Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 20 21 [22] 23 24 25

Author Topic: Space Cowboys for Hire [Turn 6]  (Read 17417 times)

ConscriptFive

  • Bay Watcher
    • View Profile
Re: Space Cowboys for Hire (A PvE AR-like) [Turn 5: Contract Phase]
« Reply #315 on: August 05, 2020, 08:40:09 am »

Quote from: Pitch
Dear Grace O'Malley,

We're glad to hear that you're getting back into the swing of things so quickly, and are happy to help along that process -- and happy as well, of course, to cultivate our relationship with you. We will send an operative you should already be a little familiar with to help make sure things go smoothly.

"Cool.  See you at the party."

Quote from: Pitch
Dear Potter Properties,

You've chosen the right people for this job -- our team of specialists and social experts will make sure that no "shake-ups" happen in the closing of your deal. This will be a two-month operation, given detailed planning and efforts. During this first month of the contract, our specialists will infiltrate the office and gain information about potential opportunities, which we will make decisive and clean use of during the contract's second month.

"Sounds like you guys know what you're doing.  I'd expect no less from the legendary Ocean's Ten.  As the inspection report will be a technical product, our in-house civil engineer will assist in 'correcting' it for the sake of a more convincing product.  She will likely need a full work day to read and correct the document."

Quote from: Pitch
Dear United Labor Movement,

We are sorry to hear that your efforts to keep your people safe have been stymied by such cruel actions from the corporations, but we can offer you our expertise in relieving the burden that AMR has been trying to place upon you. We will send a team of at least three armed and specialized operatives, along with a reliable vehicle, and will ensure that your currency and your organizer get where they need to be safely.

"Alas, capital will take any chance it gets to step on the throat of the worker.  But some times, we just have to hire jackbooted thugs of our own (no offense.)  Our man will meet you at the spaceport."

Hardware Phase

"Looks like were getting back to our old-selves with the Potter Properties job.  Harad may still be a frontier world, but Rattlesnake Ridge is a decent-sized city.  If we're going to ease ourselves out of the wild west, and into civilization, we're going to need to rebuild the armory to match.  Most of what we have right now is either restricted in polite society or sticks out like a sore thumb."

"Our two classic Landrover Defender SUV's have been great workhorses so far, but as far as aesthetic/profile goes, they scream country-boy and/or paramilitary.  The Gator ATV's also are a bit odd for city-life, and lack cover and speed for direct combat use."

"A sedan would work well, but a customized van could prove more versatile."

Hardware Proposal: Customized Low-Profile Panel Van
We'll start with an ubiquitous white panel van.  Something roomy but common-place on city streets, like a Ford Econoline, Ram ProMaster, or Chevy Express.  That's seating for 2 up front, a windowless cargo bay, and a towing package.

From there, we'll customize the cargo bay for extended operational use.  We'll sound proof it to muffle snoring operators bedding-down overnight or struggling prisoners.  We'll even throw in a chemical toilet, coffee-maker, and sleeping bags for us, and manacle chains for our 'guests.'  For safety during high speed getaways, two fold-up jump seats with seat belts will be installed in the cargo compartment.  Worst case scenario, we'll pack a stretcher for ambulance duties.  A cage door and blackout curtains will completely protect and conceal the cargo bay from the visible front compartment, and vice versa.

Up front, there will be what looks like a common CB radio installed in the dashboard.  While it does indeed work as a CB radio, it's actually a radio scanner as well.  While not as automated and versatile as some special order scanners or spectrum analyzers, it allows detection and eavesdropping on known radio frequencies.  The radio scanner is programmable and upgradable via a USB port, and a SIGINT specialist with a laptop may be able to pull some additional wizardry with it.  By default, the scanner outputs to the vehicle sound system, but can also be bluetooth paired to nearby smartphones.

In the end, you've got a completely unassuming work van, ideal for discreet urban ops.

Quote from: Hardware Phase Votebox
(1) Customized Low-Profile Panel Van: Ops Chief
(0) Save 20k:

Stirk

  • Bay Watcher
  • Full Metal Nutball
    • View Profile
Re: Space Cowboys for Hire (A PvE AR-like) [Turn 5: Hardware Phase]
« Reply #316 on: August 05, 2020, 11:57:56 am »

The murder truck we need right now is of an entirely different breed. The last mission shows how practical a simple bulletproof box with a machine gun can completely change the momentum of the fight, and we could use one for the dangerous escort mission you guys are insisting on.

