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Author Topic: Soulforged: MMO where you can have an impact  (Read 15509 times)

Muz

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Soulforged: MMO where you can have an impact
« on: September 06, 2019, 07:09:12 pm »

There's a thread on this on the Creative Projects forum. But I think the game is mature enough that it deserves its own topic.

Soulforged is a fantasy MMO, more focused on storytelling and player freedom. It's free. It's also fairly idle - no hours of grinding in front of the computer, light enough you can play on your phone. I've been playing it a few months and it's great (in fact most of the people from that thread are still playing actively).

Tired of MMOs where you don't have any impact on the world?

Nearly everything in Soulforged are player built. The cities, the walls, the farms. Every single tool, from our threads to our weapons are player made.

A city is just a bunch of housing together in the same place. Players can discover new lands and claim them, or even claim their own cities.

The DM is very active, and whatever we do in the game world (e.g. harassing/robbing neighboring NPCs) has its consequences.

We've had a few people go and colonize inhospitable and hostile lands, so if you want to embark into a hostile desert or barren tundra, you're free to do that too. You can build a gold mining colony in a desert, an orc hunting camp, or become a mountain goat trader.

You can be a specialist too - a farmer, tailor, smith, leatherworker, doctor, warrior, herbalist, rancher, transport tycoon. We definitely need more people in these roles.

Like crafting things?

Research and recipes are 100% player based - you'd try to tie together a pole and a sharp stone to get a spear. It gets quite expensive, but with enough players, we'd have plenty of tools and parts to play with.

The tech tree is probably the most advanced I've seen of any game. Probably equal to DF in detail, if not more. I don't want to spoil it too much, but we've gone from stone age to early iron age, spending weeks on projects that upgrade tech. We still haven't invented currency (or the wheel), so if someone wants to be the next Satoshi, you're welcome to try.

Want to explore a world?

The world is pretty big, and takes days to travel even from one region to another. There's still a lot of unscouted territory, caves, certain mythical monsters we have only spotted once. We discovered [REDACTED] technology when some explorers saw orc villages and reverse engineered how they built them.

There's also dungeons, which brought us a lot of tech early on, but the player base has dropped to the point that dungeon crawls are difficult to do for now. Dungeons are also more instant, unlike the rest of the game.

Don't want any pressure?

There's a few lurkers around the game, and it's totally fine. You don't have to be active. Our best miner doesn't even drop by the Discord.

Join link: https://soulforged.net:8443/

Oh, the tutorial is a bit lengthy, might take a few days. Just go through the quests as quickly as possible, until you get off the island.
« Last Edit: September 06, 2019, 07:13:47 pm by Muz »
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Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.

se5a

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Re: Soulforged: MMO where you can have an impact
« Reply #1 on: September 10, 2019, 05:20:06 pm »

I'm having some fun with this.
The tutorial island was a bit of a bore, but once in the game proper I'm getting into it.
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se5a

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Re: Soulforged: MMO where you can have an impact
« Reply #2 on: October 09, 2019, 02:50:41 pm »

I'm going to bump this again, just because I'm having so much fun with it, and lets face it this little gem needs a bit more attention.

Early on I very nearly died after trying to kill a wolf by my lonesome, I might have been ok if I'd had a hammer to hit it with first, before I tried stabbing it to death. I did kill it, but took a good many cuts and stab wounds, was bleeding badly and had extreme bloodless.
I then made the mistake, after doing what I could to my wounds but still bleeding pretty bad, to try run back to the nearest 'village' (more a tent camp really that one), due to another wolf another tile over, didn't feel keen on sleeping off my wounds where I was with the risk of the other wolf pathing into my tile and finishing me off.
if I'd continued trying to travel, I'd have bled to death, fortunately I was talking about it in chat and someone basically told me to stop and sleep, they came out and took care of the other wolf, and gave me some food to keep me fed till I'd recovered enough to get back to civilization. 
Mistakes like this can be brutal however. it took irl days for my char to recover.

