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Author Topic: Commander Arms Race: Etroan R&D (Preliminary Turn 5 - Final Phase)  (Read 19365 times)

Rockeater

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 3 - Design Phase)
« Reply #150 on: January 22, 2020, 03:53:29 pm »


Quote from: Shift means Rúm. Kinda like this Votebox.
Military:
Sunseedlock Musket: (1) Rockeater
Plasma Bomb Reaction: ()
NOLAS: (2) Vostok, TricMaigc
The Tulenov Steam-Clipper: ()
Sunic Cartridge(Nerfed): (1) Stirk
Sun Rounds: ()
Rúm & the Protection of Eld: (2) , Jilladilla, Madman


Civilian:
Great Galleon: (1) Stirk, Rockeater
NOLAS, bis: ()
Public Sanitation: (2) Madman, Vostok
Skytear Carriage & Eld: (2) Jilladilla, TricMagic
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

Vostok

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 3 - Design Phase)
« Reply #151 on: January 22, 2020, 04:01:23 pm »


Quote from: Shift means Rúm. Kinda like this Votebox.
Military:
Sunseedlock Musket: (1) Rockeater
Plasma Bomb Reaction: ()
NOLAS: (2) Vostok, TricMaigc
The Tulenov Steam-Clipper: ()
Sunic Cartridge(Nerfed): (1) Stirk
Sun Rounds: ()
Rúm & the Protection of Eld: (2) , Jilladilla, Madman


Civilian:
Great Galleon: (3) Stirk, Rockeater, Vostok
NOLAS, bis: ()
Public Sanitation: (1) Madman
Skytear Carriage & Eld: (2) Jilladilla, TricMagic
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TricMagic

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 3 - Design Phase)
« Reply #152 on: January 22, 2020, 04:06:41 pm »


Double Book Accounting, the Start of the Great National Projects

During the times of 1560, logistics had become an issue. Trade Shipments were getting lost, sent to the wrong places. While it wasn't the worst, it still slowed the nation down in bookkeeping. While Etroans are good craftsmen, numbers used to only be in payments and tributes.

Enter Qui Sudain. A civilian from one of our Protection Wars of that era, he brought up the creation of Double Book Accounting, making sure that for every major government contract, import, and export, among other things, were placed in two sections, the Credit column, and the Debit column.

While this did lead to an increase in the amount of paper and ink we used, (mostly from that man's nation at the time, as they held many paper-making industries which foreign invaders wanted to steal their trees to make boats. Again...), it also unearthed many spies, plots, bandits, pirates, and lost goods and money. It turns out there was a major plot to bring down Etroa's Economy by the nations we had crushed back to being single states, all so they could invade us and our protectorates.

Another benefit was that with the freed money, we poured it into infrastructure. The Great Aquaducts of Etroa were created in many places of Etroa, far across out territories. Likewise, we begin land cultivation projects, boosting arable farmland by also diverting rivers carefully, and creating artificial lakes, mostly through the usage of dams and laid stone canals to boost the amount of water that gathered in rivers.

Another was the fortress towns and castle watchtowers, which protected our people and gave us an advantage in protecting our lands from invaders. We were also able to use Double Book Accounting to create roadways into places where roads could not travel before, mountains, and stone and wooden bridges across ravines and rivers.

Of the many projects we could take on, the use of sunseed heated baths became particularly popular, with stonemasons competing to build the most beautiful baths of the world. Indeed, the use of Public Baths greatly reduced illnesses and smell to the point where Etroan People were some of the healthiest alive. It would much later come to be known that water that has undergone heating and purifying by the sunseeds was extremely effective against almost all forms of germs while it was hot, barring those that could survive in extremely high heat.
« Last Edit: January 22, 2020, 05:18:47 pm by TricMagic »
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Stirk

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 3 - Design Phase)
« Reply #153 on: January 22, 2020, 04:17:19 pm »

As a maybe important side note, it seems like the Public Sanitation idea is popular. We can keep it as lore instead of having it as a design, from what I can tell.

Should we add a Lore Section of our vote box? We could put up ideas like that and my gubberment post earlier to Yay/Nay.

