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Author Topic: Space Cowboys for Hire [Month 7] (New Blood Welcome)  (Read 39633 times)

Stirk

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Re: Space Cowboys for Hire (A PvE AR-like) [Turn 5: Contact Phase]
« Reply #285 on: July 29, 2020, 01:13:01 am »

Quote
(1) Lossarnach Country Club: Kashyyk
(2) Potter Properties: Sam, Kashyyk
(0) Anghabar Mining and Refining:
(3) Tyrell Dynamics: NG, Powder Miner, Stirk
(0) Disney-Fox-Universal-Comcast:  **LIKELY UNAVAILABLE**
(2) Anghabar Mining and Refining CI FP: Sam, Stirk
(0) Los Tornadoes:
(0) Swearengen's Gentlemen's Club:
(3) Slavic Vor: Sam, Powder Miner, SC77
(0) Casa Nuova:
(2) Goodhaven Sheriff: Kashyyk, Stirk
(2) Harad Marshals: SC77, Stirk
(1) Flossmore Warden: Stirk
(0) Coalition Expeditionary Forces:
(4) Interstellar Red Cross: Sam, NG, Powder Miner, SC77
(0) Amnesty Interstellar:  **LIKELY UNAVAILABLE**
(3) United Labor Movement: NG, Powder Miner, SC77
(0) United Green Party:  **LIKELY UNAVAILABLE**
(2) Interstellar Geographic Society: NG, Kashyyk
(5) Grace O'Malley: Sam, NG, Powder Miner, Kashyyk, SC77

Your willingness to work with terrorist and criminals is surprising giving how much pushback my "shoot everyone" plan had :V
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King Zultan

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Re: Space Cowboys for Hire (A PvE AR-like) [Turn 5: Contact Phase]
« Reply #286 on: July 29, 2020, 04:17:25 am »

Quote
(1) Lossarnach Country Club: Kashyyk
(3) Potter Properties: Sam, Kashyyk, King Zultan
(0) Anghabar Mining and Refining:
(3) Tyrell Dynamics: NG, Powder Miner, Stirk
(0) Disney-Fox-Universal-Comcast:  **LIKELY UNAVAILABLE**
(2) Anghabar Mining and Refining CI FP: Sam, Stirk
(0) Los Tornadoes:
(0) Swearengen's Gentlemen's Club:
(4) Slavic Vor: Sam, Powder Miner, SC77, King Zultan
(0) Casa Nuova:
(3) Goodhaven Sheriff: Kashyyk, Stirk, King Zultan
(2) Harad Marshals: SC77, Stirk
(1) Flossmore Warden: Stirk
(0) Coalition Expeditionary Forces:
(4) Interstellar Red Cross: Sam, NG, Powder Miner, SC77
(0) Amnesty Interstellar:  **LIKELY UNAVAILABLE**
(4) United Labor Movement: NG, Powder Miner, SC77, King Zultan
(0) United Green Party:  **LIKELY UNAVAILABLE**
(2) Interstellar Geographic Society: NG, Kashyyk
(6) Grace O'Malley: Sam, NG, Powder Miner, Kashyyk, SC77, King Zultan
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
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m1895

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Re: Space Cowboys for Hire (A PvE AR-like) [Turn 5: Contact Phase]
« Reply #287 on: July 29, 2020, 11:58:15 am »

