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Author Topic: Bay12 Communal Worldbuilding Game  (Read 63642 times)

Lord_lemonpie

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Bay12 Communal Worldbuilding Game
« on: May 15, 2020, 06:49:37 am »

0, Age of Creation
Some say the world emerged from fire and ash. Others believe it is the remains of two primordial beasts, locked in their fight to the death. None, however, know its true origins. For there were no sheets of parchments, no quills and no ink at the dawn of the world. Not even the Gods lived at that time.




Welcome guys! This thread is inspired both by my /tg/ adventures and the old worldbuilding games of this subforum. The premise of this game is simple: we work together to build a fantasy setting by adding anything we can imagine. Gods, races, kingdoms and locations are examples, but smaller things like conflicts, historical figures, mercenary orders and every other thing imagineable can be added! I'll be keeping track of the map as we progress.

Spoiler: Some Rules (click to show/hide)
Spoiler: Example of Play (click to show/hide)
« Last Edit: May 19, 2020, 05:16:54 pm by Lord_lemonpie »
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Lord_lemonpie

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Re: Bay12 Communal Worldbuilding Game
« Reply #1 on: May 15, 2020, 06:50:08 am »

The Encyclopedia

Latest Map:

Spoiler: Gods (click to show/hide)

Spoiler: Races (click to show/hide)

Spoiler: Nations & Tribes (click to show/hide)

« Last Edit: May 26, 2020, 05:46:59 pm by Lord_lemonpie »
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KittyTac

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Re: Bay12 Communal Worldbuilding Game
« Reply #2 on: May 15, 2020, 06:51:22 am »

PTW
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Lord_lemonpie

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Re: Bay12 Communal Worldbuilding Game
« Reply #3 on: May 15, 2020, 06:52:18 am »

Year 1: Plants and wildlife have started appearing on the two continents of this still unnamed world, as if by magic.
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MaxTheFox

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Re: Bay12 Communal Worldbuilding Game
« Reply #4 on: May 15, 2020, 07:10:57 am »

Year 2: At the north of the eastern continent, a dense taiga has magically appeared. Inside live wild and ferocious creatures, such as dire bears, rhinoceros-sized bears. Nature magic is stronger in it.
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Lord_lemonpie

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Re: Bay12 Communal Worldbuilding Game
« Reply #5 on: May 15, 2020, 07:43:28 am »

Year 5: The energies of the Taiga have coalesced to form Hrvalda, the Goddess of the Hunt. This red-haired elven maiden rides a sapient dire bear named Brün and spends her time hunting the vicious wildlife of the forest.
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TricMagic

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Re: Bay12 Communal Worldbuilding Game
« Reply #6 on: May 15, 2020, 08:44:23 am »

Year 6: The right continent floats up into the air for some reason, casting a great shadow on the waters.
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mightymushroom

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Re: Bay12 Communal Worldbuilding Game
« Reply #7 on: May 15, 2020, 09:09:08 am »

Year 6.2: The Titanic Beast, Piyerta-collou, arises in the shadow of the floating continent. It is an enormous red crab with four pincer arms, four eyestalks, and boiling hot blood.
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TamerVirus

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Re: Bay12 Communal Worldbuilding Game
« Reply #8 on: May 15, 2020, 09:35:37 am »

Year 7: A large celestial object crashes into the Western continent, leaving a large impact crater

Note: The above Encyclopedia is currently out of date!
Refer to this post, for the most up to date version (as of year 265)
« Last Edit: June 18, 2020, 04:38:14 pm by TamerVirus »
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Naturegirl1999

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Re: Bay12 Communal Worldbuilding Game
« Reply #9 on: May 15, 2020, 09:44:01 am »

Year 7.1: Shortly after the object crashed, a sweet smelling orange liquid began filling the crater where the celestial object landed.
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Lord_lemonpie

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Re: Bay12 Communal Worldbuilding Game
« Reply #10 on: May 15, 2020, 10:04:21 am »

Year 8: After an incubation period, the Slugmen arise from the orange liquid. They settle the shores of the crater.

Spoiler: Map Update (click to show/hide)
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TricMagic

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Re: Bay12 Communal Worldbuilding Game
« Reply #11 on: May 15, 2020, 10:12:34 am »

Year 8.1: The first intelligent species, dragons, arise on the floating continent, and with them a white dragon god, Tiamat, mother of the Dragons. Year 8.7 The Floating Continent is henceforth named Dragolia for it's shape.
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Lord_lemonpie

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Re: Bay12 Communal Worldbuilding Game
« Reply #12 on: May 15, 2020, 10:25:20 am »

Year 11: Terrified of the roaming dragons, the slugmen have started to build stone fortresses to protect themselves. They unite under a series of dukes, making the Slugman Duchies the first nation.
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mightymushroom

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Re: Bay12 Communal Worldbuilding Game
« Reply #13 on: May 15, 2020, 11:29:02 am »

Year 12: The idea of civilization must be catching on, because the Hamsterfolk begin building overland farms in the broad valley of the great river in the southwest of the world.
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TricMagic

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Re: Bay12 Communal Worldbuilding Game
« Reply #14 on: May 15, 2020, 11:42:42 am »

Year 13: Tiamat makes the eastern floating Continent's head becomes rocky and mountainous, with plains spreading north of it and hidden valleys full of mystical springs within the mountains they call home.



OoC: The right looks kinda like a dragon or shark, while the left looks like a dolphin..
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