Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: Citizens of the Empire Unite! All Power to the Kurultai! (OOC)  (Read 2213 times)

Tiruin

  • Bay Watcher
  • Life is too short for worries
    • View Profile
Re: Citizens of the Empire Unite! All Power to the Kurultai!
« Reply #15 on: February 14, 2020, 11:46:31 am »

Name: Eri
Background: Shinobi (Merchant-themed)
Ethnicity: Yabakjae

Appearance: Light brown-skinned, dark black hair, and shorter than average height, Eri is a woman in her prime. Her body build is slender but subtly toned, with soft features hardened by travel and martial training. She prefers dressing modestly, not being closed-off to fashion, but preferring a practical approach to appearance. She commonly carries a bamboo-like instrument, measuring as long as one's forearm, said as her flute or an instrument of other uses, accompanied in secret by a stylized knife with a saying engraved on the hilt--both instruments only to be said for utilitarian purposes, such as carrying and being writing material.

Backstory: Eri's character is a mix of hope and jaded cynicism, one based against the trauma of the past and the pretense of not just living but creating a better future for the generations to come. From her youth as a trader of products and knowledge, many skills were made easily transferable when tact and education of culture and learning became available, especially with how many differences in the lands made the differences of the people -- wealthy lands tended to breed wealthy attitudes, and having yearned an ire to these vulnerabilities (while mindful of her own, thanks to the solidarity of her community and mentors), she saw issues from the bottom-up as she lived through them, within an origin determined from little choice of her own other than geography and borne-family.

Before Classicism was acknowledged as a social issue, it started as a labyrinth of social skill to survive in. As a refugee from a fallen ally, experience was a mixed bag of fate and free will. Eri was born to the lower classes, and knew the ways of many things in the world by luckily tempering the harsh nature of artificial survival and the studies of alchemy and magic -- of herblore, folklore, and the mystical arts of charms, mind games, impressions, and character, to say a few elements of the arts she had to learn to survive. Her ambition to power was entrenched in the value of people and ideas over any material good and resource, having won and lost much during the course of her youth, that even fetishism of such youth in culture became a drive for her to work easily into the systems of the rebellion; progress was needed once what is socially constructed was understood and tested. Any reforms would be carried out peacefully once those who posed an active, consistent, and impassioned intentful threat were removed, through the long-term of words, deeds, and lore, or through the means available, which included investment in the one thing that gave all these value: investing in people and the availability of manpower. While she reveres the old ways, she understands that these must be understood and continued in the freedom of information that should be the norm.

"All labor is eternally free, and we are those who determine its value."

Starting Region: Iziyaki, Land of Hidden Warriors

...if not that, then: Kanogawa, Domain of Iron


Ooh, 6 replies ._.
« Last Edit: February 14, 2020, 11:52:14 am by Tiruin »
Logged

micelus

  • Bay Watcher
  • If you wait long enough, it moves.
    • View Profile
Re: Citizens of the Empire Unite! All Power to the Kurultai!
« Reply #16 on: February 14, 2020, 01:51:31 pm »

What exactly does that mean? Is there still any way for us to maintain subtlety, or is the crown coming after us immediately?

The region you start in has already declared a revolution and are in the process of revolt.

The shogun might not send any immediate forces, but the ruling daimyo(s) almost certainly will; you're interfering in *their* lands, unless you can come to a very quick understanding. Which would basically make the daimyo a traitor themselves.

Name: Eri
Background: Shinobi (Merchant-themed)
Ethnicity: Yabakjae

Appearance: Light brown-skinned, dark black hair, and shorter than average height, Eri is a woman in her prime. Her body build is slender but subtly toned, with soft features hardened by travel and martial training. She prefers dressing modestly, not being closed-off to fashion, but preferring a practical approach to appearance. She commonly carries a bamboo-like instrument, measuring as long as one's forearm, said as her flute or an instrument of other uses, accompanied in secret by a stylized knife with a saying engraved on the hilt--both instruments only to be said for utilitarian purposes, such as carrying and being writing material.

