░║
║╬─┐±d±┌─╬║
║  │Ä☺Ü│  ║
║≥ │öÜÜ│ ≥║
╚═══ÜÜ░═══╝
░░░ú░Hæé░░░
░░░úú░úú░░░

(It's your turn)
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Naturegirl1999

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Re: Necromancy? 5E
« Reply #1646 on: October 04, 2019, 10:07:26 pm »

maul the deathdog that is attacking me
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Superdorf

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Re: Necromancy? 5E
« Reply #1647 on: October 04, 2019, 10:11:39 pm »

We're immune to piercing damage.

We're immune to piercing damage.

Ahh-hahahaha

Raise our voice to a good loud roar. "Stay back-- this beast cannot harm me! This beast is mine!"

maul the deathdog that is attacking me

+1
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
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March

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Re: Necromancy? 5E
« Reply #1648 on: October 04, 2019, 11:38:24 pm »

"Stay back-- this beast cannot harm me! This beast is mine!" you roar
You swing your maul at the deathdog; (5+2misses) the maul bounces off the barricade.

The peasants back up and throw javelins towards the deathdog; (6+5misses)(6+5misses)(19+5hits, 4 piercing)(5+5misses)(12+5hits, 9 piercing) two of the javalins hit the deathdog.
Code: [Select]
╔═════════╗
║▒▒▒±░±   ║
║▒¶▒±░│   ║
║±±±±░│   ║
║░░░dd│  ≤║
║░░ddd└───║
║░░░ddd░░░║
║╬─┐±d±┌─╬║
║  │Ä☺░│  ║
║≥ │öÜÜ│ ≥║
╚═══Ü░Ü═══╝
░░░úÜHæé░░░
░░░úú░úú░░░

The clerics form ranks again and cast more Sacred flames at the deathdog; (++--+ 15 radiant)
Code: [Select]
╔═════════╗
║▒▒▒±░±   ║
║▒¶▒±░│   ║
║±±±±░│   ║
║░░░dd│  ≤║
║░░ddd└───║
║░░░ddd░░░║
║╬─┐±d±┌─╬║
║  │Ä☺░│  ║
║≥ │öÜÜ│ ≥║
╚═══Ü░Ü═══╝
░░░░ÜHæé░░░
░░░úúúúú░░░

Makdt moves up and casts lightning lure on the deathdog; (- 6 lightning) the severely injured looking Deathdog is pulled past you.
The orc reactively attacks the deathdog with her scimitar; (15+4hits 5 slashing) the deathdog looks absolutely near death.
Code: [Select]
╔═════════╗
║▒▒▒±░±   ║
║▒¶▒±░│   ║
║±±±±░│   ║
║░░░dd│  ≤║
║░░ddd└───║
║░░░ddd░░░║
║╬─┐±╫±┌─╬║
║  │Ä☺Ü│  ║
║≥ │ödÜ│ ≥║
╚═══ÜæÜ═══╝
░░░░ÜH░é░░░
░░░úúúúú░░░

No sooner is the hole freed up does another deathdog come through to attack you (8+4misses, 13+4hits, piercing immune +) the deathdog bites into your chest but again there is no damage done.
Code: [Select]
╔═════════╗
║▒▒▒±░±   ║
║▒¶▒±░│   ║
║±±±±░│   ║
║░░░dd│  ≤║
║░░ddd└───║
║░░░d░d░░░║
║╬─┐±d±┌─╬║
║  │Ä☺Ü│  ║
║≥ │ödÜ│ ≥║
╚═══ÜæÜ═══╝
░░░░ÜH░é░░░
░░░úúúúú░░░

The elf cleric casts spike growth inside the fort's courtyard so that the edge is just inside the hole you made in the barricade.


Hedra sling up a crossbow and fires a bolt into the severely injured deathdog; (19+3hits, 9 piercing) the bolt penetrates the deathdog's chest killing it.
Code: [Select]
╔═════════╗
║▒▒▒±░±   ║
║▒¶▒±░│   ║
║±±±±░│   ║
║░░░dd│  ≤║
║░░ddd└───║
║░░░d░d░░░║
║╬─┐±d±┌─╬║
║  │Ä☺Ü│  ║
║≥ │ö¿Ü│ ≥║
╚═══ÜæÜ═══╝
░░░░ÜH░é░░░
░░░úúúúú░░░

Aviial finally frees his greatsword from the barricade and casts a spell upon it then swings it into the deathdog in the hole; (3+7misses, 7+7hits 7 slashing 14 thunder -) a loud thunderous boom echoes off the stone at his weapon makes contact and it throws the deathdog away (12 piercing) and is ripped up by the spiked growth and does not look good.
Code: [Select]
╔═════════╗
║▒▒▒±░±   ║
║▒¶▒±░│   ║
║±±±±░│   ║
║░░░dd│  ≤║
║░░ddd└───║
║░░░d░dd░░║
║╬─┐±╫±┌─╬║
║  │Ä☺Ü│  ║
║≥ │ö¿Ü│ ≥║
╚═══ÜæÜ═══╝
░░░░ÜH░é░░░
░░░úúúúú░░░

No sooner does is the hole vacated does another deathdog move through the spiked hole(6 piercing) to attack you (1+4fumbles, 17+4hits piercing immune +) the deathdog bites itself and your groin but there is no serious damage done.
Code: [Select]
╔═════════╗
║▒▒▒±░±   ║
║▒¶▒±░│   ║
║±±±±░│   ║
║░░░dd│  ≤║
║░░ddd└───║
║░░░░░dd░░║
║╬─┐±d±┌─╬║
║  │Ä☺Ü│  ║
║≥ │ö¿Ü│ ≥║
╚═══ÜæÜ═══╝
░░░░ÜH░é░░░
░░░úúúúú░░░

The orc woman readies her attack again.

(It's your turn)
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Superdorf

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Re: Necromancy? 5E
« Reply #1649 on: October 04, 2019, 11:48:40 pm »

Unless the circumstances change, we're just going to keep cracking dog-skulls like there's no tomorrow!
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tormenting the player is important
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