Lol Imma do it anyway


Quote from: Does anyone read the box top?
Military:
Sunseedlock Musket: (1) Rockeater
Plasma Bomb Reaction: ()
NOLAS: (1) Vostok,
The Tulenov Steam-Clipper: ()
Sunic Cartridge(Nerfed): (1) Stirk
Sun Rounds: ()
Rúm & the Protection of Eld: (3) Jilladilla, Madman, TricMaigc


Civilian:
Great Galleon: (3) Stirk, Rockeater, Vostok
NOLAS, bis: ()
Public Sanitation: (1) Madman
Skytear Carriage & Eld: (2) Jilladilla, TricMagic

Lore:
Public Sanitation:
 Yes: ()
 No: ()

Guild Leadership:
 Yes: ()
 No: ()
« Last Edit: January 22, 2020, 04:23:39 pm by Stirk »
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This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

TricMagic

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 3 - Design Phase)
« Reply #154 on: January 22, 2020, 05:09:39 pm »

The Great Walls of Etroa

With the protection of Eld, a new world was opened to us.

There was much talk of what to do to defend their new allies and their country. During this, other projects were worked on, a man created Double book Accounting, the great Aqueducts and Public Baths were built, and one person had an idea.

"Why not build a wall, many walls?"

While insane on the surface, that was only if these walls covered a small area. What was proposed were the Great Walls. Stone mined for the northen mountains taken from the recent war, and carried in the Floating Carriages, wheeled carriages which made use of Skytears to carry large and heavy loads across distances very easily.

And through Skytears and quarrying, along with an invention called Skyborn concrete. The Great Walls were built.

Skyborn Concrete is a special thing, made up of Skytears crushed and mixed in gravel and sand. Once wet, it could be pasted on easily, and once dried, hardened, boasting immense binding strength between separate objects, as if they were one piece. The cold of the stone gave it great strength, and the weight of the stone kept it in place even when warmed.

Using Skytear lifts, rope and wood scaffolding, and the quarried stone, 20 to 30 feet tall walls could be built quickly, with entire lengths built in a day with the help of the Heavy Hands These walls boasted bastions every 100 feet or so along their length(along with many near the gates), the same height but for being where the walls connected. And Gates were also built in places allowing passage, and able to deny it, forcing an enemy to assault them to pass. Additionally, some sections of the wall had towers built into them, allowing guards to rest and supplies stored, as well as to ascend by foot from behind these walls.

From the Plains' Sea all the way to the Mountains was the first Great Wall built. And in time, more Great Walls were built, creating vast spaces protected from enemies, as well as directing passage through valley areas that could box an enemy inside. As well, with this ability to build, walls were built to defend towns, cities, and create forts and castles.

In this manner, Etroa became known as the Great Shield, and those they protected forever safe against invaders.

Quote from: Shift means Rúm. Kinda like this Votebox.
Military:
Sunseedlock Musket: (1) Rockeater
Plasma Bomb Reaction: ()
NOLAS: (1) Vostok,
The Tulenov Steam-Clipper: ()
Sunic Cartridge(Nerfed): (1) Stirk
Sun Rounds: ()
Rúm & the Protection of Eld: (2) Jilladilla, Madman
The Great Walls of Etroa: (1) TricMagic


Civilian:
Great Galleon: (3) Stirk, Rockeater, Vostok
NOLAS, bis: ()
Public Sanitation: (1) Madman
Skytear Carriage & Eld: (2) Jilladilla, TricMagic
Double Book Accounting, the Start of the Great National Projects: ()



Of note. Sky Carriages and Eld. Walls, of the long, protective, fort, city, and generally building variety.

These two are my votes right now.
« Last Edit: January 22, 2020, 06:40:48 pm by TricMagic »
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Vostok

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 3 - Design Phase)
« Reply #155 on: January 22, 2020, 09:09:39 pm »

Quote from: Fortress Cities
Etroa's fortress-cities near the border with Askia started as part of a crash-building program in a particularly rough period of Etroa-Askia relations. The idea was simple: have a bunch of outposts in strategic locations to help project power into disputed territory and/or buy time for the rest of Etroa's military to mobilize if the Askians decided to try invading.

