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Author Topic: Museum III, adventure succession game (DF 0.47.05)  (Read 392179 times)

Bralbaard

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Museum III, adventure succession game (DF 0.47.05)
« on: March 10, 2020, 01:56:10 pm »

Welcome to the third museum adventure game!

Note that this succession game runs only in an older version of DF, version 0.47.05.

The first museum games can be found here: The Museum I, The Museum II
The museum game world now has it's own wiki site, curated by Lurker Z. information on the wiki project and further links can be found here

How does this succession game work?
The game is centered around a museum. The idea is that our adventurers are going to fill it with artifacts and treasure that they collect from all over the world.
When it's your turn your adventurer has one (real time) week to collect an item and bring it to the museum or die trying. To keep things interesting there's something extra: if you die early, or if you manage to collect an item well ahead of schedule you can use the rest of your week to (secretly) build a fortress, for future adventurers to adventure in. adventurers that survive can be retired at the museum or elsewhere. Please save often and consider making back-ups: this game is stretching the limits of what DF was intended for and some parts of the world may crash your game. 
I did a more extensive write-up of the rules, read this if you are going to play a turn:
Spoiler (click to show/hide)


The museum can be found in Boltspumpkin, a dwarven castle near the centre of the map. View the third post in this topic for maps.



You can always request to take your turn later once you are on the list.

Turn list:

The Third Age of Myth:
1 : Bralbaard post 1, 2, 3, 4, 5, 6  
2 : Imic post 1, 2
3 : Emilovich post 1, 2, 3, 4, 5
4 : Quantum Drop post 1, 2, 3
5 : Timeless Bob post
6 : Dwarvenlord post 1, 2
7 : Eric Blank post 1, 2

The Third Age of Legends:
8 : Th4dwArfY1 post 1, 2
9 : Superdorf post 1, 2, 3, 4, 5, 6.
10: TheFlame52 post 1, 2.
11: Cathar post 1 Analysis by Nogoodnames: post
12: Luckyowl post 1-4, 5
13: Bralbaard post 1, 2, 3
14: Yarlig post 1 writing..
15: Imic post 1, 2
16: Tonnot98 post 1, 2, 3
17: Quantum Drop post 1, 2, 3, 4, 5, 6, 7    

The Age of Heroes:
18: Timeless Bob post
19: Glloyd post 1, 2, 3, 4
20: Eric Blank post 1
21: Th4dwArfY1 post 1 writing...
22: Tasoth post 1, 2  
23: TheFlame52 post 1, 2, 3, 4  
24: Ionmatrix (written by Avolitionbrit: link)
25: Travis Bickle (written by Avolitionbrit: link)
26: Yarlig post 1... (further summary by Avolitionbrit: link)
27: Imic post 1, 2-3, 4-6
28: Bralbaard post 1, 2, 3, 4, 5-6.
29: Nogoodnames post 1, 2-3, 4
30: Glloyd post 1, 2, 3
31: Eric Blank post 1, 2, 3
32: Quantum Drop post 1, 2, 3, 4
33: Luckyowl (writing)
34: TheFlame52 post 1, 2, 3 4
35: Yarlig  post 1 2, writing...
36: Imic  post 1
37:  Bralbaard post 1, 2, 3-4  
38:  Nogoodnames post 1, 2,3
39: Tonnot98 post 1-2, 3
40: Quantum Drop post 1, 2, 3-4.
41: Erik Blank post 1-2
42: Lurker Z post 1-4
43: Yarlig post 1
44: Glloyd post 1 (writing...)
45:Nogoodnames post 1,2, 3, 4,
46:Imic post 1, 2, 3, 4
47: BluarianKnight post 1...(writing)
48: Quantum Drop post 1...(writing) 
49: Eric Blank post 1
50: Lurker Z post 1
51: Yarlig post 1..(writing)
52: Quantum Drop post 1, 2
53: Lurker Z post 1, 2
54: Bralbaard post 1
55: Unravellerpost 1, 2, 3.
56: Eric Blank post 1
57: Quantum Drop post 1(writing)
58: Kesperan post 1, 2, 3
59: AvolitionBrit post 1
60: Lurker Z post 1, 2
61: Bralbaard post 1, 2, 3, 4.
62: Chaospotato post 1, 2, 3.
63: Kesperan post 1, 2, 3-4, 5, 6
64: Avolitionbrit post 1, 2 and later notes 1
65: Tonnot98 post 1, 2
66: Lurker Z post 1, 2
67:  Nogoodnames post 1, 2
68: Bralbaard post 1, 2-3
69: Unraveller post 1
70: Quantum Drop post 1
71: Avolitionbrit post 1
72: Maloy post 1, 2, 3

The Golden Age:
73: Kesperan post 1, 2, 3-4
74: Bluarianknight (writing)
75: Lurker Z post 1
76: Tonnot98 post 1, 2, 3, 4, 5
77: Bralbaard post 1, 2, 3, 4
78: Wonderpsycho post 1, 2
79: Eric Blank post 1, 2
80: Avolitionbrit post 1, 2, 3-4, 5, 6
81: Unraveller post 1,2, 3, 4
82: Nogoodnames post 1 2,3, 4
83: Quantum drop post 1, 2, 3, 4, 5
84: Maloy post 1, 2, 3
85: Kesperan post 1, 2, 3, 4
86: Bluarianknight (writing...)

The First Twilight Age:
87: Avolitionbrit post 1, 2,
88: Unraveller post 1, 2, 3, 4, (writing)..

The Second Age of Heroes:
89: Bralbaard post 1 2
90: yarlig post 1 (writing..)
91: Kesperan post 1, 2, 3, 4
92: Quantum Drop post 1, 2 3-5, 6-7, 8-9

The Second Twilight Age:
93: Maloy post 1, 2.
94: Eric Blank post 1
95:Avolitionbrit post 1-2, 3, 4, 5, 6,7
96: Yarlig (writing...)
97: Unraveller post 1, 2, 3
98a: Cook100500 post 1, 2(lost timeline)
98b: Lurker Z post 1, 2, 3, 4, 5, 6
99: Kesperan post 1, 2, 3, 4 5
100: Wonderpsycho post 1
101: Maloy post 1, 5, 2, 3, 4
102: Quantum drop post 1, 2, 3, 4, 5
103: Avolitionbrit post 1, 2, 3
104: Bralbaard post 1, 2, 3-4
105: Eric Blank post 1
106: Unraveller (writing..)
107: Lurker Z post 1, 2,3
108: TheFlame52 post 1, 2, 3
109: Maloy post 1, 2, 3, 4, 5
110: Kesperan post 1, 2, 3, 4
111: Sockmit2007 (writing...)
112: Dikbutdagrate post 1-2
113: Avolitionbrit post 1, 2, writing...
114: Bralbaard post 1, 2, 3
115: Broken post 1, 2
116: Quantum Drop (writing...)
117: Eric Blank post 1, 2, 3
118: Lurker Z post 1 (writing)
119: Maloy post 1, 2, 3
120: TheFlame52 post 1
121: Unraveller (writing..)
122: Avolitionbrit post 1, 2, 3, (writing)

