Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3] 4 5 ... 19

Author Topic: Commander Arms Race: Etroan R&D (Preliminary Turn 5 - Final Phase)  (Read 19965 times)

Twinwolf

  • Bay Watcher
  • Probably hanging around Forum Games and Roleplay
    • View Profile
Re: Commander Arms Race: Etroan R&D (Preliminary Turn 1 - Design Phase)
« Reply #30 on: December 24, 2019, 06:11:51 pm »

Madman (and Stirk) has it right. When you make a resource you design both the resource and something using it in the same action, so that's one proposal.
Logged
Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

Jilladilla

  • Bay Watcher
  • Most Sleep Deprived
    • View Profile
Re: Commander Arms Race: Etroan R&D (Preliminary Turn 1 - Design Phase)
« Reply #31 on: December 24, 2019, 06:19:35 pm »

Guys you realize nobody is voting on Prompt 1 right

(As in you are supposed to, but nobody has)

I did, then Madman decided to change it.

OK. We are voting for a Special Resource, which must have Lore. And a Design which defined us. The special resource and actual design can be different.

We get two designs, one using the resource and one that doesn't need to use the resource.

POST-WRITE-PRE-POST-EDIT: Twin beat me to the punch. Now onto your regularly scheduled, now somewhat redundant, post.

To Stirk: Technically speaking, both designs can use the resource.

To TricMagic: As Stirk said; the second prompt is a Special Resource and a design that uses it. As you did not have a built-in design in SALT (beyond the resource itself); the design you posted with it was bundled with SALT under the 2nd prompt.

But yeah; we've had some mono-focus issues; everyone mayhaps consider tossing mundane designs around? Remember that we don't have to min-max this, odds are very high none of the stuff we make now will end up in our starting armory as is. (At the very least; I'd be very concerned if a WW1 army used vintage stone-age tech as the original inventors did...)
Logged

Glory to United Forenia!

If you see a 'Nemonole' on the internet elsewhere, it's probably me

Stirk

  • Bay Watcher
  • Full Metal Nutball
    • View Profile
Re: Commander Arms Race: Etroan R&D (Preliminary Turn 1 - Design Phase)
« Reply #32 on: December 24, 2019, 06:25:10 pm »

I had the longbow design two posts ago. And the OP says we can spend a revision to make our stone age weapons catch up to modern time, so we will probably use them :V
Logged
This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

The Ensorceler

  • Bay Watcher
    • View Profile
Re: Commander Arms Race: Etroan R&D (Preliminary Turn 1 - Design Phase)
« Reply #33 on: December 25, 2019, 04:14:44 am »

Set-Apart Design: Potsherd Razorspear
An early derivative of Etroan skill with ceramic, the Potsherd Razorspear is, of course, a spear tipped in near-glassy clay, always breaking sharp. Razorspears tips are single-use, but plunge deep through hide and shatter into slivers, creating an impossible to staunch wound guaranteed to weaken its victim if not outright fell it. With the introduction of the Razorspear, Etroan hunters were able to fend off the mightiest of beasts and carve out a niche in proto-Etroa.

The use of such weapons in human disputes was largely shunned, as the difficulty of treatment rendered any square hit greivous, from limb destruction to death. Only against those broadly condemned to death by society were Potsherd Razorspears ever used, and the mere creation of a Potsherd knife would inspire revulsion among pre-Etroans. Etroans would maintain this aversion to casual killing into the modern era, dueling and even street brawling with skill and finesse rather than the most effective weapons possible.
Logged

Rockeater

  • Bay Watcher
    • View Profile
Re: Commander Arms Race: Etroan R&D (Preliminary Turn 1 - Design Phase)
« Reply #34 on: December 26, 2019, 03:47:58 am »

Quote from: The Complete Votebox
Prompt 1; what set us apart?:
Devil's Swarm (req: "Change Venom")
Etroan Clans 
Etroan Baths: (1) Rockeater
Potsherd Razorspear

Prompt 2; our Special Resource, and a thing that uses it:
Etronium + boulder-kite-scouts
Spirit Bees + Spirit-beekeeping(?)
Sunshard + Heating
Actnium + Ironbark Armor: (3) Jilladilla, Vostok, Madman
Change Venom(?) + Does of Burden: (3) Doomblade, UristMcRiley, Rockeater
Free AI?/Whispering Water? + Writing System?
SALT + Etroan Taming Communion: (1) TricMagic
Logged
Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