This anticipated war with Askia never actually happened--the warmonger that everybody was worried about choked to death on a carrot at a state dinner and his replacement had other priorities--but the outposts remained. People looking for new farmland often chose to settle in or near the initial outposts, which quickly turned them into self-sustaining villages. Over time, the Etroan military kept building upon the more important outposts, improving the road networks leading back to the more developed parts of Etroa and reinforcing their defenses. Some eventually became massive fortress-cities with complex bastion fort systems around them and correspondingly intricate underground networks to store supplies and assist in defending them in case of war.
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TricMagic

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 3 - Design Phase)
« Reply #156 on: January 23, 2020, 09:29:39 am »

Quote from: Fortress Cities
Etroa's fortress-cities near the border with Askia started as part of a crash-building program in a particularly rough period of Etroa-Askia relations. The idea was simple: have a bunch of outposts in strategic locations to help project power into disputed territory and/or buy time for the rest of Etroa's military to mobilize if the Askians decided to try invading.

This anticipated war with Askia never actually happened--the warmonger that everybody was worried about choked to death on a carrot at a state dinner and his replacement had other priorities--but the outposts remained. People looking for new farmland often chose to settle in or near the initial outposts, which quickly turned them into self-sustaining villages. Over time, the Etroan military kept building upon the more important outposts, improving the road networks leading back to the more developed parts of Etroa and reinforcing their defenses. Some eventually became massive fortress-cities with complex bastion fort systems around them and correspondingly intricate underground networks to store supplies and assist in defending them in case of war.

In time, other countries who were weak militarily noticed Etroa's abilities, and pleaded to join as Protectorates. We would protect them, and in return they would offer us tribute and reduced price for exports and imports between us. Our Fortresses were built, and cities around them sprung up along with many towns.

This eventually lead to building roads, and culture spreading between the Protectorate Countries of Etroa and Etroa itself. And during wars in which we upheld our promises, they tied themselves to us more strongly in return, and we brought aqueducts, baths, and clean water to these countries.



Another part maybe?
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Madman198237

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 3 - Design Phase)
« Reply #157 on: January 23, 2020, 10:40:22 am »

Quote from: Shift means Rúm. Kinda like this Votebox.
Military:
Sunseedlock Musket: (1) Rockeater
Plasma Bomb Reaction: ()
NOLAS: (1) Vostok,
The Tulenov Steam-Clipper: ()
Sunic Cartridge(Nerfed): (2) Stirk, Madman
Sun Rounds: ()
Rúm & the Protection of Eld: (1) Jilladilla
The Great Walls of Etroa: (1) TricMagic


Civilian:
Great Galleon: (3) Stirk, Rockeater, Vostok
NOLAS, bis: ()
Public Sanitation: (0)
Skytear Carriage & Eld: (3) Jilladilla, TricMagic, Madman
Double Book Accounting, the Start of the Great National Projects: ()
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We shall make the highest quality of quality quantities of soldiers with quantities of quality.

TricMagic

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 3 - Design Phase)
« Reply #158 on: January 23, 2020, 10:55:24 am »

Quote from: Shift means Rúm. Kinda like this Votebox.
Military:
Sunseedlock Musket: (1) Rockeater
Plasma Bomb Reaction: ()
NOLAS: (1) Vostok,
The Tulenov Steam-Clipper: ()
Sunic Cartridge(Nerfed): (2) Stirk, Madman
Sun Rounds: ()
Rúm & the Protection of Eld: (1) Jilladilla
The Great Walls of Etroa: ()
Fortress Cities: (1) TricMagic


Civilian:
Great Galleon: (3) Stirk, Rockeater, Vostok
NOLAS, bis: ()
Public Sanitation: (0)
Skytear Carriage & Eld: (3) Jilladilla, TricMagic, Madman
Double Book Accounting, the Start of the Great National Projects: ()


Lore/General History

Public Sanitation
Yes: (1) TricMagic
No: ()

Roads, Protectorates, and Trade
Yes: (1) TricMagic
No: ()