Hardware Upgrade Proposal: "Up-armored Technical" Land Rover Defender 130 SUV (Customized)
One of our Land Rover SUV's will be fully militarized as an up-armored technical.  Appliqué armor will be applied to the engine compartment and crew cabin, and all windows will be replaced with bulletproof polymers.  This level of protection will ensure the defeat of small arms fire and fragmentation.  Also of prominence, a gunner's hatch will be cut into the roof of the crew cab. From there, a gunner can fire a mounted weapon, such as a machine-gun, in a full 360 degree arc.  (Obviously, the roof rack has been removed to accommodate the gunner.)  Several utility and safety improvements should also be included over the base Land Rover SUV features: bullhorn with siren mode, crew intercom headsets, seatbelts, gunner's harness, spall blankets, fire extinguisher.  If budget allows, a basic LMG will be purchased to occupy the weapon mount.
Logged
This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

Shadowclaw777

  • Bay Watcher
  • Resident Wisenheimer
    • View Profile
Re: Space Cowboys for Hire (A PvE AR-like) [Turn 5: Hardware Phase]
« Reply #317 on: August 08, 2020, 10:54:32 pm »

Quote from: Hardware Phase Votebox
(1) Customized Low-Profile Panel Van: Ops Chief
(1) "Up-armored Technical" Land Rover Defender 130 SUV (Customized): SC777
(0) Save 20k:

With the amount of money we are splurging on a single vehicle we should probably get a more fancy GPMG and maybe make it like a PKM or something, or attempt to up-armor at least two of our SUVs instead.
Logged

King Zultan

  • Bay Watcher
    • View Profile
Re: Space Cowboys for Hire (A PvE AR-like) [Turn 5: Hardware Phase]
« Reply #318 on: August 09, 2020, 04:41:41 am »

Quote from: Hardware Phase Votebox
(1) Customized Low-Profile Panel Van: Ops Chief
(2) "Up-armored Technical" Land Rover Defender 130 SUV (Customized): SC777, King Zultan
(0) Save 20k:
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Powder Miner

  • Bay Watcher
  • this avatar is years irrelevant again oh god oh f-
    • View Profile
Re: Space Cowboys for Hire (A PvE AR-like) [Turn 5: Hardware Phase]
« Reply #319 on: August 10, 2020, 01:11:26 pm »

I'm a little torn... a technical DOES seem generally extremely useful, but I have to think in the current context we DON'T want to get noticed and poured on by having a god damned machinegun on our roof, considering that we're mostly just trying to courier. It may be a "warzone", but this situation reads to me more like New Dublin is getting cracked down on by CI FP, rather than literally just anyone in the streets being in a battle already. In that context, I think we want to avoid AMR rather than actively attract them.

Quote from: Hardware Phase Votebox
(2) Customized Low-Profile Panel Van: Ops Chief, Powder Miner
(2) "Up-armored Technical" Land Rover Defender 130 SUV (Customized): SC777, King Zultan
(0) Save 20k:
Logged

Kashyyk

  • Bay Watcher
  • One letter short of a wookie
    • View Profile
Re: Space Cowboys for Hire (A PvE AR-like) [Turn 5: Hardware Phase]
« Reply #320 on: August 10, 2020, 02:15:33 pm »

I'm pretty sure we can tell the team to take the machine gun off the top if need be, and there have been a fair few missions where an armoured vehicle would have been quite helpful, and no doubt there will be many more.