The Third Age of Heroes:
123: Kesperan post 1, 2-3

The Age of Dark Gnomes:
124: Lurker Z (writing)
125: Quantum Drop (writing)
126: Maloy post 1, 2, 3,
127: Dikbutdagrate post 1, 2, 3, 4, 5-6
128: Bralbaard post 1, 2

The Third Twilight Age:
129: Eric Blank (writing..)
130: Yarlig post 1..
131: Avolitionbrit (writing..)
132: Kesperan post 1
133: Quantum Drop (writing)
134: Maloy post 1
135: Dikbutdagrate post
136: Bralbaard(writing)
137: Wonderpsycho post 1
138: Eric  Blank post 1, 2
139: Kesperan post 1, 2(writing)
140: Avolitionbrit (writing)
141: Wonderpsycho post 1
142: Kesperan post 1, 2.
143: Eric Blank post 1, 2
144:
Maloy(current turn)
Avolitionbrit
Quantum Drop
Kesperan
Wonderpsycho
Bralbaard

The sites of Gor and Duskhome have been erased from the world, yet myths about these sites are still told in the far reaches of the world. Part of these myths have been written down by Paaaad

Quantum Drop has created an overview of the exploits of all adventurers:
The chronicles of the adventures of the grand museum of boltspumpkin
« Last Edit: February 18, 2024, 04:00:42 pm by Bralbaard »
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Bralbaard

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Re: The Museum III: Adventure mode succession game
« Reply #1 on: March 10, 2020, 01:56:47 pm »

Even before you enter the museum you see a masterfully decorated monument in the central courtyard of the castle:

Monument to NoGoodNames The monuments inscription reads: "All hail NoGoodNames. Using divine intervention, Nogoodnames single handedly defeated over 2.5 billion undead in the year 749, thereby saving our world from certain destruction"

The museum has been open for the better part of two centuries. The amount of treasures it has hoarded have to be seen to be believed. There is hardly a free space in the central building of the keep. Only a small part of the submissions have been officially catalogued.
Maybe just as interesting as the items in the museum are the visitors and curators.  Recently the museum's curator, a goblin bandit leader that was pretending to be a slave, has run off. If you are lucky however you may see one of the adventurers that submitted items to the museum. Many are still around.