Roads, Protectorates, and Trade

With our skills with building, we created a number of roads, bridges and walkways both in our cities, and between the various countries we protected. Our ability to plan a city for future generations was unparalleled at the time, with clear main streets stretching out from the center of the cities and towns. These streets in turn had walkways and roads connected to other planned parts of the city. And by building roads, we were able to ease trade between countries, and those we protected had reduced import and export taxes, which led to a boost in economy and the spreading of cultures between us. The capital city of Etroa became a shining jewel admired by many for it's architectural style, great canals and Aqueducts, and Public Baths. Also the fact that Etroa extracted salt from seawater also played a role in booming trade, as it was one scarcity that was wanted by many.

Even after the end of the Renaissance Era, Etroan Achievements in connecting those around them would be remembered, as would their fierce defense of their Protectorates. As well as being among the most hygienic of the nations of the world at the time.


More stuff. This time revision.

First, NOLAS Telescopes for night vision. If we get the carriages, these are going to be pretty clutch. Just Sunseed and glass to make it, by accident as stated in the actual full design.

Second. As I hope for the Carriages, Eld and Fortresses.

Revision: Naur

Since ancient times, we have primarily used sunstones and splashes of water to start up a fire through the heat and dry kindling. However, with increased trade over time, we learned of flint.

It wasn't of much interest to us at the time, other than looking like the black glass around our home. However, one blacksmith tried sparking flint with a sunseed.

The result was a flame. However, that alone wasn't much. They tried making it into a flint powder, along with sunseed powder in equal amount, and mixing it in a metal, basic iron that wasn't good enough to be made into a weapon. Just a slab of metal they then scratched against a rock.

The result this time was an explosive sound and a strong hot bust of frame that left their eyebrows gone and arms charred. Gun-Blacksmith Savage was more careful after that.

Further testing brought him to two results. The first was a 20% flint flakes, 5% sunseed, and the rest iron. This slab was very hardy, good for a whole decade of use as a fire-starter, and started fires every time. Just scratch it against something, and watch the sparking flame shoot along.

The other was 10% Flint, 20% Sunseed, made into a bullet. When shot and hitting something, a strong fireball came from it's deformation point, along with an explosion. Hitting sideways against a plate of metal armor caused a similar effect, though smaller. The scratch caused the superheated spark to shoot out of the metal and suck in the air to fuel it, which caused the minor explosion. Though the actual mechanics of it were only understood later on, Gun-Blacksmith Savage only knew that it caused fireballs and explosions.

Typically, less sunseed means less heated spark. More means more heat to the spark. The higher the heat, the greater the power. Sunseed amplifies the spark of flint. Explosions occur cause the spark sucks in the air to fuel it's expansion, hitting a type of saturation point. This is also where the fire comes from, the heat burning the air as fuel.
« Last Edit: January 24, 2020, 12:05:57 pm by TricMagic »
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Vostok

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 3 - Design Phase)
« Reply #159 on: January 24, 2020, 04:15:59 pm »

Quote from: The only rum we need belongs to Captain Morgan.
Military:
Sunseedlock Musket: (1) Rockeater
Plasma Bomb Reaction: ()
NOLAS: ()
The Tulenov Steam-Clipper: ()
Sunic Cartridge(Nerfed): (3) Stirk, Madman, Vostok
Sun Rounds: ()
Rúm & the Protection of Eld: (1) Jilladilla
The Great Walls of Etroa: ()
Fortress Cities: (1) TricMagic


Civilian:
Great Galleon: (3) Stirk, Rockeater, Vostok
NOLAS, bis: ()
Public Sanitation: (0)
Skytear Carriage & Eld: (3) Jilladilla, TricMagic, Madman
Double Book Accounting, the Start of the Great National Projects: ()


Lore/General History

Public Sanitation
Yes: (2) TricMagic, Vostok
No: ()

Roads, Protectorates, and Trade
Yes: (1) TricMagic
No: ()



...and here's the final Fortress Cities proposal for now.
Quote from: Fortress Cities
Etroa's fortress-cities near the border with Askia started as part of a crash-building program in a particularly rough period of Etroa-Askia relations. The idea was simple: have a bunch of outposts in strategic locations to help project power into disputed territory and/or buy time for the rest of Etroa's military to mobilize if the Askians decided to try invading.