Backstory: Eri's character is a mix of hope and jaded cynicism, one based against the trauma of the past and the pretense of not just living but creating a better future for the generations to come. From her youth as a trader of products and knowledge, many skills were made easily transferable when tact and education of culture and learning became available, especially with how many differences in the lands made the differences of the people -- wealthy lands tended to breed wealthy attitudes, and having yearned an ire to these vulnerabilities (while mindful of her own, thanks to the solidarity of her community and mentors), she saw issues from the bottom-up as she lived through them, within an origin determined from little choice of her own other than geography and borne-family.

Before Classicism was acknowledged as a social issue, it started as a labyrinth of social skill to survive in. As a refugee from a fallen ally, experience was a mixed bag of fate and free will. Eri was born to the lower classes, and knew the ways of many things in the world by luckily tempering the harsh nature of artificial survival and the studies of alchemy and magic -- of herblore, folklore, and the mystical arts of charms, mind games, impressions, and character, to say a few elements of the arts she had to learn to survive. Her ambition to power was entrenched in the value of people and ideas over any material good and resource, having won and lost much during the course of her youth, that even fetishism of such youth in culture became a drive for her to work easily into the systems of the rebellion; progress was needed once what is socially constructed was understood and tested. Any reforms would be carried out peacefully once those who posed an active, consistent, and impassioned intentful threat were removed, through the long-term of words, deeds, and lore, or through the means available, which included investment in the one thing that gave all these value: investing in people and the availability of manpower. While she reveres the old ways, she understands that these must be understood and continued in the freedom of information that should be the norm.

"All labor is eternally free, and we are those who determine its value."

Starting Region: Iziyaki, Land of Hidden Warriors

...if not that, then: Kanogawa, Domain of Iron


Ooh, 6 replies ._.

Being a ninja is a bit different from other backgrounds in that they should nearly all be dead or otherwise in service to the shogun. Your backstory isn't really clear on those details; can you clarify? Its pretty unlikely for a Yabakjae to be a ninja as well, actually. Possible, of course, but I'd need an explanation for that.

« Last Edit: February 14, 2020, 01:55:43 pm by micelus »
Logged
Do you hear that, Endra? NONE CAN STAND AGAINST THE POWER OF THE DENTAL, AHAHAHAHA!!!
You win Nakeen
Marduk is my waifu
Inanna is my husbando

Glass

  • Bay Watcher
  • Also known as the Chroniqler
    • View Profile
Re: Citizens of the Empire Unite! All Power to the Kurultai!
« Reply #17 on: February 14, 2020, 01:58:49 pm »

Can we please start at an earlier phase, so we can progress to open rebellion on our time instead?
(Everyone else, please also give your input on this idea.)
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

IronyOwl

  • Bay Watcher
  • Nope~
    • View Profile
Re: Citizens of the Empire Unite! All Power to the Kurultai!
« Reply #18 on: February 14, 2020, 02:15:53 pm »

Can we please start at an earlier phase, so we can progress to open rebellion on our time instead?
(Everyone else, please also give your input on this idea.)
Revolution isn't a trap card you activate at just the right moment, it's riding a wave of rabid weasels who by all rights should be slaughtered by the superior forces they're revolting against but they're gonna do it anyway cause weasels are bad at math. As venerable weaselherds, we can try to ride this wave or break it, but ranching it from scratch like a carefully manicured topiary is severely unlikely.
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

micelus

  • Bay Watcher
  • If you wait long enough, it moves.
    • View Profile
Re: Citizens of the Empire Unite! All Power to the Kurultai!
« Reply #19 on: February 14, 2020, 02:20:43 pm »

What exactly does that mean? Is there still any way for us to maintain subtlety, or is the crown coming after us immediately?

The region you start in has already declared a revolution and are in the process of revolt.

The shogun might not send any immediate forces, but the ruling daimyo(s) almost certainly will; you're interfering in *their* lands, unless you can come to a very quick understanding. Which would basically make the daimyo a traitor themselves.

