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Author Topic: [47.04] Borderlands mod: Pandora creature pack  (Read 1195 times)

chipathingy

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[47.04] Borderlands mod: Pandora creature pack
« on: April 27, 2020, 02:05:54 am »

LINK: http://dffd.bay12games.com/file.php?id=15041

I've been working on this mod for a while now.  It's my first foray into modding, so if there's anything that doesn't work or is missing please let me know!

This mod adds creatures and content from the Borderlands universe to Dwarf Fortress. At the moment this includes content from Borderlands 2

CURRENT FEATURES
  • Four new megabeasts!
  • Two species of bullymongs (normal and bedrock)
  • Claptraps - playable in adventure mode!
  • Loaders
  • Rakks
  • Skags
  • Skrakks
  • Spiderants
  • Stalkers
  • Varkids
  • Elemental damage - incendiary, corrosive, shock and slag
Most have a bunch of different castes, each with their own features and abilities

Also included: extra files to make chitin (Pandora version only, not vanilla chitin) and leather tannable, bundled with the More Leather mod. Chitin is not-quite iron grade but makes pretty good armour. Hide (tanned scales) is about halfway between chitin and vanilla leather.
These do change vanilla raw files so there may be with some conficts with other mods.

HOW TO INSTALL
Paste all of the txt files into raw/objects. If you want to use the tannable chitin/leather files, do this after installing the main files and overwite when prompted

Compatibility: This mod uses vanilla files but doesn't alter any. Any mod that doesn't touch these should be fine, apart from the extra files

Planned content:
  • Vault Hunter adventurers
  • Bandits
  • Content from the expansions

VERSION 1A: minor bugfixes
« Last Edit: May 02, 2020, 11:37:44 pm by chipathingy »
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chipathingy

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Re: [47.04] Borderlands mod: Pandora creature pack
« Reply #1 on: May 02, 2020, 11:37:07 pm »

Looks like dwarves hate Claptrap as much as everyone else!

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