Quote
(1) Lossarnach Country Club: Kashyyk
(4) Potter Properties: Sam, Kashyyk, King Zultan, m1895
(0) Anghabar Mining and Refining:
(3) Tyrell Dynamics: NG, Powder Miner, Stirk
(0) Disney-Fox-Universal-Comcast:  **LIKELY UNAVAILABLE**
(2) Anghabar Mining and Refining CI FP: Sam, Stirk
(0) Los Tornadoes:
(0) Swearengen's Gentlemen's Club:
(4) Slavic Vor: Sam, Powder Miner, SC77, King Zultan
(0) Casa Nuova:
(4) Goodhaven Sheriff: Kashyyk, Stirk, King Zultan, m1895
(3) Harad Marshals: SC77, Stirk, m1895
(1) Flossmore Warden: Stirk
(0) Coalition Expeditionary Forces:
(4) Interstellar Red Cross: Sam, NG, Powder Miner, SC77
(0) Amnesty Interstellar:  **LIKELY UNAVAILABLE**
(4) United Labor Movement: NG, Powder Miner, SC77, King Zultan
(0) United Green Party:  **LIKELY UNAVAILABLE**
(3) Interstellar Geographic Society: NG, Kashyyk, m1895
(6) Grace O'Malley: Sam, NG, Powder Miner, Kashyyk, SC77, King Zultan
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Stirk

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Re: Space Cowboys for Hire (A PvE AR-like) [Turn 5: Contact Phase]
« Reply #288 on: July 29, 2020, 10:11:37 pm »

Alright, here we go.

Quote
Spring birds singing,
mantling about the branches.
A familiar tune,
For whose song is this?

The Ochre Owls?
The Tapered Robins?
The Semini and Alchies?
The Blue-winged Finch?
The Nightingales?
The Orchard Kite?
The Red-breasted Nuthatch?

Birds which the Once Man has warned.
Chaotic birds are the old-timers.
The cover-tailed and storm-colored,
Woodpeckers in autumn,
Ashen Woodpeckers in spring.

Is it the wails of the forest doves,
the long-lived daughters of trees?

From the ripe heads of this species,
The moth hosts to the monsters of the forest.

Heirloom bird charms cannot be bought.

The song of the forest is not that of one bird, but a symphony of many.
The clever crow caws to the rooster awaiting dawn, but the moth's song is heard only by those close to it.
Vultures circle above, the eagle dives to reap the bounty of the river but goes too deep and dampens it wings.

But you knew all this already.

Priceless things may not be bought, yet they can be coaxed or sought.
Songbirds sing for seed, and a man can fly south for winter just as well.
The sun warms both the body and soul.

***

I hope that doesn't give too much away 🤔
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King Zultan

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Re: Space Cowboys for Hire (A PvE AR-like) [Turn 5: Contact Phase]
« Reply #289 on: July 30, 2020, 03:52:57 am »

+1 To the above as its way better than anything I could have come up with.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
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ConscriptFive

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Re: Space Cowboys for Hire (A PvE AR-like) [Turn 5: Contact Phase]
« Reply #290 on: July 30, 2020, 03:15:05 pm »

Contract Phase

"Mrs. Ocean, I spoke with Neil and together we've redesigned our contractual structures."

You respond, "And that means what exactly?"

"Well it's something Danny had in the works but never got to standardizing.  It's a win-win for us and our clients.  You'll see."

OOC: Major rule modification!  Now that you've seen how convoluted major operations can get, contracts have been altered to support multi-turn play.  For example, with a two turn deadline, you can spend your first month dispatching an ISR team with the FLIR binos to case a target, and confirm what kind of assets you'll need.  The next month, dispatch that ISR team off to another operation, while your assault team goes in with key gear you acquired based on last month's ISR.  Or you could try to rush the mission on the first month, and get your profit twice as fast.  Or get spooked by what the ISR team finds and decide it's worth breaking the contract.

Grace O'Malley

"She's the political prisoner we personally rescued from Flossmore PCF.  I checked my contacts again, but the situation on Anghabar moves so fast that nobody in the public really knows what's going on anymore.  She's defintely someone though, and still owes us for her rescue."

-Sam

I know I still owe you one, but how about some easy work in the mean time?  One big paycheck for one of your guys to spend the day standing around looking like a badass.  Do I have your attention now?

So this month is the Founder's Fifth Festival.  It's an Anghabar planetary holiday celebrating some bullshit that happened long before any of us workers were born.  But it's when we get together, crack some beers, and grill some ribs.  Now that's something worth celebrating.

Well this year has been tough, and us ex-pats in Rattlesnake Ridge on Harad could use some holiday cheer.  So we're setting up the festival on the riverside outside town.  It'll be great community building for the Diaspora too.

