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Author Topic: Mystville (Experimental RPG) [OOC Thread]  (Read 13099 times)

MeimieFan88

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Mystville (Experimental RPG) [OOC Thread]
« on: January 19, 2020, 06:42:51 pm »



"ADVENTURERS, MYSTVILLE NEEDS YOU!"

"The village of Mystville is desperately looking for capable adventurers to investigate the nearby forest. Lately, enraged creatures and monsters have been coming out of the forest and attacking us. Many of us have been injured, and a few have even gone missing. Please, heroes of the world, we need your help against this terrible and unknown force! We can offer a 500 GP reward to those who help us resolve this situation." - The Mystville Adventuring Company

*Disclaimer: This game is highly experimental and characters that enter the game may very possibly die! Register at your character's risk!*



Sign-up sheet:

Character Name: _______
Character Gender: _______
Character Age: _______
Character Description/Bio (Optional): _______

Character Attributes: *Distribute 10 points among these character attributes*
Strength/STR: 0 (Rock smash!)
Agility/AGI: 0 (Dancin' on the edge~)
Vitality/VIT: 0 (You call that a punch?)
Intelligence/INT: 0 (That's not a phone number, that's an IQ)
Psyche/PSY: 0 (You call that a Mind Domination spell?)
Luck/LCK: 0 (It was SKILL okay???)

Character Abilities (Optional):
*List any special abilities and traits that the character has*

Character Inventory:
1x Healing Potion - A restorative cure for injuries. (Provided by the Mystville Adventuring Company)
1x Basic Weapon - A basic weapon. (Provided by the Mystville Adventuring Company) *Optional, choice of Short Sword, Mace, 2x Daggers, or Bow/Arrows*
1x Leather Armor - A basic lightweight piece of armor. (Provided by the Mystville Adventuring Company)
*List any other character-custom items, such as special weapons, armor, gear, and other personal belongings*



((GM Note: This is all very experimental! Probably going to take it slow; a post every day or two should be sufficient. We'll see what happens~!))
« Last Edit: January 24, 2020, 12:17:28 pm by MeimieFan88 »
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Glass

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Re: Mystville (Experimental RPG) [Registration]
« Reply #1 on: January 19, 2020, 06:53:37 pm »

This is probably a terrible idea.

Character Name: Jack Flush
Character Gender: Male
Character Age: Mid-20s?
He isn't actually with the adventuring company, he just wandered into the area randomly.

Luck: 10

Abilities:
-"What's Murphy's Law?": Whatever can go right, will go right.
-Eye of the storm: Everything can - and probably will - go right to hell around him, but it'll barely touch him.
-Royal Flush: Card magic. Generally, the generalities of the spell depend on the suit, while the specific depend on the number. This, however, only holds so long as he's drawing normal cards.

Character Inventory:
-Deck of cards. It looks like it would be your typical 54-card deck (13 of each suit and 2 jokers). It is not. Almost any card that has been produced can be found in this deck after drawing for long enough - or, I suppose, if you're lucky.
-Nice-looking suit
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Sl4cker

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Re: Mystville (Experimental RPG) [Registration]
« Reply #2 on: January 19, 2020, 08:00:37 pm »

Spoiler: dolo-MIGHTY (click to show/hide)
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darkwarlock3

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Re: Mystville (Experimental RPG) [Registration]
« Reply #3 on: January 19, 2020, 08:01:12 pm »

« Last Edit: January 23, 2020, 03:57:32 pm by darkwarlock3 »
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hector13

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Re: Mystville (Experimental RPG) [Registration]
« Reply #4 on: January 19, 2020, 08:42:03 pm »

Glass totally stole my idea.

Pfft.

Name: Doctor Doak
Gender: Male
Age: 45
Bio: A time-traveling scientist, accidentally arrives in the area after a very successful experiment.

Intelligence: 10

Abilities:

“I deduce...”: notices details others (everyone else) might miss.
“Hey cool!”: Learns things quickly.
Jury-rigged: Given enough time and resources, could probably build something to do what needs to be done.
Absent-Minded: sometimes forgets the minutiae.

Inventory:
Lab coat full of pens
« Last Edit: January 19, 2020, 08:52:21 pm by hector13 »
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UristMcRiley

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Re: Mystville (Experimental RPG) [Registration]
« Reply #5 on: January 19, 2020, 08:52:31 pm »

Obadiah
Spoiler (click to show/hide)
« Last Edit: January 19, 2020, 08:55:17 pm by UristMcRiley »
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Supernerd

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Re: Mystville (Experimental RPG) [Registration]
« Reply #6 on: January 19, 2020, 09:20:35 pm »

Ooh. Its not every day that I see such a nice character sheet!
Spoiler: Character Application (click to show/hide)
« Last Edit: January 19, 2020, 09:23:35 pm by Supernerd »
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You arrive at a mysterious castle filled with people whose statements are always false. Which one do you vote for?

Glass

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Re: Mystville (Experimental RPG) [Registration]
« Reply #7 on: January 19, 2020, 10:02:50 pm »

I'm going to sum up what we've got.

1. Sees a platinum coin on the ground, dodges a dozen arrows by bending down to pick it up
2. Rock-type tank
3. Ground-type striker
4. "If my calculations are correct, this is physically impossible!"
5. Farmer knight
6. Flying-and-fairy-type support

Any objections?
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Shadowclaw777

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Re: Mystville (Experimental RPG) [Registration]
« Reply #8 on: January 19, 2020, 10:12:32 pm »

Spoiler: Sheetio (click to show/hide)
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darkwarlock3

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Re: Mystville (Experimental RPG) [Registration]
« Reply #9 on: January 20, 2020, 12:46:08 am »

not gonna object it cause its basically right, but why striker?
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I need more things to join, Send me a request if you need players for something.
I came for the games and stayed for the lack of sanity.
Grammar is my only weakness

Glass

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Re: Mystville (Experimental RPG) [Registration]
« Reply #10 on: January 20, 2020, 12:54:31 am »

I dunno. "DPS" didn't quite sound right?

You're just generally well-rounded for melee combat, with good strength, agility, and vitality.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

wierd

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Re: Mystville (Experimental RPG) [Registration]
« Reply #11 on: January 20, 2020, 01:18:40 am »

Spoiler: One Eye'd Jack (click to show/hide)

Basically, your typical forest hermit type, blessed with a bit of the "shining."
« Last Edit: January 24, 2020, 03:20:45 am by wierd »
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darkwarlock3

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Re: Mystville (Experimental RPG) [Registration]
« Reply #12 on: January 20, 2020, 01:23:55 am »

we have a lot of old men for characters
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I need more things to join, Send me a request if you need players for something.
I came for the games and stayed for the lack of sanity.
Grammar is my only weakness

wierd

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Re: Mystville (Experimental RPG) [Registration]
« Reply #13 on: January 20, 2020, 01:48:16 am »

Grumpy old men unite!
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Egan_BW

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Re: Mystville (Experimental RPG) [Registration]
« Reply #14 on: January 20, 2020, 02:51:54 am »

S'pose I may as well. Dying is fun.

Spoiler (click to show/hide)

Been wanting to let my power get away with me.
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Down at the bottom of the ocean. Beneath tons of brine which would crush you down. Not into broken and splintered flesh, but into thin soup. Into just more of the sea water. Where things live that aren't so different from you, but you will never live to touch them and they will never live to touch you.
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