The following items have been submitted to the museum:
1:A pig tail cap. This cap, the commoner’s crown, was worn by Etur Equallashed, king of the dwarven empire of the Walled Dye, before he came out of hiding to reclaim his empire. (submitted by Bralbaard)
2:The skull of Oddom Girdergrove This is the skull of the master necromancer that raised an undead army that completely razed the elven and dwarven lands and most of the civilized world several centuries ago. The world has still not recovered from this tragedy, but now that Oddom is gone, there is hope (Submitted by Emilovich)
3:A pile of skulls These are the trophies of the black mamba man hunter, Kom ‘QD’ Uzinithbi.(Submitted by Quantum Drop)
4:A bag of loot from Diptrampled The bag contains a large harlequin cut opal, a large rose cut resin opal and some weapons. Submitted by Dwarvenlord
5:"Heavenheathers the Fair Peace", a perfect wood opal A wood opal: The remains of a fossilized tree, turned into gemstone by the earth itself. An unknown artist changed this gem into a priceless artifact. It was brought here from the human town of Strifefularmor by the adventurer Abpa Glitterirons (TheFlame52)
6:A steel anvil Submitted by Bralbaard, this is a steel anvil from Healerlashes. Before Bralbaard visited Healerlashes and brought back this anvil, it was thought that the civilisation of the Staff of Kissing had gone extinct. This anvil is proof that this dwarven tribe is still alive.
7:Stargaze the Knowledge of Worlds Submitted by Tonnot98. This is a collection of star charts and astronomy books. Could it really be true that there are infinite numbers of randomly generated worlds out there?
8:The skull throne submitted by Quantum drop who collected the skulls of the mightiest creatures in the world and piled them up into this mighty throne. You could theoretically sit on it, but what curse would you call upon yourself by doing so? The following skulls are included:
Spoiler: contains spoilers (click to show/hide)
9:The Necromancer's Library This book collection was donated by the Necromancer Glloyd AncientBorn the Round. Despite it's origins, the museum can assure visitors that the books are safe to read. The best works in this collection were written by Glloyd himself.   
10:A chalk rock from the peak of the Intricate Horns of Vanishment Galka Fancyrocks (TheFlame52) brought back several priceless artifacts from The Iron Deep, but decided to make this rock from the mysterious island peak "The Intricate Horns of Vanishment" her official submission.
11:The Throne of Knowledge This throne, constructed from ancient tomes and books, with a fitting crone and spear, is known as the throne of knowledge. It draws an entirely different audience than the skull throne. Submitted by Erush Mörulvel (Tasoth)
12:A set of forty diviniation dice Roll these dice, if you dare, but remember what the stakes are. Collected by Onol Sashasistam (Imic)
13:A barrel with feathers from the elven mother tree The lion tamarin man Raki Umberclan (Bralbaard) sumbitted this just before he snapped and went stark raving mad.
14:Poisons might help Pik and Desli (Eric Blank) submitted a number of trophies from their adventures: a number of skulls and a book named "poisons might help".
15:The last vampires blood Quantum Drop slew the last vampire that inhabited this world, the museum now has this foul beasts blood on display: The proof that these hideous creatures are now finally gone, forever. Recently it was noted that the containers were not as full as before. The museum staff mantains that it must have evaporated.
16:A facak It's a violin like string instrument from Omon Obin(Realm of Silver), not much is known about who submitted this instrument and why. (submitted by LuckyOwl) 
17:Four of the seven parts of the soul of Dreamypuzzled the Eternal It is said that Dreamypuzzled donatated these blood-soaked parts of his soul to the museum, and that he still has the other three. Each part of his soul is stored in an artefact weapon, each responsible for at least a 100 murders. Rumours say that Dreamypuzzled is still out there, and that he will return if he has killed enough people with the remaining parts of his soul, and that he will then finish his dark ritual to unite his soul.
18: The hands of the Necromancer Hob Tileddoctrines It is said that the necromancer is still "alive" and that Yarlig left him crippled and defenseless in his tower
19: A dragon bone bracelet Doñas Silenttowers defeated the mighty dragon Faci Glowgilds the Bejeweled, and carved this bracelet from it's bones. Bralbaard Hammerfishes found the bracelet decades later and submitted it to the museum. (Submitted by Eric Blank/Bralbaard)
20: Better nature, a cat parchment scroll Fidale Umberrazors left this scroll in the museum to lecture visitors about the value of nature. Though Fidale was clearly elf-raised, he was also unmistakingly a goblin, which is clear from the fact that this scroll was written on the skin of a dead cat.
21: Heart of Egu Craftlenses the Key of Trading Some say that the heart still beats if you listen closely. It is stored within the masterwork adamantine sarcophagus ‘Heartstolen the Furious Doomed Demon’. Submitted by Quantum Drop
22: The ash and shell of Nithari Clashedseduce the Hideous. This forgotten beast that nearly wiped out the Staff of Kissing when it destroyed their original mountainhome, submitted by Nogoodnames.
23: The Sun Sets on Hug Pik and Desli (Eric Blank) submitted a number of stories from their latest adventure, this quaint story was apparently raided from a necromancer tower.
24: Ligircaspa Osmahegesh / Clearingheaven the Quiescent Heather  a legendary anhydrite amulet, an Omon Obin relic dating from 458. It was rescued from the heart of Omon Obin by Lurker "Lockkingdom" Onecbehal in fear it would be tainted by its fell rulers. As of 879 the artifact appears to be missing from the museum collection, and travellers have reported it has been returned to Entrancegrape.
25: A bar of steel Steel; the mytical dwarven metal. It was long thought amongst alchemist that the secret to production of this metal had been lost, but now the dwarven foundries are once again producing this elusive metal. (submitted by Imic)
26: The Horns of Ngaxa Slaughterssucked the Assaulted torn from the head of the last minotaur of Orid Xem by Nethrez Rampartspiral the Quick Tunnel of Mining with his bare hands. The minotaur himself is still alive, albeit missing his horns, his pride, and (possibly) his eyes.(submitted by Quantum Drop)
27: The carcass of Amazetones the Sunken Ways the undead sea serpent The museum has the remains of many land creatures among it's submissions, but little is known about what lives in the sea. This monstrosity was submitted by Yarlig, it shows that the world below the waves is as dangerous as the continent itself.
28: 660 Bone figurines of Bekdil Wavetwist There is a tale of deep sorrow and remorse behind this submission. Submitted by Galka Kinddrummed (Unraveller).
29: The one-tonne steel helmet (and steel breastplate) of Handbane the Legendary Slayer of Bugs If you are large enough to wear this armor, anything looks like a bug. Submitted by Quantum Drop.
30: A set of gold armor This set of gold armor once belonged to a decadent crime lord from Rackripe.(submitted by Erik Blank)
31: a pile of 78 demon corpses stacked on a birchen pedestal on the top floor of the museum; some dark magic must prevent the birchen pedestal from collapsing under the weight. (submitted by Quantum Drop)
32: The trophies of the ancient Calovi Morningwhisker the Windy Beans Rocs are considered an endangered species these days, it is only in the museum were you can come close to these mighty beasts. The mighty rock Calovi was slain by Moldath Mournsaints, he submitted Calovi's skull, blood and heart to the museum, as well as an unhatched egg. (submitted by Kesperan)
33: "The eyes of the white dragon" Nirmek was a strange cave dragon that came to the surface and joined civilisation. He ruled from a bandit camp in the south, and met several of the museum's adventurers. In the end he was slain by the kobold Avo Abonea (Submitted by Avolitionbrit)
34: A figurine of A WORM Ezif Aroirum submitted this figurine of *redacted* after investigating the temporal anomaly that destroyed Gor and Duskhome. (submitted by Chaospotato)
Spoiler (click to show/hide)
