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Author Topic: Titan Arms Race - Side A  (Read 5380 times)

Twinwolf

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Re: Titan Arms Race - Side A
« Reply #15 on: March 25, 2020, 09:45:18 pm »

We have five turns before we get to combat, and 2 designs during each of those; we have time for that.
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Happerry

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Re: Titan Arms Race - Side A
« Reply #16 on: March 25, 2020, 09:50:22 pm »

For clarification, since the other side asked what kind of overall setting this is in, the universe is currently in the Generic Space Future, and unless you want to be the zerg or something else akin the possibility space for faction write ins is non-confining. Just use some common sense.
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Rockeater

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Re: Titan Arms Race - Side A
« Reply #17 on: March 26, 2020, 06:14:12 am »

Ares titan arms

The Ares are a pair of arms which ment to maximise the combat capbilites of a titan in close combat against a Titan size opponent, based on the hoplite one arm is a large dome like shield made of steel connected to a simple arm in the middle, the other is a large metal spear, just smaller then the size of a titan, which connected to the arm in a similar echine to a jack-hammer but slower and uses an electro-magnetic induction instead of air preassure.
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

Jilladilla

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Re: Titan Arms Race - Side A
« Reply #18 on: March 26, 2020, 07:48:27 am »

Right. So, lots of discussion on Titan bits, and this is important considering the theme of the game! But no discussion towards support elements. They may not have the spotlight but they are still important. So here is my initial suggestion to pursue my intended Support Doctrine of 'Deception/Illusion'

Parrot Support Drone
On the battlefields of Titan there is One Rule, and that is that Titans are the core of any battlegroup. However, even the greatest combatant can be enhanced in potency many times over with an excellent support group. The Parrot intends to fulfill that role. The Parrot is a rotary aircraft; a 'helicopter' for those using less fancy and precise phrasing. The Parrot bears no armament; it's role is not to attack. No, the Parrot's role is similar to its namesake, it uses sophisticated technology to imitate a contact much larger than it actually is through a variety of sensors; between throwing back Radar waves when struck by them to enhance the 'echo', to having intentionally poor heat mitigation but efficient convection to its surroundings to create a massive thermal outline; the Parrots intended purpose is to ideally fool enemy weapon systems into treating it as if it were a Titan.

While the Parrot obviously cannot survive the punishment of the arms it hopes to have target it, its small size compared to what said arms typically target should allow it some evasive options; and every Titan-Class Attack directed towards a Parrot is one less that our Titan has to deal with. And if one needs a distraction; surely sending a Parrot right up to the enemy Titan's sensor array while blaring at full capacity will constitute one.
« Last Edit: March 26, 2020, 11:05:03 am by Jilladilla »
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Failbird105

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Re: Titan Arms Race - Side A
« Reply #19 on: March 26, 2020, 08:57:36 am »

Faction: Neo-Titanomachy
Titans are, at this point, a long-standing tradition. But of course, such things had to start somewhere. Someone had to come up with every idea. For the idea of Titans, and Titan duels, the idea can be easily traced back to the Titanomachy. The old Titanomachy that is. Under the leadership of a man known only as Helios, the Titanomachy created the first model of Titan. With the power of these immense machines, they dominated planetary warfare when humanity was still barely past its own neighborhood. It was with this power that they brought the tradition of Titan Dueling to the rest of humanity. The old Titanomachy where strict adherents to tradition, especially when it came to Titan Duels, which was effectively their entire culture. Thus, for a long time, Titans rarely ever changed.

It was this traditionalism that would prove to be the original Titanomachy's downfall. With time, they lost the power that allowed them to so strictly regulate Titans, and thus, found their foes improving around them while they refused to let go of the old ways, the old designs, the old titans. And indeed, the fall of Helios is not a martyr's tale. In a final stand against those who would dethrone the Titanomachy, he declared a duel against the then leader of the United Earth Collective. Helios marched to battle in his own personal Titan, the very first one ever designed, both it and his skill maintained and honed over decades of combat... and he was crushed. The duel saw its end within seconds as Helios was obliterated by a shot from the much more advanced enemy titans arm cannons.

