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Author Topic: Steam Empire, an Arms Race: Year -1, Internal Affairs Phase  (Read 18258 times)

TricMagic

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Re: Steam Empire, an Arms Race: Year -1, Design Phase
« Reply #360 on: July 08, 2020, 09:31:47 am »


Quote from: Votebox
(5) Orchestral Cannon Instrument 'The Waffle Iron': evictedSaint, NUKE9.13, Kashyyk, Draignean, Twinwolf
(1) 'Empire's Glory' Self-Motive Infantry Harness: Madman
(3) 'Titanslayer' 75mm Mountain Gun: TricMagic, Taricus, m1895
() Steam BOTE:
(3) 'Hypothetical Rebel Slayer' Imperial Arsenal Revolving Cannon: Madman, AseaHeru, Taricus
(6) Imperial Armoury Power Assisted Combat Suit: ConscriptFive, Kashyyk, Twinwolf, NUKE9.13, evictedSaint, TricMagic
(3) Scout Locomotive: Doomblade, ConscriptFive, m1895
(1) Johnstone's Hexapedal Pneumatic Horse: Aseaheru
(0) Archer Rapid-Fire Gun:
(1) Quadricycle Trains: Doomblade


I would like a Steam Boat, but no one else wants it, so...
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NUKE9.13

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Re: Steam Empire, an Arms Race: Year -1, Design Phase
« Reply #361 on: July 08, 2020, 09:32:06 am »

I still don't want to support the IAPACS because it still uses mail armor. That is so amazingly unnecessary when wearing plate thick enough to stop bullets, and adds zero defense against bullets and, because of the thick plates, zero extra defense against bladed weapons (which already won't be getting through).

Fix that, and I would be perfectly happy to vote for the other power armor.
I'd also prefer it to not have mail, but I don't think it'll make a huge difference.
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Long Live United Forenia!

Madman198237

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Re: Steam Empire, an Arms Race: Year -1, Design Phase
« Reply #362 on: July 08, 2020, 09:34:51 am »

To me and my history knowledge, it's ~15 pounds and added shrapnel for anyone who shoots the soldier.
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We shall make the highest quality of quality quantities of soldiers with quantities of quality.

Man of Paper

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Re: Steam Empire, an Arms Race: Year -1, Design Phase
« Reply #363 on: July 08, 2020, 10:05:28 am »

Its there to help reduce damage when getting hit by a train
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Chiefwaffles

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Re: Steam Empire, an Arms Race: Year -1, Design Phase
« Reply #364 on: February 13, 2021, 05:00:05 am »

Game Update: Design Reports, Year -1 TURNTURNTURN


Design: Orchestral Cannon Instrument 'The Waffle Iron'
(Normal) 2d4 = 6: Above Expectations

The Waffle Iron is an elegant piece of machinery. It does not make huge leaps and bounds in any area of technology, but it represents a substantial improvement over the definitely-not-obsolete artillery currently employed by the Imperial Army. We advise an Imperial Engineer be present at all future Jean Von Pinkerton symphonies, for legitimate research purposes.
Most of the work after the prolonged legal battle went into deciphering the composer's notes. We have the exact specifications of the sound it makes but range and destructive power and the like proved more difficult to divine.

Range is best evaluated as Long Range -- nothing impressive, as the original creator did not have desire to shell opposing composers. Accuracy is alright, as the shot will land in the general vicinity of where you want it. Destructive power is about what one would expect for a 3" bore, and no innovation was done there.
The innovation comes in with the operation of the cannon itself. As it fires, the bulk of the recoil is "caught" via compressing air in piston-driven pneumatic tubes; the cannon itself sharply rocks backwards while (mostly) preserving its original firing angle. In this state, the cannon can be loaded with a cartridge combining both shot and gunpowder for greater ease of use. Once finished, some levers are pulled releasing the air from the pneumatic tubes in an overly musical fashion and bringing the cannon back to its original firing position.