35: In pursuit of goverment This manual concerns goverment, its forms and recommendations and was submitted by the King of the Walled Dye, Bralbaard Hammerfishes. For unclear reasons he was deposed several days later. 
36: "Putting Goblin Knowledge to good use - Ongoing Submission".  As you look to see this submission, all you see is a very bloody copy of the book Common Sense Goblins.
37: "A book named Mastering the Elf and the skull of the dark one elven queen Vafice Lutecover". submitted by Moldath Mournsaints the Ardent, blind sadist swordsmaster (Kesperan)
38:  "A book named The Dwarves for Everyone (copy)". submitted by Urdim Tatloshathel, 500th named Soldier of Night, prophetess of Dalzatèzum reborn.
39: Tineequal the gold of balance, wrapped in eventeal These two artifacts were submitted by Tosace Skunkbegun(Avolitionbrit) to honor the two plump helmet men Vutok and Oddom.
40: A masterfull alligator snapping turtle bone crown This crown was found near the site of Bralbaard's first death, together with his ear (Submitted by Maloy)
41: The Skull of the Giantess This enormous skull belonged to the Giantess Âtest Ustzatthud Akest, her head alone weighed 1640 urists. Submitted by Kesperan.
42: A bogeyman leather pouch Few, if any reliable sightings of bogeymen exist, and they and their corpses are said to dissapear in daylight. Somehow Yawo Rainstir managed to obtain this pouch made of bogeyman leather that is stable in the light. Submitted by Tonnot 98
43: Six gremlins Midas Squarewheel (Bralbaard) left behind six of his 381 gremlin followers at the museum, five of them remain.
44: Five trunks of weremammoths fell ones The Band of Wax, possibly the most famous adventure group in the history of Orid Xem, deposited these five weremammoth trunks in the museum after cleansing large parts of the world from ghouls and other foul creatures. (sumbitted by unraveller)
45: An artifact grate Submitted by Pik and Desli, the famous werejackal adventurers. (Eric Blank)
46: A Mörul Kan 769 blistered metal coin An impossible coin made of mythical metal. It is currency of the long-dead dwarven civilization, The Page of Tiredness, yet is dated centuries after their fall. Several years after the coin was submitted Mörul Kan dwarves resurrected their civilisation. What role did this coin play? An enduring historical enigma to ponder. (Submitted by Nogoodnames)
47: A stack of thirteen human leather-bound books penned by Aril Vesseleyes twelve detailing the necromantic rituals and practices of The Abyssal Cult, and one self-justifying his actions in service to The Abyssal Cult. (submitted by Quantum Drop)
Spoiler (click to show/hide)
48: Ruination Within Reason: This dark codex is crafted from blistered metal, the same unholy substance as the lost slab The Certain Urns. It contains a quire of flayed elf-leather detailing the secrets of life and death, passed to Genam Riddleddressed by Sut the Tomb of Quests. Submitted by the witch-hunter Kothvir Shadowstar the Black Raven (Kesperan).
49: Emal Mostod (Sense of Shame) A perfect lapis lazuli gem   - "Said to be one of the seven treasures this appears to be an acknowledgement of the donors shame and the first step towards enlightenment as the world sinks into twilight" (Submitted by AvolitionBrit)
49: A mangled murder monster feather The feather more or less submitted itself when it was raised from death in Bor Mazeconstruct (Bralbaard)'s backpack by Avolitionbrit, only to die on the museum floor and be left behind. The murder monster was once an Archangel, guarding one of the worlds vaults, and stolen by Bor from Moldath's hoard.
50: *green glass sas* A musical instrument which is a hand-held hourglass drum, its form symbolic of the world's recent age changes end the ever-shifting nature of Orid Xem; submitted by Yarlig.
51. The twin heads of the ettin Zoku Knightedsheen the Sensual Silk-Call: the last of the ettins, slain in 712 by Thon Scarone and raised as a putrid ghoul in 797, terror of many dwarven forts. Fell for the final time to the mighty Godenrigoth, by the hand of Moldath Mournsaints.
The Hateful Two-head of Menace, an iron breastplate: It is dented and caked in filth, but the blueberry bush symbol of the Walled Dye is still visible. This iron breastplate was torn from a valiant defender of the deepfolk, and used by the ettin Zoku Knightedsheen to slay five dwarves in his rampage on Falsetower.
52: Octagon cut black diamonds Submitted by avolitionbrit
53: Okirramtak, The Elder Execution This iron morningstar was wielded by at least three different adventurers. Submitted by Yarlig
54: 5 Rough moonstones from the fortress of Ironwards For some reason they are covered in demon parts. Submitted by Lurker Z
55: The Black Library - the collected ramblings of the Blind Sadist, in a casket of his favoured metal. Submitted by Kesperan.
56: The left hand of Bralbaards right hand How this is physically possible is a complicated story. Submitted by Maloy.
57: The destruction of rebirth exposed After discovering the secrets of life, and growing back any missing hands, Bralbaard submitted this figurine to the museum.  It suggests that the secret of life was known in the past, only to be lost early in the age of adventurers:
Spoiler (click to show/hide)
58: The brass slab "The Equal Lord Of Riddling" A slab with the power to bind demons, and carrying the true name of Dreamypuzzled the Eternal Soul (submitted by TheFlame52)
59: Tundraamazes the horse bone scepter This artifact commemorates the original building of Razorbridge and was gifted to the museum by Arthur Mossdiamonds the Light eagle (Maloy)
60: Anilvir Adilatir, Glorystar the Walled Dye. The artifact nickel silver crown encrusted with fire opals used by Moldath Mournsaints for his coronation as King of the Walled Dye, salvaged from Balancehammer. Submitted by the elf Tirin Nightwhisper (Kesperan).
61: Ustosagêk, the angry bees One of the more disturbing submissions of the museum, by Weenié Le Puu (Dikbutdagrate), this is a beehive filled with millions of bees, which through some dark magic has been sewn into the gut of the museum curator,  Lady Glubbo Olngöurut.
62: A set of Blighted Thrall organs in preservative jars Do not eat. Submitted by Quantum Drop.
63: A cinnabar coffer with many goblin ☼items☼ Lurker Z collected these goblin-crafted by looting several goblin pits.
64: Silenttower the Shattered eviscerator of Dragons This sword was used by Donas Silenttowers to bring down the Dragon Fací Glowgilds the Bejeweled. submitted by Eric Blank.
65: Guki Pusap A macabre instrument made from the bones of a mythical dark gnome, its believed the ability to play this instrument is lost to time. submitted by AvolitionBrit.
Spoiler (click to show/hide)
66. Mournsaints the Fire-Ruler of Rewards: a masterwork dragon bone figurine depicting the victory of Mournsaints over the Fire-Ruler of Rewards, a relic from another reality.
67 The Library of Parts.: A collection of medical manuals detailing the anatomy, physiology, and pathology of Blighted Thralls. They have been extensively annotated with handwritten notes on the subjects, ranging from their biology to methods of killing them more effectively. The identity of the authors are still a mystery to scholars. Overall, the prose is passable masterfull. (submitted by Quantum Drop) For a more detailed description, see the spoiler in this post.
68: Steve, the male dark gnome In the early 11th century dark gnomes were all the hype. Maloy was the first to find a live specimen for the museum. (Submitted by Maloy)
69: The corpse of Onul 'Duskboats' Tathkogan When you first spot the rabit corpse it's dead eyes are staring right at you. For some reason, despite being hundreds of years old, it looks remarkably fresh. (submitted by Yarlig)
70: A fluffy wambler leather pouch An adorable looking pouch, only one fluffy wambler was hurt to make this. (Submitted by Bralbaard)
71: The Corpse of Nguslu Thiefwarned The cowardly leader of The Most Sin was found hiding in the woods. His extremely mangled corpse now stands before you(Submitted by AvolitionBrit)
Spoiler (click to show/hide)
72: The skull of Mab Sensedsteed the Howling Freak Prophet Mab, and her nest of howling freaks brought the attempt of the dwarves to reclaim Swordgleamed to a bloody end. (submitted by Kesperan)
73: The Ilness-Jackal of Deciding, legendary fire snake earring Believe it or not, this artifact actually has magical abilities! Feel free to try at your own risk.