That was the end for the Titanomachy, their leader and founder was dead, their ways had been proven inferior, once and for all, and they had been stripped of all power. The Titanomachy disbanded, and humanity moved on. But while the Titanomachy was gone, its people, the Olympians, those who had settled on Titan itself, never lost that obsession with the duels, nor their spark for engineering. Their people filled the void of Titan Combat with personal Mech duels. With time, the world around them has gotten fat, greedy, and complacent, and a new Olympian, going only by the title of Prometheus, has risen to power through Mech combat. Consolidating their people and resources into one nation once again, it is time for the Neo-Titanomachy to rise from the ashes of the old.
« Last Edit: April 16, 2020, 05:48:07 am by Failbird105 »
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Rockeater

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Re: Titan Arms Race - Side A
« Reply #20 on: March 26, 2020, 07:59:36 pm »

Tekkud-Alnis combat arm
A weapon designed to maximize mech's penetration capabilities in close range, the arm is around 50% longer then standard mech arm with three axis joints on it length, and on it edge in one side a large pick head like thing made from harden steel and on the other an opening in preparation to strike the three engines in the joints engage and pull the arm back and store this tension, when it starts a strike an explosive capsule is lunched from the opening and detonating, and together with all the tension released from all engines at onces suppose to supply a powerful strike. (Basically three catapults stacked one on top the other with instead of lunching rocks it hit a point and an explosion in the end of the last one to supply more power

Quote from: vote
Parrot Support Drone (1): ockeater
Tekkud-Alnis combat arm (1): Rockeater
« Last Edit: March 28, 2020, 10:12:05 am by Rockeater »
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

Failbird105

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Re: Titan Arms Race - Side A
« Reply #21 on: March 28, 2020, 01:10:28 pm »

Titanomachy faction is tentatively finished. But I'm also rather tired right now, so I don't really know how well it will meet my standards tomorrow, after I've had a full nights sleep.
Quote from: vote
Ares Class Titan Treads (1): Failbird
Hecatoncheires Unit, Type 1 ():
Ares Class Titan Chassis, Mk. α ():
Hoverskater Legs ():
Sol Invicta-class Heavy Ranged Titan Arm ():
Zues Titan Arm (1): Failbird
Ares Titan Arms ():
Parrot Support Drone (1): Rockeater
Tekkud-Alnis combat arm (1): Rockeater
Getting Treads just seems like an easy and logical thing to do. Plus, its extra generator will help with energy weapons, such as the Zues.
While I'd like to use the Sol Invicta to help towards the Ares Chassis by getting us more Laser experience, I just don't know if a weapon strong enough to literally one-shot enemy titans is really going to be easy enough for us to make on the first turn, and being bad against the enemies regular vehicles isn't really much of a drawback considering the vehicles don't matter if their titan is dead.
« Last Edit: March 28, 2020, 01:12:46 pm by Failbird105 »
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TricMagic

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Re: Titan Arms Race - Side A
« Reply #22 on: March 28, 2020, 01:22:05 pm »

Quote from: vote
Ares Class Titan Treads (1): Failbird
Hecatoncheires Unit, Type 1 ():
Ares Class Titan Chassis, Mk. α ():
Hermes Class Hoverskater Legs (1): TricMagic
Sol Invicta-class Heavy Ranged Titan Arm ():
Zues Titan Arm (2): Failbird, TricMagic
Ares Titan Arms ():
Parrot Support Drone (1): Rockeater
Tekkud-Alnis combat arm (1): Rockeater

Maneuverability is the name of the Gods. Not slow cumbersome movement. Treads would sink to the bottom of the ocean.. Fall off the mountain passes two, other than being stuck to certain paths. 

Hermes + Zeus on the other hand is fast, and can dismantle the enemy electronics.
« Last Edit: March 28, 2020, 01:23:50 pm by TricMagic »
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Jilladilla

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Re: Titan Arms Race - Side A
« Reply #23 on: March 28, 2020, 01:50:25 pm »

I am here to stand up for the little guys.

Quote from: vote
Ares Class Titan Treads (1): Failbird
Hecatoncheires Unit, Type 1 ():
Ares Class Titan Chassis, Mk. α ():
Hermes Class Hoverskater Legs (1): TricMagic
Sol Invicta-class Heavy Ranged Titan Arm ():
Zues Titan Arm (2): Failbird, TricMagic
Ares Titan Arms ():
Parrot Support Drone (2): Rockeater, Nemonole
Tekkud-Alnis combat arm (1): Rockeater
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Twinwolf

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Re: Titan Arms Race - Side A
« Reply #24 on: March 28, 2020, 02:08:07 pm »

Quote from: vote
Ares Class Titan Treads (1): Failbird
Hecatoncheires Unit, Type 1 ():
Ares Class Titan Chassis, Mk. α ():
Hermes Class Hoverskater Legs (1): TricMagic
Sol Invicta-class Heavy Ranged Titan Arm ():
Zeus Titan Arm (3): Failbird, TricMagic, Twinwolf
Ares Titan Arms ():
Parrot Support Drone (3): Rockeater, Nemonole, Twinwolf
Tekkud-Alnis combat arm (1): Rockeater
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Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
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<Caellath>: Twinwolf, your thirst for blood has been noted.