This anticipated war with Askia never actually happened--the warmonger that everybody was worried about choked to death on a carrot at a state dinner and his replacement had other priorities--but the outposts remained. People looking for new farmland often chose to settle in or near the initial outposts, which quickly turned them into self-sustaining villages. Over time, the Etroan military kept building upon the more important outposts, improving the road networks leading back to the more developed parts of Etroa and reinforcing their defenses. Eventually, some of these outpost towns became massive fortress-cities, complete with complex bastion fort systems around them and correspondingly intricate underground networks to store supplies and move men around to help hold the city in case of war. Many more became major economic centers, housing craftsmen and merchants who served the villages that had sprung up in the area since the outpost's construction.

Their location on the frontier made them close to the various smaller, neighboring states between Etroa and Askia. In some cases, it was easier to trade with these neighboring states for things than to have them shipped over from the economic centers along the coast, and that is exactly what they did. Trade between Etroa and these neighbors flourished, and with this growth in trade came closer relations. Many entered into trade agreements or mutual defense pacts with Etroa over the next century.
« Last Edit: January 24, 2020, 05:04:19 pm by Vostok »
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TricMagic

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 3 - Design Phase)
« Reply #160 on: January 24, 2020, 05:30:31 pm »

Might as well bring out the point that says no to lead being tied so deeply to something just on principle.

Quote
```Can I get lead poisoning from being around ammunition? The consensus is, yes. The CDC recently changed the status of lead too, “no safe exposure.” A key measurement for lead exposure is the “BLL." or "Blood Lead Level."May 8, 2018
```
```Wash hands frequently when handling weapons or ammo. Don't eat or drink while shooting or reloading. Don't go to indoor ranges unless they have VERY good air systems. Use only lead-free bullets when hunting for meat.```
```Lead poisoning is a type of metal poisoning caused by lead in the body. The brain is the most sensitive. Symptoms may include abdominal pain, constipation, headaches, irritability, memory problems, inability to have children, and tingling in the hands and feet.```

https://en.wikipedia.org/wiki/Lead_poisoning#Occupational_exposure
https://en.wikipedia.org/wiki/Lead_poisoning#Lead-containing_products


All Sunic Cartridges contain Lead as a primary ingredient. Now you know.



Might not affect anything, but it would just be plain weird if it didn't. And this is a designed reaction. Why Lead Strik, why not something different rather than just repainting the whole DU design and saying Nerfed?
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Stirk

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 3 - Design Phase)
« Reply #161 on: January 24, 2020, 10:20:14 pm »

Might as well bring out the point that says no to lead being tied so deeply to something just on principle.

Quote
```Can I get lead poisoning from being around ammunition? The consensus is, yes. The CDC recently changed the status of lead too, “no safe exposure.” A key measurement for lead exposure is the “BLL." or "Blood Lead Level."May 8, 2018
```
```Wash hands frequently when handling weapons or ammo. Don't eat or drink while shooting or reloading. Don't go to indoor ranges unless they have VERY good air systems. Use only lead-free bullets when hunting for meat.```
```Lead poisoning is a type of metal poisoning caused by lead in the body. The brain is the most sensitive. Symptoms may include abdominal pain, constipation, headaches, irritability, memory problems, inability to have children, and tingling in the hands and feet.```

https://en.wikipedia.org/wiki/Lead_poisoning#Occupational_exposure
https://en.wikipedia.org/wiki/Lead_poisoning#Lead-containing_products


All Sunic Cartridges contain Lead as a primary ingredient. Now you know.



Might not affect anything, but it would just be plain weird if it didn't. And this is a designed reaction. Why Lead Strik, why not something different rather than just repainting the whole DU design and saying Nerfed?

I'm not sure how to tell you this, but normal bullets will still use lead. And the enemy will still be attempting to expose us to as much lead as possible. If your opposition to a bullet is "lead is used in its construction!" you have strange priorities

Besides, the tingly feeling is nice.