The Waffle Iron Orchestral Cannon Instrument shall become a solid mainstay of our colonial forces, which most certainly still exist. Easier to use, quicker to load, impressive retaining of original firing angles, and a musical nature that will undoubtedly increase morale. After all, what could increase morale of our boys at war more than some good music?
It can be mounted on the Walter-Wallace Steam-Powered Walker where it requires a gunner to sit rather exposed on the top of the machine to handle the weapon, or it can be mounted in a rudimentary horse-drawn field carriage. If mounted on the Walker, the recoil makes it impractical to use in extremely rough terrain, but otherwise the recoil dampening makes it quite versatile.
Orchestral Cannon Instrument 'The Waffle Iron': [0][2][0]


Design: Imperial Armoury Power Assisted Combat Suit
(Very Hard) 2d4 = 5: Meets Expectations

The first part of this design is simple. Deceptively so, compared to the rest. A chainmail shirt, covered by a steel cuirass covering from the thighs to the throat and shoulder. Some other steel armor covers the rest of the body, with a broad-rimmed steel helmet and detachable visor completing the ensemble. Heavy and restricting armor that while protective could very well be the death sentence of any soldier wearing it in the increasingly mobile battlefields of the modern day.
But that's where the technology comes. A large integrated backpack includes a heavy-duty very-tightly-coiled spring that through some clockwork and pistons manages to relieve the soldier of a good amount of the armor's weight. This means the soldier can maintain a surprising amount of mobility wearing this armor, increasing survivability well past the point of someone not wearing the Power-Assisted Combat Suit.

It's not all good news though. Innovation as great as this doesn't come easily. While the mechanized capabilities of the armor are very helpful, they make movement rather strict. Little fine tuning of your limbs and muscles is allowed as you are forced to cooperate with the rigid machinery. We've included a hefty switch accessible to the soldier so they can connect or disconnect the gears and pistons of their suit with the backpack, allowing the choice between a heavy weight and low movement versus lower fine agility. Not a huge problem, but something to be wary of. A soldier with the PACS equipped would be absolutely useless in close-quarters combat.

The PACS' coiled spring lasts for about half an hour of use, and must be rewound via a piece of portable Steam Core-driven machinery. Manual operation is all but impossible, and while we looked into it we didn't have enough time to find a way to create a coal-driven machine that could have rewound the suit spring without proving too heavy or fuel-intensive to be used in the field. With the heavy armor in the suit and the precision required in the clockwork, metal cost is quite high too. As it uses only steam cores for the time being, there is no coal cost.

A platoon equipped with the Power-Assisted Combat Suit will have around 16 soldiers wearing the suits, with the rest tasked with supporting the wearers. Wearers can survive much greater dangers than those without and will be a great asset in the field, but are nowhere near invulnerable. It is not a walking battleship.
Imperial Armoury Power-Assisted Combat Suit: [1][3][0]


Spoiler: Designs (click to show/hide)
It is now the Revision Phase of Year -1. Vote for a revision proposal to use for this phase's revision. Everything is okay and fine, and after this revision phase will just be the design phase for sure. Nothing will happen. Nothing. Nothing will happen after this coming revision phase, and you will remain a part of the same eternally undivided Empire.
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Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

evictedSaint

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Re: Steam Empire, an Arms Race: Year -1, Revision Phase
« Reply #365 on: February 13, 2021, 05:12:16 am »

please don't necro, chiefwaffles

Yay, the Waffle Iron works!  I hereby propose all future weaponry names be waffle-related.

TricMagic

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Re: Steam Empire, an Arms Race: Year -1, Revision Phase
« Reply #366 on: February 13, 2021, 06:16:34 am »

please don't necro, chiefwaffles

Yay, the Waffle Iron works!  I hereby propose all future weaponry names be waffle-related.