Stirk

  • Bay Watcher
  • Full Metal Nutball
    • View Profile
Re: Commander Arms Race: Etroan R&D (Preliminary Turn 1 - Design Phase)
« Reply #35 on: December 26, 2019, 05:12:04 pm »

Quote from: The Complete Votebox
Prompt 1; what set us apart?:
Devil's Swarm (req: "Change Venom")
Etroan Clans 
Etroan Baths: (1) Rockeater
Potsherd Razorspear
Etorian Longbow: (1) Stirk

Prompt 2; our Special Resource, and a thing that uses it:
Etronium + boulder-kite-scouts
Spirit Bees + Spirit-beekeeping(?)
Sunshard + Heating
Actnium + Ironbark Armor: (3) Jilladilla, Vostok, Madman
Change Venom(?) + Does of Burden: (3) Doomblade, UristMcRiley, Rockeater
Free AI?/Whispering Water? + Writing System?
SALT + Etroan Taming Communion: (1) TricMagic
Change Venom(!) + Diamond Dogs: (1) Stirk
« Last Edit: December 26, 2019, 05:25:16 pm by Stirk »
Logged
This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

Doomblade187

  • Bay Watcher
  • Requires music to get through the working day.
    • View Profile
Re: Commander Arms Race: Etroan R&D (Preliminary Turn 1 - Design Phase)
« Reply #36 on: December 26, 2019, 06:53:40 pm »

The Change Venom (Official Update)

Long ago in our history, we first encountered roaming packs of enhanced, vicious animals - each one shaped in a manner uniquely mirroring their environment and abilities. They were also very aggressive, as we soon learned that they were being molded by parasites that injected them with venom and ensured they stayed well fed. Intrigued by what they found, the settlers soon captured some of the beetles and extracted the venom from them. What we found was amazing.

The Change Venom can warp a living being (animal or plant) into a form based on any ingredients mixed in and the form of the animal, emphasizing the being's natural form and abilities. It does this by modifying the internal ((genetic)) instructions of the entity modified, consuming energy reserves and nutrients to morph.

Domain: Mutation

Paired Design:

Change Venom Companion: Diamond Dogs
With the local fauna being both monstrous and plentiful, we needed our own form of monsters to combat them. The local Etroans who discovered the mutagen put it to use enhancing their hunting dogs, combing them with fish scales, turtle shells, or particularly hard "Monster" pieces to allow for an armored dog hybrid that spread throughout the land. Early Diamond Dogs tend to be wolflike, with greyish armored shells covering their back and scales across their neck and bellies. This armor was more then tough enough to keep the monsters at hold while the humans supported the beast with ranged weapons.

Quote from: The Complete Votebox
Prompt 1; what set us apart?:
Devil's Swarm (req: "Change Venom")
Etroan Clans 
Etroan Baths: (1) Rockeater
Potsherd Razorspear
Etorian Longbow: (1) Stirk

Prompt 2; our Special Resource, and a thing that uses it:
Etronium + boulder-kite-scouts
Spirit Bees + Spirit-beekeeping(?)
Sunshard + Heating
Actnium + Ironbark Armor: (3) Jilladilla, Vostok, Madman
Change Venom(?) + Does of Burden: (2) UristMcRiley, Rockeater
Free AI?/Whispering Water? + Writing System?
SALT + Etroan Taming Communion: (1) TricMagic
Change Venom(Official Update) + Diamond Dogs: (2) Stirk, Doomblade
« Last Edit: December 27, 2019, 12:52:26 am by Doomblade187 »
Logged
In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Rockeater

  • Bay Watcher
    • View Profile
Re: Commander Arms Race: Etroan R&D (Preliminary Turn 1 - Design Phase)
« Reply #37 on: December 27, 2019, 03:05:20 am »

Quote from: The Complete Votebox
Prompt 1; what set us apart?:
Devil's Swarm (req: "Change Venom")
Etroan Clans 
Etroan Baths: (1) Rockeater
Potsherd Razorspear
Etorian Longbow: (1) Stirk

Prompt 2; our Special Resource, and a thing that uses it:
Etronium + boulder-kite-scouts
Spirit Bees + Spirit-beekeeping(?)
Sunshard + Heating
Actnium + Ironbark Armor: (3) Jilladilla, Vostok, Madman
Change Venom(?) + Does of Burden: (1) UristMcRiley
Free AI?/Whispering Water? + Writing System?
SALT + Etroan Taming Communion: (1) TricMagic
Change Venom(Official Update) + Diamond Dogs: (3) Stirk, Doomblade, Rockeater
Logged
Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

TricMagic

  • Bay Watcher
    • View Profile
Re: Commander Arms Race: Etroan R&D (Preliminary Turn 1 - Design Phase)
« Reply #38 on: December 27, 2019, 09:50:02 am »

Taming the Wild
Within the valleys and forests our tribes made their home in, Etroan People made first use of animals, learning to communicate and work with them. Wolves were great allies alongside us, and with the finding of Change Venom, they grew stronger still.