Compromise design: Skytear Galleons
*Skytear fluff goes here*
*Great Galleon Fluff goes here*

Even a well-made galleon can occasionally take on a hole, be it in combat or by accident. With most ships this can lead to pumping like a mad man to keep yourself from sinking, the Etroan galleon came up with a novel use of the Skytear material to keep 'er going. Skytear beams would be added at strategic locations across the ship near the waterline. A sunstone (or multiple on larger ships) would be placed along said beams. In a case of a hull breach, prevention attempts would begin as normal. Should the breach prove too severe the section would be closed off and allowed to flood up to the beams - which would proceed to heat up and increase the buoyancy of the ship to counteract the extra weight of the water. This would in turn allow the ship to limp to the nearest dock for repairs even with damage that would have sunk a foreign ship twice over.
« Last Edit: January 24, 2020, 11:17:47 pm by Stirk »
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This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

Jilladilla

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 3 - Design Phase)
« Reply #162 on: January 25, 2020, 02:34:20 pm »

Right. Stirk? I will agree to your compromise design. Note that I will not move your vote; as you have not asked. Either yell at me in Discord to do it or do it yourself. (It's not laziness, it's me not wishing to mess with other people's votes. As that leads to a can of worms being opened)

Quote from: It's time to cut through this deadlock
Military:
Sunseedlock Musket: (1) Rockeater
Plasma Bomb Reaction: ()
NOLAS: ()
The Tulenov Steam-Clipper: ()
Sunic Cartridge(Nerfed): (3) Stirk, Madman, Vostok
Sun Rounds: ()
Rúm & the Protection of Eld: ()
The Great Walls of Etroa: ()
Fortress Cities: (1) TricMagic


Civilian:
Great Galleon: (3) Stirk, Rockeater, Vostok
NOLAS, bis: ()
Public Sanitation: (0)
Skytear Carriage & Eld: (2) TricMagic, Madman
Double Book Accounting, the Start of the Great National Projects: ()
Skytear Galleon: (1) Jilladilla


Lore/General History

Public Sanitation
Yes: (2) TricMagic, Vostok
No: ()

Roads, Protectorates, and Trade
Yes: (2) TricMagic, Jilladilla
No: ()
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Glory to United Forenia!

If you see a 'Nemonole' on the internet elsewhere, it's probably me

Stirk

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 3 - Design Phase)
« Reply #163 on: January 25, 2020, 02:53:00 pm »

Quote from: It's time to cut through this deadlock
Military:
Sunseedlock Musket: (1) Rockeater
Plasma Bomb Reaction: ()
NOLAS: ()
The Tulenov Steam-Clipper: ()
Sunic Cartridge(Nerfed): (3) Stirk, Madman, Vostok
Sun Rounds: ()
Rúm & the Protection of Eld: ()
The Great Walls of Etroa: ()
Fortress Cities: (1) TricMagic


Civilian:
Great Galleon: (2) Rockeater, Vostok
NOLAS, bis: ()
Public Sanitation: (0)
Skytear Carriage & Eld: (2) TricMagic, Madman
Double Book Accounting, the Start of the Great National Projects: ()
Skytear Galleon: (2) Jilladilla, Stirk


Lore/General History

Public Sanitation
Yes: (2) TricMagic, Vostok
No: ()

Roads, Protectorates, and Trade
Yes: (2) TricMagic, Jilladilla
No: ()

Now we have a three way deadlock! Clearly better.
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This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

TricMagic

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 3 - Design Phase)
« Reply #164 on: January 25, 2020, 03:12:44 pm »

Military Design: Sunic Cartridge (Nerfed)
As materials advanced across the ages, the impressive ability of sun-stone to "explode" any human it managed to enter became less and less relevant as new armor conspired to prevent the rock from eliminating its target. Fortunately, those same advances in materials came up with a solution! Etroan alchemist had, in attempt to turn the base metal into gold, combined crushed sunseed into molten lead creating a material known as Sunic Lead. Sunic Lead is pyrophoric and flammable, a strong enough impact causes it to release impressive amounts of heat and ignite (helpfully igniting anything in contact with it). With this material, the alchemist had ironically struck gold - centuries later it would be the choice round for Etroan musketmen. This incendiary round would easily defeat even the greatest plate armor, set alight the mightiest of ships, and send any cowards who dare face the might of Etroa running for the hills.