Name: Eri
Background: Shinobi (Merchant-themed)
Ethnicity: Yabakjae

Appearance: Light brown-skinned, dark black hair, and shorter than average height, Eri is a woman in her prime. Her body build is slender but subtly toned, with soft features hardened by travel and martial training. She prefers dressing modestly, not being closed-off to fashion, but preferring a practical approach to appearance. She commonly carries a bamboo-like instrument, measuring as long as one's forearm, said as her flute or an instrument of other uses, accompanied in secret by a stylized knife with a saying engraved on the hilt--both instruments only to be said for utilitarian purposes, such as carrying and being writing material.

Backstory: Eri's character is a mix of hope and jaded cynicism, one based against the trauma of the past and the pretense of not just living but creating a better future for the generations to come. From her youth as a trader of products and knowledge, many skills were made easily transferable when tact and education of culture and learning became available, especially with how many differences in the lands made the differences of the people -- wealthy lands tended to breed wealthy attitudes, and having yearned an ire to these vulnerabilities (while mindful of her own, thanks to the solidarity of her community and mentors), she saw issues from the bottom-up as she lived through them, within an origin determined from little choice of her own other than geography and borne-family.

Before Classicism was acknowledged as a social issue, it started as a labyrinth of social skill to survive in. As a refugee from a fallen ally, experience was a mixed bag of fate and free will. Eri was born to the lower classes, and knew the ways of many things in the world by luckily tempering the harsh nature of artificial survival and the studies of alchemy and magic -- of herblore, folklore, and the mystical arts of charms, mind games, impressions, and character, to say a few elements of the arts she had to learn to survive. Her ambition to power was entrenched in the value of people and ideas over any material good and resource, having won and lost much during the course of her youth, that even fetishism of such youth in culture became a drive for her to work easily into the systems of the rebellion; progress was needed once what is socially constructed was understood and tested. Any reforms would be carried out peacefully once those who posed an active, consistent, and impassioned intentful threat were removed, through the long-term of words, deeds, and lore, or through the means available, which included investment in the one thing that gave all these value: investing in people and the availability of manpower. While she reveres the old ways, she understands that these must be understood and continued in the freedom of information that should be the norm.

"All labor is eternally free, and we are those who determine its value."

Starting Region: Iziyaki, Land of Hidden Warriors

...if not that, then: Kanogawa, Domain of Iron


Ooh, 6 replies ._.

Being a ninja is a bit different from other backgrounds in that they should nearly all be dead or otherwise in service to the shogun. Your backstory isn't really clear on those details; can you clarify? Its pretty unlikely for a Yabakjae to be a ninja as well, actually. Possible, of course, but I'd need an explanation for that.

Adding on tho this, you can also be a pseudo-ninja, that is, someone who has copied the mannerisms and methods of the ninja without being raised one. Most people involved in intelligence services, assassination or similar lines of work are this. They too call themselves ninjas, but 'true' ninja don't consider them to be ninjas.

Can we please start at an earlier phase, so we can progress to open rebellion on our time instead?
(Everyone else, please also give your input on this idea.)
Revolution isn't a trap card you activate at just the right moment, it's riding a wave of rabid weasels who by all rights should be slaughtered by the superior forces they're revolting against but they're gonna do it anyway cause weasels are bad at math. As venerable weaselherds, we can try to ride this wave or break it, but ranching it from scratch like a carefully manicured topiary is severely unlikely.
*Exactly*
Logged
Do you hear that, Endra? NONE CAN STAND AGAINST THE POWER OF THE DENTAL, AHAHAHAHA!!!
You win Nakeen
Marduk is my waifu
Inanna is my husbando

Glass

  • Bay Watcher
  • Also known as the Chroniqler
    • View Profile
Re: Citizens of the Empire Unite! All Power to the Kurultai!
« Reply #20 on: February 14, 2020, 03:43:43 pm »