We also learned to communicate with birds for scouting, eventually taming them as well. And with our abilities, we tamed nature, becoming a pseudo-tribe of hunter-farmers, able to subsist off of animals and plants extremely easily with the help of birds and wolves.


Quote from: The Complete Votebox
Prompt 1; what set us apart?:
Devil's Swarm (req: "Change Venom")
Etroan Clans 
Etroan Baths: (1) Rockeater
Potsherd Razorspear
Etorian Longbow: (1) Stirk
Taming the Wild: (1) TricMagic

Prompt 2; our Special Resource, and a thing that uses it:
Etronium + boulder-kite-scouts
Spirit Bees + Spirit-beekeeping(?)
Sunshard + Heating
Actnium + Ironbark Armor: (3) Jilladilla, Vostok, Madman
Change Venom(?) + Does of Burden: (1) UristMcRiley
Free AI?/Whispering Water? + Writing System?
SALT + Etroan Taming Communion: ()
Change Venom(Official Update) + Diamond Dogs: (4) Stirk, Doomblade, Rockeater, TricMagic


Birds are our scouts, since telling them apart from others is a bit impossible for most. This also can tie into mutation down the line.
Logged

The Ensorceler

  • Bay Watcher
    • View Profile
Re: Commander Arms Race: Etroan R&D (Preliminary Turn 1 - Design Phase)
« Reply #39 on: December 27, 2019, 09:25:18 pm »

Special Resource: Sunseeds Redux
A form of opal found throughout the land of Etroa, Sunseeds are extraordinarily volatile, flooding any water they come in contact with with an energy resembling their own fiery iridescence. Said water, of course, becomes very very hot from all this energy. Even trace sweat on a hand can become scalding hot, so Sunseeds are best handled with respect and care. Pre-Etroans gathered their first Sunseeds from exposed cliffsides, and regarded them as the stuff of gods, believing them to contain the energies of the First Creation.
Logged

Madman198237

  • Bay Watcher
    • View Profile
Re: Commander Arms Race: Etroan R&D (Preliminary Turn 1 - Design Phase)
« Reply #40 on: December 27, 2019, 10:02:53 pm »

Quote
Tamin Orodruin
Etroa, as has long been known, is in the shape of a very large bowl. Travel towards the capital and you travel steadily, though very gently, downwards. We live, of course, at the center of the world, and in the very center of our territory is the true center of the world. Down one travels, to the place at the center of the world, to the very forge of Aule, where rock flows like water in streams from a bubbling caldera and the air is often poisonous.

Here, we first discovered that certain rocks could melt into materials that didn't behave like rock, and began our long history of using metal tools. Long before others knew how, we were using tools that did not shatter, tools that could be used even against hardwood, tools that could be made into weapons that would last for more than a few strokes before losing their edge and shattering.

Our culture rose around the great Forge, and we rose with the growth of a metal industry focused around the heat of the mountain of fire and the advantage of metal tools.
Logged
We shall make the highest quality of quality quantities of soldiers with quantities of quality.

Jilladilla

  • Bay Watcher
  • Most Sleep Deprived
    • View Profile
Re: Commander Arms Race: Etroan R&D (Preliminary Turn 1 - Design Phase)
« Reply #41 on: December 28, 2019, 09:13:22 am »

Right. Had an idea for a design to go with Sunseeds. Anyone have vague ideas using it? I think I'm in a writing mood and might be able to write them up.

Sunshard Spear
As the Ancient Etroan's know; Sunseeds have an exceptionally volatile reaction when in contact with water. A reaction that has had many tales and legends made about it. As one such legend goes, one tribal leader with a desire for wealth and the other finer things of life (such as they were back then) had commissioned a spear; tipped with a pointed Sunseed gem. Then one day, this chieftain was attacked and mauled by a bear, or some other large vicious animal (the tales aren't clear and vary on this); his son, in pure panic filled adrenaline, took the Spear hafted with a Shard of a Sun; a tool initially meant entirely for decoration, and stabbed the beast with it. Legends say the fury of the Sun then smote the beast where it stood; but modern scientists know that it 'merely' boiled the beast from the inside.