With this development allowing firearms to become much more common than in many foreign lands, Etroa tended to be on the cutting edge of gun development. They developed a paper cartridge to allow for faster rates of fire and to give the powder some amount of water resistance. There would be two compartments made out of paper, one with a Sunic Lead ball and another with the powder charge. The end of the cartridge would be bit open to allow for some powder to be placed on the pan while the rest of the powder would be poured down the barrel, followed by the remaining paper and the ball (with the helpful assistance of a rod). Our now-loaded firearm could then be fired, the Sunic Round igniting whatever target is unfortunate enough to be in its sights.


Sunic Cannonball Round

As time passed, Sunshard weaponry became less and less relevant with better armor and tactics. The creation of the cannon, gun, catapults, and Trebuchets, also led to warfare being fought from afar rather than close in as in time progressed.

However, Etroan Metelworking did not stand still. During this time, the first blacksmiths created the Sunic Round, a compositite alloy made of lead, iron, and sunseed powder melted together and cast. These rounds were cast for cannons, Sunic Cannonballs.

What made these rounds special were two things. First, the inclusion of Iron gave it strength, both in weight and hardiness, making it good for piercing armor. Second, the combination of Sunseed and Lead in Iron gave the resulting metal combination a unique property of creating a powerful fireball and great heat whenever it struck something with sufficient force. (Later this would come to be known as Pyrophoricity.)

This came to be used as the cannon ammo of choice by Etroa. Their ship cannons fired cannonballs which set enemy ships aflame. Cannons in the army fired cannonballs which bounced and killed many from both the impact and the fire they spread with the first few hits. It gave Etroa an advantage that rendered traditional tactics useless as the fire and heat spread among enemy ranks, destroying any lines they could form.

Though one thing to be noted from this alloy is the flames burned hot and often put themselves out after a while. Rather, they burned too hot and eventually could no longer spread. This thankfully prevented Etroa Advances from rendering the earth a scorched wasteland, though it never saved many ships that were not put out from a watery grave.

Quote from: It's time to cut through this deadlock
Military:
Sunseedlock Musket: (1) Rockeater
Plasma Bomb Reaction: ()
NOLAS: ()
The Tulenov Steam-Clipper: ()
Sunic Cartridge(Nerfed): (3) Stirk, Madman, Vostok
Sun Rounds: ()
Rúm & the Protection of Eld: ()
The Great Walls of Etroa: ()
Fortress Cities: (1) TricMagic
Sunic Cannonball Round: (1) TricMagic


Civilian:
Great Galleon: (2) Rockeater, Vostok
NOLAS, bis: ()
Public Sanitation: (0)
Skytear Carriage & Eld: (2) TricMagic, Madman
Double Book Accounting, the Start of the Great National Projects: ()
Skytear Galleon: (2) Jilladilla, Stirk,


Lore/General History

Public Sanitation
Yes: (2) TricMagic, Vostok
No: ()

Roads, Protectorates, and Trade
Yes: (2) TricMagic, Jilladilla
No: ()

Now we have a three way deadlock! Clearly better.

Indeed.


Also, as noted in discord. If Sunic Catridges go through, will we be firing bullets at ships...

Quote from: Strik on Discord
IMO we should be shooting bullets at everything

I'll note most times I read it, I saw it as only being the bullet. We will not be burning many ships with this Era's guns. Too tiny for one, since water and buckets are one thing most ships would have. Being so close is also a bad thing.

So no, Cartridges will only be bullets. Never really used for anything else unless we define them in another design/revision.

I honestly have doubts for this Compromise too, given how dense the Great Galleon is already. Mostly from Twin saying what I wrote today seems like 5+ designs.
« Last Edit: January 25, 2020, 03:47:41 pm by TricMagic »
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