More recently I'm a bit more wise, and have a better idea of what I can handle, and know the combat mechanics a bit better. (Smashing things with a hammer to cause them pain, before finishing them off with a cutting or stabbing weapon is the way to go with many critters).
I've become a fairly resonible carpenter in the town I've set up shop, and been doing a bit of research on the side - just made a huge breakthrough with that, I discovered how to tame wolfs! so that's a bit exciting, and people are now running around trying to gather resources to make training collars, as of yet noone has attempted it, wolfs a bit scarce at the moment, and not everyone has the leatherworking skill to make the collars. once I've got ahold of a collar I'm going to head out west past the swamps and see if I can find one...



 
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Cyroth

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Re: Soulforged: MMO where you can have an impact
« Reply #3 on: October 11, 2019, 07:29:38 pm »

I think you and your wolf just walked past me.

Finally managed to make if of Rook Island after wasting 2 days to not knowing that you die when you finish the turorial. Lost one day to a storm that made travel something like a 90% failure, which I'd have ignored if I had known that I'll die anyways, and another day to training up skills... which you lose when you leave the island. Not the greatest start.
Crafted a new set of stone tools and made it 2 tiles north from the starting village when another storm hit, again rooting me in place. This game seems to love its storms.

I just wanted to get to a tile with rabbits to grind some hunting  >:(
« Last Edit: October 11, 2019, 07:35:10 pm by Cyroth »
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Demons are preferable to ravens.
A noble just suffered a genuine unfortunate accident.
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se5a

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Re: Soulforged: MMO where you can have an impact
« Reply #4 on: October 11, 2019, 07:48:47 pm »

Yeah I suspect winter is coming, there seems to be more weather events than normal. it's also night, which also makes pathfinding both a bit harder, and take longer.
Once you've done a bit of traveling, night and storms are less of a problem, other than taking a bit longer to get anywhere.
if you look on the ground in the towns, there are often tools and equipment to kit yourself up with, also check out trade listing in the towns, people sometimes give stuff away there too.
Hub is the main industrial town, so you'll likely find better tools there.
« Last Edit: October 11, 2019, 07:52:06 pm by se5a »
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Yoink

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Re: Soulforged: MMO where you can have an impact
« Reply #5 on: October 12, 2019, 12:05:42 am »

Oooooh. Sounds a bit like Cantr 2 or something, but less shit.
I'll definitely have a squiz!


Edit: hmm, maybe starting at night was a bad idea, but at least it's only the tutorial. Apparently I walked straight into a bunch of sharp branches or something and am now bleeding at a rate of "6", whatever that means. How much blood do I have to bleed, anyway? I guess I'll probably find out soon enough.   


Edit: is there a way to view previous happenings in some sort of message log? Events only appear on the screen very briefly. (Never mind, I figured this one out: click on your character, then there's a tab on the right with a 'list' symbol on it.)   
Also, can you give things to people? I just discovered how to make a tourniquet and half the folks in this tutorial (myself included) are slowly or rapidly bleeding to death, haha.   
« Last Edit: October 12, 2019, 02:00:25 am by Yoink »
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Screech9791

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Re: Soulforged: MMO where you can have an impact
« Reply #6 on: October 12, 2019, 08:19:27 am »

If anyone cares (and happens to pass me by), my character's name in this game is Screech, followed by roman numerals equal to how many times my character died plus one. As of writing, it's ScreechII, or after the admin adds the ability to have 1 space in each characters' names (I suggested that right after finding out that I couldn't have Screech II as my name, only ScreechII), Screech II.

anyways what the fuck should i be doing
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Cyroth

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Re: Soulforged: MMO where you can have an impact
« Reply #7 on: October 12, 2019, 08:25:21 am »

Also, can you give things to people? I just discovered how to make a tourniquet and half the folks in this tutorial (myself included) are slowly or rapidly bleeding to death, haha.   

You can trade once you're finished with the tutorial and have respawned on the "real" map. On the newbie island you can drop stuff on the ground and wait for someone to pick it up.
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Demons are preferable to ravens.
A noble just suffered a genuine unfortunate accident.
Has that ever happened before?