I'd love to attend, but unlike the PUC's who were released after the so-called Rampage, I'm technically still a fugitive.  Now AMR security forces legally can't do shit on Harad, and I doubt I'm worth sponsoring a Marshal's bounty, but I'm not an idiot.  As the saying goes, "They only have to be lucky once.  I have to be lucky always."  I'd be a lot luckier with a professional bodyguard.

So yeah, meet me at a cookout, watch me shoot the shit with some old pals, then grab some ribs to go.  It's practically a paid vacation.

Estimated Profit: 10k
Contract Deadline: 1 month

United Labor Movement

"They're a critical safeguard to some, a cancerous tumor on the organs of free enterprise to others.  Either way, they're a legal interstellar organization always needing muscle while possessing an impressive liquid asset portfolio.  Personally, that's the only part that really matters."

-Sam

Solidarity, my friends.  That's the whole point of the United Labor Movement isn't it?  After those Black Mask agitators cocked up everything, AMR came down hard on our lawful strikers.  Most ULM Chapters have now been shuttered by AMR.  Sadly, Asiatic scabs and those gorram Tyrell robots have kept the refineries running despite our strike.  It's all turning into a longer and harder struggle than we expected.  Our loyal chapter members still got mouths to feed, and I don't blame them for starting to waver.

But solidarity works both ways.  Across Anghabar, we're flying in hard currency to cover the strike pay AMR has been refusing.  It's not a full wage, but it'll keep food on the table.  It may not be kosher to move that kind of currency into a warzone, but neither are AMR's strikebreaking methods.  But we owe our members this kind of vital support, legal or not.  That's how solidarity works.

ULM 323 in New Dublin has been particularly hard hit.  They were one of the first chapters to be banned, and local law even forbids ULM members from possessing arms.  Furthermore, AMR security forces have developed a strange harassment campaign against them.  For months, law-abiding workers in New Dublin are routinely rounded up to be bizarrely questioned about "Santa," "elves," and their whereabouts.  Strange, but true.

With out own security legally disarmed in New Dublin, we require a third party armed escort.  The escort will bring a credentialled ULM organizer with a duffle bag of hard currency from the spaceport to downtown, and back.  We would prefer a reliable vehicle and at least three armed men as adequate protection for that much currency.

Estimated Profit: 40k
Contract Deadline: 1 month

Goodhaven Sheriff

"Who could forget this frontier police force on Harad we've since supported numerous times?  Not the most lucrative of clients, but relatively low risk.  Plus, we have a great working relationship with Sheriff Nash Wilder."

-Sam

Gorramit, there goes the neighborhood.  Anghabar trash are everywhere now.  I'm not prejudiced, but it's not like they're sending us their best people.  Nearly the whole lot of them are criminals straight from Flossmore.  They dress alike, stick together, and probably don't even believe in Our Lord and Savior.

Now the Mayor may have rolled out the red carpet for this filth to trample upon, but I know a street gang when I see one.  Some 'concerned citizens' have decided to act before Goodhaven becomes a modern Chiraq.  Any cowboys who happen to run these rascals out of town will find it worth their while.  Need I say more?

Naturally, such a thing would be entirely under-the-table.  Under no circumstances would the Sheriff's Department get involved in such sordid and technically illegal affairs.  In fact, they would be duty bound to intervene if they witnessed such violence.  However, a prudent phone call to myself would help keep my men from showing up at a certain wrong place at exactly the wrong time.

Estimated Profit: 20k
Contract Deadline: 1 month

Potter Properties

"Everybody talks about how ruthless the glitterworld corps are.  They're not wrong, but few know the kind of fraud local corps routinely get away with far from watching eyes of the big city.  Potter Properties may not have a Task Force Orion, but that's because all they really need is just a smile and a gun."