Besides, I don't think our current espionage job is really gonna be helped the van, although I can see it being a pretty good general utility vehicle.  (Would've been more useful than the ATV during the flossmore preop)

Quote from: Hardware Phase Votebox
(2) Customized Low-Profile Panel Van: Ops Chief, Powder Miner
(3) "Up-armored Technical" Land Rover Defender 130 SUV (Customized): SC777, King Zultan, Kashyyk
(0) Save 20k:
Logged

m1895

  • Bay Watcher
    • View Profile
Re: Space Cowboys for Hire (A PvE AR-like) [Turn 5: Hardware Phase]
« Reply #321 on: August 10, 2020, 02:36:57 pm »

Quote from: Hardware Phase Votebox
(3) Customized Low-Profile Panel Van: Ops Chief, Powder Miner, m1895
(3) "Up-armored Technical" Land Rover Defender 130 SUV (Customized): SC777, King Zultan, Kashyyk
(0) Save 20k:
Logged

Stirk

  • Bay Watcher
  • Full Metal Nutball
    • View Profile
Re: Space Cowboys for Hire (A PvE AR-like) [Turn 5: Hardware Phase]
« Reply #322 on: August 10, 2020, 02:46:23 pm »

Quote from: Hardware Phase Votebox
(3) Customized Low-Profile Panel Van: Ops Chief, Powder Miner, m1895
(4) "Up-armored Technical" Land Rover Defender 130 SUV (Customized): SC777, King Zultan, Kashyyk, Stirk
(0) Save 20k:

Stealth can be replaced by machine guns in all cases. You may not like it but this is what peak performance looks like.
Logged
This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

Naturegirl1999

  • Bay Watcher
  • Thank you TamerVirus for the avatar switcher
    • View Profile
Re: Space Cowboys for Hire (A PvE AR-like) [Turn 5: Hardware Phase]
« Reply #323 on: August 10, 2020, 03:20:59 pm »

Quote from: Hardware Phase Votebox
(4) Customized Low-Profile Panel Van: Ops Chief, Powder Miner, m1895, NG
(3) "Up-armored Technical" Land Rover Defender 130 SUV (Customized): SC777, King Zultan, Kashyyk
(0) Save 20k:
Logged

Stirk

  • Bay Watcher
  • Full Metal Nutball
    • View Profile
Re: Space Cowboys for Hire (A PvE AR-like) [Turn 5: Hardware Phase]
« Reply #324 on: August 11, 2020, 12:25:32 am »

I honestly don't get the appeal of the Party Van. There is no immediate use for it unless you guys have a VERY different idea of how the PP job is going to go down or we really do want to betray Grace. I'm going out on a limb and assuming that we won't be kidnapping anyone else for quite some time.

I'm still going with the Technical, but have a more logical alternative for the people who don't like it. We've needed this for a while.

Forgery Kit:
A set of equipment meant to produce convincing fake identification with equipment that can be repurposed into making other documentation. This includes a printer capable of producing a variety of identification that will pass casual inspection, a budget set aside for Dark-web stolen identification purchases allowing us to pass basic background checks, a variety of neutral-pseudonym bots establishing basic social media chatter on major local networks, and a variety of samples to allow us to make a convincing fake. If budget allows, the printer will be upgrades to an advanced 3D printer capable of utilizing common identification materials (including paper, allowing it to scan a sheet and print a fresh copy that can be edited using the software allowing for almost perfect copies to be made). If further budget allows the computer will again be upgraded so that it can successfully copy keycards and other forms of swipe identification if we have the base information available (ideally, we should be able to make more analog keys as well if we have a key or a press of the shape.) Ideally this will be capable of both producing IDs then remaining on the ship and field deployment inside sufficiently sized vehicles.

Using this we could assist with all of the missions. We could send someone in to get a job at PP and not get turned away at the door for being a sketchy drifter with no drivers license, we could forge Wagner Group cards from our soldier's combined memories and hand them to the ULM guys to bluff with, and we can make business cards to hand out at the party. Truly a versatile piece of hardware.
Logged
This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

King Zultan

  • Bay Watcher
    • View Profile
Re: Space Cowboys for Hire (A PvE AR-like) [Turn 5: Hardware Phase]
« Reply #325 on: August 11, 2020, 03:02:44 am »

Naturegirl skipped a vote.