Art and other works
The museum has recently opened a new wing where people can view and experience works of art from the world of Orid Xem; the following works can be admired:
Musical forms from Orid Xem by luckyowl: 1, 2
« Last Edit: November 13, 2023, 09:38:53 am by Bralbaard »
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Bralbaard

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Re: The Museum III: Adventure mode succession game
« Reply #2 on: March 10, 2020, 01:57:06 pm »

Sites and missions


Maps of Orid Xem, The Universes of Myth:

Player sites and fortresses:
Spoiler (click to show/hide)

Worldgen sites and regions (By Lurker Z):
Spoiler (click to show/hide)

1: Boltspumpkin, the museum (see the post above for a list of the treasures it holds)
2: The Iron Deep: Founded in 700 by Imic. Adventurers have reported that water is pouring into the ruins of this fallen fortress, making it very hard to access for most adventurers. The albatross woman Galka Fancyrocks (TheFlame52) was able to fly down between the cascading waterfalls and found many artefacts. Explored by Tonnot98, TheFlame52, Bralbaard, Eric Blank, Kesperan
3: Stockadeoutrage: Founded in 703 by Timeless Bob. This fortress of fire and ice was ravaged by the undead muskox Crazedburial the reclusive who killed 73 dwarves. Only a few survivors remain Explored by Eric Blank, Bralbaard, Tonnot98, Kesperan, Avolitionbrit, Unraveller
4: Championvault: Founded in 706 by Eric Blank, construction resumed in 727. Before construction resumed, the site was visited by several adventurers, who remarked it was mostly inhabited by humans and goblins, after their visits the site grew to a major dwarven fortress and the new dwarven mountain home Explored by Th4dwArfY1, Glloyd, Eric Blank, Yarlig, Kesperan, TheFlame52
5: Lashedjade:Founded in 710 by Th4dwArfY1. The dwarves have cleared large parts of the forest here, and have produced many stone and wood crafts. explored by Tonnot98, Nogoodnames, Kesperan
6: Healerlashes:Founded in 712 by LuckyOwl. An old site close to the museum that is currently overrun by hordes of gremlins. explored by Bralbaard, Yarlig, Eric Blank, Kesperan
7: Razorbridge:Founded in 712 by Bralbaard, with later constructions added by Maloy. Dwarves have build a massive bridge at this location that connects the Jungle of Dents and the Tattooed forrest. For some hard to explain reason the bridge is now inhabited by an all female race of naked angel cyclopses. Explored by Tonnot98, Bralbaard, Chaospotato, Kesperan, Maloy
8: Deepvaulted the Tower of Stars:Founded in 714 by Imic. The dwarves here dug deep, possibly to deep. Also, there is a cat corpse here that has been burning for a century. Explored by Quantum Drop, Eric Blank, Kesperan, TheFlame52
9: Mosshill the Mines of Iron:Founded in 716 by Imic. Lonelythrall visited this site when he was on his first historic rampage. Somehow the dwarves in this iron mine escaped his wrath. Little is known from recent visitors Explored by Quantum Drop, Erik Blank, Imic, Yarlig, Kesperan, Nogoodnames
10: Homesafe The Shrine of Guarding:Founded in 717 by Tonnot98. The dwarves that founded this site were turned into terrible monstrosities by an unnatural syndrome. Partly explored by Eric blank, Kesperan
11: Shotgleeful: Reclaimed by Tonnot98 in 717. The site was founded long ago, early in the Third Age of Myth. The original inhabitants were driven out by a cyclops in the distant past. Recently, this cyclops was defeated by the goblin Fidale Umberrazors (Tonnot98). It is rumoured that shortly afterwards, the site was claimed by dwarves. explored by Kesperan
12: Shiptrails: Founded in 719  by Timeless Bob. A small compact fort that was only explored in the eightthirties. It is inhabited by elven merchants and silent fell ones. explored by Quantum Drop, Kesperan
13: LanceSavage: Constructed by DF-AI starting in 721. This maze was designed by a mad machine, and is haunted by the ghosts of the dwarves that it enslaved. It was later occupied by goblins explored by Nogoodnames, Tonnot98, Kesperan, Avolitionbrit
14: The Shelter of Adventures: This (adventure mode) site was build by Glloyd Ancientborn the Round, and he has stated that he will welcome new adventurers to the shelter. They can even take equipment and supplies if they promise to support the shelter with donations once they return from their adventures. (visited by Glloyd, Bralbaard, Quantum Drop, Lurker Z, Tonnot 98, Unraveller, Maloy)
15: Archquakes: Constructed by Tasoth in 733. This site, originally known for its mugs was overrun by large numbers of trolls and beakdogs, it is unknown how many remain after Kesperan's rampage Explored by Quantum Drop, Kesperan
16: Duskhome :This site was rumoured to be a magnificent site, with a large library. The corruption however has taken it, and it has been completely erased from the world. (build by Imic) Explored by Eric blank, Yarlig, Paaad, Kesperan, Chaospotato
17: Gor (The Pit) :This place was known as "Gor" in the old language. Whatever was here has been completely erased by the corruption, now the land is soaked in the goblin blood that falls from the sky (constructed by Imic) explored by Yarlig, Tonnot98, Quantum Drop, Paaad, Chaospotato
18: Monkeycurse : The mad monkey king Raki Umberclan was entombed here, before he was raised from death as a weremammoth fell one. His pyramid is still there reminding us of this terrible mistake. (constructed by Bralbaard) Visited by Eric Blank, Quantum Drop, Chaospotato, Kesperan, Tonnot98
19: Emeraldcrown (constructed by Nogoodnames). "A towering structure of green glass dangling over a volcano, Emeraldcrown is certainly a sight to behold" (text attributed to Glloyd Ancientborn, 749)  Explored by Glloyd, Tonnot98, Eric Blank, Bralbaard, Kesperan
20: Healedwhips the Awe-Inspiring despair-: A small encampment constructed by an unknown adventurer.
21: Relicward: Demons were worshipped at this place, this practice apparently did not end terribly well. explored by Kesperan, Tonnot 98, Dikbutdagrate (constructed by Eric Blank)
22: Jackaldens the Distant Hearth: The adventurers Pik and Desli withdrew from society in this wooden house deep in the forrest. You may not want to visit under a full moon.(constructed by Eric Blank) explored by Eric Blank, Bralbaard
23: The Abyssal sanctuary:To quote Lusko on the Abyssal Halls (Tonnot98): "Crafts made of brilliant blue metal are jealously guarded by many dangerous demons and devious weapon traps. Red statues of burning dwarves adorn the blackened halls of that forsaken place" Explored by Tonnot98. Quantum Drop, Kesperan
25: Herograves/Confinedsabres: (Founded by Bralbaard, some repairs by Maloy) Many adventurers have died while working for the museum. They can be laid to rest at this site. (Site has been visited by Bralbaard, Tonnot98, Quantum Drop, Eric Blank, Lurker Z, Yarlig, Avolitionbrit, Unraveller, Nogoodnames) Apparently grave robbers have been active here, several artifacts have gone missing, and there is evidence that graves have been disturbed. In 943 the site was briefly reclaimed under the name Confinedsabres to try and repair the damage. The following heroes were entombed here at some point:
Spoiler (click to show/hide)
26: Jackalhide: A campsite left behind by mysterious jackalmen Explored by Kesperan, Lurker Z
27: Crownhall the City of Stone: The rumours that the dwarves have founded a new capital city are everywhere. (Founded by Imic)  Explored by Kesperan, Unraveller
28: Ironwards the Strifeful Hollows :The fortress was founded to the rough north-west of Boltspumpkin in 780 by The Walled Dye; the few rumours that the caravans have brought back indicate that it is heavily militarized, and has been conducting a number of highly aggressive campaigns against goblin presences in the Tundra of Heroes and around The Dark Fortress River. Dangers may hide in the deep here Explored by Kesperan, Lurker Z (Founded by Quantum Drop)
29: Dyezeal : A number of rooms have been dug out deep under the ice of the Tundra of Heroes. There is also strange underground river some distance away from the main entrance. The site has been abandoned and is filled with cobwebs and skeletons of wild animals. (Founded by BluarianKnight) Explored by Kesperan, Bralbaard
30:Sealsabres:This fortress at the edge of the tundra of heroes has a very large temple complex, and treacherous drawbridges. Explored by Bralbaard, Kesperan (Founded by Eric Blank?)
31:Northcamp: This camp site was founded by Arcturus the black bear man ages ago. It is said that it is still being fiercely defended by his undead, corrupted form Explored by Bralbaard, Kesperan Avolitionbrit (Founded by Nogoodnames)
32:Mountaincrest the Last Shelter: Who is hiding here, deep in the mountains?(Founded by Glloyd) Explored by Kesperan
33:Jackaldens the Secretive Home of Disappearing: A top secret hiding place (Founded by Erik Blank) Explored by Eric Blank
