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Author Topic: Crash on save (adventure mode)  (Read 632 times)

Jack_Caboose

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Crash on save (adventure mode)
« on: August 06, 2019, 03:12:19 pm »

Whenever I save an adventure mode game on a large world, it crashes. It works fine on medium (and presumably smaller) worlds, though. Is there any way to fix or should I just wait for the next update?

Jack_Caboose

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Re: Crash on save (adventure mode)
« Reply #1 on: August 08, 2019, 12:55:30 am »

I think I have somewhat narrowed the issue - sometimes, on world generation, if I try to use dfhack's "exportlegends info" command, it will crash upon generating the legends_plus file. The file works as usual but stops halfway through an artifact entry (usually a book, but not always) and crashes DF. So I tried to look through the artifacts section in DF legends itself, which also led to a crash. I guess this only affected larger worlds because what ever material/item is causing the corrupt artifacts is given more chance to be used. Is there any way to find out which artifacts are causing this issue? If it's a specific creature's leather or something, I could always try deleting that creature from the raws.