You own a planet.
The thought is still more than a little unnerving.
Planetary Entity 800-T5724P, quietly referred to as ‘Bootstrap’, holds you in orbit. A holoscreen is taking up the bulkhead in front of you, forming an imitation window for you to gaze down on the cloudy marble below. Three major continents, mostly breathable atmosphere, 1.18 Earth masses, confirmed alien lower life, and untold mineral wealth. All yours.
Well, not exactly.
It’s not sole ownership, and technically you’re just one of the ‘custodians’ who bought shares of the SiegCorp owned planet, but there isn’t exactly a territory boundary that tells you what you do and do not have. As long as you don’t hurt the planet’s ability to make money, SiegCorp doesn’t care what the hell you do or where you build down there. It’s up to you and the other custodians to work out where your boundaries lie, and how much togetherness you’re willing to extend to one another.
A certain amount of said togetherness will be painfully necessary, as, after purchasing your custodianship, you don’t actually have the requisite funds to establish a settlement. You’ve got enough money to launch probes and deep scans, far from enough to actually produce a sustainable venture. A few friends, a bit of reasonable backing, and a little bit of cooperation from the ball of dirt below you... and you'll be wealthy beyond the dreams of avarice.
The station you're on is wholly owned by SiegCorp, but it's connected to the galactic HGMT relay network. All the creature comforts of civilization, all the trade avenues that you could hope for, are open to you.
Assuming you can afford SiegCorp's licensing fees.
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This game is a blatant rip off of Kashyyk's
Risky Ventures game, slightly modified.
Anyone can join. You will possess three credits and nothing else of mechanical merit.
You can buy a settlement and launch it at the planet for 10 credits.
You can buy planetary scans for 1-2 credits.
Scan Data is private to you until you choose to reveal it. Making your scan data freely available will make your sponsor MegaCorp, SiegCorp, like you.
Unpacked Settlements can be put to work mining discovered resources from the planet.
Settlements may have terrible, terrible things happen to them. Think Rimworld, but you're crash landing people there on purpose to make money.
Time unit is in business quarters.
New points of interest and other actions will be unlocked as the game progresses. Actively attempting to purchase licenses through SiegCorp may hasten this process, as may delving too deep into things that space man was not meant to space know.
Anyone can join at any time. You're expected to keep track of all of your assets, settlements, loans, shares, ningies, etc. All you need to have is a name for your fledgling enterprise.
Yayland Woohoo!Tani Safari Entertainment
Assets:
3 Credits
Other:
-
At the start of the game there are only a few things available for purchase. However, there’s a plethora of goods available for purchase via the HGMT network. You can inquire over any item or service you’d like to purchase*, and I'll try and update this list occasionally.
Flat-Pack Settlement: 10 Credits
// Salt of the earth, people of the land, the common clay of the galactic west.
//
// You know, morons.
:- Targets one tile without a settlement and establishes a settlement.
:- Needs one fiscal quarter to establish, then will gather and send resources quarterly.
:- Contains people, roofs, tools, a limited garrison equipment, and (most importantly) an orbital slingshot cannon to send packages back to orbit.
Labrador Sweep: 1 Credit
// For when you’ve got your eye on the slobbery red ball.
:- Targets 1 map tile. Reveals most surface resources and conditions of that tile. Detects but does not reveal subterranean resources.
:- 1-Step Adjacent tiles have a 50% chance to have most surface resources/conditions revealed. Detects but does not reveal subterranean resources.
:- 2-Step Adjacent tiles have a 25% chance to have their surface resources/conditions revealed. Detects but does not reveal subterranean resources.
Bloodhound Deep Scan: 2 Credits
// Because the acronym for Penetrative Imaging Scanning Sweep didn’t poll well.
:- Targets 1 Map tile, reveals all surface and subterranean resources/conditions.
Haz-Rec Team: 2 Credits
// For when you’re not sure if you lost your settlement to alien attack, worker riots, hyperstorms, or a tragic coffee spill in ops.
:- Targets 1 map tile. Very limited ability to scan the area, but can provide detailed status of anything you’ve lost contact with. Can eliminate minor threats and fix minor issues.
*Weapons of Mass Destruction may not be used on planet, per the terms of your contract. Purchases made for the sole purpose of ‘salting the earth’ against others may likewise be subject to punitive financial measures. SiegCorp put you here to make money, not get into some kind of perverse Arms Race.
Once you have a settlement on the ground, it will spend its first quarter setting up and telling you the details about its immediate surface area that you might have missed. This is also when you’re going to set the labor priorities for your settlement, which tells it what you want it to produce that quarter.
Based on the local surveys, your settlements will be able to produce various goods in exchange for labor, list in a format like the below:
Sand 1:2
Ultraganic Crops 1:1 (Prod. Limit: 5)
Lithium Ore Mine 1:0.2 (Prod. Limit: 1) (Dangerous!)
Where the format is Labor:Product. Remember, Labor starts with an L and is on the Left.
At base, each settlement has 10 units of labor they can expend per quarter.
You CAN extract resources from tiles that your settlement is not on. However, each tile traveled increases the labor cost by 15%, multiplicatively- so 115%->132%->152%->175%
You can also send people to just walk around and survey the land, which gets you some basic data on resources. Just poking about a bit costs you 0.5 labor per tile traveled, and 1 labor per ground survey.
All new items, expansions, factories, tactical teams, settlements, etc not covered in the OP need to be licensed and purchased.
Each Quarter, each Custodian can request a single new license from SiegCorp. You may buy as many licenses already on offer as you have funds, but you may request only a single new license each quarter. Licenses will be revealed as soon as you confirm your request and do NOT wait until the end of the quarter to become active, enabling you to request and purchase a license in the same quarter.
Purchasing a license will grant you the ability to purchase that item. For an 'exclusivity period' after and including the initial purchase of the license, ONLY license holders will be able to acquire the licensed merchandise. During the exclusivity period, other custodians can still buy licenses in order to buy the item, they are not forced to buy it from license holders. After the exclusivity period ends, the license becomes public and any individual can purchase the item in question. However, before this exclusivity period expires, any combination of current license holders can pay the initial license fee, +1 credit for each license holder beyond the first, for another full period of private licensing.
The exclusivity period for any given license is a number of quarters equal the the greater of 4 and 2*License Fee.
The Codex Of Freely Available Survey Data