34:Clearmasters If you ever encounter an immortal pet, chances are good that they originated here. Did this curse take hold when the artifact "the immortal cat" was constructed here? (Site build by Lurker Z) Explored by Kesperan, Unraveller
34:The Tower of Silence A fortress carved in the rock above a volcanic caldera. There is a large library here. Explored by Kesperan, TheFlame52 (constructed by Unraveller)
35:Ghoulcreek The final resting place of Kosoth Salvesank, the ghoul that spread the Omon Blight in Treatyseed, the place is rumored to be guarded by a former adventurer of the museum and his undead minions explored by Kesperan, Tonnot98, Maloy
36:Ashcinders the molten scar A mighty fortress where divine metals and adamantine were hoarded. High quality statues are on display which depict the adventurers of the museum and their exploits. Many hillocks have been founded in the foothills surrounding the fortress.  (constructed by Kesperan ) Explored by Kesperan, Nogoodnames, Avolitionbrit, Quantum Drop, Erik Blank
37:Ancientlibrary the library of secrets Terrible experiments were conducted on Moldath in this fortress, in an attempt to cure him from a terrible rot. The place is apparently overgrown by a forest that is so dense that even elves have trouble to pass through(Constructed by Avolitionbrit) explored by Kesperan, Tonnot98, Avolitionbrit, Eric Blank
38:Newworld |(This site has been reported to crash the game upon visiting) Questionable experiments on Moldath continued in this fortress.  (constructed by Lurker Z) Partly explored by Bralbaard, Kesperan
39:Thiefguild Rumor has it that the local criminals have a hideout beneath the tavern. (constructed by Bralbaard) explored by Kesperan, Bralbaard, Nogoodnames
40:Free the egg The site was explored by Lurker-Z, Kesperan but there are no detailed written records.
41: Waterdeeps This is where the mightiest river on the continent, the Purged Loot, has it's source. (constructed by Bralbaard) explored by Kesperan, Bralbaard, Bluarianknight, Avolitionbrit
42: Frostwall the last Bastion Deep within the fated frost lies a mighty fortress carved from the purest ice(constructed by Quantum Drop) explored by Kesperan, TheFlame52
43: Falsetower the Citadel of worlds According to Moldath's records on this site, extensive battles have been fought here. The surface is littered with corpses and bones. (constructed by Avolitionbrit) explored by Quantum Drop, Kesperan, Maloy, Broken
44: Stasismanors This fortress lies in the treacherous sands of the harmonious dune, and is surrounded by statues of dwarves, elves, humans and other creatures being shot, tortured, and flayed. Moldath defeated an ash demon here on his journey. (constructed by Maloy in 858) explored by Kesperan, Bralbaard
45: Northmanor the Unholy Cathedral. The site was visited by the elf Yawo Rainstir, who noted that there are many tamed grizzly bears here. Constructed by KesperanExplored by Tonnot 98, Kesperan
46: Agefall Agefall was constructed right after the age of heroes ended, but quickly fell to some unknown calamity (constructed by Bluarianknight)Explored by Kesperan
47: Mischieflaws A small fortress overrun by turkeys and gremlins, famous for it's massive egg hatcheries (constructed by Bralbaard) Explored by Kesperan
48: Warshrieks Warning, this place may currently crash your game (build by Erik Blank)
49: Silverthrone The mighty city from which Jas Gloryage ruled over the kingdom of Omin Obin. He fought many battles against the blight, including some, right here, in Silverthrone. (constructed by Unraveller) Explored by Quantum Drop, Kesperan, Bralbaard
50: Secrethome This once secret hideout has been deserted by the dwarves that founded it.
Constructed by Bluarianknight. explored by Kesperan
51: Crystalworship the Temple of Vultures Rumors have started spreading claiming that the long dead dwarven civilisation known as Mörul Kan has somehow survived on this distant island. Involvement of a certain scorpion man is suspected. (Constructed by AvolitionBrit) explored by Kesperan
52: Onionbunions A strangely named fortress, not much is known about it.(constructed by Yarlig)
53: Urnways Why has this place fallen to ruin? (constructed by Yarlig) explored by Kesperan
54: The Mountain of Hatred A camp site deep in the mountains (constructed by Yarlig)
55: Abyssdeeps A fortress founded in one of the most dangerous areas of the world, filled with traps of unknown purpose (constructed by Quantum Drop) (explored by Kesperan)
56: Balancehammer A fortress founded by the Pages of Tiredness. Once this place was guarded by grizzly bears, however due to the passage of time they may no longer be around. Constructed by Eric Blank. Explored by Kesperan.
57: Holykingdom Constructed by Avolitionbrit. The site is rumored to be the hiding place of Avolition Holyblood, but visitors have reported it is inaccessible and flooded. Explored by Kesperan, Eric Blank
58: Realmspire This is where Irka Tinsabres of the Gloryage dynasty founded a mysterious fortress. Demons roam the surrounding country side. Is this place as evil as it seems, or is there more behind this story? (Constructed by Unraveller) explored by Lurker Z, Kesperan, Bralbaard
59: Weatherponder the New A new expansion of the city of Weatherponder that now connects the old town to Silverthrone. (Constructed by Unraveller) explored by Bralbaard, Kesperan
60: Blueoceans Visitors to the site have claimed there are voices coming from deep underground, unreachable from the surface (Constructed by Lurker Z) Partly explored by Kesperanm, Eric Blank
61: Deephalls What is this place, and how on earth was it constructed? (build by Lurker Z)
62: Ilrallenod Treatyseed, or Ilrallenod, the famous capital of the Walled Dye. Forever envelloped in chaos, a site where nobles, goblins and thralls have killed eachother in large numbers. (Recently unretired by Lurker Z). Since it was unretired it was explored by Kesperan.
63: The Eternal Citadel From here rules Moldath Mournsaints, who has shaped much of the history of this world (Constructed by Kesperan) explored by Kesperan, Eric Blank
64: The Charcoal Pit This site is a place of worship for the Worm, build by the charcoal demon Handbane. (Constructed by Nogoodnames) explored by Bralbaard
65: Eldergraves A small wooden necromancer tower (Constructed by Bralbaard) explored by Bralbaard
66: Scorpiontower the lost vault of books The scorpion king ordered construction of this massive site, that was build over an ancient necromancer's tower. (Constructed by Avolitionbrit) explored by Kesperan
67: Entrancegrape This site was once the capital-castle of Omin Obin, before Jas Gloryages rise to power. It is the 4th oldest castle in the world, but was recently renovated (Reclaimed by Lurker Z) explored by Bralbaard, Kesperan
68: The Hungry Aching Wood This site will crash your game if approached. Unspeakable things have happened here.  (constructed by Dikbutdagrate)
69: Honeyhammer the fortress of snacking For those who want honey, or a face transplant. (constructed by Dikbutdagrate) explored by Quantum Drop, Bralbaard, Eric Blank
70: Futureseals A site build at the turning of the millenium. This is where Desli and Pik performed a dark ritual to cleanse Pik of his curses, be warned, the place is overrun by undead. (constructed by Eric Blank) explored by Eric Blank, theFlame52, Avolitonbrit, Kesperan
71: Drinkstasis Founded by the Band of Wines, a group of humans. The site is relatively close to the museum(constructed by Kesperan) explored by Kesperan
72: Weatherponder the Lurking The latest addition to the metropolis of Weatherponder-Silverthrone. (constructed by Lurker Z in 1022) explored by Kesperan
73: Watchfulpalace Not much is known about this fortress (constructed by Sockmit2007)
74: Flightseas A myserious fortress at the northern coast
75: Swordgleamed the Ageless Tomb This town was once a famous hideout for bandits, untill the many thousands of them were slaughtered in a near forgotten battle. In the eleventh century the site was reclaimed by Bralbaard to deal with the many dead. Currently the site is overrun by undead howling freaks, raised by Maloy.(Constructed by Bralbaard) Visited by Kesperan; Maloy
76: Icefury The snow here is stained red by the blood of the vampires that were slain here. (Constructed by Eric Blank in 1031) Visited by Kesperan, Eric Blank
77: Fortressbranded The first part of Dikbutdagrate's massive wall (unexplored) constructed by Dikbutdagrate.   Eric Blank
78: Risewinds The second part of Dikbutdagrate's massive wall (unexplored) constructed by Dikbutdagrate.   Eric Blank
79: Speechlesshames The third section of Dikbutdagrate's massive wall (unexplored) constructed by Dikbutdagrate.  Eric Blank
80: Coverashes It is whispered that angels have retaken the ancient vault of coverashes, and that the site is now known as lightningrope. (reclaimed by Bralbaard)
81: Livingdeath the Depths of Despair This place has an ominous name. Probably for a good reason (constructed by Eric Blank)
82: Palacework The last of the dwarven houses, the Matched Hame, has been resurrected. They have reclaimed Palacework (reclaimed by Kesperan in 1063)

