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Author Topic: Commander Arms Race: Etroan R&D (Preliminary Turn 5 - Final Phase)  (Read 19379 times)

Madman198237

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 3 - Design Phase)
« Reply #165 on: January 25, 2020, 04:04:55 pm »

Quote from: It's time to cut through this deadlock
Military:
Sunseedlock Musket: (1) Rockeater
Plasma Bomb Reaction: ()
NOLAS: ()
The Tulenov Steam-Clipper: ()
Sunic Cartridge(Nerfed): (3) Stirk, Madman, Vostok
Sun Rounds: ()
Rúm & the Protection of Eld: ()
The Great Walls of Etroa: ()
Fortress Cities: (1) TricMagic
Sunic Cannonball Round: (1) TricMagic


Civilian:
Great Galleon: (2) Rockeater, Vostok
NOLAS, bis: ()
Public Sanitation: (0)
Skytear Carriage & Eld: (1) TricMagic
Double Book Accounting, the Start of the Great National Projects: ()
Skytear Galleon: (3) Jilladilla, Stirk, Madman


Lore/General History
Public Sanitation
Yes: (3) TricMagic, Vostok, Madman
No: ()

Roads, Protectorates, and Trade
Yes: (3) TricMagic, Jilladilla, Madman
No: ()
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We shall make the highest quality of quality quantities of soldiers with quantities of quality.

Vostok

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 3 - Design Phase)
« Reply #166 on: January 25, 2020, 04:18:34 pm »

Quote from: Гет он вить ит
Military:
Sunseedlock Musket: (1) Rockeater
Plasma Bomb Reaction: ()
NOLAS: ()
The Tulenov Steam-Clipper: ()
Sunic Cartridge(Nerfed): (3) Stirk, Madman, Vostok
Sun Rounds: ()
Rúm & the Protection of Eld: ()
The Great Walls of Etroa: ()
Fortress Cities: (1) TricMagic
Sunic Cannonball Round: (1) TricMagic


Civilian:
Great Galleon: (1) Rockeater
NOLAS, bis: ()
Public Sanitation: (0)
Skytear Carriage & Eld: (1) TricMagic
Double Book Accounting, the Start of the Great National Projects: ()
Skytear Galleon: (4) Jilladilla, Stirk, Madman, восток


Lore/General History
Public Sanitation
Yes: (3) TricMagic, Vostok, Madman
No: ()

Roads, Protectorates, and Trade
Yes: (3) TricMagic, Jilladilla, Madman
No: ()
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TricMagic

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 3 - Design Phase)
« Reply #167 on: January 25, 2020, 04:23:47 pm »

Quote from: Гет он вить ит
Military:
Sunseedlock Musket: (1) Rockeater
Plasma Bomb Reaction: ()
NOLAS: ()
The Tulenov Steam-Clipper: ()
Sunic Cartridge(Nerfed): (4) Stirk, Madman, Vostok, TricMagic
Sun Rounds: ()
Rúm & the Protection of Eld: ()
The Great Walls of Etroa: ()
Fortress Cities:
Sunic Cannonball Round:


Civilian:
Great Galleon: (1) Rockeater
NOLAS, bis: ()
Public Sanitation: (0)
Skytear Carriage & Eld:
Double Book Accounting, the Start of the Great National Projects: ()
Skytear Galleon: (5) Jilladilla, Stirk, Madman, восток, TricMagic


Lore/General History
Public Sanitation
Yes: (3) TricMagic, Vostok, Madman
No: ()

Roads, Protectorates, and Trade
Yes: (3) TricMagic, Jilladilla, Madman
No: ()
Logged

Twinwolf

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 3 - Design Phase)
« Reply #168 on: January 26, 2020, 11:08:09 am »

Design Phase

Quote
Military Design: Sunic Cartridge (Nerfed)
As materials advanced across the ages, the impressive ability of sun-stone to "explode" any human it managed to enter became less and less relevant as new armor conspired to prevent the rock from eliminating its target. Fortunately, those same advances in materials came up with a solution! Etroan alchemist had, in attempt to turn the base metal into gold, combined crushed sunseed into molten lead creating a material known as Sunic Lead. Sunic Lead is pyrophoric and flammable, a strong enough impact causes it to release impressive amounts of heat and ignite (helpfully igniting anything in contact with it). With this material, the alchemist had ironically struck gold - centuries later it would be the choice round for Etroan musketmen. This incendiary round would easily defeat even the greatest plate armor, set alight the mightiest of ships, and send any cowards who dare face the might of Etroa running for the hills.