Seconded. Praise the Chief!
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NUKE9.13

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Re: Steam Empire, an Arms Race: Year -1, Revision Phase
« Reply #367 on: February 13, 2021, 06:30:42 am »

Now, I'm not saying that there's a crowd of rioters outside the doors of the design bureau. Saying so would be treasonous, and I'm no traitor. But if, hypothetically, we really really needed to get rid of a large crowd of angry people in a hurry, I think a rapid-fire weapon would be useful, even a hacked-together revision-tier rapid-fire weapon.
Quote from: Armeater Chain-Gun
The Fingertrap is a marvel of modern firearms, but you know whats better at defeating wave upon wave of savages? Two Fingertraps linked together with sixty rounds of ammunition between them.
 The Armeater is just that, a pair of Fingertraps mounted together, a single common trigger between them(firing first one than the other action), cylinders replaced with linked chains of thirty pre-loaded chambers(Technically replaceable in the field, but an involved process), and a pneumatic motor(with attacked air flask) to index the chambers and work the breach mechanism.
 While unsuited for use as a small arm, as a crew served weapon(say, onboard our trains, our Wallace-Walkers, our airships) it will bring the light of the empire to countless savage beasts!
I'd expect it to be Very Hard, but even if it rolls poorly, at least we'd have something to build off of in the future. The future that will be totally fine and safe, long live the definitely-still-alive Emperor.
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Long Live United Forenia!

evictedSaint

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Re: Steam Empire, an Arms Race: Year -2, Revision Phase
« Reply #368 on: February 13, 2021, 07:10:35 am »

Quote
Revision: Slightly Larger Flag

The Walter-Wallace Walker is a great machine, but sadly the flag is lacking.  It's not quite as big as originally envisioned; obviously, it must be bigger.

The Slightly Larger Flag revision adds additional stability to the Walker so it can support greater and better flags.  Additionally, some light armor is bolted over the more vulnerable parts of the legs to prevent celebratory gunfire from damaging it.  Lastly, the flag mounting is made modular, so different types of flags, fireworks, artillery cannons, and loudspeakers can be bolted on, if needed.

TricMagic

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Re: Steam Empire, an Arms Race: Year -1, Revision Phase
« Reply #369 on: February 13, 2021, 07:14:19 am »

Quote
Revision: Slightly Larger Flag

The Walter-Wallace Walker is a great machine, but sadly the flag is lacking.  It's not quite as big as originally envisioned; obviously, it must be bigger.

The Slightly Larger Flag revision adds additional stability to the Walker so it can support greater and better flags.  Additionally, some light armor is bolted over the more vulnerable parts of the legs to prevent celebratory gunfire from damaging it.  Lastly, the flag mounting is made modular, so different types of flags, fireworks, artillery cannons, and loudspeakers can be bolted on, if needed.

So we spend a second revision on flags? K.
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evictedSaint

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Re: Steam Empire, an Arms Race: Year -1, Revision Phase
« Reply #370 on: February 13, 2021, 07:21:52 am »

Last time it was "below expectations" so obviously the GM is trying to get us to try again.

Man of Paper

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Re: Steam Empire, an Arms Race: Year -1, Revision Phase
« Reply #371 on: February 13, 2021, 10:38:06 am »

Quote from: unitybox
(1) Slightly Larger Flag: MoP

It’s the only real option
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TricMagic

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Re: Steam Empire, an Arms Race: Year -1, Revision Phase
« Reply #372 on: February 13, 2021, 10:59:10 am »

Quote from: unitybox
(2) Slightly Larger Flag: MoP, TricMagic

It’s the only real option
Fair. The Empire is Eternal after all.
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andrea

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Re: Steam Empire, an Arms Race: Year -1, Revision Phase
« Reply #373 on: February 13, 2021, 11:14:05 am »

Quote from: unitybox
(2) Slightly Larger Flag: MoP, TricMagic
(1)Armeater chain gun: Andrea

I still want to do my Vinci attack craft, and it requires repeating guns.

NUKE9.13

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Re: Steam Empire, an Arms Race: Year -1, Revision Phase
« Reply #374 on: February 13, 2021, 11:28:12 am »

Quote from: unitybox
(2) Slightly Larger Flag: MoP, TricMagic
(2)Armeater chain gun: Andrea, NUKE9.13
What's better than gun? Two gun.
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Long Live United Forenia!
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