Missions:
Bring the bodies of fallen adventurers to Herograves so that they can get a proper burial.
Return the missing artifact native aluminum harp to Crownhall the City of Stone information here and here
Return missing artifacts to Ironwards. The artefacts Ocig Dumat and Sat Vuknud have been taken from Ironwards by unknown hands. Any adventurer who returns them to the fortress’s museum (top floor, look for the room filled with wooden and stone pedestals) may take an artefact of their choosing from those on display, which include an artefact short sword, hammer, and dwarf-sized steel boot. Furthermore, they may take any masterwork item of arms or armour from the fortress (all dwarf-sized), which they may utilize or trade as they see fit.
Gain weird transplants Dikbutdagrate offers the following!:
Spoiler (click to show/hide)
Play the Oxang Kol (Avolitionbrit) wishes to hear the Oxang (instrument from museum submission 65) played before them and in return they will assist them in anyway they can. (you can control them, add to your party and stuff like that).
« Last Edit: February 02, 2024, 07:16:35 am by Bralbaard »
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TheFlame52

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Re: The Museum III: Adventure mode succession game
« Reply #3 on: March 10, 2020, 02:22:12 pm »

PTW, looking forward to the future!

Bralbaard

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Re: The Museum III: Adventure mode succession game
« Reply #4 on: March 10, 2020, 02:25:55 pm »

I have started playing. Do you remember the cave-fish man vampire that was the local ruler and curator of our first museum?
It looks like we have a worthy successor in this game. I will try to post soon.
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Quantum Drop

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Re: The Museum III: Adventure mode succession game
« Reply #5 on: March 10, 2020, 02:31:43 pm »

I can already tell this is going to be epic. Here's to a long game and many valuable exhibits!
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I am ambushed by humans, and for a change, they do not drop dead immediately. I bash the master with my ladle, and he is propelled away. While in mid-air, he dies of old age.

TheFlame52

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Re: The Museum III: Adventure mode succession game
« Reply #6 on: March 10, 2020, 03:01:48 pm »

Place your bets now, folks! Who will be the successor to the Twice-Husked?

Imic

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Re: The Museum III: Adventure mode succession game
« Reply #7 on: March 10, 2020, 03:04:50 pm »

I’m going to say Necromancer Experiment.
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Bralbaard

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Re: The Museum III: Adventure mode succession game
« Reply #8 on: March 10, 2020, 03:52:43 pm »

So you are interested in the museum and the many curiosities it holds? You want to hear the stories behind the more bizarre submissions? You want to be entertained with tall tales about terrible monsters, foul creatures, and treasures of unimaginable value?
I’m afraid I can not help you, for I am not a true adventurer, nor a story teller.

The only thing I can tell you is how it all started, because I played a part in that. But I have to warn you that all things start out small. I never foresaw what others would do to this place when I created the museum by accident. It all started here in Boltspumpkin, a dwarven castle, many years ago.



below you can find my story:

It is the 15th of granite of the year 700.
I've been here for some time now. While the fortress architecture and surroundings are mundane and boring (or at least they were when the museum was founded!), It's inhabitants are worthy of a more thorough description.

There are only three of us here, myself and two goblins.
First of all, there's the goblin monk Theb Hearthsnarl. He worships Uquud the Bones of Drool, and that is about as much as you want to know about him. The more interesting character is the other goblin, the "slave" that is living here with us, Ngokang Strangecurses. I’ve lived with these goblins long enough to know this whole slave thing is just a cover identity. In thruth, Ngokang is a bandit and ringleader, who is hiding out here in this castle to escape justice. I never learned much about his past, but he seems to have made a small fortune before settling here.



We also own a horse. How it gained it’s name is a story for another evening, you only need to know it goes by the name Mestthos Lovermachines.

Now, Ngokang is not the only one here with a cover identity. Ngokang and Theb both think I’m Bralbaard Hammerfishes, a fisherdwarf that catches and prepares their food and runs the occasional errand for their criminal syndicate. Bralbaard is my name, so much is true, but I am not a fisher, I’m a historian and archeologist.
So what am I doing in a place like this? Well I first need to tell you that Ngokang’s cover identity is only superficial. In truth he is an extravagant crime boss, with a need for obscene luxury, and a peculiar taste for outlandish and exotic works of art. He has gathered quite a few of those in this castle, including rare and forbidden books, and a small number of artifacts. Enough items in fact to attract an archeologist like me, for I think this collection will hold clues to something that is very important to me.

As you know, goblins make a terrible mess of things. I’ve taken up the job to gather all the books and artifacts that were strewn about, and I have created a small library and artifact room. Ngokang thinks I do this to please him while I'm not out fishing, but it is purely for my own goals. This allows me to study everything more closely, looking for the clues I need.



So what did I discover so far? There are about a dozen written works, books and scrolls. The prose is amateurish at best. The real interesting finds are two artifacts: The first is a human skull totem known as “Mitephleghms the spurting hag” (Really, only goblins can appreciate something as gross as this). The second is an artifact instrument known as “Regalboars the wild fortune”. I have no musical skill whatsoever, and neither do these goblins, but I would love to hear what this instrument could do in the hands of a skilled artist.
I did not find what I was looking for yet, in fact, I found something far worse, but I can not talk of this until it will be safe to do so.

Meanwhile the goblins have no clue that I am even capable of reading.
What Ngokang did notice though, now that everything has been put out on display, is that his collection is too small for his liking. Me and Theb both had to endure a tirade in which he demanded more items for his “museum”.  Because this nicely alligns with my own goals, I intend to help him out, though I’m unwilling to spend to much of my own resources on this. I will post advertisements for adventurers in the surrounding towns. There’s plenty of  criminal money that needs white-washing I guess, so I’m sure Ngokang will be willing to pay the adventurers good money for their museum items. This will allow me to focus on my own goals, of which I will tell you at a later date.
« Last Edit: February 15, 2022, 05:37:21 pm by Bralbaard »
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IonMatrix

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Re: The Museum III: Adventure mode succession game
« Reply #9 on: March 10, 2020, 08:00:31 pm »

Great update!  :D I have some ideas already!