With this development allowing firearms to become much more common than in many foreign lands, Etroa tended to be on the cutting edge of gun development. They developed a paper cartridge to allow for faster rates of fire and to give the powder some amount of water resistance. There would be two compartments made out of paper, one with a Sunic Lead ball and another with the powder charge. The end of the cartridge would be bit open to allow for some powder to be placed on the pan while the rest of the powder would be poured down the barrel, followed by the remaining paper and the ball (with the helpful assistance of a rod). Our now-loaded firearm could then be fired, the Sunic Round igniting whatever target is unfortunate enough to be in its sights.
Difficulty: Average
Rolls: 6+2+0 = 8

The rippling fire of Etroan musketlines was a terrifying sight on many a battlefield. The sunic cartridges were a successful means of bringing the weapons of the past to the age of firearms -  it’s believed by some that the term “firearm” came into use because of Etroa’s incendiary armament. It seemed a natural continuation of the sunshard weaponry of Etroa's history. The alchemist who discovered the reaction for sunic lead was posthumously regarded as a revolutionary inventor and great mind of his generation, even if he'd considered the experiment a failure because the lead had not become gold, although it did take a yellow tint for some odd reason.

Sunic cartridges made for significantly more effective weaponry than it’s contemporaries in other nations. The cartridge, composed of sunic lead and powder, functions much like standard powder cartridges in loading; tear off the tip and ram in the powder. When the soldiers aim and fire, though, things are distinct. The flash of the firing is brighter and the sunic lead seems to ignite when it reaches a certain speed, lending a distinct appearance to a sunic lead volley. When the lead makes contact, the ball ignites. While this doesn’t have as much piercing power as traditional weaponry (as much of the balls energy goes into the ignition), even people in armor don’t much like being set on fire, and it’s murderous against lightly or unarmored soldiers and cavalry. Some... enterprising soldiers used it to shoot at wooden ships. However, the range and accuracy of a musket - or rather, the lack thereof - makes this largely irrelevant outside of all but the closest ranges. All the same, an Etroan gunline was not something you wanted to be on the wrong end of.

Quote
Compromise design: Skytear Galleons
*Skytear fluff goes here*
*Great Galleon Fluff goes here*

Even a well-made galleon can occasionally take on a hole, be it in combat or by accident. With most ships this can lead to pumping like a mad man to keep yourself from sinking, the Etroan galleon came up with a novel use of the Skytear material to keep 'er going. Skytear beams would be added at strategic locations across the ship near the waterline. A sunstone (or multiple on larger ships) would be placed along said beams. In a case of a hull breach, prevention attempts would begin as normal. Should the breach prove too severe the section would be closed off and allowed to flood up to the beams - which would proceed to heat up and increase the buoyancy of the ship to counteract the extra weight of the water. This would in turn allow the ship to limp to the nearest dock for repairs even with damage that would have sunk a foreign ship twice over.
Difficulty: Average
Roll: 6+3+0 = 9 (Above Average)

The Eld Sovereign Republic lies to the West of Etroa, a small nation in the forests that really just wants to be left alone. And with their fantastical resource, skytears, they’ve managed to accomplish this for centuries. But it couldn’t last forever, and didn’t. Other nations constantly attacked them, seeking the skytears for their own use. Eventually, they had to break; they offered the skytears to Etroa without a fight in exchange for their autonomy. While some war hawks in Etroa wished to conquer them and take their resources by force, cooler heads recognized that if they did that, the secrets to working skytears would be lost; better to leave them their independence, mostly, in exchange for later benefits. This is how Eld became the first protectorate of Etroa.

Etroan engineers were quick to put Eld and it’s unique resource to use. While isolated in territory, Etroa would not be isolated in influence. The skytear galleons were commissioned by the ruling class in order to expand Etroan wealth and influence beyond the seas on either side. Their size allowed for them to carry large amounts of cargo and defensive armament, and crew. The fight to take an Etroan galleon, as described by one Askian privateer in his memoirs, was like trying to take a floating fortress, with it’s armament and the size of it’s troop complement. And even if one merely wanted to sink it, it was no easy task, as the skytear beams lightened the weight of flooded compartments; a skytear galleon doesn’t so much sink as become a floating wreck, if the beams themselves aren’t shattered, and this makes it easy to limp back to port or to be salvaged by others in the merchant fleet if they can’t. 

