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Poll

Is this in any way scary or creepy?

Yes
- 4 (80%)
No
- 1 (20%)

Total Members Voted: 5


Pages: 1 ... 5 6 [7] 8

Author Topic: [ISG] You wake up in a room  (Read 9037 times)

King Zultan

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Re: [ISG] You wake up in a room
« Reply #90 on: June 02, 2020, 01:31:57 am »

grab a rock.
then
Head towards the buildings.
then climb onto the highest accessible point of the tallest building we can see, so as to get a bird's-eye view of the surrounding area.
Finds a bird’s eye on top of the building
I know what bird’s eye view means, this was a joke
+1 Also if we find a bird eye when we get there we should eat it.
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Naturegirl1999

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Re: [ISG] You wake up in a room
« Reply #91 on: June 02, 2020, 09:17:04 am »

grab a rock.
then
Head towards the buildings.
then climb onto the highest accessible point of the tallest building we can see, so as to get a bird's-eye view of the surrounding area.
Finds a bird’s eye on top of the building
I know what bird’s eye view means, this was a joke
+1 Also if we find a bird eye when we get there we should eat it.
Agreed. Sadly we won’t be able to cook it, but raw food is better than starvation
Logged

Eschar

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Re: [ISG] You wake up in a room
« Reply #92 on: June 06, 2020, 09:47:24 am »

"IvanD"? One Day in the Life of Ivan Denisovich?
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MaxTheFox

  • Bay Watcher
  • Лишь одна дорожка да на всей земле
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Re: [ISG] You wake up in a room
« Reply #93 on: June 28, 2020, 04:38:42 am »

Sorry for the lateupdate, I lost interest for a bit, now I regained it. I will keep updating this and my other game on a weekly schedule.

You set off towards the ruined city. However, you trip and fall on a rock.


The fall is unpleasant and you end up face-first on the ground. Then... there is a sudden flash of darkness as you feel disconnected from this world.

You have no idea where you are now and you can't feel your body. This image flashes before your eyes...


Then there is complete darkness.

You slowly open your eyes and wake up in the same computer room you were before the explosion. The lamp on the ceiling is shattered and not working, and the shards are stuck in two of the computer screens, as well as in the vent cover (which fell off), and on the floor. It's a miracle you didn't get stabbed by one of those. It is very dark here and there are bloody paw prints leading from the vent out of the room. Since you are not wounded, it is not your blood.



What do you do?

((Yes I'm pretty sure I promised somewhere this will be surreal.))
Logged
Woe to those who make unjust laws, to those who issue oppressive decrees, to deprive the poor of their rights and withhold justice from the oppressed of my people, making widows their prey and robbing the fatherless. What will you do on the day of reckoning, when disaster comes from afar?

King Zultan

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Re: [ISG] You wake up in a room
« Reply #94 on: June 28, 2020, 05:35:35 am »

Grab the vent cover, then look into the shaft.
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Naturegirl1999

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  • Thank you TamerVirus for the avatar switcher
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Re: [ISG] You wake up in a room
« Reply #95 on: June 28, 2020, 07:36:30 am »

Grab the vent cover, then look into the shaft.
then follow the pawprints
Logged

IncompetentFortressMaker

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Re: [ISG] You wake up in a room
« Reply #96 on: June 28, 2020, 09:29:01 am »

Grab the vent cover, then look into the shaft.
Then examine the paw prints for anything unusual besides their being made of blood.
After that,

then follow the pawprints

Egan_BW

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Re: [ISG] You wake up in a room
« Reply #97 on: June 28, 2020, 01:55:25 pm »

Taste the blood to analyze its genome.
Logged
Down at the bottom of the ocean. Beneath tons of brine which would crush you down. Not into broken and splintered flesh, but into thin soup. Into just more of the sea water. Where things live that aren't so different from you, but you will never live to touch them and they will never live to touch you.

Naturegirl1999

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Re: [ISG] You wake up in a room
« Reply #98 on: June 28, 2020, 02:01:50 pm »

Taste the blood to analyze its genome.
while this isn’t normally how things work, weird stuff is happening so...+1
Also if the genome analyzing doesn’t work, we get free water+vitamins and minerals
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King Zultan

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Re: [ISG] You wake up in a room
« Reply #99 on: June 29, 2020, 02:15:58 am »

Taste the blood to analyze its genome.
while this isn’t normally how things work, weird stuff is happening so...+1
Also if the genome analyzing doesn’t work, we get free water+vitamins and minerals AIDS
FTFY
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

MaxTheFox

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  • Лишь одна дорожка да на всей земле
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Re: [ISG] You wake up in a room
« Reply #100 on: July 06, 2020, 09:31:01 am »

You grab the vent cover and look into the vent shaft itself.



It is dark here. A slight draft of air is coming from the vent, but nothing else. Nothing except bloody paw-prints leading out of a turn in the pipe.

You examine the paw-prints. They appear to look a bit like canine paw-prints but you're not sure. Nothing much unusual about them. You also lick one. It tastes like blood. What did you expect?

The paw-prints appear to lead out of the room. Your eyes adjust to the light again.


It appears that the creature was running from something into the next room to the side. There are bloodstains on the glass. You walk through the door.


The light fixture here is on the side. There is an almost-closed vertical door, and the footsteps lead underneath it. There is a seemingly non-functional keypad on the door. There is also a drawing of a skull burned into the door. You can barely lift the door with your hands, but it quickly falls back into its position. Trying to squeeze yourself through will likely cause you to get stuck, and you do not want that.

Try to figure out a solution if you wish to proceed with following the prints.
Logged
Woe to those who make unjust laws, to those who issue oppressive decrees, to deprive the poor of their rights and withhold justice from the oppressed of my people, making widows their prey and robbing the fatherless. What will you do on the day of reckoning, when disaster comes from afar?

Eschar

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Re: [ISG] You wake up in a room
« Reply #101 on: July 06, 2020, 10:04:39 am »

Examine the keypad further.
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Rockeater

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Re: [ISG] You wake up in a room
« Reply #102 on: July 06, 2020, 11:54:15 am »

ptw
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

Superdorf

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Re: [ISG] You wake up in a room
« Reply #103 on: July 06, 2020, 03:22:22 pm »

Find something to jam the door open, and go on through.
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
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IncompetentFortressMaker

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Re: [ISG] You wake up in a room
« Reply #104 on: July 06, 2020, 03:29:00 pm »

Find something to jam the door open, and go on through.
+1
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