Also, I have a not-that-small favor to ask you. Can you reupload the pictures to some place like pic8.co? Some asshole in China banned imgur. It's kinda important because I'm already horrible at navigating in adv mode so I really need the map and location.
« Last Edit: March 10, 2020, 10:11:13 pm by IonMatrix »
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"Mutagen"! Such a lovely word! I simply MUST have more mutagen!

*sigh* I can't believe I play this game...

Travis Bickle

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Re: The Museum III: Adventure mode succession game
« Reply #10 on: March 11, 2020, 12:48:38 am »

I would like a turn.
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Tasoth

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Re: The Museum III: Adventure mode succession game
« Reply #11 on: March 11, 2020, 11:50:20 am »

If there is an opening, I would love to be penciled in for a spot in this sure to be grand adventure!
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Urist McHero, legendary axedwarf, has been scuttled.
A thread started regarding honoring the dearly departed Wagon. A hard working individual that was cut down, after centuries of work, by a simple bridge malfunction. Somehow we started off with reverance before shortly delving into science, philosophy, and even language itself.

Imic

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Re: The Museum III: Adventure mode succession game
« Reply #12 on: March 12, 2020, 03:17:22 pm »

I’ve never used Adventurer mode much, much less mess around with its interactions with Fortress mode. Are there any methods to prevent item scatter permitted by the rules of the Museum?
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Bralbaard

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Re: The Museum III: Adventure mode succession game
« Reply #13 on: March 12, 2020, 03:31:06 pm »

Many site types prevent item scatter nowadays, however I think items still scatter if a fortress is abandoned instead of retired. This definitely was a bigger issue in the past and there was a dfhack command that prevented item scatter that we used to deal with it. I'll need to look it up, I'll try to write a section in the rules about dfhack use, and what is considered safe.

To Ionmatrix: I will try to upload the relevant images elsewhere before it is your turn, I also intend to eventually create a pdf file of the turns that have been played so that the original story with images will be preserved for future generations. The first two museum games are missing a lot of images right now because popular image sites put their images behind paywalls, or went bankrupt over the last few years. (Due to the amount of work involved I will likely only update the pdf infrequently)   

The turn list has been updated.
« Last Edit: March 12, 2020, 03:38:07 pm by Bralbaard »
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Bralbaard

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Re: The Museum III: Adventure mode succession game
« Reply #14 on: March 12, 2020, 05:43:26 pm »

The other day I told you a lot about Ngokang and Theb. But I did not tell you much about myself, or my goals. That I will do today, starting with a simple observation that tends to be disputed by many: I am a dwarf.
Yes, a dwarf.
One of the few.
Most people think we have gone extinct long ago together with the kobolds, the mythical creatures that are claimed to be responsible for stealing your socks, but that nobody has actually ever seen.
Humans no longer recognize any of the great deeds from our past, they even doubt our existence, likely because they have only short lifespans and terrible memory.
When I show up somewhere most people will simply assume I'm a short and deformed human, or even worse, a necromancer experiment gone wrong.

But our stories are still there if you look for them, and that is what I have done over the past few years.
The stories say that at the dawn of time, several dwarven tribes struck the earth. They mined for metals unheard of by men, and gathered untold riches. But one by one the dwarven kindoms of old were destroyed by unknown forces. One dwarven empire however thrived against all odds. The other kindoms had never expanded beyond their original mountain home, but the dwarves of the Walled Dye under the banner of Dumat Orangelabors did. They colonized every corner of the perfect horns, erecting great fortresses and dozens of mountain homes as they mined ever deeper. As a power, they were equal to the elves, the goblins, and yes, they rivalled even the humans. But then darkness fell over Orid Xem. 

A quick glance at a current map of the perfect horns will tell you the scale of the disaster:



There is nothing but ruins now. Even the few sites that seem inhabited are in reality taken over by goblins or bandits.

The myths still tell about the fall of the last dwarven kingdom, and it is a dark and terrible tale. Whatever destroyed our empire, it happened very fast, and somewhere around the year 270. No reliable records about the nature of the disaster have survived. Some say the dwarves dug to deep. Others blame the goblins, or even necromancers. What is known is that it resulted in the largest genocide in the history of the Universes of Myth.  Thousands of dwarves fled from the burning mountainhalls, but they found no mercy. They ran straight into the goblin hordes that guard the exalted forests, or found no safety in the human kingdoms.  Whatever drove them from their mountainhomes came down after them, making sure that no survivors escaped. There was nobody to help them. The elves especially looked the other way. They thought they would be safe, high up in their tree houses where they composed songs about the foolishness of dwarves. Not even 20 years later their empire started to be torn apart by the same, or a similar force, they only lasted a few decades.



It is said that the elves have somewhat recovered, and that a significant number still roam the woods, but they are mostly lone travellers, and they sing only songs of agony and grief.

But enough about history. A strange remark for a historian, but in fact that job title may not properly describe me as I am more interested in the future of our race than I am in the past. I fully believe that the dwarven race can recover. That the sound of pick axe and dwarven song is destined to echo once more through the halls of the perfect horn. That dwarves will again be gazed upon with respect, instead of contempt. But to acheive that we must learn of our past. I am determined to find out who or what was responsible for our demise. That is what brought me here to Boltspumpkin.
Why this Castle you ask?
Because it seems that the empire of the Walled Dye was never fully defeated. Through my research I have found that several sites still claim to have a bond to this old empire. These sites, only a handfull, lie scattered around the far reaches of the Universes of Myth. A small map will easily illustrate this.



The red shape on the map indicates the size of our original empire. Most of the dwarves that survived are rumoured to have fled far to the south, to the caverns of Blowechoes the scars of coal, and Mischiefpit. But these caves house many refugees of other races as well. The same is likely true for the other dwarven sites. Boltspumpkin, the place where I am now, also came up in my search for dwarven sites, but was a bit of a dissapointment. It is quite obvious that no other dwarves have lived here for a long time. What I did find however is some clues about the dwarven royal lineage, and some hints that there may be an official heir to the dwarven throne after all this time. To find out more, I will need to travel to the perfect horn. Now what complicates things is that I need to drag something along. I told you earlier that I found something unexpected and bad when I was sorting through Ngokan's artifacts. At first I was exstatic when I found it. My dwarven senses immediately perceived that this object was made of a metal so exotic and rare, that I am sure it must have been forged by a supernatural power. But then I perceived the aura of pure evil that permeated its blistered surface.

I have been able to resist reading beyond the title, and have wrapped it in a piece of cloth, but it still beckons me with visions of great power. I know it must be destroyed, for I somehow sense that the power that rests in this slab would destroy the remains of our dwarven empire instead of save it. Despite their cruelty and greed for power, I think the goblins that live here have never messed with this slab, I think they lack the skills to sense the exotic nature of this metal, and being immortal they may not be lured by its promises of an eternal life. I hope I can get away with stealing the item.

« Last Edit: October 25, 2021, 02:48:36 pm by Bralbaard »
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