Quote from: Hardware Phase Votebox
(4) Customized Low-Profile Panel Van: Ops Chief, Powder Miner, m1895, NG
(4) "Up-armored Technical" Land Rover Defender 130 SUV (Customized): SC777, King Zultan, Kashyyk, Stirk
(0) Forgery Kit:
(0) Save 20k:
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Naturegirl1999

  • Bay Watcher
  • Thank you TamerVirus for the avatar switcher
    • View Profile
Re: Space Cowboys for Hire (A PvE AR-like) [Turn 5: Hardware Phase]
« Reply #326 on: August 11, 2020, 12:09:56 pm »

Quote from: Hardware Phase Votebox
(3) Customized Low-Profile Panel Van: Ops Chief, Powder Miner, m1895
(5) "Up-armored Technical" Land Rover Defender 130 SUV (Customized): SC777, King Zultan, Kashyyk, Stirk, NG
(0) Forgery Kit:
(0) Save 20k:
((I think my count is correct))
Logged

ConscriptFive

  • Bay Watcher
    • View Profile
Re: Space Cowboys for Hire (A PvE AR-like) [Turn 5: Hardware Phase]
« Reply #327 on: August 11, 2020, 03:42:49 pm »

"Hell on wheels.  No complaints here."

Quote
Hardware Upgrade Proposal: "Up-armored Technical" Land Rover Defender 130 SUV (Customized)
One of our Land Rover SUV's will be fully militarized as an up-armored technical.  Appliqué armor will be applied to the engine compartment and crew cabin, and all windows will be replaced with bulletproof polymers.  This level of protection will ensure the defeat of small arms fire and fragmentation.  Also of prominence, a gunner's hatch will be cut into the roof of the crew cab. From there, a gunner can fire a mounted weapon, such as a machine-gun, in a full 360 degree arc.  (Obviously, the roof rack has been removed to accommodate the gunner.)  Several utility and safety improvements should also be included over the base Land Rover SUV features: bullhorn with siren mode, crew intercom headsets, seatbelts, gunner's harness, spall blankets, fire extinguisher.  If budget allows, a basic LMG will be purchased to occupy the weapon mount.

Difficulty Modifier: Normal (+/-0)
Roll (2d4): 2
Result: 2 - Disaster

Ops Chief Neil MacCauley's jaw drops as he walks into the motorpool, "You expect me to send our boys out in THAT?!?"

The senior tech stammers "Chief, just lemme explain..."

As you might expect, aftermarket up-armor kits are in high demand on Anghabar.  This wouldn't be too bad if AMR wasn't also the primary heavy industry in the Thiel Planetary System.  With a near monopoly on titanium, kevlar, and ceramic plating manufacturing, AMR's own security forces are desparately gobbling up armor straight off the production line.  For everyone else, those kind of materials just aren't on the open market right now.  Your techs lost a lot of time waiting for materials on backorder, and ultimately did what they could with more readily available steel.

The end-product is terrifying... in a bad way.

Functionally, 3/4 in thickness steel armors the crew cab and the engine compartment.  With your shop redoing all the bodywork anyways, they tried to go thicker initially.  However, this overinsulated the engine compartment and made the vehicle too heavy to handle.  Furthermore, tempered steel plate is much more difficult to shape than common sheet metal.  Your techs couldn't replicate the graceful aerodynamic curves of civilian automotive bodywork.  The body of the customized SUV is bulky and angular, no longer resembling a civilian vehicle.  Even without the machine gun pintel, it looks like a paramilitary tactical vehicle.

In additional armoring, the windshield and side windows have been replaced with inch thickness polycarbonate.  Your techs would've preferred stronger multi-layer polycarbonate, but that was too specialized to find on the market.  Still, it's thick enough to stop rifle rounds.  Most importantly, polycarbonate doesn't shatter and spiderweb like glass, even when penetrated.  However, to properly anchor the windows, they no longer open.

So far as an armored car goes, you've got the armored part.  Now as far the car part...

The 111hp engine struggles under the additional weight.  The whole engine probably should've been upgraded, but it was too late in the development cycle to do so.  Furthermore, the armor-plating on the sides of the engine insulates too much heat.  Between the additional weight and insulation, the engine tends to overheat, and the driver should keep an eye on the engine temp gauge to prevent an engine seizure.  The 111hp engine can't sustain highway speeds anymore and probably shouldn't do any towing.  General acceleration is poor.

