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Author Topic: Smallhands - nearly 40 years and still tiny!  (Read 411673 times)

Spriggans

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Re: Smallhands - it's like a tiny home but filled with ghouls
« Reply #1200 on: September 10, 2021, 02:09:12 am »

Yeeeah ! It lives !

Setting up candy farms sounds right to me as a 1 year project.
Glhf
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delphonso

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Re: Smallhands - it's like a tiny home but filled with ghouls
« Reply #1201 on: September 10, 2021, 04:10:36 am »

Nice fatcat, looking forward to more!

Smallhands may be the only fort with more temples than dwarves quite soon.

recon1o6

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Re: Smallhands - it's like a tiny home but filled with ghouls
« Reply #1202 on: September 10, 2021, 05:18:25 am »

Small hands in a nutshell. Celebratory defiance of the virulent miscreants in the east.

Also phonso, I did knock down a few unused temples in my last reign. Especially weevilmessiahs
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delphonso

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Re: Smallhands - it's like a tiny home but filled with ghouls
« Reply #1203 on: September 10, 2021, 05:58:35 am »

By Thralldom! Such sacrelige!

recon1o6

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Re: Smallhands - it's like a tiny home but filled with ghouls
« Reply #1204 on: September 10, 2021, 11:21:18 am »

Why worship malicious gods when mortal dwarves are beyond them.
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King Zultan

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Re: Smallhands - it's like a tiny home but filled with ghouls
« Reply #1205 on: September 11, 2021, 02:18:45 am »

That might be heresy or something!
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

delphonso

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Re: Smallhands - it's like a tiny home but filled with ghouls
« Reply #1206 on: September 11, 2021, 07:25:45 am »

Why worship malicious gods when mortal dwarves are beyond them.

And heck, half of smallhands ain't even mortal.

recon1o6

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Re: Smallhands - it's like a tiny home but filled with ghouls
« Reply #1207 on: September 11, 2021, 08:16:55 am »

Why worship malicious gods when mortal dwarves are beyond them.

And heck, half of smallhands ain't even mortal.
I'm pretty certain we have very few undead now. Quite a few of them have literally fallen apart in combat
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fatcat__25

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Re: Smallhands - it's like a tiny home but filled with ghouls
« Reply #1208 on: September 11, 2021, 08:02:03 pm »

There are a grand total of 3 ghouls in Smallhands at present, one of which is insane.

I wonder whether it would be possible to put a glass roof over the goo swamp, and then purge the surface of goo, so we have a huge greenhouse that will actually grow plants.
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Spriggans

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Re: Smallhands - it's like a tiny home but filled with ghouls
« Reply #1209 on: September 12, 2021, 04:55:29 am »

It is possible, but be wary of the swamp fever !
Only assign feverish dwarves to "roof building jobs".
It would be cool to do !

As for cleaning the grass of contaminants once it's roofed, idk how to do it. But I'd say there is a way, so get this small greenhouse started !
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delphonso

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Re: Smallhands - it's like a tiny home but filled with ghouls
« Reply #1210 on: September 12, 2021, 09:14:01 am »

If constructed around, I guess dwarves will consider it inside and clean it, hopefully removing the slime without sliming themselves.

I didn't realize we were so low on ghouls.

King Zultan

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Re: Smallhands - it's like a tiny home but filled with ghouls
« Reply #1211 on: September 13, 2021, 01:55:24 am »

Seems like we should do something about the low on ghouls problem.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

fatcat__25

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Re: Smallhands - it's like a tiny home but filled with ghouls
« Reply #1212 on: September 13, 2021, 10:46:51 pm »

Overseer's Log, Year 178.

Entry 2:
It has been close to half a year since I last wrote here, and late summer is upon us. The days are still, with hardly a breath of air stirring, and the air shimmers with the heat as the black sand soaks up the sun. In stark contrast, the evil clouds never seem to move from over the swamp, and more goo frequently splatters against the tower walls, filling the air with an evil scent.

Production here in Smallhands is notoriously slow, but having half our working population desperately training to meet the goblins when they come again is slowing everything even more. The first fragments of Adamantine were finally mined a little over a month ago, and the foundation of the spire was only just completed. More and more dwarves are coming back to work from their holidays, but progress remains slow.
Spoiler (click to show/hide)

One matter in which we have fared well is trade. Neither the elves nor the humans brought large caravans, and auze obtained all we wanted from both for one pot of food apiece. The elves demanded we cut no more than 130 odd trees this year, which I grudgingly allowed Salmeuk to accept. We are not likely to have that many available to cut anyway. The humans were more reasonable. They offered a grand list of assorted goods we could request from, and auze and I spent an evening going through it, marking anything we had interest in. They, in turn, offered us a list of preferred goods they would most value come next year.
Spoiler (click to show/hide)

Our military has been as diligent as always in training, and even the Overseer's Army, composed almost entirely of dwarves stricken by the swamp fever, is gaining some semblance of skill. Two of the elite Seige Breakers have gained so much confidence in their equipment as to bestow a name on a piece. Aban named her shield, and Nezclaw his axe.
Spoiler (click to show/hide)
I have contemplated sending the entirety of the army down to the second cave layer, to drive out the forgotten beast that makes it its home, but am unwilling to endanger one of the last standing forces against the march of the goblins.

The interest in the caves springs from a need for wood. As I have endured the heat of summer, I have frequently noticed the lush growth of fruit and nut trees in the swamp. It occurred to me that water could be pumped from the aquifer to replace the liquid in the sludge, and a vast glass roof could keep the vile liquid out, while allowing sun in. Clear glass seemed far more pleasant for such a purpose than simple green stuff, and I ordered the glass furnaces started. Unfortunately, production will soon come to a halt unless more wood can be produced for ash.

There have been few other events of note, but one exceptional occurrence was the discovery of a star ruby. Malfoy and a few other dwarves were clearing a large area for stone, and uncovered a mass of ruby crystals, with a brilliant starry piece in the center. All work was suspended for the day, and a celebration was held in the Tall Bar for blessing of the gods.


ooc: Some notes on ghouls: Elpho seems to be endlessly gushing ethereal blood from her throat. It makes for a grim picture. Also, I am not about to intentionally attempt to ghoulify anybody, but if someone somehow dies, I will attempt to revive them.
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Fort is running at 21 FPS, the ground is having a panic attack in places, and what looks like a conga line of zombified Hungry Heads has formed on (I think) Z-level 32 of the caverns.
I love dwarven status reports.

delphonso

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Re: Smallhands - it's like a tiny home but filled with ghouls
« Reply #1213 on: September 13, 2021, 11:47:28 pm »

Thanks for the update, fatcat. Buqui has been in Smallhands almost as long as Salmeuk. I almost feel attached to the skinless firebreathing croc.


ooc: Some notes on ghouls: Elpho seems to be endlessly gushing ethereal blood from her throat. It makes for a grim picture.

It's called fashion, honey. Look it up.

fatcat__25

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Re: Smallhands - it's like a tiny home but filled with ghouls
« Reply #1214 on: September 14, 2021, 12:20:10 am »

It isn't Buqui. I'm not that suicidal. It is the other, lesser know FB, who vents toxic fumes. I suppose that could be just as bad.
Logged
Fort is running at 21 FPS, the ground is having a panic attack in places, and what looks like a conga line of zombified Hungry Heads has formed on (I think) Z-level 32 of the caverns.
I love dwarven status reports.
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