---

Even in a time of comparative peace, war is always on the horizon, and innovation cannot be ignored. It is now the revision phase. You have 2 revisions.

Spoiler: Prelimary Proposals (click to show/hide)
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TricMagic

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 3 - Design Phase)
« Reply #169 on: January 26, 2020, 11:31:24 am »

Vostok's Original Idea. Made an edit for simply the NOLAS.


Quote from: Nazarov-Obdržálek Light Amplification System

Sunseed glass was first created sometime during the tenth century by a glassblower known as Ivan Nazarov, famous for finding inspiration for his work while under the influence. While drunk one day, he decided to try creating glassware with crushed sunseed added to the mixture, which resulted in a vase with an otherworldly glow to it, shining even in the dead of night. Lucky for him, this impressed the priest who commissioned the piece enough that he managed to avoid getting executed for heresy. This technique was then passed down through the Nazarov family for the next four hundred years, bringing great renown to his descendents, who used the technique in everything from vases to stained glass windows.

The first recorded use of sunseed glass for practical purposes was in 1570, when a brilliant young naval officer by the name of Jaroslav Obdržálek commissioned a set of marine telescope lenses made of the material from Aleksey Nazarov. It quickly became evident to Obdržálek that what he had was the world's first night vision telescope, and after some experimentation it was discovered that Sunseed Glass amplified the light passing through it. Seeing the potential of such a technology, he partnered with Aleksey to explore the use of sunseed glass in practical applications as soon as he left the military. Soon after, they patented a system of sunseed-glass light amplification known as NOLAS, or "Nazarov-Obdržálek Light Amplification System." It would come to bring light to Etroan Nights, as well as bring about the production of Night Vision Telescopes and Sights for use in the dark.


---
This wouldn't be figured out until much, much later, but the sunseed-glass reaction operates as a special case of blackbody radiation. Some of the incoming photons are absorbed by the sunseed glass, exciting the atoms within it, and is quickly re-radiated along the same path as electrons fall back to lower energy levels. Because of the special properties of the sunseed particles inside the glass, however, more photons are emitted than are absorbed, creating a light-amplification effect.



Spoiler: And of less use... (click to show/hide)
« Last Edit: January 26, 2020, 02:41:15 pm by TricMagic »
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Stirk

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 3 - Revision Phase)
« Reply #170 on: January 26, 2020, 12:12:07 pm »

Colonial And Protectorate Forces (CAP Force) and the Dragon:
While Etroa offered protection to lesser nations, it requires that they pull their own weight. Specifically the protectorate and colonial forces are required by treaty to offer soldiers to the Etroan military to use as we please. The number of soldiers is small, but with the caveat we get to decide which soldiers are chosen. Naturally we chose the best of each bunch. As a result the CAP force acts as an elite multi-culture unit, with the best equipment and training available at the time. Their strength and bravery would bring all of Etroa together, inspiring the common soldier to follow their example.

They often acted as cavalry forces, as the horse would be provided by the protectorate state by the treaty. As such a new variant of the sunic-cartridge musket was created in the sunic dragon. Embracing the short range power of sunic firearms, the sunic dragon is a cut-down "blunderbuss pistol" firing multiple, smaller sunic lead balls held in the paper cartridge like a shotgun shell. This increases the area of impact greatly, allowing it ignite multiple points on its target or to hit multiple targets should they be in close formation. They would carry multiple pre-loaded dragons around with them while in the field, using the speed and maneuverability of their mounts to get close enough to enemy lines to make them devastating (either as cavalry or "dragoons" who dismount before engaging, named after their iconic weapon).

Decorating these weapons to look like the other kind of dragon was common for high-quality pieces, such as those used to guard wealthy merchant ships.