-Sam

If there's an upside to this affair in Anghabar, it's that demand for real estate elsewhere is through the roof.  We've decided to take profits under these fortunate circumstances, and liquidate a newly built 60-unit apartment complex outside of Rattlesnake Ridge, Harad.  We have an interested buyer, and the sale of the newly built complex is on track for a closing date in two months.

However, the catch is that the buyer has comissioned an independent third party property inspector.  Normally this would not be a concern, however there is a serious undisclosed fault with the property.  Specifically a seismic one.  We identified the seismic hazard too late in development to discreetly mitigate, and any engineering attempts to mitigate the hazard would both be costly and highlight the threat from seismic activity.  Our in-house appraisers estimate the development would sell for less than half its current valuation if this hazard was known.  An opportune divestment from the property is the decided course of action.  Accordingly, we will pay a premium to ensure this property sale closes at the present valuation.

The hired contractor must:

1.  Determine if the Inspector identified the seismic hazard.
2.  If so, covertly alter the final report to conceal it.
3.  Leave no evidence of tampering or other extralegal activities that would compromise the sale.

The third party property inspector is only a small local firm with an office in downtown Rattlesnake Ridge.  We defer recommendations of tradecraft and methods to the contractor's expertise.  Any contractor failure that results in the inability to sell the property at full valuation will be considered a default on the contract.

Estimated Profit: 100k
Contract Deadline: 2 months

Slavic Vor

"Slavic organized crime: half the pretension of Italians, with twice the violence.  Perhaps unmistakable straight-forward brutality is how they overcome their lack of English-language communication skills?"

All empires fall.  Such is life.  Ask Romanovs or Bolsheviks if you don't believe.  Or ask poor Deniska.

Can't have krysha without house, and Flossmore is house on fire.  Do you understand?  Worse, poor Deniska can't step outside to take piss without bumping into CoFor pig.  Do you see problem?

I think saying in West was rats and sinking ship?

Poor Deniska cannot collect final dan from burnt krysha.  Sad, no?  But someone pigs don't expect?

See poor Deniska at Oasis Motel.  It is safe place run by good babushka.  Visit his krysha.  Get their dan.  Leave half with babushka.  Other half is yours.  Generous, no?

Estimated Profit: 30k?
Contract Deadline: 1 month

"Well it's nice to have some breathing room on the rent.  It's almost like the good ole' days with how selective we can be this month.  The lucrative pick here is the Potter Properties contract.  Corporate espionage used to be our core competency, and it's time to ease our new crew back into that line of work.  Grace O'Malley's job should be a one-man cakewalk, and it's such a minor commitment that I'm willing to cultivate that relationship.  The other three contracts are a bit of a toss up.  All muscle jobs, and any three of them can go horribly wrong in their own way.  Neil recommends three guns and a vic for each.  I think he's being too cautious."

Sam's Pitch (Grace O'Malley, Potter Properties, Goodhaven Sheriff, Slavic Vor)

Quote from: Sam's Pitch
"Dear Grace O'Malley,

Happy to hear you're getting back into the swing of things.  We'll take up your generous offer and send someone to meet you at the festival.  We know you'll pay your IOU in good time."

"Dear Potter Properties,

As we're sure you're well aware, Ocean's Ten is the premier solution for corporate espionage.  We understand and appreciate exactly how much capital you have at stake here.  Our legendary intelligence team will infiltrate and case this office, in preparation for decisive action next month.  We guarantee the real estate closing will go as scheduled.

"Dear Goodhaven Sheriff,

Over these short months, we at Ocean PMC have developed something of a soft-spot for the hard-working people of Goodhaven.  It troubles us to hear you are being menaced by ne'er-do-well foreigners.  Some of our more rough and ready fellas have been meaning to enjoy some downtime in Goodhaven again.  Who knows what could happen?"

"Dear Pakhan,

Poor Deniksa.  We are no friend of CoFor pigs.  We will send strong men to Flossmore.  Flossmore will pay dan.  We are grateful for your generosity."