Yoink

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Re: Soulforged: MMO where you can have an impact
« Reply #8 on: October 12, 2019, 08:48:15 am »

Man, this tutorial is a pain. Apparently the club I made is useless for hunting? And I'm assuming rabbit pelts are the only way to make clothes?   
Also idk if this whole island is actually a trash heap littered with discarded needles and broken glass or what, but I seem to end up gushing blood every time I take a few steps, hahaha. Might skip the tutorial and do the rest of my figuring stuff out on the mainland.   
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

Cyroth

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Re: Soulforged: MMO where you can have an impact
« Reply #9 on: October 12, 2019, 09:02:31 am »

Are there any weather effects on the island right now? Night and thunderstorm simultaniously make travel near impossible on the newbie island, I suffered that myself, too.

For hunting you'll need a spear, and yeah, rabbits are the only source of clothing on Rook Island.
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Demons are preferable to ravens.
A noble just suffered a genuine unfortunate accident.
Has that ever happened before?

Yoink

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Re: Soulforged: MMO where you can have an impact
« Reply #10 on: October 12, 2019, 10:23:05 am »

Haha, after much faffing about tryna figure out the secrets of spears (I accidentally made not one but two kinds of hatchet in the process), I looked down and realised someone had left a couple of poor dead bunnies lying around anyway. Huzzah.
Apparently butchering them is going to take almost two hours, though... not sure if that's due to the unavoidable minor bloodloss I've suffered (despite using tourniquets... I guess realistically they're no substitute for bandages), the fact that I'm using nothing but a sharp rock to slice with, or what.     
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

Screech9791

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Re: Soulforged: MMO where you can have an impact
« Reply #11 on: October 12, 2019, 10:54:06 am »

Man, this tutorial is a pain. Apparently the club I made is useless for hunting? And I'm assuming rabbit pelts are the only way to make clothes?   
Also idk if this whole island is actually a trash heap littered with discarded needles and broken glass or what, but I seem to end up gushing blood every time I take a few steps, hahaha. Might skip the tutorial and do the rest of my figuring stuff out on the mainland.   

don't worry just enjoy the !!FUN!!
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Cyroth

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Re: Soulforged: MMO where you can have an impact
« Reply #12 on: October 12, 2019, 11:44:18 am »

Haha, after much faffing about tryna figure out the secrets of spears (I accidentally made not one but two kinds of hatchet in the process), I looked down and realised someone had left a couple of poor dead bunnies lying around anyway. Huzzah.
Apparently butchering them is going to take almost two hours, though... not sure if that's due to the unavoidable minor bloodloss I've suffered (despite using tourniquets... I guess realistically they're no substitute for bandages), the fact that I'm using nothing but a sharp rock to slice with, or what.   

Aye, the sharp rock is at fault here. It only has 30% efficiency when cutting which slows everything down a lot.

« Last Edit: October 12, 2019, 11:46:32 am by Cyroth »
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Demons are preferable to ravens.
A noble just suffered a genuine unfortunate accident.
Has that ever happened before?

se5a

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Re: Soulforged: MMO where you can have an impact
« Reply #13 on: October 12, 2019, 07:56:04 pm »

...idk if this whole island is actually a trash heap littered with discarded needles and broken glass or what, but I seem to end up gushing blood every time I take a few steps, hahaha. Might skip the tutorial and do the rest of my figuring stuff out on the mainland.   

You need to learn the basic mechanics first, don't be that guy who doesn't learn anything on tute island, then tries to path to all the orange tiles, then quits because he breaks bones.

The game punishes you for pushing too far into stupidity before outright killing you, you'll have a char which is stuck in one spot doing nothing for half a week if you don't learn the mechanics.
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AzyWng

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Re: Soulforged: MMO where you can have an impact
« Reply #14 on: October 12, 2019, 09:05:15 pm »

Not sure what the issue seems to be, but I can't play the game in the Pale Moon browser (Firefox works just fine).

Not a huge issue, just a little irritating.
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