Sunic Cannonball:
Applying the military knowledge of the infantry round to cannons, so enemy ships actually catch on fire. Etroans all wonder why we didn't think of this sooner. The sunic cannonball is a cannon ball made of sunic lead specialized in anti-ship warfare. It hits the ship. The ship hits the bottom of the sea. What more is there to say?
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TricMagic

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 3 - Revision Phase)
« Reply #171 on: January 26, 2020, 12:27:59 pm »

Quote from: Cannoballs of Light- Votebox
Revisions
NOLAS: (1) TricMagic

« Last Edit: January 26, 2020, 12:32:54 pm by TricMagic »
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TricMagic

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 3 - Revision Phase)
« Reply #172 on: January 26, 2020, 12:58:46 pm »

Spoiler: Puff of logic (click to show/hide)
« Last Edit: January 26, 2020, 02:41:35 pm by TricMagic »
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Stirk

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 3 - Revision Phase)
« Reply #173 on: January 26, 2020, 01:34:09 pm »

If you are going to make the votebox you have to get all the ideas in it :V

Quote from: Industrial Age is Next! Votebox
Revisions
NOLAS: (1) TricMagic
Colonial And Protectorate Forces (CAP Force) and the Dragon: ()
Sunic Cannonball: ()
Skystone Cannon: ()

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TricMagic

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 3 - Revision Phase)
« Reply #174 on: January 26, 2020, 01:55:43 pm »

If you are going to make the votebox you have to get all the ideas in it :V

Quote from: Industrial Age is Next! Votebox
Revisions
NOLAS: (1) TricMagic
Colonial And Protectorate Forces (CAP Force) and the Dragon: ()
Sunic Cannonball: ()
Skytear Forging Method- Skytearing Trebuchet: (1) TricMagic

Perhaps.

As the Votebox states, Industrial is next. Which means steam power and vehicles! So many ideas to create, from the Submarine to the Airship, and anywhere in-between. And Moonseeds may finally make an appearance.



Logic logic. Must stay consistent.

Skytear Forging Method- Skytearing Trebuchet

Thanks to our kindness, Eld has bestowed upon us how to work Skytears into a devastating weapon. Put simply, the answer is water and heat.

By heating Skytears in a forge their density changes. Then immediately dunking them in cold water will cause the Skytears to contract. Reheat it, and Skytears can be forged together like any other ore. Apply dunking as necessary.

Put simply, we used this by adding more Skytear, pounding it together, dunking it to cause it to contract, reheating it and keeping it hot without doing anything, then pounding it again as it cooled, adding more skystone. And repeat.

In our case, we used it to greatly increase the density of the Skytear, making into an iron ball, and a larger block. Then, by using the block as the counterweight of a trebuchet, the heavy and dense ball can be swung and flung, before impacting either the ground, or a wall. In the case of the ground, the force of the impact is sufficient to destroy the area it hits, before it goes bouncing and or rolling through enemy lines at decent speeds. In the case of a wall, well... There won't be a wall anymore, since the thing will shatter like obsidian.

The Skytearing Trebuchet is a sign of Etroan Engineering, and an extremely terrifying siege weapon.
« Last Edit: January 26, 2020, 02:52:16 pm by TricMagic »
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Vostok

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 3 - Revision Phase)
« Reply #175 on: January 26, 2020, 04:06:15 pm »

Quote from: 設備修訂方案
Revisions
NOLAS: (2) TricMagic, Vostok
Colonial And Protectorate Forces (CAP Force) and the Dragon: ()
Sunic Cannonball: ()
Skytear Forging Method- Skytearing Trebuchet: (1) TricMagic
« Last Edit: January 26, 2020, 04:09:15 pm by Vostok »
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TricMagic

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 3 - Revision Phase)
« Reply #176 on: January 26, 2020, 05:06:16 pm »

Etroan Spear

Through an ancient art passed down to us by the Eld, we have learned the secrets of forging Skytears. The secret is something pretty simple, cold water.

Put simply, in very cold water, say spring water from the mountain peaks, we can use our hands to shape Skytears like very hard clay.

Using this, we made a Spearhead. High density, but thin, perfect for stabbing through armor. Adding Sunshards into the structure, grinding the edge sharp, and using our craftsmenship, we created a spear perfect for dealing with enemies once more. A single stab would pierce armor easily, and the sunshards would end them once more.

Using these, we used their superior reach when closing to melee to solidify our ability to fight on the battlefield. Gunfire from afar, then when they got close, spearlines from the front. As well, cavalry made even better use of them from horseback, mowing down foe after foe in a row. It signaled the rise of Etroa, even higher than before.