ANGRY_DEMON_NOISES

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Re: Titan Arms Race - Side A
« Reply #25 on: March 28, 2020, 04:58:46 pm »

PTW
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Happerry

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Re: Titan Arms Race - Side A
« Reply #26 on: April 01, 2020, 06:42:20 pm »

Turn -4 : Design Phase

Design: Zeus Titan Arm (Average)
The Zeus Titan Arm is a simple concept; most Titans are mechanical in nature. Electricity really fucks with electronics. Also, electricity can look badass. The Zeus is a moderately armored arm that is mundane in most capacities - except for it's main and only armament, the Thunder Cannon. The thunder cannon condenses large amounts of lightning into a ball, using an electromagnetic field to contain it, and then fires it at the enemy at high speed. While the weapon is not the most effective against armor - it does it's damage, but when it lands on exposed parts, it acts as a local EMP, frying and disrupting electric systems and possibly shutting down an otherwise intact limb or section of torso.

2 + 1 = 3 : Buggy mess

The Zeus should work. It doesn’t. That’s what it comes down to. The concept is good, the science is acceptably firm, but the engineering didn’t hold up. While the arm can generate the electricity, it’s ability to condense it, and contain it once condensed, is not so good. This causes leaking voltage to randomly surge out from the arm whenever it’s in use, causing the Titan equipped with said arm the same EMP problems it was supposed to give to the enemy. And speaking of enemies, the lack of consistent condensation and high enough charge makes the actual ability of the arm to attack be highly in doubt. The shots tend to just dissipate into the surroundings instead of forming into proper ball lightning, greatly degrading the arms range, and even when it does hit something the voltage is often too lacking to have a real effect beyond a light show.

All in all, while promising, this arm needs more work.

Zeus Titan Arm : Cost 1



Design: Parrot Support Drone (Average)
On the battlefields of Titan there is One Rule, and that is that Titans are the core of any battlegroup. However, even the greatest combatant can be enhanced in potency many times over with an excellent support group. The Parrot intends to fulfill that role. The Parrot is a rotary aircraft; a 'helicopter' for those using less fancy and precise phrasing. The Parrot bears no armament; it's role is not to attack. No, the Parrot's role is similar to its namesake, it uses sophisticated technology to imitate a contact much larger than it actually is through a variety of sensors; between throwing back Radar waves when struck by them to enhance the 'echo', to having intentionally poor heat mitigation but efficient convection to its surroundings to create a massive thermal outline; the Parrots intended purpose is to ideally fool enemy weapon systems into treating it as if it were a Titan.

While the Parrot obviously cannot survive the punishment of the arms it hopes to have target it, its small size compared to what said arms typically target should allow it some evasive options; and every Titan-Class Attack directed towards a Parrot is one less that our Titan has to deal with. And if one needs a distraction; surely sending a Parrot right up to the enemy Titan's sensor array while blaring at full capacity will constitute one.

4 + 1 = 5 : Average

The Parrot works. That’s the long and short of it. It’s a helicopter, it flies acceptably, it doesn’t have bad (or good) fuel efficiency, it’s not going to randomly break, and so on. It doesn’t have a weapon either, but that was in the design documents so it’s not really a flaw. And it does have some nice big ol sensor baffling arrays, just as requested.

On long ranged scans the Parrot doesn’t really look so much like a Titan as like a Titan sized blob of heat and radar returns, but that’s still enough to force the enemy to wonder which giant blob of long ranged sensor returns is the real Titan. Of course, once an enemy gets within line of sight the jig is up, as there’s no such thing as an invisible Titan. (Yet)

But the Parrot still forces the enemy to be unsure of where the Titan is until they see it with their own eyes, and wasn’t that the design goal?