Can we please start at an earlier phase, so we can progress to open rebellion on our time instead?
(Everyone else, please also give your input on this idea.)
Revolution isn't a trap card you activate at just the right moment, it's riding a wave of rabid weasels who by all rights should be slaughtered by the superior forces they're revolting against but they're gonna do it anyway cause weasels are bad at math. As venerable weaselherds, we can try to ride this wave or break it, but ranching it from scratch like a carefully manicured topiary is severely unlikely.
*Exactly*
-_-
Revolution tends to be something that a group of people plan for, at least for some duration, and start up in a large manner after they’ve gotten at least a decent amount of the planning done - even if nothing ends up going to plan - and something happens that lets them rile up the general citizenry.
Revolution isn’t a trap care you play at the right moment. It’s a trap card that can only be played after certain triggers, and is more effective with proper setup, so you play it once you have enough prep to make it worthwhile and you get the chance.

Simply put, I’d much rather we have the opportunity to at least try to break out Charuke Sakura‘s relatives before we go into open revolt.
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

micelus

  • Bay Watcher
  • If you wait long enough, it moves.
    • View Profile
Re: Citizens of the Empire Unite! All Power to the Kurultai!
« Reply #21 on: February 14, 2020, 03:56:08 pm »

Quote
Revolution tends to be something that a group of people plan for, at least for some duration, and start up in a large manner after they’ve gotten at least a decent amount of the planning done - even if nothing ends up going to plan - and something happens that lets them rile up the general citizenry.
Possibly yes, but I don't want to start the game as a plucky band of ragtag misfits; that is a completely different game to something about ruling a rebel government. In any case, the revolution should (though it isn't guaranteed) be launched at an opportune moment. Missing the moment would make the game harder.

There is a pre-revolutionary phase of the game, but it isn't meant to be very long. Like, 1 pre-turn.
« Last Edit: February 14, 2020, 03:59:20 pm by micelus »
Logged
Do you hear that, Endra? NONE CAN STAND AGAINST THE POWER OF THE DENTAL, AHAHAHAHA!!!
You win Nakeen
Marduk is my waifu
Inanna is my husbando

Glass

  • Bay Watcher
  • Also known as the Chroniqler
    • View Profile
Re: Citizens of the Empire Unite! All Power to the Kurultai!
« Reply #22 on: February 14, 2020, 05:20:17 pm »

Quote
Revolution tends to be something that a group of people plan for, at least for some duration, and start up in a large manner after they’ve gotten at least a decent amount of the planning done - even if nothing ends up going to plan - and something happens that lets them rile up the general citizenry.
Possibly yes, but I don't want to start the game as a plucky band of ragtag misfits; that is a completely different game to something about ruling a rebel government. In any case, the revolution should (though it isn't guaranteed) be launched at an opportune moment. Missing the moment would make the game harder.

There is a pre-revolutionary phase of the game, but it isn't meant to be very long. Like, 1 pre-turn.
Ok, thank you. That’s all I needed to hear.
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

micelus

  • Bay Watcher
  • If you wait long enough, it moves.
    • View Profile
Re: Citizens of the Empire Unite! All Power to the Kurultai!
« Reply #23 on: February 15, 2020, 12:53:57 am »

So, 5 sheets; this is still workable! All In!

Game will start sometime soonish
Logged
Do you hear that, Endra? NONE CAN STAND AGAINST THE POWER OF THE DENTAL, AHAHAHAHA!!!
You win Nakeen
Marduk is my waifu
Inanna is my husbando

Glass

  • Bay Watcher
  • Also known as the Chroniqler
    • View Profile
Re: Citizens of the Empire Unite! All Power to the Kurultai! (OOC)
« Reply #24 on: February 16, 2020, 02:09:44 am »

Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

micelus

  • Bay Watcher
  • If you wait long enough, it moves.
    • View Profile
Re: Citizens of the Empire Unite! All Power to the Kurultai! (OOC)
« Reply #25 on: February 26, 2020, 07:07:07 am »

Helpful Info Post!

