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Author Topic: Stepladders are BAD  (Read 4471 times)

Splint

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Re: Stepladders are BAD
« Reply #15 on: April 05, 2020, 10:49:00 pm »

Always have more stepladders than plant gatherers and don't let stockpiles accept stepladders.  Do that and you won't have any problems.

My advice is to either build lots of stepladders and ban it from your stockpiles, or build stairs into each tree to help the dwarves get down (I'm about 60% sure that would work).

I Third this. If there's not enough, at least one guy is gonna get stuck in a tree cause someone else decided to bogart their ladder, because apparently their job matters more than their coworker's life. Seen it happen more than once.

mko

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Re: Stepladders are BAD
« Reply #16 on: April 06, 2020, 03:37:32 am »

I made the big mistake to build stepladders and let some of my dwarves collect fruit. It always ends up felling the tree, because Urist McCherrylover takes the stepladder, runs out, climbs his favourite tree and starts picking fruit. Just then Uris McTidy comes along: "Oh, a lonely stepladder. What is this doing out here? I better bring it back to the stockpile."  Urist McCherrylover now lives in the happy tree and doesn't hesitate to come down until i fell it.

This happens to my dwarves all the time. Is there anything to prevent this behaviour or are stepladders just "buggy" because of this?

It is not very effective, but better than nothing and may fix all forts at once: you can create bug report at https://www.bay12games.com/dwarves/mantisbt/my_view_page.php

Or at least save game where some dwarf will soon decide to start hauling ladder that is in use (preferably, not one where ladder is already assigned for hauling), upload it to http://dffd.bay12games.com/ and post link here. I would make bug report in such case.

This problem is also not mentioned at https://dwarffortresswiki.org/index.php/DF2014:Stepladder
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