Quote from: Pitch Votebox
(1) Sam's Pitch (Grace O'Malley, Potter Properties, Goodhaven Sheriff, Slavic Vor): Sam

Powder Miner

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Re: Space Cowboys for Hire (A PvE AR-like) [Turn 5: Contract Phase]
« Reply #291 on: July 30, 2020, 03:50:38 pm »

My thoughts:
-O'Malley mission could go wrong, but it shouldn't be apocalyptic considering she'll be surrounded by her buddies anyway. It doesn't pay a lot, but we don't really need it to considering the payout we just got, and one of the other missions this month. Instead, it's probably nice to get in a little more with O'Malley (getting the feeling she'll have a good mission for us in the later months), and Salt would be good to send on this one.

-Potter Properties mission seems really good to me. The fact that it's two months means that 100k is more like 50k for two months in a row, on average... but that's still actually quite decent, and this doesn't seem to require any risk of casualty on our part. Now, we would want to tailor our specialization to make this work, as though Anna's HumInt will be useful, we'll need someone to do the actual tampering, but I think this is a good opportunity.

-I'm wary of the Vor mission -- there's so little in the way of details it's hard to know if it's actually a good investment or not. I'm not strictly against it, but it's not very attractive.

-The ULM mission pays decently and is a good use of all of our combat specialty guys, but it's probably the riskiest mission on the docket this month. I think it would be a good idea to do it so that Simon and Nikita in particular have something useful to do, but I won't complain too hard if people don't want to.

-The Goodhaven mission I don't want to do, not only because it's kind of just a mundane and shitty thing, but also because busting Flossmore and then turning around and chasing out the same people we just more or less busted seems like something that would make us look reeealll scummy if anyone figured it out -- and that's not guaranteed, but it's not impossible. I think both some of the more reasonable folks in Goodhaven and our own guys wouldn't much like doing it either.
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Stirk

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Re: Space Cowboys for Hire (A PvE AR-like) [Turn 5: Contract Phase]
« Reply #292 on: July 30, 2020, 05:31:13 pm »

I always knew the ULM where commies. Hiring us to "redistribute wealth" shows their true intentions. They're just one step away from making the entire planetary system the new soviet states and reestablishing Flossmore as a pleasure gulag.

In the sheriff's defense, we spent like a week in that town and ran into a whole bunch of criminals. And all the "honest citizens" where totally willing to help some of those criminals for money. His instincts are on point and this is clearly a major problem that we caused, and we have a moral obligation to assist in fixing it.

I'm not sure how you fail to notice seismic hazards given you usually just make a map of where earthquakes occur, we'd have to either fake compliance with seismic regulations or threaten/bribe the guy to get him to check "totally compliant". Distracting him with one dude while the other steals the paper and changes some things with white out is another option.

Since you guys seem confused on the SV mission, the Oasis motel was the one we stayed at during the prison mission. Since the prison got sold to the Coalition Forces that seem to be actively interested in enforcing the law, they're burning the local organization and running. Krysha refers to extortion, they want us to collect final payments before leaving. We get to keep half of their protection money if we go through with it.
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Naturegirl1999

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Re: Space Cowboys for Hire (A PvE AR-like) [Turn 5: Contract Phase]
« Reply #293 on: July 30, 2020, 05:54:01 pm »

I’m thinking yes to Grace’s mission, Potter’s mission, ULM’s mission, and if we have the manpower, Slavic Vor’s mission. A definite no to Goodhaven’s mission
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Re: Space Cowboys for Hire (A PvE AR-like) [Turn 5: Contract Phase]
« Reply #294 on: July 30, 2020, 05:59:35 pm »

I think I would stick to three missions, just to play it a little safe.
One on O'Malleys, two or maybe three on Potter Properties, three or four on ULM, would leave us with zero to two mercs idle.
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Stirk

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Re: Space Cowboys for Hire (A PvE AR-like) [Turn 5: Contract Phase]
« Reply #295 on: July 30, 2020, 06:07:33 pm »

There really isn't...any point in leaving anyone idle. Unless like someone is wanted in both locations and we don't want to bother hiding them. I didn't check yet.

