Was there mention of tweaks to pantheons that I missed? Specifically their size. I tend to do repetitive advanced worldgens for lots of things. One of them is a search for a set of gods that I like which makes the (
) bigger pantheons in this version very noticeable to me.
Here's an example from my current gen.
The Knowing Armory, Dwarves
Worship List
The Confident Defense, deity: fortresses, war
Kadl Canyoncave the Avalanche of Rock, deity: metals
Ral, deity: wealth
Moldath Indigofuchsia the Crystalline, deity: minerals, jewels
Nzom, deity: mountains, mist
Bem, deity: dance
Alod, deity: consolation
Amug Mirrorriddle the Infinite, deity: lies, treachery, trickery
Nirmek, deity: oaths, loyalty
Kizbiz Snarledwaxes, deity: nature
˘both, deity: song, revelry, happiness
The Born, deity: rebirth
Gongith, deity: rivers
Ginok, deity: labor, coasts, oceans
Nolth, deity: salt
Esar Sheenrusset, deity: love
The Aura of Mirrors, deity: beauty, rumors, fame
Nikot Ancientivy, deity: longevity, youth, children
Usib Fragrancetummy, deity: food
Bebmal Meadowkindness, deity: silence
The Royal King of Rulers, deity: rulership
Iklist Lostpuzzles the Moth of Rumors, deity: dreams
Gembish, deity: the rain
Teshkad Tradedprices, deity: travelers
Tustem the Bulwark of Nourishment, deity: sacrifice, generosity
Likot the Azure Blue Turquoise, deity: the sky, rainbows
Shesam, deity: the wind
The Misty Bewilderment, deity: fate
Solon, deity: duty, order
m Kissedcooked, deity: marriage, family
Dur, deity: revenge
Shasar, deity: justice, laws, torture, misery
Shasad the Twilight of Incense, deity: music, agriculture
Thkut the Mindful, deity: scholarship, wisdom
Stistrs, deity: speech, persuasion
Dushig Diestenches, deity: luck, gambling, disease, deformity
The Learned, deity: writing
Igest, deity: inspiration, poetry, balance
Stibmer the Sunken Moistness, deity: lakes
The Royal, deity: victory
Edm Ivoryrobust the Aquamarine of Holes, deity: dusk, twilight, the dawn, the sun, fire, volcanos
Godum, deity: depravity, lust
Tmol the Insight of Helping, deity: truth
Guz Drumrun, deity: hunting, fishing
Otik Scarletglitters the Violet Paint, deity: light, day
Etest Standcontrolled, deity: strength
Edzul Theaterhalls the Lacy, deity: crafts
Ner, deity: the seasons
Alis the Embraces of Charm, deity: pregnancy
Thocit, deity: chaos
Agk the Dead, deity: murder, hospitality
Lenod Springclean, deity: birth
Omtl Freerelease the Untamed, deity: freedom
The Flickering, deity: thralldom, thunder, lightning, storms
nul Perplexgleamed the Fair, deity: the moon, the night
Gadan Cherishdivine, deity: fertility, healing
Onam, deity: blight, games
Bl Dawnyearling, deity: creation
Kivish, deity: valor
Zalstom, deity: forgiveness, mercy
Oth the Puzzle of Whispers, deity: darkness
Oggez, deity: caverns
Omt, deity: festivals
Vucar, deity: death
That's 64 gods if I counted correctly (human civ has 23). On one hand this Ancient Greek god level is pretty cool, but it could complicate religious needs in fortmode if that wasn't considered when/if it was tweaked. I'm curious whether I missed a devlog entry about it. I imagine it could be so that death gods are more common (one of the reasons I constantly regen my small-world 5-civ maps) so that necromancer content is more likely to arise, but that's just speculation on my part.