Quote from: 設備修訂方案
Revisions
NOLAS: (2) TricMagic, Vostok
Colonial And Protectorate Forces (CAP Force) and the Dragon: ()
Sunic Cannonball: ()
Etroan Spear: (1) TricMagic
« Last Edit: January 26, 2020, 05:48:46 pm by TricMagic »
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Vostok

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 3 - Revision Phase)
« Reply #177 on: January 27, 2020, 05:00:11 pm »

Quote from: 設備修訂方案
Revisions
NOLAS: (2) TricMagic, Vostok
Colonial And Protectorate Forces (CAP Force) and the Dragon: ()
Sunic Cannonball: (1) Vostok
Etroan Spear: (1) TricMagic
« Last Edit: January 27, 2020, 05:47:15 pm by Vostok »
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Twinwolf

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 3 - Revision Phase)
« Reply #178 on: January 27, 2020, 05:05:43 pm »

Typo on the name, fix that to avoid confusion.
« Last Edit: January 27, 2020, 05:19:49 pm by Twinwolf »
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TricMagic

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 3 - Revision Phase)
« Reply #179 on: January 28, 2020, 11:37:45 am »

Eld-Etroa Cement

A collaboration Of Elden Secret Techniques, and Etroan construction know-how. The Eld have long since known a method of modifying the base weight/density of Skytears. (How the dense Skytears were created was a secret later learned). Using crushed Skytears in in a mixture of gravel, crushed obsidian, sand, and slag, EE Cement is created. This is then mixed with water and used to build walls and buildings..

EE Cement was a marvel of it's time, with structures lasting a 100 years unchanged, at least. Not only that, but it was incredibly strong, far outpacing ordinarily stone building. The Skytears mixed in usually remained very cool, lending their weight to the construction,with the rest both taking from and insulating the crushed Skytears. (Studies today truly showcase it withstanding the test of time. EE Concrete structures simply grow denser and less dense as temperature fluctuates. Cracks never appear in it, as there are no cracks for ICE to enter and expand. This mostly shows Skytears strange properties and how it can affect objects when mixed into them.)

These were used to built long term just about everywhere that needed to last, often being used in defensive structures.

Elden secret: Crushed Skytears have smaller surface areas, which means leaving it cold, such as high in the treetops, could allow it to be mixed into other things to give the resultant mix weight and density. This is actually how they made arrowheads, chipping Skytears and keeping it in the cold for long periods of time till it's base state changed. The excess Skystone was mixed into other things during manufacturing processes to imbue an effect.

The Skytears we were first given was left in sunlight, and stored lower down, and so had a lighter base state.




Eld has their own tricks. Here is a new one though. Having it now means we can use it later, and it keeps our fortifications specialty up to date.


Skystone Cannonballs

A few things to note about Skytears before we get into this. First, dropping a Skytear into magma, not something that helps. It just floats up and up very quickly as it cools, and then keeps going. Same applies with trying to forge it, Skytears just don't do traditional forging in it's current state.

However, there is a solution to this. After proving our reliability, they have entrusted to us a Secret to make Skytears heavier, Skystones as they are. Put simply, by cooling it in cold water, it becomes dense. And by breaking Skytears beforehand into pieces, the resulting pieces after this are even more dense. Smaller pieces have higher density after this. Afterwards, freezing them by burying them in snow or cold earth for a couple of hours causes their density to be very high for their size. And this becomes their base status even after unearthing.

These new pieces also have something else going for them, they can be melted down in a forge and recast, though the heat needed is rather high. (We also tested with the magma again, and a completed piece still floated up, though very slowly and after a long time compared to before.)

Casting them into cannonballs, we have ammo that is very dense, heavy, and strong. Perfect for sinking ships and tearing down walls and gates. Or people we face. The Skystone averages out to the density of the pieces used in the recast, so some were too heavy, but by refining the quality control of the process, we've got a good Skystone Cannonball.

Quote from: 設備修訂方案
Revisions
NOLAS: (2) TricMagic, Vostok
Colonial And Protectorate Forces (CAP Force) and the Dragon: ()
Sunic Cannonball: (1) Vostok
Etroan Spear: ()
Eld-Etroa Cement:()
Skystone Cannonballs: (1) TricMagic

Forging process for denser Skystone, as compared to lighter Skytears. Though it's mostly making them denser in the first place, and the liquid form reflects it's density.
« Last Edit: January 28, 2020, 01:38:20 pm by TricMagic »
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