Regardless of the tales truthfulness; the Ancient Etroan's made and wielded these 'Sunshard Spears'; intended primarily for emergencies against the more powerful fauna that were native to the lands instead of generic hunting. Our first weapon intended solely for conflict, some say.
Logged

Glory to United Forenia!

If you see a 'Nemonole' on the internet elsewhere, it's probably me

The Ensorceler

  • Bay Watcher
    • View Profile
Re: Commander Arms Race: Etroan R&D (Preliminary Turn 1 - Design Phase)
« Reply #42 on: December 28, 2019, 01:51:37 pm »

Quote from: The Complete Votebox
Prompt 1; what set us apart?:
Devil's Swarm (req: "Change Venom")
Etroan Clans 
Etroan Baths: (1) Rockeater
Potsherd Razorspear
Etorian Longbow: (1) Stirk
Taming the Wild: (1) TricMagic

Prompt 2; our Special Resource, and a thing that uses it:
Etronium + boulder-kite-scouts
Spirit Bees + Spirit-beekeeping(?)
Sunshard + Heating
Actnium + Ironbark Armor: (3) Jilladilla, Vostok, Madman
Change Venom(?) + Does of Burden: (1) UristMcRiley
Free AI?/Whispering Water? + Writing System?
SALT + Etroan Taming Communion: ()
Change Venom(Official Update) + Diamond Dogs: (4) Stirk, Doomblade, Rockeater, TricMagic
Sunseeds Redux: (1) The Ensorceler
   Sunshard Spears (1) The Ensorceler
Logged

Madman198237

  • Bay Watcher
    • View Profile
Re: Commander Arms Race: Etroan R&D (Preliminary Turn 1 - Design Phase)
« Reply #43 on: December 28, 2019, 01:57:38 pm »

Quote from: The Complete Votebox
Prompt 1; what set us apart?:
Devil's Swarm (req: "Change Venom")
Etroan Clans 
Etroan Baths: (1) Rockeater
Potsherd Razorspear
Etorian Longbow: (1) Stirk
Taming the Wild: (1) TricMagic
Tamin Orodruin: (1) Madman

Prompt 2; our Special Resource, and a thing that uses it:
Etronium + boulder-kite-scouts
Spirit Bees + Spirit-beekeeping(?)
Sunshard + Heating
Actnium + Ironbark Armor: (2) Jilladilla, Vostok
Change Venom(?) + Does of Burden: (1) UristMcRiley
Free AI?/Whispering Water? + Writing System?
SALT + Etroan Taming Communion: ()
Change Venom(Official Update) + Diamond Dogs: (4) Stirk, Doomblade, Rockeater, TricMagic
Sunseeds Redux + Sunshard Spears: (2) The Ensorceler, Madman

I just made the Sunseeds thing follow the pattern of the other ones. If we need to alter all of them to fit the more versatile format later we can.
Logged
We shall make the highest quality of quality quantities of soldiers with quantities of quality.

Jilladilla

  • Bay Watcher
  • Most Sleep Deprived
    • View Profile
Re: Commander Arms Race: Etroan R&D (Preliminary Turn 1 - Design Phase)
« Reply #44 on: December 28, 2019, 02:08:55 pm »

I said I would vote within the hour, and so I will. Bit sad to see the dream fade; but let's see where this path takes us!

Quote from: The Complete Votebox
Prompt 1; what set us apart?:
Devil's Swarm (req: "Change Venom")
Etroan Clans 
Etroan Baths: (1) Rockeater
Potsherd Razorspear
Etorian Longbow: (1) Stirk
Taming the Wild: (1) TricMagic
Tamin Orodruin: (2) Madman, Jilladilla

Prompt 2; our Special Resource, and a thing that uses it:
Etronium + boulder-kite-scouts
Spirit Bees + Spirit-beekeeping(?)
Sunshard + Heating
Actnium + Ironbark Armor: (1) Vostok
Change Venom(?) + Does of Burden: (1) UristMcRiley
Free AI?/Whispering Water? + Writing System?
SALT + Etroan Taming Communion: ()
Change Venom(Official Update) + Diamond Dogs: (4) Stirk, Doomblade, Rockeater, TricMagic
Sunseeds Redux + Sunshard Spears: (3) The Ensorceler, Madman, Jilladilla
Logged

Glory to United Forenia!

If you see a 'Nemonole' on the internet elsewhere, it's probably me
Pages: 1 2 [3] 4 5 ... 19