Kanogawa Domain


Brief History: Kanogawa was once inhabited by those that followed the Emshin way of life, or at least something similar to it. Communities were organised on the basis of clan and tribe, with no overarching government or organisation. Individual tribes had their own customs and rituals but generally understood that they were all related if not by blood, then by culture. Around 800-1300 years ago (accounts and opinions differ), the ancestors of the Yamato people started arriving in the region, first as travellers and traders, and later as settlers.  This led to an intermixing of both cultures, which survive till today within the greater Yamato culture. Indeed, this intermixing occurred everywhere the Emshin and Yamato cultures met. It was only 650 years ago that the Tenno appointed the first Shogun (which at the time, was truly an official of the imperial government) to tame the frontier. This led to the mass settling of Kanogawa by the Yamato and the gradual (or rapid) decline of the Emshin cultures. During the rest of the Imperial Period (the period in which the Imperial Clan held de facto power), Kanogawa largely remained a backwater. Even after successive Shogun (and Shikken) governments, Kanogawa was largely known for its lumber and miso. It was only in the two or so centuries that Kanogawa's iron deposits became apparent. This was the period of the Warring Lords, which occurred after the very short lived Yakota Shogunate (which itself, had displaced the Zu Shikkenate) Whilst initially controlled by the ancient Matsuyada Clan, the petty merchant Yayoi was able to seize the domain as his own, after successfully acquiring the allegiance of many of the merchants, ronin, tengu villages and a large number of geisha-turned-assassins. Establishing House Charuke. House Charuke, whilst initially considered upstarts for being of merchant origins, established a strong regional hegemony over its surrounding neighbours, vassalising or conquering them entirely. This was possible due to the first Charuke daimyo's ability to support a large number of samurai, which itself was due to economic reforms and development in his own fief. Of course, Kanogawa was eventually defeated by Clan Kamon, which had already conquered much of western Yamato. Whilst logistical soundness had long been Kanogawa's strength, it found itself unable to match that of the Edokawa domain. Whilst it had been possible to for Daimyo Charuke Sakura to challenge Clan Kamon for years to come, she knew it was a losing battle. She has such, eventually surrendered after her allies in Clan Butchu, were slaughtered to the last infant. Kanogawa largely did not participate in the rebellion against the Kamon Shogunate, but did partcipate in the intervention to save Yabakjae. It was there that Daimyo Charuke Sakura earnt the title of kensei, killing hundreds of Imjan warriors by herself. She has since, defended the title from all claimants. About 16 years ago, Charuke Sakura retired from the daimyoship in favour of her son, Charuke Ajin, who lacks both the martial prowess of his mother, and the mercantile mastery of his auspicious ancestors.

Fiefs of Kanogawa

Kanogawa City: The capital of the domain, it was a sleepy pastoral village until Charuke Yayoi declared it to be the domain capital...having burnt down the last one. It is the nexus of all things Kanogawa and boasts a plurality of the domain's population. Whilst relatively urbanised, much of the populace is still rural, often tending to soy or rice. Whilst relatively cosmpolitan, Kanogawa City lacks many foreigners or strange ideas- it is after all, in the middle of the Yamato's great mountain range. Most taxes from the rest of the domain pour into Kanogawa, usually in the form of rice or iron. Most of the domain's major temples, sects, administrative institutions and unemployed samurai reside here. Kanogawa is famous for its pink matcha bread.

Shin-Kanogawa: The domain's trading port, its a relatively short boat ride downstream from Kanogawa. Whilst once composed of several small fiefs, the Shogunate saw fit to re-organise them into one administrative unit- much to the chagrin of the now fiefless samurai. Still, this has significantly increased the domain's control over the region and now tariffs and taxes pour into the treasury much greater than before, especially as the Shogunate has assigned inspectors and aides to the area. The city of Shin-Kanogawa itself is very young, being only 20 years old. Already however, it has become the nexus for most of Kanogawa's trade goods, such as weaponry and lacquer-ware. From here, it is transported down to the lowlands, either for trade or as tribute to the Shogun. The city is known for having the largest temple to the Great Fox in the domain as well as maintaining a moderately large museum on local history- which draws in many scholarly tourists. Shin-Kanogawa's regional speciality is a honeycake with sweet bees mixed into the crumbs, offering a very crunchy sensation to an otherwise soft delicacy.