Not only does it looks like a tank, it handles like one too.  All that weight is a lot of inertia on a fairly high center of gravity.  It's rollover prone, and has abysmal braking distance.  The amphibious capability is probably gone, and it would take a skilled and/or suicidal driver to go off-road with this vehicle anyways.  Your techs did what they could to rework the shocks and suspension, but it proved beyond their abilities with all the other work scoped.

At least the accessory systems went relatively okay.  The front passenger side has a fire extinguisher under the dashboard and access to an exterior mounted bullhorn and siren.  The gunner's harness is alittle tricky to get on and off while wearing body armor, but should keep the gunner from being ejected from the vehicle in a collision.  The vehicle intercom system ended up being faulty and was dropped from the project.  But with the additional gear and thicker vehicle doors, the interior got a lot more cramped.  When having to fit ammo and manuever room for the turret gunner, the backseat is a tight fit for the two rear passengers.  Even up front, elbows are cramped against spall blankets on the doors.

As for the machine gun?  Well...

Neil searched hard, but machine guns seem to be a hot commodity right now.  He had his eye on a nice FN MAG, but got heavily outbid at auction.  He did manage to find something, though he wishes he could've done better.

At the turn of the century, Vasily Degtyaryor first began work at the Tsarist arms industry at the age of 11.  By the end of WWI, he had his own plant in Kovrov.  After the Russian Civil War, he spent years developing a light machine gun with zero state support.  Eventually the Soviets recognized the merits a light machine gun, and "Degtyaryor's Infantry Machine Gun" ("DP" in Cyrillic) became the standard Soviet LMG during WW2.  Degtyaryor would go onto to develop many foundational systems of the Soviet infantryman's arsenal, including the PPD-40, DShK, PTRD, and the RPD.  After his death in 1949, his namesake Degtyaryor Plant would remain one of Russia's leading small arms manufacturers well into the 21st century.  The DP/DPM was soon pushed out of general service early in the Cold War, entirely eclipsed by Mikhail Kalashnikov's various full auto weapon systems.  The DP/DPM was seemingly forgotten in pop history until its depiction in a popular video game revitalized it as a meme.

Your purchase is a 7.62x54mmR Chinese Type 53 LMG: the Chi-Com licensed version of the Soviet DPM.  It fires in full auto from an iconic 47-round pan-shaped magazine atop it.  Because of this, the DP/DPM was known in slang as the "record player."  It's a reliable system that gets the job done, but lacks many key features LMG's would feature post WW2.  It's on the heavier side for a LMG, at 20 pounds unloaded, and is too unwieldy to shoulder fire.  However, the heavy mass buffers the recoil of the auto fire, making the DPM surprisingly ergonomic to fire from the prone with its bipod.  The barrel is fixed, as opposed to interchangeable, but this works because the gun is less likely to overheat from its limited pan magazine.  The pan magazine themselves are awkward to carry and load, but generally work as they should.  Like most Combloc arms, it doesn't have ready means to mount optics.

It may not be the best LMG out there, but the "Tachanka" still has over double the range, muzzle energy, and magazine of your workhorse Val carbines.

The wood buttstock of the Tachanka has some Korean markings stamped onto it.  Neil deduces it must've been a war trophy from the Siege of Pyongyang.  Probably from 25th ID even.  While normally our armorer would remove those kind of markings in refurbishment, Ops Chief MacCauley insisted the Korean markings be preserved.

"Beast" Custom Up-Armored Technical SUV (Quantity: 1)
A 1990's Land Rover Defender 130 SUV overloaded with heavy steel armor and polycarbonate glazing.  Small arms and fragmentation resistant, but a complete beast to drive.  Unmistakably paramilitary in profile.  Seats four and a turret gunner in the crew cab.  Includes bullhorn, siren, fire extinguisher, and gunner's harness.

"Tachanka" Chinese Type 53 7.62x54mmR LMG (Quantity: 1)
A Chinese licensed version of a WW2 Soviet DPM LMG.  Fires rifle caliber 7.62x54mmR in full auto from an antiquated 47 round pan magazine, effective to 800 meters.  Cannot be shoulder fired, but includes a bipod and can be mounted to a pintel.  Weighs 25lbs loaded and is four feet in length.  Appears to have been a service weapon in North Korea.

Specialist Phase

"Well Ma'am, our boys deserve better, but beggars can't be choosers."