I say we take on Grace and Potter. We can send two to Grace and the rest to Potter, we safely make rent and can get picky about our jobs.
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Shadowclaw777

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Re: Space Cowboys for Hire (A PvE AR-like) [Turn 5: Contract Phase]
« Reply #296 on: July 30, 2020, 06:28:19 pm »

I feel like doing two missions is a waste if they have such a low turnout rate which it will be if we only do two of those, a 40k profit after equipment. I mean I don’t it really that necessary for a second person for Grace if their is already a huge amount  of freedom fighters already there, that having a second scout if anything suspicious happens won’t really be that beneficial. As well as sending SIX people for a mission for what could be done with two seems pretty grossly overestimated. You see we should still try to optimize profits, and we will still have rent overlap for the following cycle and so the more money we generate past 500 just means we get more leeway with the mission choice for the next sector?

Actually this is making the Slavic Vor mission more credible for me, it should be slightly to decently to significantly less difficult compared to the ULM mission, and we even have a room-clearing expert for a building even if he’s lightly injured, 4-5 or our operatives should be able to soundly complete the mission since we most our equipment is chosen for combat, even have a forcibly door and window opener. Considering Sam think we can do all these missions, including an additional one on top, I think we can handle this work load and have more reserve cash for future rent.
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Stirk

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Re: Space Cowboys for Hire (A PvE AR-like) [Turn 5: Contract Phase]
« Reply #297 on: July 30, 2020, 06:39:53 pm »

I feel like doing two missions is a waste if they have such a low turnout rate which it will be if we only do two of those, a 40k profit after equipment. I mean I don’t it really that necessary for a second person for Grace if their is already a huge amount  of freedom fighters already there, that having a second scout if anything suspicious happens won’t really be that beneficial. As well as sending SIX people for a mission for what could be done with two seems pretty grossly overestimated. You see we should still try to optimize profits, and we will still have rent overlap for the following cycle and so the more money we generate past 500 just means we get more leeway with the mission choice for the next sector?

Actually this is making the Slavic Vor mission more credible for me, it should be slightly to decently to significantly less difficult compared to the ULM mission, and we even have a room-clearing expert for a building even if he’s lightly injured, 4-5 or our operatives should be able to soundly complete the mission since we most our equipment is chosen for combat, even have a forcibly door and window opener. Considering Sam think we can do all these missions, including an additional one on top, I think we can handle this work load and have more reserve cash for future rent.

We lose our immortality if we can only send one person and they can't be recovered, and if we only end up taking the two missions as I planned then seven operators on the other mission wouldn't be much different from six. The difficulty of the Slavic Vor mission would be from the heavy law enforcement presence in the area, getting into any kind of combat is an instant mission fail. We don't have the ability to use a secondary spaceport anymore, the town is too small to hide in for any amount of time, and we arn't capable of gunning down the CoFo in enough numbers to break our way through. The entire point of the mission would be to collect as much as we can without drawing attention. The people we are extorting are unlikely to fight back personally when they could just call the cops knowing that SV doesn't have a hold on the town.
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Powder Miner

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Re: Space Cowboys for Hire (A PvE AR-like) [Turn 5: Contract Phase]
« Reply #298 on: July 30, 2020, 06:56:59 pm »

I would suggest...

Salt with O’Malley since they’ll probably strike up a friendly rapport, bring Vic along as well since he’s hilariously unsuited to the Potter job and the ULM job is likely too heavy duty for him at present.
Bring Simon, Nikita, and a pair of others to the ULM job.
Bring Anna and two others to the Potter job — one as a new specialization, and the remaining person just as general backup slash insurance policy to help out of a third pair of hands is for some reason needed.
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Naturegirl1999

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Re: Space Cowboys for Hire (A PvE AR-like) [Turn 5: Contract Phase]
« Reply #299 on: July 30, 2020, 07:05:08 pm »

Grace asked for one bodyguard. Vic could go for Grace’s mission while Salt could assist on one of the other missions
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