Yashimura: Centrally located in Kanogawa, it is built near the ruins of Matsuma, the former capital of the domain. Yashimuran people still talk of the old days in song and legend, sometimes romanticising it more than is politically correct. In the modern day, Yashimura functions as a depot for the surrounding iron mining villages scattered throughout the hills, as well as the traditional mustering grounds of the domain's armies (Kanogawa City having several ordinances against their noisy procedures). Whilst there are many armourers, weaponsmiths, fletchers and chemists working in Yashimura, nearly all of their products go to the army, resulting in very few consumer goods on the market. None would dare produce a commission for anyone else due to the common practise of swearing at the temple of Kagan-no-hichi and Hachiman that they would not. Most goods, indeed, come from either the small villages throughout the region, or from other parts of the domain. Much of Yashimura is uninhabited by humans, although demons and other creatures do lurk here, especially the oni. Were it not for the efforts of the priests and garrisons, the oni would likely cause far more headaches and tears than all the humiliations the domain has experienced since the surrender. Still, some oni clans have made formal peace with the domain, having been enchanted by Kensei Charuke Sakura's demeanour and skill. Yashimura is famed for its pepperedsteak- which contains no pepper but instead, the milt of a local fish.

Yamamizu: An agricultural town, it was once an independent domain until its conquest by the Matsuyada Clan. The ruling family, the Ozu, have served first the Matsuyada and now the Charuke. Yamamizu has a reputation as a boring place, with very little of note happening here. There are very few stories about the place nor even many local myths. The people are known as hardworking but drab folk. Many live in the surrounding forests and indeed, maintain a fragment of the Emshin ways. With its close proximity to the Buruzu hinterlands, it is however, a popular stop for pilgrims seeking to honour the Divine Couple and Iwa-no-Okami, literally the "Great Rock God". Buruzu's specialty dish is fermented deer's stomach soul, which is a savoury pudding made up of the deer's internal organs stuffed into the deer's stomach, and then allowed to partially ferment. Due to its proxmity to Buruzu, there are many shrines to the gods of the afterlife, reincarnation, death, plague, orphans and other related deities.

Okimichi: Kanogawa's other main population centre, Okimichi was built on the ruins of Haruo Castle, which the Charuke ransacked and razed after its lord, Uie Harita, refused to serve them after their deposition of the Matsuyada Clan. Its current lords, the Korale Clan, descend from the ronin Korale Uichin, who was one of the first to serve Charuke Yayoi. Under the rule of the clan, Okimichi has prospered as a manufacturing city, with the nearby forests and hills providing it many raw resources to fuel its industries- although much of the nearby hills have been exhausted. Okimichi's current lord is an avid hunter and is married to a daughter of the Ozu Clan.

Akushu: There is little to say of the town of Akushu save for that it has always existed in some form, acting as a gathering centre for the local peoples. It mainly produces iron, which is transported via barge and wagon elsewhere in the domain. Its lords, the Mutsubasi, practise an ancient - and now a days, considered barbaric - practise of familial castration. Only three children from each generation [that is, two sons and a daughter] are allowed to have their genitalia in full, the rest being castrated. The longstanding reasoning that this reduces kinstrife and offers the castrated unequalled clarity in their chosen profession. Many of them become priests. Interestingly, a consequence of this custom is that the castrated are no longer considered male or female and instead maintain a third gender- although this is analogous to eunuch for most. Akushu's signature dish is grilled salmon.