"That monstrosity has us set for the ULM job, though I pity the poor bastard that has to drive it in urban traffic."

"I do think we should develop our capabilites for the Potter Properties op.  Bigger cities mean more high tech obstacles and its a safe assumption that the report exists primarily in digital form.  Our operators aren't stupid, but we need somebody who's comfortable behind a keyboard... any keyboard.  I'd rather not have somebody have to figure out some niche GUI in the middle of a black bag job."

Specialist: Computer Nerd
Quote
You never really realize how tech savvy you are, until you meet someone who abjectly isn't.  Furthermore, just because somebody knows how to use an Android smartphone, doesn't mean they know how to open Windows File Explorer on a desktop.  And most experience Windows users are at a loss when put before other OS GUI's, like Linux or MacOS.  What kind of nerd even knows how to use a command prompt these days?

Our Computer Nerd is who.

From mobile, to desktop, to servers, the computer nerd has seen them all before.  He's familiar with most OS's, their GUI's, and file/data structures.  With full permissions, he can navigate to any directory in seconds from login.  Trash?  My Documents?  My Photos?  Downloads?  Browser Caches?  Just tell him where to go.  All he needs is time and access.

Ethan "Zero Cool" Hunt seems like a good candidate for this.  He can also purchase a custom mouse and rollup keyboard to assist in this role.

(OOC Rule Update!  As I alluded to at the turn opener, you've now read plenty about your individual operators and should have a decent understanding of their individual strengths and weaknesses.  For here on out, operator personality will be factored into the difficulty of the Specialist Design.  If you choose a certain somebody whose intials are "VV" as the team diplomat, expect raised difficulty accordingly.  I hope that wasn't too much of a freebie.)

Quote from: Specialist Phase Votebox
(1) Ethan "Zero Cool" Hunt, the Computer Nerd: Ops Chief

"Also Ma'am, I hope you've got that whole poetry thing with Mr. Thiel figured out.  I don't want to end up like that Denton guy."
« Last Edit: August 12, 2020, 01:55:42 pm by ConscriptFive »
Logged

Stirk

  • Bay Watcher
  • Full Metal Nutball
    • View Profile
Re: Space Cowboys for Hire (A PvE AR-like) [Turn 5: Specialist Phase]
« Reply #328 on: August 11, 2020, 06:15:25 pm »

Your inner boomer is showing with that suggestion C5. I’m familiar enough with all three operating systems that I can write up a cheat sheet and have in-universe googling take care of the rest if it ever comes up.

Let’s see...a computer hacker beyond “this is how it works Grandpa” could be useful, but we can probably get by with something more low-tech if we don’t want to start from the ground up.

Undercover Agent:
The easiest way to get something from someone is to get close to them. The easiest way to get close to them is by pretending to be someone they want to get close to. That is the job trains the operator in how to do that successfully. This includes standard police officer undercover training, classes on how to prepare and plan for an undercover operation, and acting classes to believably apply foreign mannerisms, terminology, and habits of the target identity.

Anna should be trained as an Undercover Agent.




Logged
This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

Shadowclaw777

  • Bay Watcher
  • Resident Wisenheimer
    • View Profile
Re: Space Cowboys for Hire (A PvE AR-like) [Turn 5: Specialist Phase]
« Reply #329 on: August 15, 2020, 08:58:54 pm »

Specialist: Forger
Quote
The ability to replicate authentication and documentation while on a job site could not be undervalued, as the ability to have the construction knowledge and capabilities to produce identification cards to mimic positions would be a great asset to infiltration ops, or the ability to alter false documents discreetly so that they suit the agenda they were created for, and be considered honest works under scrutiny. The operator is trained in a broad course of white-collar forgery, as it also a specialized niche, from the physical side of replications and alterations to authentication, legal documents, and even counterfeiting on local currencies; while also having the basic capabilities to perform digital tampering for a report if the needs be thus a surface-level know-how of computer will be implemented, all while done discretely.

Erik Heller will be trained as a Forger
« Last Edit: August 15, 2020, 09:03:29 pm by Shadowclaw777 »
Logged
Pages: 1 ... 20 21 [22] 23 24 25