There's a thread on this on the
Creative Projects forum. But I think the game is mature enough that it deserves its own topic.
Soulforged is a fantasy MMO, more focused on storytelling and player freedom. It's free. It's also fairly idle - no hours of grinding in front of the computer, light enough you can play on your phone. I've been playing it a few months and it's great (in fact most of the people from that thread are still playing actively).
Tired of MMOs where you don't have any impact on the world?Nearly everything in Soulforged are player built. The cities, the walls, the farms. Every single tool, from our threads to our weapons are player made.
A city is just a bunch of housing together in the same place. Players can discover new lands and claim them, or even claim their own cities.
The DM is very active, and whatever we do in the game world (e.g. harassing/robbing neighboring NPCs) has its consequences.
We've had a few people go and colonize inhospitable and hostile lands, so if you want to embark into a hostile desert or barren tundra, you're free to do that too. You can build a gold mining colony in a desert, an orc hunting camp, or become a mountain goat trader.
You can be a specialist too - a farmer, tailor, smith, leatherworker, doctor, warrior, herbalist, rancher, transport tycoon. We definitely need more people in these roles.
Like crafting things?Research and recipes are 100% player based - you'd try to tie together a pole and a sharp stone to get a spear. It gets quite expensive, but with enough players, we'd have plenty of tools and parts to play with.
The tech tree is probably the most advanced I've seen of any game. Probably equal to DF in detail, if not more. I don't want to spoil it too much, but we've gone from stone age to early iron age, spending weeks on projects that upgrade tech. We still haven't invented currency (or the wheel), so if someone wants to be the next Satoshi, you're welcome to try.
Want to explore a world?The world is pretty big, and takes days to travel even from one region to another. There's still a lot of unscouted territory, caves, certain mythical monsters we have only spotted once. We discovered [REDACTED] technology when some explorers saw orc villages and reverse engineered how they built them.
There's also dungeons, which brought us a lot of tech early on, but the player base has dropped to the point that dungeon crawls are difficult to do for now. Dungeons are also more instant, unlike the rest of the game.
Don't want any pressure?There's a few lurkers around the game, and it's totally fine. You don't have to be active. Our best miner doesn't even drop by the Discord.
Join link:
https://soulforged.net:8443/Oh, the tutorial is a bit lengthy, might take a few days. Just go through the quests as quickly as possible, until you get off the island.