Tairana: The plains of Tairana have long been the pastoral heartlands of the domain and it is said that the Kanogawa pre-Yamato culture began here. Many are the families that are still nomadic or semi-nomadic in Tairana, only settling down for the winter or mid-harvest. Tairana is the premier source of leather, horn, glue and other livestock products in the domain. Its lords, the Tairana, claim to be the oldest clan in all of Kanogawa, claiming descent from Imperial nobility. They are also known cowards, its lords believing that the safety of their clan and their people to be too important just to maintain honour. As such, whilst ancient, the Tairana Clan is not considered very prestigious by the nation's samurai. Still, the family is very much loved by its subjects. The nomads of the fief, it is said, can assemble around the city in a matter of three days, should the lord call for it. Indeed, the Tairana Clan has been replaced eight times throughout its history, always coming back due to the behest of the people or by direct order of the ruling daimyo. Despite their yellow-bellied reputation, the Tairanese lords have oft been trusted with matters of state as while they are poor bannermen, they honour their deals and rule with relative competency. Tairana's signature dish is rotten milk, a form of coagulated cow's milk (although other animals are acceptable) that is allowed to rot in caves and are retrieved after they've been hardened somewhat. Most Yamato have problems digesting this delicacy, although the Tairanese rarely have this problem.

Primeval Forest: Not a fief, more an area of uncleared and largely unspoiled forest. It has very few humans residing in it and is only nominally part of Kanogawa Domain. The kami of the Forest are not the most friendly and indeed, many are dangerous or even hostile. Many oni dwell here as well as even darker (or at least, dangerous) beings. Every eight months, a cloud of luminous lights can be seen to dance at the centre of the forest, although this is only visible from nearby hills and mountains. That said, bandits, outlaws, and hermits sometimes make homes around the edges of the Forest or even deeper inside. It is said that the spirits of the dead haunt the Forest.

« Last Edit: February 26, 2020, 07:19:16 am by micelus »
Logged
Do you hear that, Endra? NONE CAN STAND AGAINST THE POWER OF THE DENTAL, AHAHAHAHA!!!
You win Nakeen
Marduk is my waifu
Inanna is my husbando

micelus

  • Bay Watcher
  • If you wait long enough, it moves.
    • View Profile
Re: Citizens of the Empire Unite! All Power to the Kurultai! (OOC)
« Reply #26 on: March 16, 2020, 11:41:08 pm »

Rolling List of Queries and Clarifications from Discord [For Easier Reference]

Quote
Or hey what fiefs are connected outwards [to?] and are these the only passages anyone can get in and out of the province
There are main roads that connect the regional centres of power as illustrated on my beautiful map, but there are lesser roads, trails and other passages that are not used to as much extent or not used at all due to the difficulty of traversing. For example, there is a pass connecting Shin-Kanogawa and Yamamizu. There isn't a major road connecting the two, however.



Quote
What roads connecting outside of everywhere [Kanogawa?] go

The road heading eastward from Okimichi leads to Aksho, the location of Ginzo's head temple. Aksho is a placid lowland known mainly for agriculture , foremost being its rice fields. A great number of fishermen also live along its coasts and the salmon run is a local and time-honoured tradition. It is considered quite drab if fertile. Aksho is a coastal domain and is host to a portion of the shogunate's fleet. The clan that rules over Aksho were appointed by the Kamon, replacing the Yotsuya clan who were vassals of the Charuke.

The road heading south from Yamamizu leads to Buruzu, a relatively arid and infertile region of rolling hills and valleys, its people are mainly pastoral or involved in the production of soy. Relatviely large, Buruzu is sparesly populated and is mildly haunted by the dead and malicious spirits, owing to its close proximity to the entrance to the underworld. Most of its inhabitants live along the coast on its eastern flanks. The Revolution is strong here.

Quote
Basically it's a conflict of I want to use my actions effectively as if I was in control of them but we don't clearly know the extent of their effects other than they auto succeed x.x

 That's half the fun!

Quote
Just in case, oni are horned right? And so are half-oni?

Sure
« Last Edit: March 17, 2020, 02:17:51 am by micelus »
Logged
Do you hear that, Endra? NONE CAN STAND AGAINST THE POWER OF THE DENTAL, AHAHAHAHA!!!
You win Nakeen
Marduk is my waifu
Inanna is my husbando
Pages: 1 [2]