Parrot Support Drone : Cost 1

It is now the Revision Phase. During the prep phases you get 2 revisions per turn. At the end of the revision phase we will have an extra phase for voting on Side names and stuff.
« Last Edit: April 01, 2020, 06:44:01 pm by Happerry »
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TricMagic

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Re: Titan Arms Race - Side A
« Reply #27 on: April 01, 2020, 06:51:54 pm »

Hammer of Thor

The Zeus Titan Arm has issues. The Hammer of Thor meanwhile, is a really big handheld hammer. The Zeus Titan Arm is redesigned to channel electricity to that which it contacts, and the Hammer of Thor, other than being able to crush titans, can use that electricity to deal internal damage to a Titan's Circuitry. Just strike the enemy, and let the EMP and lightning flood forward out of the strike.

Likewise, the titan arm is also capable of just forgoing the new hammer to instead just punch someone. Grasping something does however allow one to send that electricity straight into what is being held however, frying it. No EMP in that case though, as that function is in the hammer itself.
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Failbird105

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Re: Titan Arms Race - Side A
« Reply #28 on: April 02, 2020, 04:55:07 pm »

I felt inspired, so here you go, have a legendary spear that kills everyone you stab with it(effectiveness of titan scale replica not guaranteed)

Gae Bolg
The Zeus is able to pump out electricity just fine. More than fine in fact, it can generate all the electricity needed for its own use. The problem is that it's not built properly for making use of that electricity. Gae Bolg, the Spear of Mortal Pain, aims to rectify this. In place of the Zeus' failed firing system now sits a long, crimson spear. The spear itself is largely quite basic. An electrically conductive inner core runs along the haft, up into the equally conductive head, meanwhile the outer plating of the weapons haft is non-conductive, to prevent the electricity from escaping anywhere but through the head. This means that the electricity will be getting released directly into the internals of the enemy, just as the legendary spear released dozens of barbs into the veins of its victims. Not to mention, the absence of a need to charge means that the generator does not need to be pumping out electricity(and thus creating the risk of arcing bolts causing friendly fire or self-harm), and the length of the spear puts the wielder at far less risk when it is doing so.

The most advanced component of the spear is a switch that blocks off the conductive haft from the head, allowing electricity to build up in the haft, and be released all at once when the switch is turned off, suddenly frying an enemy Titan from the inside, or potentially even letting loose a massive bolt of lightning to the nearest conductor.

Of course, Gae Bolg is not without its flaws. For one it is not a ranged weapon as the original Zeus was intended to be, though its range is quite a bit greater than the average melee arm would be. Secondly however, is that the weapons length makes it cumbersome. If an enemy titan manages to get into close combat range and avoid the first stab, then the Titan wielding Gae Bolg must back off in order to properly stab again, making it an inadvisable weapon for slow Titans.

All in all, while the failure of the Zeus was tragic, and we would best be served revisiting the original concept in the future, Gae Bolg is liable to prove an even deadlier Alternative


Edit:
We needed more revisions, so I decided to make an improved version of one of our starting vehicles. I want to like, make it hover instead of using wheels, or just up-armor it, but I just don't really know what is or isn't too difficult.

Dragons-Teeth Strike Vehicle
The first in the (theoretical) Dragons-Teeth line of vehicles, the DT-SV is a direct improvement on the standard issue ASV. Namely, in terms of the less physical aspects of the vehicle. The DT-SV possesses a more capable AI than it's original counterpart. Not liable to outwit a human or anything of the sort, but more than capable of surpassing other vehicles with lesser AI.

Additionally, we have improved the vehicles missiles. Not in terms of firepower or speed however. Instead, we have improved their guidance system. Mainly in terms of targeting aerial foes, which is where missiles outshine weapons such as the cannons of our ACVs, but we expect targeting against grounded foes to also see some benefit as well.


Edit Edit:
Here's a hovering version

Edit Edit Edit:
Hovering was added to the default model
« Last Edit: April 04, 2020, 01:44:26 pm by Failbird105 »
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Jilladilla

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Re: Titan Arms Race - Side A
« Reply #29 on: April 04, 2020, 09:23:40 am »

As much as we should possibly get more fluff I do agree we should start moving on with things, whether that be discussion or voting.

I really don't have any ideas at present, so I'll chuck a vote at a thing:

Quote from: votebox
Gae Bolg: (1) Nemonole
Dragons-Teeth Strike Vehicle

I think it's a good thing. The support vehicle is fine, just... Waiting and seeing is probably the best term for what I'm doing there.
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